@GeneralDisarray Please use this file wanted to keep the plane instead of the BS R1!.tsvg
15L G40 wheatbeer (Axis) vs axisdominion (Allies +18)
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ok i’m gonna try this from my macbook at the dealership…gonna recreate the turn, so ignore the 2nd MARTI results (US turn).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans repair 0 damage on 1 factory_minor; Remaining resources: 76 PUs;
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 1 harbour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to France
1 armour moved from Bulgaria to Romania
Americans take Romania from Germans
1 armour moved from Romania to Bulgaria
1 infantry moved from Albania to Yugoslavia
1 fighter moved from Malta to Yugoslavia
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Gibraltar to 104 Sea Zone
5 bombers and 1 fighter moved from United Kingdom to Western Germany
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Egypt to YugoslaviaCombat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 97 Sea Zone
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7,6,7,5,3 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.
Battle in 104 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Yugoslavia
Americans attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Celebes
Battle in Southern France
Cleaning up after air battlesNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Yugoslavia from Germans to Americans
EDIT: Adding units owned by Americans to Yugoslavia: 1 infantry
EDIT: Removing units owned by Americans from Western Germany: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western Germany: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 bombers moved from Western Germany to United Kingdom
1 bomber moved from France to United Kingdom
2 fighters moved from Yugoslavia to Bulgaria
1 infantry and 2 mech_infantrys moved from Albania to Bulgaria
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
2 carriers moved from 91 Sea Zone to 93 Sea Zone
2 destroyers moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Egypt to 93 Sea Zone
2 tactical_bombers moved from Gibraltar to United Kingdom
2 tactical_bombers moved from 104 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to Gibraltar
2 submarines moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from 104 Sea Zone to United Kingdom
2 fighters moved from 91 Sea Zone to United Kingdom
1 fighter moved from Egypt to 93 Sea Zone
1 fighter moved from Egypt to Gibraltar
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Egypt to 91 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 4 submarines and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to KoreaPlace Units - Americans
1 armour and 1 harbour placed in Korea
1 carrier and 1 fighter placed in 6 Sea Zone
1 fighter placed in Western United States
3 infantry placed in Greece
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Americans collect 72 PUs (1 lost to blockades); end with 72 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 6
EDIT: Changing PUs for Americans from 92 to 90
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Manchuria to Jehol
1 artillery moved from Burma to Yunnan
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to KwangtungPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
2 infantry placed in Szechwan
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs total -
i did the UK combat but will have to get to the noncombat later as my cousins wanna play some age of empires. i have to think some things through so i don’t wanna rush it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair 2 damage on 1 airfield; Remaining resources: 25 PUs;
British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Persia to West India
4 artilleries and 6 infantry moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in West India
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking West India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 4 artilleries and 6 infantry
Japanese defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Japanese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 infantry
EDIT: Turning off Edit Mode
4 fighters moved from Egypt to Southern France
2 fighters moved from Egypt to 93 Sea Zone
2 infantry moved from Persia to Northwest Persia
1 aaGun moved from Persia to Northwest Persia
1 aaGun, 2 armour and 17 mech_infantrys moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from West India to Persia
2 aaGuns, 3 artilleries and 14 infantry moved from Eastern Persia to Persia
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 aaGun moved from Gibraltar to 91 Sea Zone
1 aaGun and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 aaGun moved from 93 Sea Zone to Southern France
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea ZonePlace Units - British
1 artillery and 1 infantry placed in Quebec
3 infantry placed in Egypt
3 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
British collect 26 PUs; end with 26 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bessarabia to Romania
Germans take Romania from Americans
1 infantry moved from Greater Southern Germany to Yugoslavia
1 artillery moved from Greater Southern Germany to Yugoslavia
2 fighters moved from Southern Italy to Yugoslavia
1 bomber moved from Southern Italy to Greece
1 bomber moved from Southern Italy to YugoslaviaCombat - Italians
Italians creates battle in territory 97 Sea Zone
Strategic bombing raid in Greece
AA fire in Greece : 0/1 hits
Bombing raid in Greece rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Greece causes 5 damage total.
