TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from Guam to 37 Sea Zone
1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 3 Sea Zone
2 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
2 mech_infantrys moved from Central United States to British Columbia
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in Soviet Far East
Americans attack with 2 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Americans win, taking Soviet Far East from Japanese with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Americans attack with 1 cruiser, 2 destroyers, 1 fighter and 2 submarines
Japanese defend with 2 carriers, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the Japanese
2 submarines owned by the Americans Submerged
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 2 carriers, 1 submarine, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 cruiser, 2 destroyers and 1 fighter
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese forced to land in Siam
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 3 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 4 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier and 1 cruiser moved from 101 Sea Zone to 86 Sea Zone
2 fighters moved from Western United States to 86 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 aaGun, 1 armour and 1 infantry moved from Eastern United States to Central United States
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs