2.0 15LG40 artofwar1947 (Axis) vs. dawgoneit (Allies + 13)

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 1 damage on 1 factory_major; Remaining resources: 21 PUs;
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 mech_infantry moved from Finland to Novgorod
                3 infantry moved from Finland to Karelia
                1 infantry moved from Archangel to Belarus
                      Russians take Belarus from Germans
                5 infantry moved from Novosibirsk to Samara

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 1 damage on 1 factory_major; Remaining resources: 21 PUs;
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 mech_infantry moved from Finland to Novgorod
                3 infantry moved from Finland to Karelia
                1 infantry moved from Archangel to Belarus
                      Russians take Belarus from Germans
                5 infantry moved from Novosibirsk to Samara

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Novgorod
                    Russians attack with 2 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians win, taking Novgorod from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 bomber, 3 destroyers, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
                1 bomber and 1 fighter moved from Japan to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 2 infantry moved from Shan State to Malaya
                1 infantry moved from Formosa to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Kwangsi to 36 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Yunnan to Malaya
                3 fighters and 3 tactical_bombers moved from Yunnan to 42 Sea Zone
                1 bomber moved from Kwangsi to 42 Sea Zone
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 42 Sea Zone
                3 artilleries and 5 infantry moved from 42 Sea Zone to Java
                1 fighter and 3 tactical_bombers moved from Philippines to 42 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 fighter and 1 transport in 37 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 bomber, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Malaya, round 2 :  2/6 hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 2 :  2/2 hits
                        2 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for ANZAC: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 10 fighters, 1 submarine, 8 tactical_bombers and 4 transports
                    ANZAC defend with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 2 transports
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 4 destroyers, 10 fighters, 8 tactical_bombers and 4 transports in 42 Sea Zone, round 2 :  14/27 hits
                    Units damaged: 1 battleship owned by the Americans, 1 carrier owned by the Americans and 2 carriers owned by the ANZAC
                        Americans roll dice for 4 submarines in 42 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters and 2 transports in 42 Sea Zone, round 2 :  14/19 hits
                    Units damaged: 2 battleships owned by the Japanese
                        3 submarines owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Japanese, 2 carriers owned by the Japanese, 4 destroyers owned by the Japanese, 1 destroyer owned by the ANZAC, 2 fighters owned by the Japanese, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 8 fighters, 7 tactical_bombers and 4 transports in 42 Sea Zone, round 3 :  10/20 hits
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 7 fighters and 2 transports in 42 Sea Zone, round 3 :  6/14 hits
                        1 fighter owned by the Americans, 1 carrier owned by the Americans, 1 cruiser owned by the ANZAC, 2 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese, 2 carriers owned by the ANZAC, 2 fighters owned by the Japanese and 3 fighters owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 6 fighters, 5 tactical_bombers and 4 transports in 42 Sea Zone, round 4 :  9/16 hits
                        Americans roll dice for 1 battleship, 3 fighters and 2 transports in 42 Sea Zone, round 4 :  3/4 hits
                        3 fighters owned by the Americans, 1 battleship owned by the Americans, 1 bomber owned by the Japanese, 1 tactical_bomber owned by the Japanese, 2 transports owned by the Americans and 1 fighter owned by the Japanese lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 carrier, 2 cruisers, 5 fighters, 4 tactical_bombers and 4 transports remaining. Battle score for attacker is 68
                    Casualties for Japanese: 1 bomber, 3 carriers, 4 destroyers, 5 fighters, 1 submarine and 4 tactical_bombers
                    Casualties for ANZAC: 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 2 transports
                Battle in Java
                    Japanese attack with 3 artilleries and 5 infantry
                    Americans defend with 1 artillery and 3 infantry
                        Japanese roll dice for 3 artilleries and 5 infantry in Java, round 2 :  4/8 hits
                        Americans roll dice for 1 artillery and 3 infantry in Java, round 2 :  2/4 hits
                        1 artillery owned by the Americans, 2 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 artillery and 3 infantry

