But luck reversed in the later rounds and I was also able to sink the transport. Would have been happy to just get the BB after your hit.
15L Captain Walker (Allies +15) vs Entek (Axis)
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ok…I got two hits first round. You have a damaged bb and the ca is gone…my sub go a hit in the second round. What do you want the hit to go to? You have a damaged bb and a cv.
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The BB ;/
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Queensland to 41 Sea Zone
2 fighters moved from Malaya to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Celebes
Battle in 41 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 4 fighters in 41 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 0/3 hits
1 cruiser owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 4 fighters in 41 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 carrier and 1 transport in 41 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC and 1 submarine owned by the ANZAC lost in 41 Sea Zone
ANZAC roll dice for 3 fighters in 41 Sea Zone, round 4 : 1/3 hits
Japanese roll dice for 1 carrier, 1 fighter and 1 transport in 41 Sea Zone, round 4 : 1/2 hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 41 Sea Zone
ANZAC roll dice for 2 fighters in 41 Sea Zone, round 5 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 1 transport in 41 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 2 fighters in 41 Sea Zone, round 6 : 1/2 hits
Japanese roll dice for 1 carrier and 1 transport in 41 Sea Zone, round 6 : 0/1 hits
1 carrier owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is 50
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for ANZAC: 2 fighters and 1 submarineNon Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to Malaya
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Malaya : 2 fighters and 1 infantry
Queensland : 1 airfield, 1 artillery, 1 fighter and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 cruiser and 1 transport
44 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 46 / 60
Russians : 34 / 42
Japanese : 43 / 53
Americans : 54 / 79
Chinese : 5 / 6
British : 30 / 35
UK_Pacific : 13 / 8
Italians : 14 / 15
ANZAC : 17 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tobruk to Alexandria
2 infantry moved from Algeria to TunisiaTurn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Egypt : 1 fighter and 2 infantry
United Kingdom : 2 infantry
Tunisia : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 60
Russians : 34 / 42
Japanese : 43 / 53
Americans : 54 / 79
Chinese : 5 / 6
British : 30 / 35
UK_Pacific : 13 / 8
Italians : 14 / 15
ANZAC : 17 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Archangel
1 armour, 1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
2 artilleries and 2 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
4 armour moved from Eastern Poland to Ukraine
2 fighters and 1 tactical_bomber moved from Romania to UkraineCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Americans defend with 1 destroyer
Germans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Belarus
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits
Russians roll dice for 4 infantry in Belarus, round 2 : 2/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Belarus, round 3 : 2/4 hits
Russians roll dice for 3 infantry in Belarus, round 3 : 1/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Belarus, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Belarus, round 5 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 4 infantry
Battle in Archangel
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 mech_infantrys
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits
Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Ukraine
Germans attack with 4 armour, 2 fighters and 1 tactical_bomber
Russians defend with 1 factory_minor and 5 infantry
Germans roll dice for 4 armour, 2 fighters and 1 tactical_bomber in Ukraine, round 2 : 4/7 hits
Russians roll dice for 5 infantry in Ukraine, round 2 : 2/5 hits
4 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
Germans roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Ukraine, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour
Casualties for Russians: 5 infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Ukraine to Romania
1 artillery and 3 infantry moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 armour moved from Novgorod to Baltic States
1 armour moved from Baltic States to Eastern Poland
1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Western Germany to Poland
4 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to Novgorod
2 tactical_bombers moved from Western Germany to Novgorod
1 armour moved from Normandy Bordeaux to Western Germany
2 bombers moved from 104 Sea Zone to Western Germany
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Eastern PolandPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
2 artilleries and 2 infantry placed in Romania
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
2 artilleries, 1 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 3 fighters and 1 harbour
Romania : 2 artilleries, 1 factory_upgrade, 2 fighters, 2 infantry and 1 tactical_bomber
Poland : 1 mech_infantry
Germany : 2 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
Denmark : 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Archangel : 1 flag, 1 armour
Eastern Poland : 1 flag, 3 aaGuns, 5 armour, 3 artilleries, 1 fighter and 11 infantry
Ukraine : 1 flag, 2 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 4 tactical_bombers
112 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
125 Sea Zone : 1 flag
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 59
Russians : 31 / 42
Japanese : 43 / 53
Americans : 54 / 79
Chinese : 5 / 6
British : 30 / 35
