2014 League playoff rd 2 - (3) Zhukov44(+18) vs (2) Gamerman01(Axis)

  • '16 '15 '10

    Well my chances in this game are probably 1 in 500 at best, but among other things I’m curious to see what you do next as Japan.

    Rolling Queensland Intercept
    Americans
    ;aaa 2@1;

    Germans
    ;aaa 2@1;

  • '16 '15 '10

    Trying again; been awhile

    Americans
    ;dice 2;

    Germans
    ;dice 2;

  • '16 '15 '10

    Americans
    DiceRolls: 2@1; Total Hits: 12@1: (1, 4)

    Germans
    DiceRolls: 2@1; Total Hits: 02@1: (6, 5)

  • '16 '15 '10

    There it goes.  Looks like I got a hit.  Your rolls were 6 and 4.  I can’t remember the convention as to whether its 6 dmg or 4 dmg (eg whether you use the 1st or 2nd die), but either way, my airbase is still disabled.

  • '16 '15 '10

    I’m going to take away the bomber on New Zealand–if you prefer to keep that one and take the other pls edit.

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians repair damage of 15x factory_major; Remaining resources: 19 PUs;
                Russians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Russia to Samara
                1 fighter moved from Russia to Vologda
                2 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    retreated to Vologda
                    Germans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                4 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 3 PUs; end with 3 PUs total

  • '16 '15 '10

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians repair damage of 15x factory_major; Remaining resources: 19 PUs;
                Russians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Russia to Samara
                1 fighter moved from Russia to Vologda
                2 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    retreated to Vologda
                    Germans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                4 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 3 PUs; end with 3 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from New Zealand: 1 bomber
                EDIT: Turning off Edit Mode


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 fighters, 5 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from New Zealand to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from Northern Territory to 54 Sea Zone
                1 bomber moved from Philippines to 54 Sea Zone
                1 fighter moved from Caroline Islands to 54 Sea Zone
                2 submarines moved from 37 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 54 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 3 submarines moved from 35 Sea Zone to 54 Sea Zone

    Combat - Japanese

  • '12

    ho boy here comes the japanese hammer!


  • Alright, I hate how Triple A stops it after subs to ask for casualty choices, so rolling this one on the forum

    DiceRolls: 6@2 5@2 9@3 4@4; Total Hits: 156@2: (4, 1, 4, 1, 6, 4)5@2: (2, 1, 5, 4, 2)9@3: (6, 2, 1, 5, 1, 1, 3, 3, 1)4@4: (3, 3, 4, 6)


  • You lose 2 subs, 5 carriers, destroyer, 2 tacs

    DiceRolls: 2@1 6@2 2@3 8@4; Total Hits: 92@1: (3, 5)6@2: (5, 4, 4, 4, 1, 6)2@3: (1, 1)8@4: (3, 2, 2, 1, 4, 5, 2, 6)


  • Hit to battleship, 6 subs, 1 carrier

    DiceRolls: 5@2 9@3 4@4; Total Hits: 55@2: (5, 6, 6, 4, 6)9@3: (4, 5, 1, 5, 2, 3, 6, 2, 6)4@4: (6, 6, 5, 1)DiceRolls: 8@4; Total Hits: 68@4: (3, 2, 3, 6, 4, 2, 1, 5)


  • You lose 5 planes, I lose 2 planes, 4 destroyers

    DiceRolls: 1@2 7@3 4@4; Total Hits: 81@2: (5)7@3: (3, 4, 1, 2, 4, 5, 3)4@4: (1, 2, 2, 1)DiceRolls: 3@4; Total Hits: 23@4: (1, 5, 1)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 fighters, 5 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from New Zealand to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from Northern Territory to 54 Sea Zone
                1 bomber moved from Philippines to 54 Sea Zone
                1 fighter moved from Caroline Islands to 54 Sea Zone
                2 submarines moved from 37 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 54 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 5 destroyers and 3 submarines moved from 35 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 5 carriers, 1 destroyer, 8 fighters, 2 submarines, 2 tactical_bombers and 2 transports
                EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 carrier, 4 destroyers, 4 fighters and 6 submarines
                EDIT: Turning off Edit Mode
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Shan State to 37 Sea Zone
                1 armour moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
                1 armour and 1 infantry moved from 55 Sea Zone to Northern Territory
                1 carrier moved from 20 Sea Zone to 55 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from Kiangsi to 20 Sea Zone
                3 armour, 1 artillery, 4 infantry and 4 transports moved from 20 Sea Zone to 55 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from 55 Sea Zone to Northern Territory
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 bomber moved from 54 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 54 Sea Zone to Northern Territory
                1 infantry moved from Korea to Amur
                1 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Buyant-Uhaa to Amur
                1 armour moved from Anhwe to Buyant-Uhaa
                1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from French Indo China to Shan State
                1 mech_infantry moved from Hunan to Jehol
                1 armour moved from Kweichow to Shan State
                1 armour moved from Kwangsi to Shan State
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                EDIT: 1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from Kwangsi to 6 Sea Zone
                EDIT: 1 fighter moved from 54 Sea Zone to Northern Territory

    Place Units - Japanese
                3 fighters placed in Japan
                1 destroyer placed in 37 Sea Zone
                1 destroyer and 2 submarines placed in 6 Sea Zone
                2 infantry placed in Malaya
                1 armour and 1 artillery placed in Japan
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs


  • Need to edit…. 33 is exposed


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier and 1 fighter
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 carrier and 1 fighter
                EDIT: Removing units owned by Japanese from Northern Territory: 1 fighter
                EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter
                EDIT: Removing units owned by Japanese from Northern Territory: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 3 fighters
                EDIT: Adding units owned by Japanese to Caroline Islands: 2 fighters
                EDIT: Adding units owned by Japanese to Northern Territory: 1 fighter
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode


  • @Gamerman01:

    EDIT: Removing units owned by Japanese from Japan: 3 fighters
                EDIT: Adding units owned by Japanese to Caroline Islands: 2 fighters
                EDIT: Adding units owned by Japanese to Northern Territory: 1 fighter

    Sorry lots of edit mode
    3 fighters from Japan to Carolines, and the fighter that originated at Carolines and participated in 54 lands in NTE


  • @Zhukov44:

    There it goes.  Looks like I got a hit.  Your rolls were 6 and 4.  I can’t remember the convention as to whether its 6 dmg or 4 dmg (eg whether you use the 1st or 2nd die), but either way, my airbase is still disabled.

    Oh - I just saw this because I finally noticed my German bomber on New Zealand was gone  :-P

    Well, convention is to disregard the last die thrown, which was the 2 (4 damage) because I would have only had one bomber.  I guess we should leave it at 6

    Thank you for letting me facilitate the game with retroactive intercept choices.  I assure you that if your AA hit, those rolls would certainly stand


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier and 1 fighter
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 carrier and 1 fighter
                EDIT: Removing units owned by Japanese from Northern Territory: 1 fighter
                EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter
                EDIT: Removing units owned by Japanese from Northern Territory: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 3 fighters
                EDIT: Adding units owned by Japanese to Caroline Islands: 2 fighters
                EDIT: Adding units owned by Japanese to Northern Territory: 1 fighter
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Territory: 1 bomber
                EDIT: Adding units owned by Germans to New Zealand: 1 bomber
                EDIT: Turning off Edit Mode


  • Yeah, I want to lose the bomber that landed on Northern territory…. you’re good to go, if you so choose

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