15L G40 artofwar1947 (Axis) vs. dawgoneit (Allies + 12) LL

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 bombers, 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Burma to Yunnan
                2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                2 armour moved from Hopei to Kweichow
                1 armour moved from Suiyuyan to Kweichow
                3 bombers moved from Malaya to Yunnan
                3 bombers moved from Malaya to Kweichow
                1 fighter moved from Anhwe to Kweichow
                1 tactical_bomber moved from Anhwe to Yunnan
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
                      Japanese take Timguska from Russians
                1 armour moved from Buryatia to Sakha
                      Japanese take Sakha from Russians
                1 fighter and 1 tactical_bomber moved from Anhwe to Kansu
                1 fighter moved from Anhwe to Kansu
                1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
                2 artilleries moved from Siberia to Soviet Far East
                2 fighters moved from Korea to Soviet Far East

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 2 artilleries and 2 fighters
                    Americans defend with 2 mech_infantrys
                        Japanese roll dice for 2 artilleries and 2 fighters in Soviet Far East, round 2 :  1/1 hits
                        Russians roll dice for 2 mech_infantrys in Soviet Far East, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 artillery owned by the Japanese lost in Soviet Far East
                        Japanese roll dice for 1 artillery and 2 fighters in Soviet Far East, round 3 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Soviet Far East, round 3 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 2 mech_infantrys
                Battle in Kansu
                    Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 :  2/1 hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  1/1 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Shensi, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 3 armour, 3 bombers and 1 fighter
                    Chinese defend with 4 infantry
                        Japanese roll dice for 3 armour, 3 bombers and 1 fighter in Kweichow, round 2 :  4/0 hits
                        Chinese roll dice for 4 infantry in Kweichow, round 2 :  2/1 hits
                        2 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 4 infantry
                Battle in Yunnan
                    Japanese attack with 2 armour, 3 bombers, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 armour, 3 bombers, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  4/0 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/1 hits
                        4 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 armour, 3 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 armour and 2 artilleries moved from India to 39 Sea Zone
                1 armour, 2 artilleries, 1 carrier, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 38 Sea Zone
                1 artillery moved from Burma to 38 Sea Zone
                1 armour, 3 artilleries, 1 carrier, 1 tactical_bomber and 4 transports moved from 38 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to Siam
                1 armour moved from Burma to Yunnan
                1 aaGun moved from Kwangsi to Kwangtung
                3 bombers moved from Yunnan to Malaya
                3 bombers moved from Kweichow to Malaya
                1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 fighter moved from Kweichow to 37 Sea Zone
                1 fighter moved from Japan to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kansu to Suiyuyan
                2 fighters moved from Korea to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                2 fighters moved from Soviet Far East to Siberia
                1 fighter and 1 tactical_bomber moved from Shensi to Anhwe

    Place Units - Japanese
                1 carrier placed in 37 Sea Zone
                1 carrier placed in 36 Sea Zone
                1 infantry placed in Malaya
                1 infantry placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                1 artillery and 2 bombers placed in Japan
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,2,1,6,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,1,6,6,6
                Japanese collect 62 PUs (11 lost to blockades); end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Siam : 1 artillery and 1 infantry
        Manchuria : 1 flag, 1 factory_minor
        Yunnan : 1 flag, 3 armour and 1 mech_infantry
        Suiyuyan : 1 flag, 2 fighters and 1 tactical_bomber
        Kweichow : 1 flag, 1 armour
        Hunan : 1 flag
        Kansu : 1 flag, 1 armour
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 fighter and 1 tactical_bomber
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 6 bombers, 1 factory_minor, 1 harbour and 4 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 armour
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag, 1 artillery
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 aaGun and 2 fighters
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 armour, 3 artilleries, 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports
        36 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 14 / 17
        Japanese : 73 / 72
        Americans : 52 / 73
        Chinese : 4 / 7
        British : 20 / 104
        UK_Pacific : 0 / 0
        Italians : 30 / 50
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 4.062
            Median : 5.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

    Null / Other
                1 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.250
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 mech_infantry moved from Alaska to 2 Sea Zone
                1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 fighter and 1 tactical_bomber moved from 8 Sea Zone to Soviet Far East
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
                1 carrier, 1 cruiser and 4 destroyers moved from 8 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                4 transports moved from 91 Sea Zone to 90 Sea Zone
                4 armour, 2 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                4 armour, 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 8 infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone
                4 armour and 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Holland Belgium
                6 infantry moved from 110 Sea Zone to Normandy Bordeaux