UK_Pacific : 13 / 8
Italians : 14 / 15
ANZAC : 17 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Bryansk to Archangel
1 fighter moved from Russia to Archangel
1 artillery moved from Western Ukraine to Ukraine
2 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to ArchangelCombat - Russians
Battle in Ukraine
Russians attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
Germans defend with 2 armour and 1 factory_minor
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Ukraine, round 2 : 4/7 hits
Germans roll dice for 2 armour in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/4 hits
Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Belarus
1 fighter moved from Ukraine to Russia
1 infantry moved from Persia to 80 Sea Zone
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
1 artillery and 7 infantry moved from Russia to Bryansk
6 infantry moved from Samara to Russia
1 aaGun and 3 infantry moved from Novosibirsk to Tsinghai
1 aaGun and 3 infantry moved from Novosibirsk to Vologda
5 infantry moved from Bryansk to UkrainePlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsTerritory Summary for Russians :
Tsinghai : 1 aaGun and 3 infantry
Amur : 6 infantry
Belarus : 1 infantry
Bryansk : 1 aaGun, 9 artilleries and 9 infantry
Archangel : 2 mech_infantrys
Russia : 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 2 fighters, 14 infantry and 1 tactical_bomber
Ukraine : 1 armour, 1 artillery, 1 factory_minor and 11 infantry
Western Ukraine : 2 infantry
Vologda : 1 aaGun and 3 infantry
Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
Smolensk : 1 infantry
80 Sea Zone : 1 infantry
Iraq : 1 flag
114 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 46 / 59
Russians : 34 / 37
Japanese : 43 / 53
Americans : 54 / 79
Chinese : 5 / 6
British : 30 / 35
UK_Pacific : 13 / 8
Italians : 14 / 15
ANZAC : 17 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 bomber moved from Kwangsi to Philippines
2 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 44 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Chahar
1 mech_infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Shensi to Kansu
Japanese take Kansu from Chinese
2 fighters moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 armour moved from Kweichow to Burma
1 armour moved from Shan State to BurmaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 7 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 7 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 7 : 1/1 hits
1 submarine owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 8 : 1/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 8 : 0/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine and 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 11
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits
ANZAC roll dice for 1 artillery in Java, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 cruiser and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 0/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 bomber, 1 cruiser and 1 transport in 44 Sea Zone, round 3 : 3/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 battleship, 1 bomber, 1 cruiser and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Chahar
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 armour, 4 fighters and 2 tactical_bombers
British defend with 1 aaGun, 1 artillery and 6 infantry; Chinese defend with 1 fighter
AA fire in Burma : 1/3 hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 2 armour, 3 fighters and 2 tactical_bombers in Burma, round 2 : 4/7 hits
UK_Pacific roll dice for 1 aaGun, 1 artillery, 1 fighter and 6 infantry in Burma, round 2 : 3/8 hits
3 infantry owned by the British, 1 armour owned by the Japanese, 2 fighters owned by the Japanese and 1 aaGun owned by the British lost in Burma
Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Burma, round 3 : 2/4 hits
UK_Pacific roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 3 : 0/5 hits
2 infantry owned by the British lost in Burma
Japanese roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Burma, round 4 : 1/4 hits
UK_Pacific roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 4 : 1/3 hits
1 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Burma
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Burma, round 5 : 1/3 hits
UK_Pacific roll dice for 1 artillery and 1 fighter in Burma, round 5 : 0/2 hits
1 artillery owned by the British lost in Burma
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Burma, round 6 : 3/3 hits
UK_Pacific roll dice for 1 fighter in Burma, round 6 : 0/1 hits
1 fighter owned by the Chinese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour, 3 fighters and 1 tactical_bomber
Casualties for British: 1 aaGun, 1 artillery and 6 infantry
Casualties for Chinese: 1 fighter
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Philippines, round 3 : 4/4 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 bomber moved from 44 Sea Zone to Kwangsi
1 bomber moved from Philippines to Kwangsi
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Burma to KwangsiPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 1 fighter and 1 tactical_bomber
Korea : 1 aaGun and 10 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 artillery
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 armour and 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Burma : 1 flag, 1 armour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 46 / 59
Russians : 34 / 37
Japanese : 56 / 56
Americans : 52 / 79
Chinese : 2 / 6
British : 30 / 35
UK_Pacific : 12 / 8
Italians : 14 / 15
ANZAC : 10 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from Gibraltar to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Northern Territory to 44 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone -
do you want to scramble any fighters in sz 95?
