AeV (Axis) vs legion386 (Allies+8) G40


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Germany to Western Germany
                1 armour moved from Germany to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                1 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in Western Germany
                    Germans attack with 1 armour, 1 fighter and 3 infantry
                    Americans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 1 fighter and 3 infantry in Western Germany, round 2 :  0/5 hits
                        Americans roll dice for 3 artilleries in Western Germany, round 2 :  1/3 hits
                        1 infantry owned by the Germans lost in Western Germany
                        Germans roll dice for 1 armour, 1 fighter and 2 infantry in Western Germany, round 3 :  1/4 hits
                        Americans roll dice for 3 artilleries in Western Germany, round 3 :  1/3 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Western Germany
                        Germans roll dice for 1 armour, 1 fighter and 1 infantry in Western Germany, round 4 :  2/3 hits
                        Americans roll dice for 2 artilleries in Western Germany, round 4 :  0/2 hits
                        2 artilleries owned by the Americans lost in Western Germany
                    Germans win, taking Western Germany from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 3 artilleries

    Non Combat Move - Germans
                1 fighter moved from Western Germany to Germany
                2 infantry moved from Germany to Western Germany

    Place Units - Germans
                1 armour and 1 mech_infantry placed in Romania
                7 infantry placed in Germany
                3 infantry placed in Southern France
                2 artilleries and 1 fighter placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 43 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
        Romania : 1 aaGun, 3 armour, 1 factory_minor and 1 mech_infantry
        Germany : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 7 infantry and 1 mech_infantry
        Denmark : 3 infantry
        Belarus : 5 armour, 8 infantry and 8 mech_infantrys
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 armour
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        106 Sea Zone : 1 flag
        Greece : 1 flag
        Northwest Persia : 1 flag, 1 artillery and 1 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 41 / 48
        Russians : 28 / 41
        Japanese : 13 / 8
        Americans : 64 / 94
        Chinese : 23 / 29
        British : 38 / 40
        UK_Pacific : 22 / 27
        Italians : 20 / 25
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3,450
            Median : 3,500
            Variance : 0,632
            Standard Deviation : 0,795
            Total rolls : 20

    Germans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3,333
            Median : 3,000
            Variance : 0,545
            Standard Deviation : 0,739
            Total rolls : 12

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 3,625
            Median : 4,000
            Variance : 0,857
            Standard Deviation : 0,926
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 4 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                1 mech_infantry moved from Russia to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                12 infantry moved from Rostov to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                2 artilleries moved from Rostov to Ukraine
                1 bomber moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber
                    Italians defend with 1 factory_minor and 3 infantry
                    Russians win, taking Ukraine from Italians with 2 artilleries, 2 fighters, 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Italians: 3 infantry
                Battle in Archangel
                    Russians attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Archangel from Italians with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 bomber, 2 fighters and 1 tactical_bomber moved from Archangel to Russia
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                2 artilleries moved from Rostov to Caucasus
                5 infantry moved from Rostov to Caucasus
                2 infantry moved from Tsinghai to Kazakhstan
                2 infantry moved from Rostov to Bryansk
                1 artillery and 2 infantry moved from Volgograd to Tambov
                5 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk

    Place Units - Russians
                1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                2 bombers moved from Northwest Persia to 96 Sea Zone
                2 fighters moved from 98 Sea Zone to 96 Sea Zone
                2 tactical_bombers moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 tactical_bomber moved from 81 Sea Zone to Anglo Egyptian Sudan

