@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 carrier, 4 fighters and 3 submarines moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
3 bombers moved from Southern Italy to 92 Sea Zone
2 tactical_bombers moved from Southern Italy to 92 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Baltic States to Novgorod
1 fighter and 2 tactical_bombers moved from Baltic States to Novgorod
Combat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Novgorod
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 92 Sea Zone
Germans attack with 3 bombers, 1 carrier, 7 fighters, 3 submarines and 2 tactical_bombers
French defend with 1 fighter; British defend with 3 fighters, 1 tactical_bomber and 2 transports; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 4 transports
Units damaged: 1 carrier owned by the Americans
Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 78
Casualties for Germans: 1 carrier, 5 fighters, 3 submarines and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for British: 3 fighters, 1 tactical_bomber and 2 transports
Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 4 transports
Non Combat Move - Germans
3 bombers moved from 92 Sea Zone to Southern France
1 tactical_bomber moved from 92 Sea Zone to Southern France
2 fighters moved from 92 Sea Zone to Southern France
1 fighter and 2 tactical_bombers moved from Novgorod to Baltic States
8 armour moved from Baltic States to Western Ukraine
7 mech_infantrys moved from Baltic States to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Poland to Eastern Poland
9 infantry moved from Poland to Baltic States
10 mech_infantrys moved from Germany to Baltic States
2 infantry moved from Northern Italy to 97 Sea Zone
2 armour moved from Southern Italy to 97 Sea Zone
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 armour and 2 infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Southern Italy to Yugoslavia
2 artilleries and 4 infantry moved from France to Northern Italy
Place Units - Germans
8 armour, 1 infantry and 1 mech_infantry placed in Germany
1 fighter placed in Western Germany
Germans undo move 2.
1 fighter placed in 97 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Germans collect 46 PUs (4 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
ok-I was a little worried that the Axis were doomed with the US throttling Japan… but now they may just have a chance or a least an opening.
The Allies are still ahead, but the Axis got some breathing room.
Made a ncm edit… landed bombers in better position
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 fighter moved from Belarus to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Buryatia from Japanese to Russians
EDIT: Removing units owned by Russians from Yakut S.S.R.: 4 infantry
EDIT: Adding units owned by Russians to Buryatia: 4 infantry
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Novgorod to Rostov
1 fighter moved from Eastern Poland to Rostov
1 fighter moved from Novgorod to Rostov
2 mech_infantrys moved from Ukraine to Caucasus
5 mech_infantrys moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus
6 armour and 6 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Belarus to Rostov
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Russia to Ukraine
1 mech_infantry moved from Russia to Ukraine
2 aaGuns and 20 infantry moved from Archangel to Belarus
3 mech_infantrys moved from Russia to Rostov
Place Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
1 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
3 armour, 7 artilleries and 12 infantry moved from Burma to India
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 36 Sea Zone to Java
1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in India
Japanese attack with 3 armour, 7 artilleries and 12 infantry
British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 7 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Burma to India
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from Java to 42 Sea Zone
5 fighters moved from Kwangsi to 36 Sea Zone
3 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
3 destroyers placed in 36 Sea Zone
1 fighter and 3 infantry placed in Japan
3 infantry placed in Japan
Japanese undo move 1.
1 destroyer placed in 6 Sea Zone
2 destroyers placed in 36 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,4,3,6,1,2,6
Japanese collect 40 PUs (14 lost to blockades); end with 43 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
ncm edit
I cry for Japan! :cry: :cry: :cry: :cry: :cry:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Western United States to 6 Sea Zone
1 fighter moved from Iwo Jima to 6 Sea Zone
4 bombers moved from Iwo Jima to Japan
2 fighters and 2 tactical_bombers moved from 17 Sea Zone to Amur
1 fighter moved from 17 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Japan
1 bomber moved from Iwo Jima to Japan
2 infantry and 2 mech_infantrys moved from Iwo Jima to 17 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 17 Sea Zone to 7 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 7 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
1 battleship, 4 carriers, 2 cruisers and 5 destroyers moved from 17 Sea Zone to 7 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 5 destroyers moved from 7 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
3 bombers moved from Iwo Jima to 6 Sea Zone
2 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
5 Bmb, 1 Tac, and 2 Ftr headed to Japan to bomb ya. Incercept?
6 Bmb, 1 Ftr, and 4 Subs attacking your Dst in SZ 6. Scramble?
no scram, but all intercept
OK. We’ll do the air battle in TripleA, but I’ll roll the actual bombing here, since TripleA does it wrong (You have to declare what is going where, then roll AA guns separately for each group). So, disregard the AA gun and bombing results in the email, OK?