-
All three please
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from Gibraltar to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Northern Territory to 44 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
Americans attack with 1 bomber, 2 fighters and 3 submarines
Italians defend with 1 destroyer, 3 fighters and 1 transport
Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 bomber and 2 fighters in 95 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 95 Sea Zone, round 2 : 0/4 hits
1 destroyer owned by the Italians, 2 fighters owned by the Italians and 1 transport owned by the Italians lost in 95 Sea Zone
3 submarines owned by the Americans Submerged
Americans roll dice for 1 bomber and 2 fighters in 95 Sea Zone, round 3 : 1/3 hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Italians lost in 95 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 45
Casualties for Italians: 1 destroyer, 3 fighters and 1 transport
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Battle in 42 Sea Zone
Americans attack with 2 destroyers, 4 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 2 destroyers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/4 hits
2 destroyers owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 4/5 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 2/2 hits
2 fighters owned by the Americans, 1 transport owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 42 Sea Zone
Americans win, taking Southern France from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for Americans: 2 destroyers and 2 fighters
Battle in 44 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 battleship, 1 cruiser and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers in 44 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 battleship, 1 cruiser and 1 transport
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from 95 Sea Zone to Gibraltar
2 fighters moved from 104 Sea Zone to Gibraltar
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
2 bombers moved from 44 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 fighter moved from 42 Sea Zone to Northern Territory
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 bomber and 1 fighter placed in Western United States
2 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Queensland : 1 artillery
Northern Territory : 1 artillery, 2 bombers, 1 fighter and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Midway : 1 airfield and 1 fighter
26 Sea Zone : 1 destroyer, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers and 2 submarines
16 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry
Morocco : 2 infantry
Algeria : 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Tunisia : 1 mech_infantry
104 Sea Zone : 1 submarine
95 Sea Zone : 3 submarines
93 Sea Zone : 1 flag, 1 transport
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 46 / 59
Russians : 34 / 37
Japanese : 56 / 56
Americans : 55 / 76
Chinese : 2 / 6
British : 30 / 35
UK_Pacific : 12 / 8
Italians : 11 / 15
ANZAC : 10 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Szechwan : 3 infantryProduction/PUs Summary :
Germans : 46 / 59
Russians : 34 / 37
Japanese : 54 / 56
Americans : 55 / 76
Chinese : 4 / 4
British : 30 / 35
UK_Pacific : 12 / 8
Italians : 11 / 15
ANZAC : 10 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from India to Burma
1 fighter moved from India to Burma
1 bomber moved from India to Shan State
2 infantry moved from Malaya to Shan StateCombat - British
Battle in Shan State
British attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 3/3 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Normandy Bordeaux
Battle in Burma
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 armour
British roll dice for 1 artillery, 1 fighter and 3 infantry in Burma, round 2 : 3/5 hits
Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Burma
British win, taking Normandy Bordeaux from Germans, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Shan State to India
1 fighter moved from Burma to India
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 artilleries and 2 infantry moved from Persia to 80 Sea Zone
1 armour and 1 mech_infantry moved from Persia to West India
2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 39 Sea Zone to India
2 fighters moved from Russia to Szechwan
1 mech_infantry moved from Egypt to IraqPlace Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 armour, 1 artillery and 1 infantry placed in Persia
1 mech_infantry placed in EgyptTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 artillery and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 1 artillery and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Szechwan : 2 fighters
Shan State : 2 infantry
Burma : 1 artillery and 2 infantry
India : 1 aaGun, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Malaya : 1 harbour and 3 infantry
Sumatra : 1 flag
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
West India : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Italian Somaliland : 1 flag
76 Sea Zone : 1 transport
Eire : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 mech_infantry
