We are underway!
Scramble instructions to SZ111?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Western United States to 91 Sea Zone
1 bomber moved from British Guiana to 91 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
Americans attack with 5 bombers
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Americans win with 3 bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 battleship, 1 cruiser and 1 destroyer
Casualties for Americans: 2 bombers
Non Combat Move - Americans
2 bombers moved from 91 Sea Zone to United Kingdom
1 bomber moved from 91 Sea Zone to British Guiana
1 bomber moved from Hawaiian Islands to Korea
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 123 Sea Zone
2 infantry and 2 mech_infantrys moved from 123 Sea Zone to Iceland
1 artillery and 1 infantry moved from Queensland to Northern Territory
Place Units - Americans
1 carrier and 2 submarines placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
Americans undo move 2.
1 artillery, 1 infantry and 1 tactical_bomber placed in Korea
1 fighter placed in 101 Sea Zone
Americans undo move 1.
1 carrier and 1 submarine placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 123 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 123 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 125 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 123 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,5,2,4,2,6,5
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 aaGun, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 fighter moved from Egypt to Belgian Congo
Combat - British
Battle in Belgian Congo
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Belgian Congo to Egypt
2 fighters moved from Egypt to Persia
1 mech_infantry moved from West India to Persia
1 aaGun and 6 infantry moved from West India to Eastern Persia
1 destroyer moved from 83 Sea Zone to 88 Sea Zone
1 battleship and 1 cruiser moved from 83 Sea Zone to 86 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Place Units - British
1 aaGun and 2 infantry placed in Persia
1 fighter and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 31 PUs total
Turn Complete - UK_Pacific
this one is pretty much over, the early mistakes in the pacific plus getting crushed hard in yunnan makes Japan unstoppable. nonetheless i’m still gonna play it out a bit more; i’m just not playing so carefully and calculating things out like i normally do
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 2 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Libya to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 bomber moved from Libya to Bryansk
2 armour, 1 artillery and 7 infantry moved from Rostov to Tambov
2 mech_infantrys moved from Ukraine to Tambov
1 artillery moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Iraq to Syria
Italians take Syria from French
Combat - Italians
Battle in Tambov
Italians attack with 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Bryansk
Italians attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Ukraine to Bryansk
2 aaGuns moved from Rostov to Tambov
1 bomber moved from Caucasus to Iraq
1 fighter moved from Caucasus to Northwest Persia
1 artillery moved from Iraq to Syria
1 bomber moved from Bryansk to Ukraine
1 fighter moved from Tobruk to Southern Italy
1 armour, 2 artilleries and 3 infantry moved from Tobruk to Alexandria
1 cruiser and 3 destroyers moved from 96 Sea Zone to 98 Sea Zone
3 transports moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
3 infantry moved from Northern Italy to France
Place Units - Italians
2 bombers placed in Southern Italy
1 artillery placed in Northern Italy
3 mech_infantrys placed in Ukraine
Turn Complete - Italians
Italians collect 24 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Fair enough.
I’ll be out of town for christmas, so I won’t be moving for the next 4-5 days at least, and not regularly until the new year.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from Northern Territory to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 submarine
ANZAC win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Java
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
Combat - French
Battle in Trans-Jordan
French attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
French win with 1 fighter remaining. Battle score for attacker is 1
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - French
1 fighter moved from Trans-Jordan to Egypt
Turn Complete - French
i think it’s best i throw in the towel on this one and start a new one. can i have a rematch with same bid?
ok i posted the loss. i’d appreciate a rematch. lemme know when you have it up. thanks
my bid for the rematch:
dd in 91
inf in novgorod, belarus, western ukraine
inf in anglo
thanks
Sure thing on a rematch. I won’t get it set up for at least a few days though.
no rush
Gonna change the bid to something else. Will try something different:
art in szech
mech in volg
inf in new guinea
inf in bel
inf in western ukraine
inf in anglo
Thread is up here: http://www.axisandallies.org/forums/index.php?topic=35062.0
I upgraded to TripleA 1.8.0.5, let me know if this is an issue for you. As far as I can see the new version works fine for old games, so there’s no need to keep the old version installed.