Battle in Yugoslavia
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Yugoslavia, round 2 : 0/5 hits
Americans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Yugoslavia, round 3 : 2/4 hits
Americans roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Yugoslavia
Italians win, taking Yugoslavia from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Yugoslavia to Denmark
1 bomber moved from Yugoslavia to Southern Italy
1 bomber moved from Greece to Southern Italy
1 artillery and 1 infantry moved from Bessarabia to Romania
1 aaGun moved from Greater Southern Germany to Western GermanyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,2,5,5,6,2,3,4
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs totalProduction/PUs Summary :
Germans : 52 / 74
Russians : 12 / 0
Japanese : 46 / 58
Americans : 68 / 90
Chinese : 24 / 25
British : 26 / 26
UK_Pacific : 5 / 0
Italians : 15 / 7
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 20 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from Eastern Persia to Persia
1 fighter moved from Eastern Persia to Egypt
1 fighter moved from Eastern Persia to Iraq
1 fighter moved from Eastern Persia to Iraq
1 fighter moved from Eastern Persia to Egypt
1 destroyer moved from 63 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to Queensland
1 armour moved from New South Wales to South Australia
1 armour and 1 infantry moved from New Zealand to 63 Sea Zone
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone
1 armour and 1 infantry moved from 85 Sea Zone to Brazil
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 63 Sea Zone to 85 Sea ZonePlace Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer
EDIT: Changing PUs for ANZAC from 4 to 2
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
3 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from Eastern Persia to PersiaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 68 PUs;
Germans buy 2 artilleries, 1 carrier, 2 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
4 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Russia to Urals
Germans take Urals from Russians -
scramble SZ112?
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*SZ110
I meant
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No
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 68 PUs;
Germans buy 2 artilleries, 1 carrier, 2 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
4 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Russia to Urals
Germans take Urals from RussiansCombat - Germans
Battle in 110 Sea Zone
Germans attack with 3 fighters, 3 submarines and 4 tactical_bombers
French defend with 1 destroyer
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits
French roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 110 Sea Zone
Germans win with 3 fighters, 3 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Germans
1 aaGun, 31 armour, 17 artilleries, 35 infantry and 29 mech_infantrys moved from Tambov to Volgograd
2 armour moved from Russia to Volgograd
2 carriers, 1 cruiser, 3 destroyers and 5 transports moved from 112 Sea Zone to 113 Sea Zone
3 fighters moved from 110 Sea Zone to Germany
1 aaGun moved from Western Germany to Denmark
4 tactical_bombers moved from Novgorod to 113 Sea Zone
2 tactical_bombers moved from Novgorod to Germany
1 artillery and 1 infantry moved from Greater Southern Germany to Western Germany
1 infantry moved from Western Germany to Denmark
4 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from Novgorod to Germany
3 bombers moved from Tambov to Western Germany
1 aaGun moved from Bessarabia to Romania
3 mech_infantrys moved from Western Ukraine to Bessarabia
1 aaGun, 1 artillery and 3 infantry moved from France to Western GermanyPlace Units - Germans
1 carrier placed in 113 Sea Zone
2 artilleries, 2 fighters and 5 infantry placed in Germany
3 infantry placed in FranceTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUsProduction/PUs Summary :
Germans : 55 / 75
Russians : 9 / 0
Japanese : 46 / 58
Americans : 68 / 90
Chinese : 24 / 25
British : 26 / 26
UK_Pacific : 5 / 0
Italians : 15 / 7
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 97 Sea ZoneNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
2 armour and 1 mech_infantry moved from Persia to IraqTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 harbour and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Philippines to 44 Sea Zone
1 battleship moved from 39 Sea Zone to 42 Sea Zone
4 submarines moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Vologda to Nenetsia