Eastern Persia : 1 flag
Northwest Persia : 2 infantry and 1 mech_infantry
Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
98 Sea Zone : 1 cruiser
110 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 44 / 59
Russians : 34 / 37
Japanese : 52 / 56
Americans : 55 / 76
Chinese : 4 / 4
British : 32 / 37
UK_Pacific : 14 / 10
Italians : 11 / 15
ANZAC : 10 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Northern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs totalTerritory Summary for Italians :
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
Bessarabia : 1 flag, 2 armour and 3 infantry
95 Sea Zone : 1 destroyer
Greece : 1 flag
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 59
Russians : 34 / 37
Japanese : 52 / 56
Americans : 55 / 76
Chinese : 4 / 4
British : 32 / 37
UK_Pacific : 14 / 10
Italians : 11 / 11
ANZAC : 10 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Queensland to Malaya
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Malaya : 3 fighters and 1 infantry
Queensland : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 59
Russians : 34 / 37
Japanese : 48 / 56
Americans : 55 / 76
Chinese : 4 / 4
British : 32 / 37
UK_Pacific : 14 / 10
Italians : 11 / 11
ANZAC : 14 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 3 infantry
United Kingdom : 2 infantry
Tunisia : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 59
Russians : 34 / 37
Japanese : 48 / 56
Americans : 55 / 76
Chinese : 4 / 4
British : 32 / 37
UK_Pacific : 14 / 10
Italians : 11 / 11
ANZAC : 14 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 destroyers, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 armour and 2 fighters moved from Western Germany to Southern France
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
3 fighters and 3 tactical_bombers moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
1 mech_infantry moved from Poland to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Eastern Poland to Belarus -
Scramble?
-
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 destroyers, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 armour and 2 fighters moved from Western Germany to Southern France
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
3 fighters and 3 tactical_bombers moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
1 mech_infantry moved from Poland to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Eastern Poland to BelarusCombat - Germans
Battle in Archangel
Germans attack with 1 armour and 1 infantry
Russians defend with 2 mech_infantrys
Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 2/2 hits
Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 2/2 hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 2 mech_infantrys owned by the Russians lost in Archangel
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Belarus
Germans attack with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Belarus, round 2 : 7/10 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 bombers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 4 : 0/2 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 4 : 0/2 hits
Germans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 5 : 1/2 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 5 : 1/2 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
1 fighter owned by the Germans retreated
Battle in Southern France
Germans attack with 1 armour and 2 fighters
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour and 2 fighters in Southern France, round 2 : 2/3 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/2 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Americans and 1 fighter owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 fighter
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to France
1 fighter moved from Southern France to France
1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from 110 Sea Zone to Western Germany
4 fighters and 4 tactical_bombers moved from Belarus to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Romania to Bessarabia
1 artillery moved from Germany to Poland
4 infantry moved from Germany to PolandPlace Units - Germans
2 artilleries and 1 infantry placed in France
3 artilleries and 3 infantry placed in Romania
2 armour and 1 mech_infantry placed in Novgorod
1 infantry placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters and 1 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
Romania : 3 artilleries, 1 factory_upgrade, 2 fighters, 3 infantry and 1 tactical_bomber
Poland : 1 artillery and 4 infantry
Germany : 1 factory_major and 1 infantry
Denmark : 2 infantry
Belarus : 1 flag, 1 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Eastern Poland : 1 flag, 3 aaGuns, 5 armour, 3 artilleries, 4 fighters, 11 infantry, 1 mech_infantry and 4 tactical_bombers
Bessarabia : 2 artilleries and 2 infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
125 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 48 / 58
Russians : 33 / 37
Japanese : 48 / 56
Americans : 52 / 76
Chinese : 4 / 4
British : 32 / 37
UK_Pacific : 14 / 10
Italians : 11 / 11
ANZAC : 14 / 25
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0