OK. Now for the actual bombing rolls. I have 5 Bmbs left - my Tac bit it from the Air Battle. Godspeed!
4 Bmbs attack the Factory
AA guns fire
Rolls: 4@1; Total Hits: 04@1: (2, 3, 6, 5)
1 Bmb attacks the Airfield
AA gun fires
Rolls: 1@1; Total Hits: 01@1: (3)
Nice! Everything gets through.
Damage to the Factory
Rolls: 4@6; Total Hits: 44@6: (6, 6, 2, 3)
Damage to the Airfield
Rolls: 1@6; Total Hits: 11@6: (3)
Total of 20 damage to the Factory, and 5 to the Airfield.
Well all reet!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Western United States to 6 Sea Zone
1 fighter moved from Iwo Jima to 6 Sea Zone
4 bombers moved from Iwo Jima to Japan
2 fighters and 2 tactical_bombers moved from 17 Sea Zone to Amur
1 fighter moved from 17 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Japan
1 bomber moved from Iwo Jima to Japan
2 infantry and 2 mech_infantrys moved from Iwo Jima to 17 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 17 Sea Zone to 7 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 7 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
1 battleship, 4 carriers, 2 cruisers and 5 destroyers moved from 17 Sea Zone to 7 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 5 destroyers moved from 7 Sea Zone to 5 Sea Zone
1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
3 bombers moved from Iwo Jima to 6 Sea Zone
2 destroyers and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Combat - Americans
Air Battle in Japan
Americans attacks with 8 units heading to Japan
Japanese launches 8 interceptors out of Japan
Air Battle is over, the remaining bombers go on to their targets
Battle in 6 Sea Zone
Americans attack with 6 bombers, 1 fighter and 4 submarines
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 6 bombers, 1 fighter and 4 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Amur
Americans attack with 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 5 infantry
Americans win, taking Amur from Japanese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 2 infantry
Casualties for Japanese: 5 infantry
Strategic bombing raid in Japan
2 bombers killed by AA
Bombing raid in Japan rolls: 7,5,3 and causes: 6 damage to unit: harbour
Bombing raid in Japan causes 6 damage total.
Cleaning up after air battles
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Iwo Jima: 2 bombers
EDIT: Turning off Edit Mode
1 fighter moved from Japan to 5 Sea Zone
2 fighters and 2 tactical_bombers moved from Amur to 5 Sea Zone
1 fighter moved from 6 Sea Zone to 5 Sea Zone
3 bombers moved from Japan to Iwo Jima
6 bombers moved from 6 Sea Zone to Iwo Jima
2 submarines moved from 19 Sea Zone to 5 Sea Zone
Place Units - Americans
2 carriers, 1 destroyer and 7 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Japanese owned units to: harbour = 0
EDIT: Changing unit bombing damage for these Japanese owned units to: factory_major = 20
EDIT: Changing unit bombing damage for these Japanese owned units to: airfield = 5
EDIT: Turning off Edit Mode
So I nicked 2 ftrs for 1 of mine?
Yep! You killed 1 of my Ftrs and 1 of my Tacs in the air battle. I only got one of your Ftrs.
Geeze if only my AA could load their guns! :roll:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Anhwe to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 fighter moved from Chahar to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 artilleries and 14 infantry moved from Anhwe to Kiangsi
1 fighter moved from Kiangsi to Hopei
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Jehol to Anhwe
Place Units - Chinese
4 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Quebec to 106 Sea Zone
2 fighters and 1 tactical_bomber moved from Iraq to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
8 armour and 7 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from West India to Persia
1 bomber and 2 fighters moved from United Kingdom to Gibraltar
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 125 Sea Zone to 123 Sea Zone
Combat - British
British creates battle in territory 37 Sea Zone
Battle in Anglo Egyptian Sudan
British attack with 8 armour, 2 fighters, 8 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 8 armour, 2 fighters, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
2 fighters moved from Anglo Egyptian Sudan to Belgian Congo
3 aaGuns and 9 infantry moved from West India to Eastern Persia
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 27 PUs total
Turn Complete - UK_Pacific