Japanese take Nenetsia from Russians
2 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from India to West India
1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea ZoneCombat - Japanese
Battle in West India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 fighter, 4 submarines and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 fighter, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
4 carriers and 1 destroyer moved from 58 Sea Zone to 56 Sea Zone
1 battleship moved from 39 Sea Zone to 42 Sea Zone
1 cruiser moved from 58 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 39 Sea Zone to 56 Sea Zone
2 transports moved from 58 Sea Zone to 42 Sea Zone
5 artilleries and 7 infantry moved from India to 39 Sea Zone
5 artilleries, 7 infantry and 6 transports moved from 39 Sea Zone to 42 Sea Zone
5 artilleries and 7 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from West India to India
2 fighters and 2 tactical_bombers moved from India to 56 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 58 Sea Zone
6 transports moved from 58 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 fighter moved from 39 Sea Zone to 56 Sea Zone
1 fighter moved from 39 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from Philippines to 56 Sea Zone
6 fighters and 2 tactical_bombers moved from Japan to Philippines
1 fighter moved from French Indo China to India
1 fighter and 2 tactical_bombers moved from French Indo China to Philippines
1 armour moved from South West Africa to Rhodesia
1 infantry moved from Belgian Congo to RhodesiaPlace Units - Japanese
1 artillery and 2 infantry placed in Union of South Africa
3 infantry placed in India
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 harbour placed in Java
1 infantry placed in Japan
Japanese undo move 6.
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,3,5,2,2,5,2,4,2,4,3,2,2,2,6,3,6,3,3,1,4,1,6,6,5,4,2,6,4,5,6,6,1,6,6,2,1,2,1,2
Japanese collect 38 PUs (10 lost to blockades); end with 38 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUsProduction/PUs Summary :
Germans : 55 / 75
Russians : 9 / 0
Japanese : 48 / 43
Americans : 68 / 90
Chinese : 24 / 25
British : 26 / 26
UK_Pacific : 3 / 0
Italians : 15 / 7
ANZAC : 10 / 17
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
frankly, the lone dd preventing the transports from loading during combat, or to add insult, preventing loading + moving during noncombat after killing it, is a very cheap rule.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans repair 0 damage on 1 factory_minor; Remaining resources: 85 PUs;
Americans buy 1 aaGun, 1 airfield, 2 artilleries, 9 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 infantry moved from Bulgaria to Yugoslavia
1 bomber moved from United Kingdom to Southern Italy
1 bomber moved from United Kingdom to France
3 infantry moved from Greece to Turkey
2 fighters moved from Bulgaria to Turkey
1 armour and 3 mech_infantrys moved from Bulgaria to Turkey
1 bomber moved from United Kingdom to Yugoslavia
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Spain
3 artilleries moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 93 Sea Zone to 99 Sea Zone
3 artilleries and 1 infantry moved from 99 Sea Zone to Turkey
3 fighters moved from Gibraltar to Spain
1 fighter moved from 91 Sea Zone to Spain
2 bombers moved from United Kingdom to Spain
2 fighters and 2 tactical_bombers moved from United Kingdom to Spain
1 battleship and 2 cruisers moved from 6 Sea Zone to 26 Sea Zone
4 destroyers moved from 6 Sea Zone to 26 Sea Zone
5 carriers moved from 6 Sea Zone to 26 Sea Zone
2 transports moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
3 submarines moved from 6 Sea Zone to 16 Sea ZoneCombat - Americans
Americans creates battle in territory 35 Sea Zone
Americans creates battle in territory 97 Sea Zone
Battle in 6 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 7 fighters, 4 submarines and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking 35 Sea Zone from Japanese with 7 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Spain
Americans attack with 1 artillery, 2 bombers, 6 fighters, 2 infantry and 2 tactical_bombers
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 1 artillery, 2 bombers, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 1 infantry
Battle in Yugoslavia
Americans attack with 1 bomber and 1 infantry
Italians defend with 1 artillery
Americans win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in Turkey
Americans attack with 1 armour, 3 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys
