@crockett36 no worries do what you need
2014 League Playoff 1/2 Me1945 (Axis) vs. Ghostglider (Allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 aaGun and 1 armour
Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 aaGun and 1 armour in Szechwan, round 2 : 0/1 hits
1 aaGun owned by the Japanese lost in Szechwan
Chinese roll dice for 3 infantry in Szechwan, round 3 : 2/3 hits
Japanese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun and 1 armourNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Jehol
1 infantry placed in Shensi
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs totalTerritory Summary for Chinese :
Jehol : 1 infantry
Shensi : 1 infantry
Hopei : 1 infantry
Szechwan : 2 infantry
Anhwe : 2 infantryProduction/PUs Summary :
Germans : 62 / 75
Russians : 25 / 28
Japanese : 51 / 0
Americans : 62 / 144
Chinese : 10 / 12
British : 19 / 0
UK_Pacific : 5 / 8
Italians : 10 / 2
ANZAC : 14 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Non Combat Move - British
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Greece to Egypt
1 battleship and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Egypt to Trans-JordanPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,2,5,4,1,3,6,4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
33 Sea Zone : 1 battleship and 1 cruiser
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Italian Somaliland : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
Eastern Persia : 1 flag
98 Sea Zone : 1 battleship and 1 destroyerProduction/PUs Summary :
Germans : 62 / 75
Russians : 25 / 28
Japanese : 50 / 0
Americans : 62 / 144
Chinese : 10 / 12
British : 19 / 0
UK_Pacific : 6 / 5
Italians : 10 / 2
ANZAC : 14 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I need more time. Let me take a few days, a week or so. We can call it a vocation per league rules, if you’d like to make it official.
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no problem.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Baltic States to Smolensk
Italians take Smolensk from RussiansCombat - Italians
Non Combat Move - Italians
2 fighters moved from Southern Italy to Iraq
1 mech_infantry moved from Southern Italy to Greater Southern Germany
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,3
Italians collect 8 PUs (3 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
Greater Southern Germany : 1 mech_infantry
Northern Italy : 1 factory_minor
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Smolensk : 1 flag, 1 armour
Iraq : 2 fightersProduction/PUs Summary :
Germans : 62 / 75
Russians : 24 / 28
Japanese : 50 / 0
Americans : 62 / 144
Chinese : 10 / 12
British : 19 / 0
UK_Pacific : 6 / 5
Italians : 11 / 10
ANZAC : 14 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 62 Sea Zone to 66 Sea Zone
4 fighters moved from India to KweichowCombat - ANZAC
Battle in 66 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Caroline Islands
Battle in Kweichow
ANZAC attack with 4 fighters
Japanese defend with 1 infantry and 1 mech_infantry
ANZAC win, taking Caroline Islands from Japanese with 3 fighters remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - ANZAC
3 fighters moved from Kweichow to Sikang
2 fighters moved from 33 Sea Zone to Japan
1 fighter moved from 33 Sea Zone to Japan
2 carriers and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 cruiser moved from 33 Sea Zone to 34 Sea Zone
2 aaGuns, 1 artillery and 1 mech_infantry moved from Queensland to South Australia
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
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ANZ FTR in z33 in on US AC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 2 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 mech_infantry moved from Belarus to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 mech_infantry moved from Iraq to Eastern Persia
Germans take Eastern Persia from British
1 armour moved from Algeria to Libya
Germans take Tunisia from French
Italians take Libya from French
2 submarines moved from 109 Sea Zone to 91 Sea Zone
3 tactical_bombers moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Germans take 93 Sea Zone from British
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to IraqCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 91 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 97 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers
Americans defend with 2 submarines
Germans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 97 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 2/2 hits
2 submarines owned by the Americans, 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 97 Sea Zone
Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 2 submarines
Battle in Western Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
retreated to Western Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Trans-Jordan
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 2/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 aaGuns, 1 armour, 13 artilleries, 21 infantry and 2 mech_infantrys moved from Belarus to Smolensk
2 fighters and 1 tactical_bomber moved from Western Germany to Smolensk
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 bomber moved from Western Ukraine to Greater Southern Germany
1 tactical_bomber moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
2 carriers and 1 cruiser moved from 92 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to Iraq
1 fighter moved from 97 Sea Zone to Iraq
1 tactical_bomber moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour and 2 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour and 2 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Southern France to Greater Southern Germany
2 artilleries moved from Western Germany to Greater Southern Germany
1 infantry moved from Northern Italy to Southern Italy
1 armour moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
2 artilleries moved from France to Southern France
1 aaGun moved from France to Southern France
2 artilleries moved from Holland Belgium to Western Germany
1 armour moved from Western Germany to PolandPlace Units - Germans
3 armour placed in Novgorod
1 destroyer, 1 fighter and 1 transport placed in 93 Sea Zone
3 infantry placed in United Kingdom
1 fighter and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 armour
EDIT: Adding units owned by Germans to Smolensk: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,3,4,6,5,4,3,3,1,3,6,1,3,5,6,4,5,6,5,4,5,2,3
Germans collect 64 PUs (2 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 1 artillery and 2 infantry
Gibraltar : 1 flag, 1 airfield, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 1 flag
Greater Southern Germany : 1 armour, 2 artilleries and 1 bomber
Western Germany : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Poland : 1 armour
Germany : 1 factory_major
Northern Italy : 1 mech_infantry
Libya : 1 armour
Southern Italy : 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 artillery and 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Smolensk : 2 aaGuns, 2 armour, 13 artilleries, 2 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
96 Sea Zone : 1 destroyer and 2 submarines
93 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Eire : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 3 aaGuns, 8 armour, 4 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
92 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports
Eastern Persia : 1 flag, 1 mech_infantry
Persia : 1 flag
Yugoslavia : 1 flag
91 Sea Zone : 2 submarines
Finland : 1 flag
110 Sea Zone : 1 submarine
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 66 / 80
Russians : 23 / 28
Japanese : 50 / 0
Americans : 62 / 144
Chinese : 10 / 12
British : 18 / 0
UK_Pacific : 6 / 5
Italians : 12 / 10
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I miss-clicked and moved the tank from to Arch to Bel instead of Smo to join the main stack. Edited during NCM. Hope you would allow.