    Combat - Japanese
                Battle in 96 Sea Zone
                    Japanese attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 cruiser and 1 destroyer
                        Japanese roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 :  1/6 hits
                        British roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 96 Sea Zone
                        Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 3 :  5/6 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Anglo Egyptian Sudan
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in Anglo Egyptian Sudan
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Japanese
                2 carriers moved from 98 Sea Zone to 94 Sea Zone
                2 fighters and 2 tactical_bombers moved from 96 Sea Zone to 94 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                2 bombers moved from 96 Sea Zone to Southern Italy
                2 fighters moved from Southern Italy to Western Germany
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Northwest Persia
                1 battleship, 2 carriers, 1 cruiser and 4 transports moved from 81 Sea Zone to 94 Sea Zone
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,1,2,3,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,6,5,1
                Japanese collect 7 PUs (6 lost to blockades); end with 7 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 16 infantry
        Ceylon : 1 flag, 1 artillery
        Guam : 1 flag, 1 airfield
        39 Sea Zone : 1 flag
        6 Sea Zone : 1 destroyer
        Egypt : 1 tactical_bomber
        Western Germany : 2 fighters
        Southern Italy : 2 bombers
        94 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
        Iraq : 1 flag
        Northwest Persia : 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 39 / 48
        Russians : 33 / 45
        Japanese : 13 / 7
        Americans : 64 / 94
        Chinese : 23 / 29
        British : 38 / 40
        UK_Pacific : 22 / 27
        Italians : 17 / 25
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3,680
            Median : 4,000
            Variance : 0,292
            Standard Deviation : 0,540
            Total rolls : 25

    Null / Other
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,333
            Median : 3,500
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 6

    British Combat
                2 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4,000
            Median : 4,000
            Variance : 2,667
            Standard Deviation : 1,633
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3,733
            Median : 4,000
            Variance : 0,929
            Standard Deviation : 0,964
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 2 carriers, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Formosa

    Combat - Americans
                Americans creates battle in territory 39 Sea Zone
                Americans creates battle in territory 6 Sea Zone
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 2 submarines; ANZAC loiter and taunt
                    Japanese defend with 1 destroyer and 1 fighter
                    Japanese win, taking 39 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 submarines
                Battle in Formosa
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                1 transport moved from 35 Sea Zone to 54 Sea Zone
                1 bomber moved from India to Union of South Africa
                3 battleships, 2 carriers, 1 destroyer and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
                1 battleship moved from 92 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to 91 Sea Zone
                2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 39 Sea Zone to 72 Sea Zone

    Place Units - Americans
                2 artilleries and 1 infantry placed in Normandy Bordeaux
                2 fighters and 1 tactical_bomber placed in Eastern United States
                1 battleship and 2 carriers placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
                Americans collect 64 PUs (1 lost to blockades); end with 64 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 39 PUs;
                British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - British
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Eastern Persia to Persia
                      British take Persia from Japanese
                1 armour moved from Persia to Eastern Persia

    Combat - British

    Non Combat Move - British
                1 infantry moved from Norway to Finland
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun, 1 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 armour and 1 artillery moved from 110 Sea Zone to Holland Belgium
                3 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 carrier moved from 92 Sea Zone to 110 Sea Zone
                2 armour and 2 mech_infantrys moved from Nigeria to Anglo Egyptian Sudan
                2 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 armour moved from India to Eastern Persia
                1 aaGun, 3 artilleries and 13 infantry moved from West India to Eastern Persia
                1 infantry moved from Siam to Shan State
                1 infantry moved from Malaya to Shan State

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 artillery, 1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 42 PUs total

    Place Units - UK_Pacific
                2 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 2 armour and 3 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Tunisia to Algeria
                      Italians take Algeria from British
                1 infantry moved from Belarus to Archangel
                1 bomber moved from Romania to Archangel

    Combat - Italians
                Battle in Archangel
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 1 bomber and 1 infantry in Archangel, round 2 :  2/2 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Archangel
                    Italians win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Archangel to Eastern Poland
                1 armour and 2 mech_infantrys moved from Belarus to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 flag, 1 aaGun, 2 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
        Algeria : 1 flag, 2 artilleries and 1 infantry
        Southern France : 4 infantry
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Belarus : 1 flag
        Eastern Poland : 1 flag, 2 armour, 1 bomber and 2 mech_infantrys
        94 Sea Zone : 1 transport
        Bulgaria : 1 flag
        Iraq : 1 infantry
        Northwest Persia : 2 armour, 1 fighter and 1 mech_infantry

