Test summary from TripleA, engine version: 2.6.14803, time: 4:53:29 PM
Savegame
15L bmnielsen (Axis) vs. axis-dominion (Allies +20)
-
this one is pretty much over, the early mistakes in the pacific plus getting crushed hard in yunnan makes Japan unstoppable. nonetheless i’m still gonna play it out a bit more; i’m just not playing so carefully and calculating things out like i normally do
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 2 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Libya to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 bomber moved from Libya to Bryansk
2 armour, 1 artillery and 7 infantry moved from Rostov to Tambov
2 mech_infantrys moved from Ukraine to Tambov
1 artillery moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Iraq to Syria
Italians take Syria from FrenchCombat - Italians
Battle in Tambov
Italians attack with 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Bryansk
Italians attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Ukraine to Bryansk
2 aaGuns moved from Rostov to Tambov
1 bomber moved from Caucasus to Iraq
1 fighter moved from Caucasus to Northwest Persia
1 artillery moved from Iraq to Syria
1 bomber moved from Bryansk to Ukraine
1 fighter moved from Tobruk to Southern Italy
1 armour, 2 artilleries and 3 infantry moved from Tobruk to Alexandria
1 cruiser and 3 destroyers moved from 96 Sea Zone to 98 Sea Zone
3 transports moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
3 infantry moved from Northern Italy to FrancePlace Units - Italians
2 bombers placed in Southern Italy
1 artillery placed in Northern Italy
3 mech_infantrys placed in UkraineTurn Complete - Italians
Italians collect 24 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs -
Fair enough.
I’ll be out of town for christmas, so I won’t be moving for the next 4-5 days at least, and not regularly until the new year.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from Northern Territory to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 submarine
ANZAC win with 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in JavaNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Northern TerritoryPlace Units - ANZAC
1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-JordanCombat - French
Battle in Trans-Jordan
French attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
French win with 1 fighter remaining. Battle score for attacker is 1
Casualties for French: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - French
1 fighter moved from Trans-Jordan to EgyptTurn Complete - French
-
i think it’s best i throw in the towel on this one and start a new one. can i have a rematch with same bid?
-
ok i posted the loss. i’d appreciate a rematch. lemme know when you have it up. thanks
-
my bid for the rematch:
dd in 91
inf in novgorod, belarus, western ukraine
inf in anglothanks
-
Sure thing on a rematch. I won’t get it set up for at least a few days though.
-
no rush
-
Gonna change the bid to something else. Will try something different:
art in szech
mech in volg
inf in new guinea
inf in bel
inf in western ukraine
inf in anglo -
Thread is up here: http://www.axisandallies.org/forums/index.php?topic=35062.0
I upgraded to TripleA 1.8.0.5, let me know if this is an issue for you. As far as I can see the new version works fine for old games, so there’s no need to keep the old version installed.