Neutral_True defend with 8 infantry
Americans win, taking Turkey from Neutral_True with 1 armour, 2 artilleries, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Neutral_True: 8 infantry
Casualties for Americans: 1 artillery and 4 infantry
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.Non Combat Move - Americans
1 artillery and 1 infantry moved from Bulgaria to Greece
2 carriers and 1 fighter moved from 93 Sea Zone to 99 Sea Zone
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 93 Sea Zone to 99 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Spain
1 bomber moved from Yugoslavia to Greece
1 bomber moved from Southern Italy to Greece
2 fighters moved from 93 Sea Zone to Greece
2 fighters moved from Turkey to Greece
2 fighters moved from Spain to United Kingdom
1 fighter moved from Spain to 99 Sea Zone
1 fighter moved from Greece to 99 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
3 submarines moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
7 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 armour moved from Korea to Jehol
1 artillery and 3 infantry moved from Korea to Manchuria
2 transports moved from 93 Sea Zone to 99 Sea Zone
2 submarines moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
3 fighters moved from Spain to 91 Sea Zone
2 tactical_bombers moved from Spain to Gibraltar
1 bomber moved from Spain to Brazil
1 bomber moved from Spain to Gibraltar
1 bomber moved from France to GreecePlace Units - Americans
1 airfield placed in Greece
2 infantry and 1 mech_infantry placed in Korea
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 aaGun and 2 infantry placed in Southern France
3 infantry placed in Greece
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Americans collect 74 PUs (4 lost to blockades); end with 74 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
14 artilleries, 1 fighter and 19 infantry moved from Yunnan to Kwangsi
4 infantry moved from Kwangtung to Kwangsi
5 infantry moved from Kiangsi to Kwangsi
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
8 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
2 fighters moved from 93 Sea Zone to Portugal
1 fighter moved from Southern France to Portugal
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Japanese
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
British take Belgian Congo from Japanese
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Southern France to 97 Sea Zone
1 fighter moved from 99 Sea Zone to 97 Sea ZoneCombat - British
Battle in Portugal
British attack with 1 artillery, 3 fighters and 1 infantry
Neutral_True defend with 2 infantry
British win with 3 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in 97 Sea Zone
British attack with 1 destroyer and 2 fighters; Russians loiter and taunt with ; Americans loiter and taunt with
Italians defend with 1 submarine
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - British
2 aaGuns, 3 artilleries and 14 infantry moved from Persia to Eastern Persia
1 aaGun and 2 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
1 fighter moved from 97 Sea Zone to Caucasus
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern France to United Kingdom
1 aaGun moved from Southern France to Spain
3 fighters moved from Portugal to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 cruiser moved from 93 Sea Zone to 99 Sea Zone
2 transports moved from 93 Sea Zone to 99 Sea Zone
1 carrier moved from 93 Sea Zone to 99 Sea Zone
1 fighter moved from Southern France to United Kingdom
1 mech_infantry moved from Iraq to Greece
1 armour and 18 mech_infantrys moved from Iraq to Caucasus
2 armour and 2 mech_infantrys moved from Egypt to Iraq
1 aaGun and 3 infantry moved from Iraq to Northwest Persia
1 aaGun moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Iraq to Greece
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Persia to Eastern Persia
1 aaGun, 1 artillery and 1 mech_infantry moved from Yunnan to KwangsiPlace Units - British
1 artillery and 1 infantry placed in Quebec
1 mech_infantry placed in Persia
3 infantry placed in Egypt
2 infantry placed in Persia
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 aaGun and 3 infantry
EDIT: Adding units owned by British to Turkey: 1 aaGun and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
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I sent you file (and then edited and re-sent) last night via email, as it has grown too large to post in here. Let me know if you didn’t receive it.





