15L Whackamatt (Allies +16) vs. cyanight (Axis)

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 artilleries, 2 fighters, 5 infantry and 2 transports; Remaining resources: 4 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Volgograd to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                2 artilleries and 5 infantry moved from France to Holland Belgium
                2 mech_infantrys moved from Western Germany to Holland Belgium
                3 fighters moved from Western Germany to Norway
                4 fighters moved from 112 Sea Zone to Norway

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 artilleries, 5 infantry and 2 mech_infantrys
                    Americans defend with 2 infantry and 3 mech_infantrys
                    Germans win, taking Holland Belgium from Americans with 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry and 3 mech_infantrys
                Battle in Norway
                    Germans attack with 7 fighters
                    Americans defend with 1 factory_minor and 3 tactical_bombers
                    Germans win with 7 fighters remaining. Battle score for attacker is 33
                    Casualties for Americans: 3 tactical_bombers

    Non Combat Move - Germans
                2 submarines moved from 112 Sea Zone to 113 Sea Zone
                2 carriers moved from 112 Sea Zone to 113 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                4 fighters moved from Norway to 113 Sea Zone
                3 fighters moved from Norway to Western Germany
                1 bomber moved from Bryansk to Western Germany
                3 armour moved from Ukraine to Bryansk
                2 mech_infantrys moved from Volgograd to Bryansk
                2 armour moved from Archangel to Bryansk
                2 infantry moved from Smolensk to Bryansk
                3 infantry moved from Archangel to Smolensk

    Place Units - Germans
                2 artilleries, 2 fighters and 2 infantry placed in Western Germany
                2 transports placed in 113 Sea Zone
                3 infantry placed in Novgorod
                3 armour placed in Ukraine
                3 armour placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 fighters
                EDIT: Adding units owned by Germans to Novgorod: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 59 PUs; end with 63 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Place Units - Russians
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 3 PUs; end with 3 PUs total

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from Shantung to 6 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 19 Sea Zone to Korea
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Manchuria to Korea
                1 artillery moved from Manchuria to Korea
                4 fighters moved from Shantung to Kiangsu
                4 tactical_bombers moved from Shantung to Kiangsu
                2 artilleries and 1 infantry moved from Shantung to Kiangsu
                1 artillery moved from Timguska to Kansu
                      Japanese take Kansu from Chinese
                2 armour moved from Chahar to Suiyuyan

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer, 2 submarines and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win, taking 6 Sea Zone from Americans with 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Americans: 1 destroyer, 2 submarines and 1 transport
                Battle in Korea
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    Americans defend with 1 armour and 1 infantry
                    Japanese win, taking Korea from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 armour and 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 2 artilleries, 4 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 4 armour and 3 mech_infantrys
                    Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 4 armour and 3 mech_infantrys
                    Casualties for Japanese: 2 artilleries, 1 fighter and 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Korea to Japan
                1 tactical_bomber moved from Kiangsu to Japan
                3 fighters and 3 tactical_bombers moved from Kiangsu to Shantung
                3 transports moved from 19 Sea Zone to 6 Sea Zone
                5 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                3 infantry placed in Shantung
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
                Japanese collect 44 PUs (1 lost to blockades); end with 44 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 airfield, 2 armour, 1 carrier, 3 destroyers, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Algeria to Tunisia
                1 bomber moved from Wake Island to Kwangtung
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone

    Non Combat Move - Americans
                3 fighters moved from Finland to Norway
                3 cruisers, 3 destroyers, 1 submarine and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island

    Place Units - Americans
                1 airfield placed in Norway
                1 destroyer placed in 113 Sea Zone
                1 carrier and 1 destroyer placed in 112 Sea Zone
                1 destroyer placed in 115 Sea Zone
                2 armour placed in Finland
                2 submarines placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 5 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 airfield, 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 tactical_bomber moved from Ethiopia to Alexandria
                1 bomber moved from Union of South Africa to Alexandria
                1 armour and 2 infantry moved from Iraq to Trans-Jordan
                1 armour moved from Persia to Trans-Jordan
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in Egypt
                Battle in Trans-Jordan
                    British attack with 2 armour and 2 infantry
                    Italians defend with 1 artillery
                    British win, taking Egypt from Italians, taking Trans-Jordan from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Alexandria
                    British attack with 1 bomber and 1 tactical_bomber
                    Italians defend with 1 armour
                    British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 bomber moved from Alexandria to Tobruk
                1 tactical_bomber moved from Alexandria to Tobruk
                2 fighters and 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 2 destroyers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                3 artilleries and 5 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 armour moved from Kwangtung to Yunnan