    Non Combat Move - Japanese
                1 fighter could not land in 37 Sea Zone and was removed
                5 fighters and 4 tactical_bombers moved from 42 Sea Zone to Shan State
                1 bomber moved from Malaya to Shan State
                1 bomber moved from 37 Sea Zone to Shan State
                1 aaGun, 3 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Shan State
                1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery and 2 mech_infantrys moved from Hopei to Anhwe
                3 mech_infantrys moved from Kiangsu to Anhwe
                1 fighter moved from 16 Sea Zone to Japan

    Place Units - Japanese
                2 artilleries and 2 infantry placed in Japan
                1 bomber and 2 mech_infantrys placed in Kwangtung
                1 artillery and 2 mech_infantrys placed in Kiangsu
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 armour, 1 artillery and 5 mech_infantrys
        Shan State : 1 flag, 1 aaGun, 3 artilleries, 2 bombers, 5 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
        New Guinea : 1 flag, 1 artillery and 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 2 artilleries and 6 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 3 artilleries and 3 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 cruisers and 5 transports
        37 Sea Zone : 1 flag, 1 submarine and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 3 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 50 / 67
        Russians : 25 / 28
        Japanese : 64 / 70
        Americans : 53 / 76
        Chinese : 5 / 6
        British : 25 / 30
        UK_Pacific : 6 / 6
        Italians : 17 / 29
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 23 times
                3 was rolled 23 times
                4 was rolled 26 times
                5 was rolled 26 times
                6 was rolled 16 times
            Average roll : 3.489
            Median : 4.000
            Variance : 0.598
            Standard Deviation : 0.774
            Total rolls : 133

    Japanese Combat
                1 was rolled 12 times
                2 was rolled 12 times
                3 was rolled 18 times
                4 was rolled 16 times
                5 was rolled 16 times
                6 was rolled 10 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.578
            Standard Deviation : 0.760
            Total rolls : 84

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 10 times
                6 was rolled 6 times
            Average roll : 3.543
            Median : 4.000
            Variance : 0.622
            Standard Deviation : 0.789
            Total rolls : 46

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                3 submarines moved from 92 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 armour moved from Norway to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                1 artillery moved from Norway to 112 Sea Zone
                1 submarine moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 125 Sea Zone
                2 armour, 1 artillery, 1 carrier, 3 cruisers, 2 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
                2 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                3 submarines moved from 92 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 armour moved from Norway to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                1 artillery moved from Norway to 112 Sea Zone
                1 submarine moved from 92 Sea Zone to 110 Sea Zone
                2 fighters moved from 112 Sea Zone to 125 Sea Zone
                2 armour, 1 artillery, 1 carrier, 3 cruisers, 2 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
                2 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone

    Combat - Americans
                Battle in 125 Sea Zone
                    Russians loiter and taunt with ; Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Normandy Bordeaux
                    Americans attack with 2 armour, 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Americans
                2 fighters moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Norway
                1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 fighter moved from Kansu to Szechwan
                2 infantry moved from Shensi to Suiyuyan
                7 infantry moved from Shensi to Szechwan

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 fighter moved from Kansu to Szechwan
                2 infantry moved from Shensi to Suiyuyan
                7 infantry moved from Shensi to Szechwan

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                1 carrier, 2 fighters, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                3 infantry moved from Belgian Congo to Rhodesia
                2 mech_infantrys moved from Belgian Congo to Union of South Africa
                3 artilleries and 25 infantry moved from Burma to Shan State
                1 fighter moved from West India to Shan State

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier, 2 fighters, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                3 infantry moved from Belgian Congo to Rhodesia
                2 mech_infantrys moved from Belgian Congo to Union of South Africa
                3 artilleries and 25 infantry moved from Burma to Shan State
                1 fighter moved from West India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 3 artilleries, 1 fighter and 25 infantry
                    Japanese defend with 1 aaGun, 3 artilleries, 2 bombers, 5 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
                    14 infantry owned by the British and 3 artilleries owned by the British retreated to Burma
                    Japanese win with 3 artilleries, 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -22
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for British: 11 infantry
                Battle in Holland Belgium

    Non Combat Move - British
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from West India to Eastern Persia
                2 artilleries and 6 infantry moved from West India to India
                1 fighter moved from Shan State to Burma

    Place Units - British
                1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
                1 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Persia to Eastern Persia
                1 infantry moved from Egypt to 81 Sea Zone
                2 artilleries and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 79 Sea Zone
                2 artilleries and 2 infantry moved from 79 Sea Zone to West India
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                2 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 transport moved from 93 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                1 bomber moved from Southern Italy to Libya