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 mech_infantry moved from Alaska to 2 Sea Zone
                1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 fighter and 1 tactical_bomber moved from 8 Sea Zone to Soviet Far East
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
                1 carrier, 1 cruiser and 4 destroyers moved from 8 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                4 transports moved from 91 Sea Zone to 90 Sea Zone
                4 armour, 2 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                4 armour, 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 8 infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone
                4 armour and 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Holland Belgium
                6 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Battle in 92 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win, taking 19 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Soviet Far East
                    Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Soviet Far East from Japanese with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Soviet Far East to 3 Sea Zone
                1 submarine moved from 20 Sea Zone to 43 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry, 6 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 92 Sea Zone to 110 Sea Zone
                4 transports moved from 90 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Eastern United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair 0 damage on 1 factory_major; Remaining resources: 98 PUs;
                British buy 2 armour, 4 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 91 Sea Zone to 96 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair 0 damage on 1 factory_major; Remaining resources: 98 PUs;
                British buy 2 armour, 4 artilleries, 5 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 91 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 submarine
                    Germans defend with 1 transport
                    British win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - British
                5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 armour and 2 fighters placed in Union of South Africa
                3 fighters placed in United Kingdom
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry placed in United Kingdom
                British undo move 3.
                1 transport placed in 106 Sea Zone
                1 infantry and 1 mech_infantry placed in Quebec
                1 armour, 4 artilleries and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 20 PUs; end with 20 PUs total

    Turn Complete - UK_Pacific

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour, 2 destroyers, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Turkmenistan to Kazakhstan
                2 infantry moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Caucasus to Kazakhstan
                2 infantry moved from Egypt to 81 Sea Zone
                1 armour and 1 mech_infantry moved from Trans-Jordan to 81 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 71 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 71 Sea Zone to Union of South Africa
                1 armour moved from Rhodesia to South West Africa
                      Italians take South West Africa from British
                1 armour moved from South West Africa to Union of South Africa
                1 fighter moved from Belgian Congo to Union of South Africa
                1 bomber moved from Anglo Egyptian Sudan to Union of South Africa
                1 infantry moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 fighter moved from Southern Italy to Morocco
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Northern Italy to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    Americans defend with 1 submarine
                        Italians roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 92 Sea Zone, round 2 :  2/1 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Morocco
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 armour and 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 :  1/1 hits
                        French roll dice for 1 armour and 1 infantry in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 artillery and 1 fighter in Morocco, round 3 :  1/1 hits
                        French roll dice for 1 armour in Morocco, round 3 :  0/1 hits
                        1 armour owned by the Americans lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Union of South Africa
                    Italians attack with 2 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                    British defend with 1 armour, 1 factory_minor, 2 fighters and 1 harbour
                        Italians roll dice for 2 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Union of South Africa, round 2 :  3/1 hits
                        British roll dice for 1 armour and 2 fighters in Union of South Africa, round 2 :  2/1 hits
                        1 armour owned by the British, 2 fighters owned by the British and 2 infantry owned by the Italians lost in Union of South Africa
                    Italians win, taking Union of South Africa from British with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 20
                    Casualties for British: 1 armour and 2 fighters
                    Casualties for Italians: 2 infantry
                Battle in Kazakhstan
                    Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kazakhstan, round 2 :  1/0 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Kazakhstan
                    Italians win, taking Kazakhstan from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 infantry moved from West India to Eastern Persia
                1 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 mech_infantry moved from Rostov to Kazakhstan
                1 armour moved from Rostov to Kazakhstan
                1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov
                1 armour and 1 mech_infantry moved from Rostov to Volgograd
                1 armour moved from Rostov to Volgograd
                1 fighter moved from 92 Sea Zone to Southern France
                1 fighter moved from Morocco to 92 Sea Zone
                1 aaGun, 3 artilleries and 5 infantry moved from Northern Italy to Southern France
                1 aaGun and 8 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
                1 fighter moved from Union of South Africa to Belgian Congo

