Suprise Attack +6 Allies -VS- Dawgoneit Axis


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Slovakia Hungary to Poland
                1 armour moved from Slovakia Hungary to Poland
                1 armour moved from Romania to Bessarabia
                1 armour moved from Eastern Poland to Bessarabia
                1 fighter moved from Southern Italy to Morocco
                1 artillery moved from Algeria to Morocco
                1 infantry moved from Algeria to Morocco
                1 artillery and 1 infantry moved from Bulgaria to Romania
                1 infantry moved from Northern Italy to Southern Italy

    Combat - Italians
                Battle in Poland
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 armour
                    Italians win, taking Poland from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Morocco
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 armour and 1 infantry
                    French win with no units remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Bessarabia
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Slovakia Hungary to Poland

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 artillery and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 infantry moved from Sumatra to 41 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                3 fighters moved from Queensland to 35 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 infantry moved from Sumatra to 41 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                3 fighters moved from Queensland to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                        ANZAC roll dice for 3 fighters in 35 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 35 Sea Zone, round 2 :  2/4 hits
                        1 destroyer owned by the Japanese and 2 fighters owned by the ANZAC lost in 35 Sea Zone
                    retreated to 35 Sea Zone
                    Japanese win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 2 fighters

    Non Combat Move - ANZAC
                1 fighter moved from 35 Sea Zone to Philippines
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.429
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    ANZAC Combat
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans repair damage of 4x airfield, 3x factory_minor; Remaining resources: 84 PUs;
                Germans buy 3 armour, 3 artilleries, 1 destroyer, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from United Kingdom to Scotland
                      Germans take Scotland from British
                7 transports moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Western Ukraine
                2 armour, 1 artillery, 6 infantry and 5 mech_infantrys moved from Germany to Poland
                2 armour and 5 mech_infantrys moved from Poland to Eastern Poland
                5 infantry moved from Western Germany to 112 Sea Zone
                7 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans repair damage of 4x airfield, 3x factory_minor; Remaining resources: 84 PUs;
                Germans buy 3 armour, 3 artilleries, 1 destroyer, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from United Kingdom to Scotland
                      Germans take Scotland from British
                7 transports moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Western Ukraine
                2 armour, 1 artillery, 6 infantry and 5 mech_infantrys moved from Germany to Poland
                2 armour and 5 mech_infantrys moved from Poland to Eastern Poland
                5 infantry moved from Western Germany to 112 Sea Zone
                7 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Germany to Poland
                1 aaGun moved from Western Germany to Germany
                2 bombers moved from Western Germany to United Kingdom
                7 infantry moved from 110 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Western Germany to France

    Place Units - Germans
                1 fighter placed in 110 Sea Zone
                1 destroyer placed in 110 Sea Zone
                2 artilleries and 1 fighter placed in United Kingdom
                3 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units
                1 armour and 1 mech_infantry moved from Samara to Kansu
                1 artillery and 6 infantry moved from Ukraine to Bessarabia
                1 artillery and 5 infantry moved from Bryansk to Western Ukraine
                1 artillery and 5 infantry moved from Smolensk to Belarus
                5 infantry moved from Novgorod to Baltic States
                1 artillery moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Bessarabia
                1 fighter moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Novgorod to Baltic States
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units
                1 armour and 1 mech_infantry moved from Samara to Kansu
                1 artillery and 6 infantry moved from Ukraine to Bessarabia
                1 artillery and 5 infantry moved from Bryansk to Western Ukraine
                1 artillery and 5 infantry moved from Smolensk to Belarus
                5 infantry moved from Novgorod to Baltic States
                1 artillery moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Bessarabia
                1 fighter moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Novgorod to Baltic States
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery, 1 fighter and 6 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Belarus, round 2 :  4/8 hits
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kansu, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 6 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 6 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/8 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter and 7 infantry
                    Italians defend with 2 armour
                        Russians roll dice for 1 artillery, 1 fighter and 7 infantry in Bessarabia, round 2 :  2/9 hits
                        Italians roll dice for 2 armour in Bessarabia, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 armour owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 armour
                Battle in Baltic States
                    Russians attack with 1 artillery, 1 fighter and 6 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 6 infantry in Baltic States, round 2 :  1/8 hits
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Baltic States, round 3 :  2/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 fighter moved from Baltic States to Novgorod
                1 tactical_bomber moved from Western Ukraine to Bryansk
                1 fighter moved from Belarus to Novgorod
                1 fighter moved from Bessarabia to Ukraine
                2 infantry moved from Rostov to Ukraine
                1 artillery and 3 infantry moved from Novgorod to Karelia
                2 armour moved from Russia to Archangel
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Russia
                1 infantry placed in Volgograd
                2 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 14 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.679
            Standard Deviation : 0.824
            Total rolls : 54