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One more edit. Use this map pls.
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Looks like a fun endgame I’m envious
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 7 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Yenisey to Timguska
1 fighter and 1 infantry moved from Bryansk to Belarus
1 armour moved from Northwest Persia to Persia
Russians take Persia from Germans
1 armour moved from Persia to Northwest Persia
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 mech_infantry moved from Novosibirsk to Russia
1 armour moved from Timguska to Kazakhstan
3 armour moved from Bryansk to Ukraine
2 armour moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Russia
1 armour, 4 artilleries, 26 infantry and 1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to BryanskPlace Units - Russians
7 artilleries placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUsTerritory Summary for Russians :
Timguska : 1 armour
Kazakhstan : 1 armour
Ethiopia : 1 flag
Bryansk : 3 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 armour, 12 artilleries, 1 factory_major, 1 fighter, 30 infantry and 2 mech_infantrys
Ukraine : 5 armour, 1 artillery, 1 factory_minor and 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Northwest Persia : 1 flag, 3 aaGuns, 1 armour, 10 artilleries and 19 infantry
Persia : 1 flag
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 64 / 80
Russians : 27 / 30
Japanese : 49 / 0
Americans : 62 / 144
Chinese : 10 / 12
British : 18 / 0
UK_Pacific : 6 / 5
Italians : 11 / 10
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
OK with edit - I used latest map.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Japanese
1 infantry moved from Manchuria to Jehol
1 bomber moved from Manchuria to Jehol
1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yenisey from Russians
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 submarine moved from 36 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 submarine
Americans defend with 4 transports
4 transports owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 28
Casualties for Americans: 4 transports
Battle in Jehol
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Jehol, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in PersiaNon Combat Move - Japanese
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to Eastern Persia
1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Eastern Persia
1 armour, 2 mech_infantrys and 1 tactical_bomber moved from Manchuria to Buryatia
1 mech_infantry moved from Sakha to Yakut S.S.R.
1 tactical_bomber moved from Buryatia to Yakut S.S.R.
1 bomber moved from Jehol to Yakut S.S.R.
1 infantry moved from French Indo China to 36 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 1 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 carriers moved from 39 Sea Zone to 79 Sea Zone
1 fighter and 3 tactical_bombers moved from French Indo China to 79 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
2 fighters moved from Iraq to Southern Italy
1 fighter moved from Iraq to 80 Sea ZoneTurn Complete - Japanese
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 factory_minor
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Ceylon : 1 flag, 1 harbour
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag, 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Siberia : 1 flag
Buryatia : 1 flag, 1 armour and 2 mech_infantrys
French Indo China : 1 flag, 1 factory_minor and 1 harbour
Java : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
39 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
6 Sea Zone : 1 submarine
Southern Italy : 2 fighters
80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 3 transports
Eastern Persia : 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
79 Sea Zone : 2 carriers, 1 fighter and 3 tactical_bombers
Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 64 / 80
Russians : 24 / 30
Japanese : 53 / 0
Americans : 62 / 144
Chinese : 9 / 12
British : 18 / 0
UK_Pacific : 6 / 5
Italians : 11 / 10
ANZAC : 14 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 2 fighters, 1 harbour, 3 infantry, 2 submarines and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
3 fighters moved from 16 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
2 fighters and 1 tactical_bomber moved from India to Persia
1 fighter moved from Russia to Persia
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to 98 Sea Zone
3 submarines moved from 98 Sea Zone to 96 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
3 fighters moved from 98 Sea Zone to Libya
3 bombers moved from Egypt to Trans-Jordan
2 fighters moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 98 Sea Zone to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to Trans-Jordan
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Western United States to 91 Sea Zone
1 carrier moved from 89 Sea Zone to 91 Sea Zone -
scramble?
submerge?
kamikaze? -
scramble?
submerge?
kamikaze?you know it’s a fun move when you have all that going on… but how come there is no intercept choice - you almost had all the bases covered!
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scramble?
submerge?
kamikaze?you know it’s a fun move when you have all that going on… but how come there is no intercept choice - you almost had all the bases covered!
That Japanese infantry is about to intercept a few planes :D.