    Combat - Italians
                Battle in West India
                Battle in Eastern Persia
                    Italians attack with 2 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 armour and 1 mech_infantry in Eastern Persia, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Eastern Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Eastern Persia
                    Italians win, taking West India from UK_Pacific, taking Eastern Persia from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Libya
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Libya, round 2 :  0/3 hits
                        French roll dice for 2 infantry in Libya, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Libya
                        Italians roll dice for 1 artillery and 1 bomber in Libya, round 3 :  1/2 hits
                        French roll dice for 2 infantry in Libya, round 3 :  1/2 hits
                        1 infantry owned by the French and 1 artillery owned by the Italians lost in Libya
                    French win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                    1 bomber owned by the Italians retreated

    Non Combat Move - Italians
                1 bomber moved from Libya to Southern Italy
                1 fighter moved from Southern Italy to Egypt

    Place Units - Italians
                1 armour placed in Southern Italy
                1 armour and 1 artillery placed in Southern Italy
                1 armour placed in Northern Italy
                Italians undo move 2.
                Italians undo move 2.
                Italians undo move 1.
                3 armour and 1 artillery placed in Northern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    West India : 1 flag, 2 artilleries and 2 infantry
        Trans-Jordan : 1 flag
        Egypt : 2 fighters
        Kenya : 1 flag, 2 artilleries and 3 infantry
        Anglo Egyptian Sudan : 1 flag
        French Equatorial Africa : 1 flag, 1 infantry
        Syria : 1 flag
        Northern Italy : 3 armour, 1 artillery and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Ethiopia : 1 infantry
        Western Ukraine : 1 flag, 2 aaGuns, 1 armour and 2 infantry
        96 Sea Zone : 1 transport
        Greece : 1 flag
        97 Sea Zone : 1 transport
        Eastern Persia : 1 flag, 2 armour and 1 mech_infantry
        79 Sea Zone : 2 transports
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 45 / 67
        Russians : 25 / 28
        Japanese : 61 / 70
        Americans : 55 / 75
        Chinese : 8 / 8
        British : 26 / 28
        UK_Pacific : 4 / 6
        Italians : 22 / 34
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.462
            Median : 3.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 13

    French Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    British Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.875
            Median : 3.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 45 Sea Zone to 55 Sea Zone
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Libya to Tobruk

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Libya to Tobruk

    Combat - French
                Battle in Egypt
                    French attack with 1 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour; Italians defend with 2 fighters
                    Germans win with 1 artillery and 2 fighters remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from France to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter moved from Germany to Holland Belgium
                9 armour, 4 artilleries and 7 mech_infantrys moved from Bryansk to Russia
                3 bombers moved from Western Ukraine to Russia
                1 armour moved from Caucasus to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Battle in Russia
                    Germans attack with 9 armour, 4 artilleries, 3 bombers and 7 mech_infantrys
                    Russians defend with 1 airfield, 3 artilleries, 1 factory_major, 1 fighter and 18 infantry
                        Germans roll dice for 9 armour, 4 artilleries, 3 bombers and 7 mech_infantrys in Russia, round 2 :  6/23 hits
                        Russians roll dice for 3 artilleries, 1 fighter and 18 infantry in Russia, round 2 :  7/22 hits
                        6 infantry owned by the Russians and 7 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 9 armour, 4 artilleries and 3 bombers in Russia, round 3 :  6/16 hits
                        Russians roll dice for 3 artilleries, 1 fighter and 12 infantry in Russia, round 3 :  5/16 hits
                        6 infantry owned by the Russians, 1 armour owned by the Germans and 4 artilleries owned by the Germans lost in Russia
                        Germans roll dice for 8 armour and 3 bombers in Russia, round 4 :  6/11 hits
                        Russians roll dice for 3 artilleries, 1 fighter and 6 infantry in Russia, round 4 :  2/10 hits
                        6 infantry owned by the Russians and 2 armour owned by the Germans lost in Russia
                        Germans roll dice for 6 armour and 3 bombers in Russia, round 5 :  3/9 hits
                        Russians roll dice for 3 artilleries and 1 fighter in Russia, round 5 :  2/4 hits
                        1 bomber owned by the Germans, 1 armour owned by the Germans and 3 artilleries owned by the Russians lost in Russia
                        Germans roll dice for 5 armour and 2 bombers in Russia, round 6 :  5/7 hits
                        Russians roll dice for 1 fighter in Russia, round 6 :  0/1 hits
                        1 fighter owned by the Russians lost in Russia
                    Germans captures 28PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 5 armour and 2 bombers remaining. Battle score for attacker is -4
                    Casualties for Germans: 4 armour, 4 artilleries, 1 bomber and 7 mech_infantrys
                    Casualties for Russians: 3 artilleries, 1 fighter and 18 infantry
                Battle in Holland Belgium
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 :  3/6 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports moved from 93 Sea Zone to 94 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Southern France to France
                2 infantry moved from Western Germany to Denmark
                3 infantry moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from Holland Belgium to France
                1 fighter moved from Holland Belgium to Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                3 infantry moved from Germany to Western Germany
                1 aaGun, 1 artillery and 1 infantry moved from Ukraine to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Bryansk to Russia
                1 fighter moved from 94 Sea Zone to Western Germany
                2 bombers moved from Russia to Western Ukraine