    Production/PUs Summary :

    Germans : 39 / 48
        Russians : 33 / 45
        Japanese : 10 / 7
        Americans : 65 / 89
        Chinese : 23 / 29
        British : 39 / 42
        UK_Pacific : 22 / 30
        Italians : 18 / 28
        ANZAC : 14 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1,667
            Median : 2,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1,500
            Median : 1,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Russians Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 carrier, 2 fighters and 1 submarine moved from 20 Sea Zone to 6 Sea Zone


  • Scramble to SZ 6?


  • No scramble please.
    thank you.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 carrier, 2 fighters and 1 submarine moved from 20 Sea Zone to 6 Sea Zone

    Combat - ANZAC
                Battle in 6 Sea Zone
                    ANZAC attack with 1 carrier, 2 fighters and 2 submarines
                    Japanese defend with 1 destroyer
                    Units damaged: 1 carrier owned by the ANZAC
                    ANZAC win with 1 carrier, 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 6 Sea Zone to Korea
                1 cruiser moved from 39 Sea Zone to 72 Sea Zone
                1 armour and 1 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 bombers moved from Queensland to India
                2 fighters moved from India to Eastern Persia

    Place Units - ANZAC
                2 bombers placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 45 PUs;
                Germans buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 3 infantry moved from Western Germany to Holland Belgium
                2 fighters moved from Germany to Holland Belgium
                1 armour moved from Germany to Holland Belgium
                1 mech_infantry moved from Germany to Holland Belgium
                2 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Northwest Persia to Persia
                      Germans take Persia from British

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 armour, 2 fighters, 3 infantry and 1 mech_infantry
                    British defend with 1 aaGun, 1 armour, 2 artilleries, 2 fighters and 4 infantry
                        AA fire in Holland Belgium :  0/2 hits
                        Germans roll dice for 2 armour, 2 fighters, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 :  2/8 hits
                        British roll dice for 1 aaGun, 1 armour, 2 artilleries, 2 fighters and 4 infantry in Holland Belgium, round 2 :  3/9 hits
                        1 aaGun owned by the British, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    1 mech_infantry owned by the Germans and 2 armour owned by the Germans retreated to Western Germany
                    British win with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 aaGun and 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from Holland Belgium to Western Germany
                5 armour moved from Belarus to Eastern Poland
                8 mech_infantrys moved from Belarus to Eastern Poland
                4 infantry moved from Belarus to Novgorod

    Place Units - Germans
                3 infantry placed in Western Germany
                1 artillery, 1 fighter and 2 infantry placed in Germany
                1 fighter and 2 infantry placed in Romania
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 46 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3,842
            Median : 4,000
            Variance : 0,500
            Standard Deviation : 0,707
            Total rolls : 19

    Germans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4,125
            Median : 4,500
            Variance : 0,571
            Standard Deviation : 0,756
            Total rolls : 8

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3,636
            Median : 4,000
            Variance : 0,700
            Standard Deviation : 0,837
            Total rolls : 11


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                1 mech_infantry moved from Russia to Archangel
                1 mech_infantry moved from Russia to Archangel
                2 fighters and 2 tactical_bombers moved from Russia to Archangel
                3 infantry moved from Bryansk to Belarus
                1 bomber and 2 fighters moved from Russia to Belarus
                1 infantry moved from Western Ukraine to Bessarabia
                      Russians take Bessarabia from Germans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                1 mech_infantry moved from Russia to Archangel
                1 mech_infantry moved from Russia to Archangel
                2 fighters and 2 tactical_bombers moved from Russia to Archangel
                3 infantry moved from Bryansk to Belarus
                1 bomber and 2 fighters moved from Russia to Belarus
                1 infantry moved from Western Ukraine to Bessarabia
                      Russians take Bessarabia from Germans