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Ukraine
                1 fighter placed in Iraq
                1 fighter placed in Southern Italy
                2 destroyers placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Union of South Africa: 1 mech_infantry
                EDIT: Adding units owned by Italians to Union of South Africa: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 36 PUs; end with 36 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
        West India : 1 flag
        Belgian Congo : 1 flag, 1 fighter
        Trans-Jordan : 1 flag
        Union of South Africa : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
        South West Africa : 1 flag
        Nigeria : 1 flag, 1 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 bomber
        Rhodesia : 1 flag
        Morocco : 1 flag, 1 artillery
        French Equatorial Africa : 1 flag
        Southern France : 1 aaGun, 3 artilleries, 1 fighter and 5 infantry
        Syria : 1 flag
        Northern Italy : 1 aaGun, 1 factory_major and 8 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Rostov : 1 flag, 1 artillery and 3 infantry
        Ukraine : 1 flag, 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
        Volgograd : 2 armour and 1 mech_infantry
        Turkmenistan : 1 flag
        Caucasus : 1 flag, 1 armour and 2 mech_infantrys
        95 Sea Zone : 2 destroyers
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 factory_minor and 1 fighter
        92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        Eastern Persia : 1 flag, 1 infantry
        71 Sea Zone : 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 68
        Russians : 14 / 17
        Japanese : 72 / 72
        Americans : 57 / 77
        Chinese : 4 / 5
        British : 16 / 20
        UK_Pacific : 0 / 0
        Italians : 36 / 52
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
            Average roll : 3.556
            Median : 4.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

    French Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.250
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 bomber and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                2 infantry moved from Libya to Tunisia

    Non Combat Move - French

    Turn Complete - French

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Poland to Western Ukraine
                1 bomber moved from Western Germany to 91 Sea Zone
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 mech_infantry moved from Tobruk to 96 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                      Italians take Libya from French
                1 battleship moved from 97 Sea Zone to 94 Sea Zone
                1 cruiser moved from 97 Sea Zone to 94 Sea Zone
                2 infantry moved from Western Germany to Holland Belgium
                4 fighters moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Denmark
                      Germans take Denmark from Americans
                1 mech_infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Bryansk
                1 artillery moved from Rostov to Bryansk
                2 infantry moved from Rostov to Tambov
                1 artillery moved from Rostov to Tambov
                2 infantry moved from Volgograd to Samara
                1 artillery moved from Volgograd to Samara
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Holland Belgium
                    Germans attack with 4 fighters and 2 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 :  3/1 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 6 submarines and 1 transport
                    6 submarines owned by the Americans Submerged
                        Germans roll dice for 1 bomber in 91 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Tunisia
                    Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
                    French defend with 2 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 :  1/1 hits
                        Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Tunisia, round 2 :  1/0 hits
                        French roll dice for 2 infantry in Tunisia, round 2 :  1/1 hits
                        2 infantry owned by the French and 1 infantry owned by the Germans lost in Tunisia
                    Germans win, taking Tunisia from French with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for French: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 3 mech_infantrys in Western Ukraine, round 2 :  1/0 hits
                        Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Samara
                        Germans roll dice for 1 artillery and 1 infantry in Samara, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Samara, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 artillery moved from Baltic States to Novgorod
                2 infantry moved from Norway to Finland
                3 mech_infantrys moved from Yugoslavia to Southern France
                1 artillery moved from France to Southern France
                2 carriers, 1 destroyer and 2 submarines moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from 91 Sea Zone to Southern France
                1 fighter moved from Western Germany to 92 Sea Zone
                1 fighter and 2 tactical_bombers moved from Belgian Congo to Egypt
                4 fighters moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 infantry and 2 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Southern France
                2 artilleries and 1 infantry placed in France
                1 infantry and 2 mech_infantrys placed in Germany
                5 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Germans :

    Alexandria : 1 flag
        Egypt : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 2 tactical_bombers
        Tanganyika Territory : 1 flag
        Southern France : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
        Tunisia : 1 flag, 1 armour and 2 mech_infantrys
        Western Germany : 1 airfield, 1 artillery, 1 factory_major, 7 fighters, 1 harbour, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
        Germany : 3 aaGuns, 1 factory_minor, 1 infantry and 9 mech_infantrys
        Denmark : 1 infantry
        Holland Belgium : 1 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 artillery and 1 infantry
        Rostov : 1 aaGun, 6 artilleries and 5 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 artillery and 2 infantry
        Ukraine : 9 armour and 3 mech_infantrys
        Western Ukraine : 1 flag, 1 armour and 3 mech_infantrys
        Volgograd : 1 flag, 1 aaGun, 7 artilleries, 1 factory_minor and 8 infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Samara : 1 flag, 1 artillery and 1 infantry
        125 Sea Zone : 1 submarine
        94 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        92 Sea Zone : 2 carriers, 1 destroyer, 1 fighter and 2 submarines
        Finland : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 60 / 77
        Russians : 8 / 17
        Japanese : 72 / 72
        Americans : 52 / 77
        Chinese : 4 / 5
        British : 16 / 20
        UK_Pacific : 0 / 0
        Italians : 37 / 52
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.870
            Median : 2.000
            Variance : 1.773
            Standard Deviation : 1.331
            Total rolls : 23