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Ukraine
                10 mech_infantrys placed in Western Germany
                1 infantry and 2 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Denmark: 3 infantry
                EDIT: Adding units owned by Germans to Germany: 1 fighter, 3 infantry and 1 tactical_bomber
                EDIT: Removing units owned by Germans from France: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to 96 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 submarines and 2 transports
                EDIT: Removing units owned by Germans from 94 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 submarines, 1 tactical_bomber and 2 transports
                EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Rostov: 1 armour
                EDIT: Changing ownership of Rostov from Russians to Germans
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 55 PUs; end with 83 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 87 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs

    Territory Summary for Germans :

    Egypt : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 4 infantry and 1 mech_infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 6 infantry, 10 mech_infantrys and 2 tactical_bombers
        Germany : 1 aaGun, 1 factory_major, 2 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
        Denmark : 3 infantry
        Holland Belgium : 1 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 aaGuns, 1 artillery and 1 infantry
        Rostov : 1 flag, 1 armour
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 aaGun, 1 airfield, 5 armour and 1 factory_minor
        Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 2 bombers
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Caucasus : 1 flag
        96 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 submarines and 2 transports
        Bulgaria : 1 flag
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 artillery
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 55 / 102
        Russians : 18 / 0
        Japanese : 61 / 70
        Americans : 55 / 75
        Chinese : 8 / 8
        British : 23 / 28
        UK_Pacific : 4 / 6
        Italians : 22 / 34
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 22 times
                2 was rolled 19 times
                3 was rolled 21 times
                4 was rolled 21 times
                5 was rolled 23 times
                6 was rolled 20 times
            Average roll : 3.508
            Median : 4.000
            Variance : 0.080
            Standard Deviation : 0.283
            Total rolls : 126

    Germans Combat
                1 was rolled 14 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 15 times
                5 was rolled 14 times
                6 was rolled 10 times
            Average roll : 3.472
            Median : 4.000
            Variance : 0.535
            Standard Deviation : 0.732
            Total rolls : 72

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 13 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 10 times
            Average roll : 3.585
            Median : 3.000
            Variance : 0.673
            Standard Deviation : 0.820
            Total rolls : 53

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Triple thinks that the German tank in Volgograd is an infantry or MI unit. It would allow me to move it only 1 space. When I tried to edited it out after correcting the completion of its combat move to Rostov, it would not permit the action with the explanation: Transport that transported unit must be edited out first. Triplea is clearly confused.

    You can try editing out the tank in Volgograd on your turn. Perhaps you will have better luck with it.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians
                5 infantry moved from Samara to Russia
                1 infantry moved from Smolensk to Russia
                3 infantry moved from Karelia to Novgorod
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Novgorod to Belarus

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians
                5 infantry moved from Samara to Russia
                1 infantry moved from Smolensk to Russia
                3 infantry moved from Karelia to Novgorod
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Novgorod to Belarus

    Combat - Russians
                Battle in Russia
                    Russians attack with 6 infantry
                    Germans defend with 1 aaGun, 1 airfield, 5 armour and 1 factory_minor
                    2 infantry owned by the Russians retreated to Smolensk
                    Germans win with 4 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 aaGun and 1 armour
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Turn Complete - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    @ArtofWar1947:

    Triple thinks that the German tank in Volgograd is an infantry or MI unit. It would allow me to move it only 1 space. When I tried to edited it out after correcting the completion of its combat move to Rostov, it would not permit the action with the explanation: Transport that transported unit must be edited out first. Triplea is clearly confused.