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 2 infantry
                    Russians win, taking Archangel from Germans with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 bomber, 2 fighters and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Belarus from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Archangel to Bryansk
                2 fighters moved from Belarus to Bryansk
                1 bomber moved from Belarus to Russia
                1 aaGun, 3 armour, 7 artilleries, 17 infantry and 1 mech_infantry moved from Russia to Bryansk
                2 infantry moved from Kazakhstan to Caucasus
                1 artillery and 2 infantry moved from Tambov to Rostov
                1 infantry moved from Ukraine to Western Ukraine
                2 artilleries and 11 infantry moved from Ukraine to Bryansk

    Place Units - Russians
                1 armour, 3 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 bombers moved from Southern Italy to Ukraine
                1 tactical_bomber moved from Northwest Persia to Volgograd

    Combat - Japanese
                Japanese creates battle in territory Volgograd
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 3,5 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.

    Non Combat Move - Japanese
                2 bombers moved from Ukraine to Romania
                1 tactical_bomber moved from Volgograd to Northwest Persia

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,6
                Japanese collect 8 PUs (2 lost to blockades); end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 3 armour, 4 artilleries, 1 bomber, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 artillery moved from Morocco to Algeria
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria
                1 bomber moved from Normandy Bordeaux to Southern France
                2 artilleries moved from Normandy Bordeaux to Southern France
                4 armour moved from Normandy Bordeaux to Southern France
                2 mech_infantrys moved from Normandy Bordeaux to Southern France
                2 infantry moved from Normandy Bordeaux to Southern France
                1 tactical_bomber moved from Gibraltar to Southern France
                4 fighters moved from Gibraltar to Southern France
                3 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take French Indo China from Americans
                      French take French Equatorial Africa from British
                      French take Normandy Bordeaux from Americans
                      French take French Central Africa from British
                      French take French West Africa from British

    Combat - Americans
                Battle in Algeria
                    Americans attack with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 artilleries and 1 infantry
                    Americans win, taking Algeria from Italians with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 artilleries and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Americans attack with 4 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 7 infantry; Italians defend with 4 infantry
                    Americans win, taking Southern France from Germans with 4 armour, 1 artillery, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 artillery and 7 infantry
                    Casualties for Italians: 4 infantry
                    Casualties for Americans: 1 artillery, 2 infantry and 2 mech_infantrys
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France

    Non Combat Move - Americans
                1 bomber moved from Southern France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar
                2 battleships, 1 carrier, 2 destroyers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from Southern France to 92 Sea Zone
                4 fighters moved from Southern France to 92 Sea Zone
                2 carriers and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 battleship and 2 carriers moved from 101 Sea Zone to 91 Sea Zone
                5 transports moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                1 bomber moved from Union of South Africa to French West Africa
                2 carriers, 2 destroyers, 2 fighters and 1 submarine moved from 72 Sea Zone to 71 Sea Zone
                3 battleships, 2 carriers, 1 destroyer and 1 tactical_bomber moved from 39 Sea Zone to 72 Sea Zone
                1 artillery moved from Formosa to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 transport moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer placed in 6 Sea Zone
                4 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Eastern United States
                3 armour placed in Central United States
                1 destroyer placed in 101 Sea Zone
                Americans undo move 4.
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
                Americans collect 59 PUs (2 lost to blockades); end with 64 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy nothing; Remaining resources: 29 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 52 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 58 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - British
                1 armour, 2 artilleries, 2 fighters and 3 infantry moved from Holland Belgium to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to 112 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
                2 armour, 2 artilleries, 2 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 bomber moved from Eastern Persia to Egypt
                5 armour, 4 artilleries, 2 fighters, 18 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Persia


  • Scramble to SZ 112?

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