    Place Units - British
                1 airfield placed in Anglo Egyptian Sudan
                3 infantry placed in Persia
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 armour and 1 mech_infantry placed in Kwangtung
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry
                    Some Units in Kwangtung change ownership: 2 armour and 1 mech_infantry

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 armour and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Northern Italy to 95 Sea Zone
                7 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Western Germany to Tobruk
                1 fighter moved from 95 Sea Zone to Tobruk
                1 fighter moved from 95 Sea Zone to Egypt
                2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Tobruk
                1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 infantry moved from Southern France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from French

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 bomber and 1 tactical_bomber
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 bomber and 1 tactical_bomber
                Battle in Egypt
                    Italians attack with 1 artillery, 1 fighter and 5 infantry
                    British defend with 1 harbour and 2 infantry
                    Italians win, taking Egypt from British with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from Tobruk to 98 Sea Zone
                1 bomber moved from Tobruk to Southern Italy
                1 fighter moved from Egypt to 98 Sea Zone
                5 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                2 armour placed in Northern Italy
                2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 artilleries moved from Sumatra to 41 Sea Zone
                2 artilleries and 2 transports moved from 41 Sea Zone to 42 Sea Zone
                3 artilleries and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                      ANZAC take 35 Sea Zone from Japanese
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 3 artilleries and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking Java from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Celebes

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 armour and 1 infantry placed in Queensland
                1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 armour, 1 artillery and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 fighters moved from Western Germany to Norway
                2 fighters moved from Novgorod to Norway
                1 bomber moved from Western Germany to Norway
                3 armour moved from Ukraine to Russia
                3 armour moved from Volgograd to Russia
                1 infantry moved from Tambov to Russia
                10 armour, 11 artilleries, 11 infantry and 27 mech_infantrys moved from Bryansk to Russia
                3 infantry moved from Smolensk to Russia
                1 infantry moved from Vologda to Russia
                1 artillery and 2 infantry moved from Samara to Russia
                1 mech_infantry moved from Novosibirsk to Russia

    Combat - Germans
                Germans creates battle in territory 113 Sea Zone

  • '14 Customizer

    Scramble in Norway?

  • '20 '18 '17 '15

    No thanks

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 armour, 1 artillery and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 fighters moved from Western Germany to Norway
                2 fighters moved from Novgorod to Norway
                1 bomber moved from Western Germany to Norway
                3 armour moved from Ukraine to Russia
                3 armour moved from Volgograd to Russia
                1 infantry moved from Tambov to Russia
                10 armour, 11 artilleries, 11 infantry and 27 mech_infantrys moved from Bryansk to Russia
                3 infantry moved from Smolensk to Russia
                1 infantry moved from Vologda to Russia
                1 artillery and 2 infantry moved from Samara to Russia
                1 mech_infantry moved from Novosibirsk to Russia

    Combat - Germans
                Germans creates battle in territory 113 Sea Zone
                Battle in 113 Sea Zone
                    Germans attack with 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 2 transports
                    Americans defend with 1 destroyer
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Norway
                    Germans attack with 1 bomber and 5 fighters
                    Americans defend with 1 airfield, 1 factory_minor and 3 fighters
                    Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 fighters
                    Casualties for Americans: 3 fighters
                Battle in Russia
                    Germans attack with 16 armour, 12 artilleries, 18 infantry and 28 mech_infantrys
                    Russians defend with 1 aaGun, 1 airfield, 1 armour, 11 artilleries, 1 factory_major, 1 fighter, 50 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans captures 3PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 16 armour and 12 artilleries remaining. Battle score for attacker is 64
                    Casualties for Germans: 18 infantry and 28 mech_infantrys
                    Casualties for Russians: 1 aaGun, 1 armour, 11 artilleries, 1 fighter, 50 infantry, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Germans
                3 aaGuns moved from Bryansk to Belarus
                2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
                1 fighter moved from Norway to Novgorod
                1 fighter moved from Norway to Novgorod
                1 fighter moved from Norway to Western Germany
                1 bomber moved from Norway to Western Germany
                2 artilleries and 4 infantry moved from Holland Belgium to Western Germany
                2 mech_infantrys moved from Holland Belgium to Germany
                2 fighters moved from 113 Sea Zone to Western Germany