    You can try editing out the tank in Volgograd on your turn. Perhaps you will have better luck with it.

    said the same for me

  • 25 24 23 22 21 20 19 18 16 15 14 13

    Bomb run on India:

    AA: DiceRolls: 1@1; Total Hits: 01@1: (3)

    Bomber: 2 +DiceRolls: 1@6; Total Hits: 11@6: (5)

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 fighters, 6 infantry and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Anhwe to Hopei
                1 mech_infantry moved from Anhwe to Hopei
                3 artilleries, 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers moved from Shan State to Burma
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                3 artilleries and 3 infantry moved from Java to 42 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                4 artilleries and 7 infantry moved from 38 Sea Zone to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 7 artilleries, 2 bombers, 5 fighters, 10 infantry, 1 mech_infantry and 4 tactical_bombers
                    British defend with 3 artilleries, 1 fighter and 14 infantry
                        Japanese roll dice for 7 artilleries, 2 bombers, 5 fighters, 10 infantry, 1 mech_infantry and 4 tactical_bombers in Burma, round 2 :  12/29 hits
                        UK_Pacific roll dice for 3 artilleries, 1 fighter and 14 infantry in Burma, round 2 :  7/18 hits
                        12 infantry owned by the British and 7 infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 7 artilleries, 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Burma, round 3 :  14/22 hits
                        UK_Pacific roll dice for 3 artilleries, 1 fighter and 2 infantry in Burma, round 3 :  3/6 hits
                        2 infantry owned by the British, 3 infantry owned by the Japanese, 3 artilleries owned by the British and 1 fighter owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 7 artilleries, 2 bombers, 5 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Japanese: 10 infantry
                    Casualties for British: 3 artilleries, 1 fighter and 14 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Hopei, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Anhwe to Hopei
                2 artilleries and 6 infantry moved from Buryatia to Amur
                2 bombers moved from Burma to Kwangtung
                5 fighters and 4 tactical_bombers moved from Burma to Yunnan
                1 armour and 3 mech_infantrys moved from Anhwe to Yunnan
                2 mech_infantrys moved from Kwangtung to Yunnan
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 artillery moved from Kiangsu to Anhwe
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                2 battleships, 1 carrier and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 3 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Kwangtung to Yunnan
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 fighters and 5 infantry placed in Japan
                3 mech_infantrys placed in Kiangsu
                1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
                3 mech_infantrys placed in Malaya
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 7
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 mech_infantrys
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 armour, 1 bomber, 5 fighters, 5 mech_infantrys and 4 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag, 1 artillery and 2 mech_infantrys
        Chahar : 1 flag
        Anhwe : 1 flag, 1 artillery
        Shan State : 1 flag
        Burma : 1 flag, 7 artilleries and 1 mech_infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        New Guinea : 1 flag, 1 artillery and 1 infantry
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 2 artilleries and 6 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 1 submarine and 2 transports
        38 Sea Zone : 6 transports
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 102
        Russians : 20 / 0
        Japanese : 63 / 68
        Americans : 55 / 75
        Chinese : 7 / 8
        British : 23 / 28
        UK_Pacific : 3 / 6
        Italians : 22 / 34
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 12 times
                3 was rolled 18 times
                4 was rolled 12 times
                5 was rolled 11 times
                6 was rolled 7 times
            Average roll : 3.090
            Median : 3.000
            Variance : 1.195
            Standard Deviation : 1.093
            Total rolls : 78

    Japanese Combat
                1 was rolled 13 times
                2 was rolled 7 times
                3 was rolled 13 times
                4 was rolled 9 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.057
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 53

    UK_Pacific Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.348
            Standard Deviation : 0.590
            Total rolls : 24

    Chinese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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