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.857
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    French Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.857
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Vologda to Archangel
                1 mech_infantry moved from Russia to Archangel
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                4 infantry moved from Russia to Tambov
                3 infantry moved from Russia to Samara
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Archangel
                1 tactical_bomber moved from Russia to Tambov

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Vologda to Archangel
                1 mech_infantry moved from Russia to Archangel
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                4 infantry moved from Russia to Tambov
                3 infantry moved from Russia to Samara
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Archangel
                1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Samara
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Tambov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                1 fighter moved from Samara to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Tambov to Russia
                1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 1 harbour and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Siam to 37 Sea Zone
                4 infantry moved from Malaya to 37 Sea Zone
                1 armour, 4 artilleries, 1 battleship, 2 carriers, 2 fighters, 5 infantry, 2 tactical_bombers and 5 transports moved from 37 Sea Zone to 56 Sea Zone
                1 armour, 4 artilleries and 5 infantry moved from 56 Sea Zone to Western Australia
                1 fighter moved from Japan to 33 Sea Zone
                1 armour moved from Kansu to Tsinghai
                1 armour moved from Kweichow to Tsinghai
                      Japanese take Shensi from Chinese
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Tsinghai
                1 armour moved from Sakha to Korea
                1 fighter moved from Suiyuyan to Tsinghai
                1 armour moved from Yunnan to Sikang
                      Japanese take Szechwan from Chinese
                      Japanese take Sikang from Chinese

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 2 armour, 2 fighters and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Tsinghai, round 2 :  2/1 hits
                        Chinese roll dice for 3 infantry in Tsinghai, round 2 :  1/0 hits
                        1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Tsinghai, round 3 :  2/1 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 3 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Western Australia

    Non Combat Move - Japanese
                1 fighter could not land in 33 Sea Zone and was removed
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                6 bombers moved from Malaya to Java
                1 bomber moved from Japan to Java
                2 fighters moved from Siberia to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Tsinghai to Hopei
                2 armour and 1 mech_infantry moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
                1 artillery placed in Japan
                1 airfield and 1 harbour placed in Java

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,6,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,4,5
                Japanese collect 75 PUs (2 lost to blockades); end with 75 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 armour
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag, 2 fighters and 1 tactical_bomber
        Tsinghai : 1 flag, 1 armour
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 armour
        Anhwe : 1 flag, 2 armour and 1 mech_infantry
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
        Western Australia : 1 flag, 1 armour, 4 artilleries and 5 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 aaGun
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag, 1 airfield, 1 artillery, 7 bombers, 1 harbour and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
        6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        56 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports

    Production/PUs Summary :

    Germans : 55 / 77
        Russians : 13 / 13
        Japanese : 77 / 85
        Americans : 52 / 77
        Chinese : 0 / 5
        British : 16 / 20
        UK_Pacific : 0 / 0
        Italians : 37 / 52
        ANZAC : 9 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.714
            Median : 5.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    Null / Other
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Japanese Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 1 harbour and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Siam to 37 Sea Zone
                4 infantry moved from Malaya to 37 Sea Zone
                1 armour, 4 artilleries, 1 battleship, 2 carriers, 2 fighters, 5 infantry, 2 tactical_bombers and 5 transports moved from 37 Sea Zone to 56 Sea Zone
                1 armour, 4 artilleries and 5 infantry moved from 56 Sea Zone to Western Australia
                1 fighter moved from Japan to 33 Sea Zone
                1 armour moved from Kansu to Tsinghai
                1 armour moved from Kweichow to Tsinghai
                      Japanese take Shensi from Chinese
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Tsinghai
                1 armour moved from Sakha to Korea
                1 fighter moved from Suiyuyan to Tsinghai
                1 armour moved from Yunnan to Sikang
                      Japanese take Szechwan from Chinese
                      Japanese take Sikang from Chinese