    Place Units - Germans
                1 artillery and 2 fighters placed in Western Germany
                3 armour placed in Novgorod
                3 armour placed in Volgograd
                3 armour placed in Ukraine

    Turn Complete - Germans
                Germans collect 60 PUs; end with 63 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians

    Turn Complete - Russians

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 12 infantry; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                3 infantry moved from Manchuria to Jehol
                2 armour moved from Suiyuyan to Hopei
                      Japanese take Hopei from Chinese
                2 armour moved from Hopei to Chahar
                1 fighter and 1 tactical_bomber moved from Shantung to Chahar
                1 fighter and 1 tactical_bomber moved from Shantung to Jehol
                1 infantry moved from Shantung to Kiangsu
                      Japanese take Kiangsu from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Jehol
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 artillery moved from Korea to Manchuria
                1 fighter and 1 tactical_bomber moved from Jehol to Shantung
                1 fighter and 1 tactical_bomber moved from Chahar to Shantung
                6 infantry moved from 6 Sea Zone to Korea
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                3 infantry placed in Shantung
                3 infantry placed in Manchuria
                6 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
                Japanese collect 42 PUs (2 lost to blockades); end with 42 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 aaGuns, 1 bomber, 3 fighters and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Tunisia to Libya

    Non Combat Move - Americans
                1 bomber moved from Kwangtung to Eastern Persia
                1 carrier, 3 cruisers, 3 destroyers, 1 submarine, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 125 Sea Zone
                4 armour and 2 infantry moved from Finland to Norway
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
                3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone

    Place Units - Americans
                3 submarines placed in 10 Sea Zone
                2 aaGuns placed in Norway
                1 aaGun and 2 fighters placed in Finland
                1 fighter placed in Norway
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                4 artilleries and 5 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 4 artilleries and 5 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Kwangtung

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 1 bomber and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour and 1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Persia to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 fighter moved from Anglo Egyptian Sudan to 96 Sea Zone
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Persia to Northwest Persia
                1 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from India to West India
                1 armour and 1 mech_infantry moved from Kwangtung to Kiangsu
                1 fighter moved from Kwangtung to Kiangsu
                1 infantry moved from Kwangsi to Kwangtung
                1 armour moved from Yunnan to Anhwe
                1 carrier and 2 destroyers moved from 112 Sea Zone to 125 Sea Zone
                      British take 125 Sea Zone from Germans
                1 tactical_bomber moved from 125 Sea Zone to Norway
                2 fighters moved from 112 Sea Zone to Norway

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Kiangsu
                    British attack with 1 armour, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Kiangsu from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Egypt
                    British attack with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery, 1 harbour and 4 infantry
                    British win, taking Egypt from Italians with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 artillery and 4 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from 96 Sea Zone to Malta
                1 fighter moved from Kiangsu to Anhwe

    Place Units - British
                3 infantry placed in Persia
                1 armour, 1 bomber and 1 infantry placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,1,1,6,5
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 armour, 1 fighter and 1 infantry placed in Kwangtung

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
                Some Units in Kwangtung change ownership: 1 armour, 1 fighter and 1 infantry

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 2 infantry moved from Northern Italy to 97 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 armour and 2 infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from 98 Sea Zone to Egypt
                3 transports moved from 98 Sea Zone to 97 Sea Zone
                3 infantry moved from Northern Italy to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 bomber moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 armour, 1 bomber, 2 fighters and 2 infantry
                    British defend with 2 armour and 1 harbour
                    Italians win, taking Egypt from British with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                    Casualties for British: 2 armour

    Non Combat Move - Italians
                2 fighters moved from Egypt to 98 Sea Zone
                1 bomber moved from Egypt to Greece
                3 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Normandy Bordeaux to France

    Place Units - Italians
                3 armour and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 4 destroyers; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                3 artilleries and 1 infantry moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                3 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Northern Territory to Queensland
                1 submarine moved from 62 Sea Zone to 46 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 3 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking Borneo from Japanese with 3 artilleries remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Philippines
                    ANZAC attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 airfield, 2 artilleries and 1 harbour
                    ANZAC win, taking Philippines from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 destroyers placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs

Suggested Topics

  • 12
  • 63
  • 39
  • 44
  • 79
  • 64
  • 54
  • 168
Axis & Allies Boardgaming Custom Painted Miniatures

20

Online

17.8k

Users

40.5k

Topics

1.8m

Posts