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Russians Combat
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 11 times
            Average roll : 3.634
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 41

    Italians Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                1 submarine moved from 37 Sea Zone to 45 Sea Zone
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                2 armour moved from Manchuria to 19 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 armour moved from 35 Sea Zone to Philippines
                1 infantry moved from Kiangsi to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 infantry moved from Kiangsi to Kwangtung
                1 artillery moved from Kiangsi to Kwangtung
                1 armour moved from Kiangsu to Kwangtung
                1 artillery moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Shensi to Kansu
                1 fighter and 1 tactical_bomber moved from Jehol to Kansu
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Kansu
                1 fighter moved from Jehol to Kansu
                1 tactical_bomber moved from Kweichow to Yunnan
                1 fighter moved from Kweichow to Yunnan
                2 bombers, 1 fighter and 2 tactical_bombers moved from Hunan to Yunnan
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone


  • scramble in sz 35?


  • Send him up


  • I’m still here, a lot of bugs and I havnt been on much
    Thinking I want to game this weekend
    S.A.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                1 submarine moved from 37 Sea Zone to 45 Sea Zone
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                2 armour moved from Manchuria to 19 Sea Zone
                2 infantry moved from Kiangsu to 19 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 armour moved from 35 Sea Zone to Philippines
                1 infantry moved from Kiangsi to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 infantry moved from Kiangsi to Kwangtung
                1 artillery moved from Kiangsi to Kwangtung
                1 armour moved from Kiangsu to Kwangtung
                1 artillery moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Shensi to Kansu
                1 fighter and 1 tactical_bomber moved from Jehol to Kansu
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Kansu
                1 fighter moved from Jehol to Kansu
                1 tactical_bomber moved from Kweichow to Yunnan
                1 fighter moved from Kweichow to Yunnan
                2 bombers, 1 fighter and 2 tactical_bombers moved from Hunan to Yunnan
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
                Americans scrambles to create a battle in territory 35 Sea Zone
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer and 1 transport
                    ANZAC win with 1 transport remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Yunnan
                    Japanese attack with 2 bombers, 2 fighters and 3 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 3 transports
                    ANZAC defend with 1 fighter
                    Japanese win with 1 battleship, 1 carrier and 3 transports remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 cruiser
                Battle in Philippines
                    Japanese attack with 2 armour, 1 artillery and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Kansu
                    Japanese attack with 1 artillery, 3 fighters and 2 tactical_bombers
                    Russians defend with 1 armour and 1 mech_infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 1 fighter
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 harbour and 1 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kansu to Hunan
                2 bombers, 2 fighters and 3 tactical_bombers moved from Yunnan to Hunan
                1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
                1 infantry moved from Korea to Manchuria

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Shantung
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone


  • Scramble in sz 6?


  • yes scramble. and 2 kami’s on destroyer


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 :  1/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery in Caroline Islands, round 3 :  1/1 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  1/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
                    Japanese win with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 carrier, 1 fighter and 3 submarines
                        Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 carrier and 1 fighter in 6 Sea Zone, round 2 :  0/2 hits
                        1 submarine owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 :  3/5 hits
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 carrier and 1 fighter in 6 Sea Zone, round 3 :  1/2 hits
                        1 fighter owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 4 :  2/3 hits
                        Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 :  0/1 hits
                        1 fighter owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for Japanese: 1 carrier, 1 fighter and 3 submarines
                    Casualties for Americans: 1 destroyer and 1 fighter
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 carrier and 1 cruiser moved from 26 Sea Zone to 16 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 16 times
                6 was rolled 9 times
            Average roll : 3.769
            Median : 4.000
            Variance : 1.569
            Standard Deviation : 1.252
            Total rolls : 52

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.619
            Median : 4.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    Americans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 11 times
                6 was rolled 5 times
            Average roll : 3.871
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 31


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 16 times
                6 was rolled 9 times
            Average roll : 3.769
            Median : 4.000
            Variance : 1.569
            Standard Deviation : 1.252
            Total rolls : 52

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.619
            Median : 4.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    Americans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 11 times
                6 was rolled 5 times
            Average roll : 3.871
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 31


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 4

    Combat Move - British
                1 cruiser moved from 92 Sea Zone to 99 Sea Zone
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Greece
                2 armour moved from Egypt to Iraq
                3 infantry moved from Persia to Iraq
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 transport moved from 72 Sea Zone to 70 Sea Zone
                1 armour moved from Shan State to Kwangsi
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to French Indo China
                1 artillery moved from Shan State to Yunnan
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                1 artillery and 3 infantry moved from India to Burma
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece

Suggested Topics

  • 55
  • 26
  • 33
  • 44
  • 61
  • 121
  • 177
  • 202
Axis & Allies Boardgaming Custom Painted Miniatures

27

Online

17.8k

Users

40.5k

Topics

1.8m

Posts