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 2 armour, 2 fighters and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Tsinghai, round 2 :  2/1 hits
                        Chinese roll dice for 3 infantry in Tsinghai, round 2 :  1/0 hits
                        1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Tsinghai, round 3 :  2/1 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 3 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Western Australia

    Non Combat Move - Japanese
                1 fighter could not land in 33 Sea Zone and was removed
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                6 bombers moved from Malaya to Java
                1 bomber moved from Japan to Java
                2 fighters moved from Siberia to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Tsinghai to Hopei
                2 armour and 1 mech_infantry moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
                1 artillery placed in Japan
                1 airfield and 1 harbour placed in Java

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,6,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,4,5
                Japanese collect 75 PUs (2 lost to blockades); end with 75 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Anhwe: 2 armour and 1 mech_infantry
                EDIT: Adding units owned by Japanese to Yunnan: 2 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 armour
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor
        Shensi : 1 flag
        Yunnan : 1 flag, 2 armour and 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag, 2 fighters and 1 tactical_bomber
        Tsinghai : 1 flag, 1 armour
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 armour
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
        Western Australia : 1 flag, 1 armour, 4 artilleries and 5 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 aaGun
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag, 1 airfield, 1 artillery, 7 bombers, 1 harbour and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
        6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        56 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports

    Production/PUs Summary :

    Germans : 55 / 77
        Russians : 13 / 13
        Japanese : 77 / 85
        Americans : 52 / 77
        Chinese : 0 / 5
        British : 16 / 20
        UK_Pacific : 0 / 0
        Italians : 37 / 52
        ANZAC : 9 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.714
            Median : 5.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 7

    Null / Other
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Japanese Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 cruiser, 2 destroyers, 1 factory_minor, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 carrier, 1 cruiser, 4 destroyers and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
                1 transport moved from 110 Sea Zone to 107 Sea Zone
                4 armour, 2 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone
                4 armour, 2 artilleries, 6 infantry and 6 transports moved from 110 Sea Zone to 125 Sea Zone
                4 armour, 2 artilleries, 6 infantry and 6 transports moved from 125 Sea Zone to 126 Sea Zone
                4 armour, 2 artilleries and 6 infantry moved from 126 Sea Zone to Norway
                1 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 mech_infantry moved from Soviet Far East to Siberia
                1 armour, 1 artillery and 2 infantry moved from Soviet Far East to 3 Sea Zone
                1 fighter and 1 tactical_bomber moved from 3 Sea Zone to 5 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 2 infantry and 2 transports moved from 3 Sea Zone to 5 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 4 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 cruiser, 2 destroyers, 1 factory_minor, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 carrier, 1 cruiser, 4 destroyers and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
                1 transport moved from 110 Sea Zone to 107 Sea Zone
                4 armour, 2 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone
                4 armour, 2 artilleries, 6 infantry and 6 transports moved from 110 Sea Zone to 125 Sea Zone
                4 armour, 2 artilleries, 6 infantry and 6 transports moved from 125 Sea Zone to 126 Sea Zone
                4 armour, 2 artilleries and 6 infantry moved from 126 Sea Zone to Norway
                1 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 mech_infantry moved from Soviet Far East to Siberia
                1 armour, 1 artillery and 2 infantry moved from Soviet Far East to 3 Sea Zone
                1 fighter and 1 tactical_bomber moved from 3 Sea Zone to 5 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 4 destroyers, 2 infantry and 2 transports moved from 3 Sea Zone to 5 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 4 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 6 submarines
                    Germans defend with 2 carriers, 1 destroyer, 1 fighter and 2 submarines; Italians defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    Units damaged: 1 carrier owned by the Italians and 1 carrier owned by the Germans
                    Units damaged: 1 carrier owned by the Germans
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 37
                    Casualties for Germans: 2 carriers, 1 destroyer, 1 fighter and 2 submarines
                    Casualties for Italians: 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    Casualties for Americans: 1 carrier, 3 destroyers and 6 submarines
                Battle in Amur
                Battle in Norway
                Battle in Siberia
                    Americans attack with 1 mech_infantry
                    Japanese defend with 1 aaGun
                    Americans win, taking Amur from Japanese, taking Norway from Germans, taking Siberia from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Americans
                2 fighters moved from 92 Sea Zone to Gibraltar

    Place Units - Americans
                1 factory_minor placed in Alaska
                2 transports placed in 10 Sea Zone
                Americans undo move 2.
                2 artilleries and 2 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 cruiser placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                Americans undo move 5.
                Americans undo move 4.
                1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                Americans undo move 4.
                1 transport placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                Americans collect 52 PUs (3 lost to blockades); end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs total

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 airfield and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Quebec to 106 Sea Zone
                1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 airfield and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Quebec to 106 Sea Zone
                1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Combat - British
                Battle in Morocco
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 artillery
                    British win, taking Morocco from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                5 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 battleship, 2 cruisers, 2 destroyers, 5 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 126 Sea Zone
                5 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
                1 fighter moved from United Kingdom to Gibraltar
                2 fighters moved from United Kingdom to Norway

    Place Units - British
                1 airfield placed in Gibraltar
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 17 PUs; end with 19 PUs total

    Turn Complete - UK_Pacific

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery, 2 bombers, 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 armour and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 armour moved from 72 Sea Zone to French Madagascar
                1 armour and 1 mech_infantry moved from Kazakhstan to Urals
                      Italians take Novosibirsk from Russians
                      Italians take Urals from Russians
                1 artillery and 1 infantry moved from Kazakhstan to Samara
                1 artillery and 3 infantry moved from Rostov to Bryansk
                1 infantry moved from Nigeria to French West Africa
                      Italians take French West Africa from French
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Southern France to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 submarine
                        Italians roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 :  2/1 hits
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 96 Sea Zone
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in French Madagascar
                Battle in Samara
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Samara, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Samara
                    Italians win, taking French Madagascar from French, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Bryansk
                    Italians attack with 1 artillery and 3 infantry
                    Russians defend with 3 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 :  1/0 hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  1/0 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 :  0/1 hits
                        Russians roll dice for 2 infantry in Bryansk, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 1 artillery in Bryansk, round 5 :  0/1 hits
                        Russians roll dice for 2 infantry in Bryansk, round 5 :  1/1 hits
                        1 artillery owned by the Italians lost in Bryansk
                    Russians win with 2 infantry remaining. Battle score for attacker is -10
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Kazakhstan to Urals
                1 infantry moved from Kazakhstan to Volgograd
                1 armour and 2 mech_infantrys moved from Caucasus to Volgograd
                1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from 96 Sea Zone to Tobruk
                1 bomber moved from Anglo Egyptian Sudan to Southern Italy
                1 fighter moved from Belgian Congo to Tobruk
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 fighter moved from Iraq to Volgograd
                1 infantry moved from Eastern Persia to Turkmenistan
                1 armour and 1 infantry moved from 81 Sea Zone to Egypt
                4 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                2 bombers placed in Southern Italy
                3 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 41 PUs; end with 41 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 47 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        West India : 1 flag
        Belgian Congo : 1 flag
        Trans-Jordan : 1 flag
        Egypt : 1 armour and 1 infantry
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        South West Africa : 1 flag
        Nigeria : 1 flag
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag
        French Equatorial Africa : 1 flag
        French Madagascar : 1 flag, 1 armour
        Southern France : 1 aaGun, 3 artilleries and 5 infantry
        Syria : 1 flag
        French West Africa : 1 flag, 1 infantry
        Tobruk : 2 fighters
        Northern Italy : 1 aaGun, 1 factory_major and 4 infantry
        Southern Italy : 1 airfield, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Rostov : 1 flag
        Urals : 1 flag, 1 armour and 2 mech_infantrys
        Ukraine : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
        Novosibirsk : 1 flag
        Volgograd : 4 armour, 1 fighter, 1 infantry and 5 mech_infantrys
        Turkmenistan : 1 flag, 1 infantry
        Caucasus : 1 flag
        Samara : 1 flag, 1 artillery
        96 Sea Zone : 1 destroyer
        97 Sea Zone : 1 flag, 1 destroyer and 3 submarines
        Iraq : 1 flag, 1 factory_minor
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 52 / 77
        Russians : 12 / 13
        Japanese : 75 / 85
        Americans : 55 / 72
        Chinese : 0 / 5
        British : 17 / 19
        UK_Pacific : 0 / 0
        Italians : 41 / 52
        ANZAC : 9 / 15
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Russians Combat
                1 was rolled 3 times
                4 was rolled 1 times
            Average roll : 1.750
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

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