Pretty sure that’s right now.
15L MrRoboto (Axis) vs Axis-Dominion (Allies+14) Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 submarines moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
2 fighters moved from 91 Sea Zone to Algeria
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan StateCombat - British
Battle in Kweichow
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
British attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
British win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Algeria
British attack with 2 fighters
Italians defend with 1 artillery
British win with 1 fighter remaining. Battle score for attacker is -6
Casualties for British: 1 fighter
Casualties for Italians: 1 artilleryNon Combat Move - British
1 carrier, 2 cruisers, 3 destroyers, 2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Algeria to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to French West Africa
1 bomber moved from 110 Sea Zone to French West Africa
1 tactical_bomber moved from Shan State to India
1 fighter moved from Kweichow to India
6 mech_infantrys moved from India to Yunnan
2 infantry moved from West India to Eastern Persia
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 79 Sea Zone to 80 Sea ZonePlace Units - British
1 carrier and 1 submarine placed in 71 Sea ZoneTurn Complete - British
British collect 20 PUs; end with 20 PUs totalPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,3,6,2,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Belgian Congo to French Equatorial Africa
Italians take French Equatorial Africa from French
1 bomber and 1 fighter moved from Syria to Greece
1 fighter moved from Southern Italy to Greece
2 transports moved from 98 Sea Zone to 97 Sea Zone
3 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
5 infantry moved from 97 Sea Zone to Greece
1 battleship and 2 cruisers moved from 98 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Greece
Italians attack with 1 bomber, 2 fighters and 5 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Greece to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Yugoslavia to Romania
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun moved from Yugoslavia to Slovakia Hungary
1 mech_infantry moved from Egypt to Iraq
Italians take Iraq from Neutral_Axis
1 armour moved from Trans-Jordan to Iraq
1 fighter moved from Scotland to Southern ItalyPlace Units - Italians
1 factory_minor placed in Egypt
1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,3
Italians collect 22 PUs (2 lost to blockades); end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from India to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to Yunnan
1 fighter moved from India to Yunnan
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
ANZAC take Persia from Neutral_Allies
1 cruiser moved from 52 Sea Zone to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
2 artilleries moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from 92 Sea Zone to AlgeriaCombat - French
Battle in AlgeriaNon Combat Move - French
1 fighter moved from United Kingdom to French West Africa
1 destroyer moved from 79 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
8 armour, 4 artilleries and 13 infantry moved from Scotland to United Kingdom
4 transports moved from 111 Sea Zone to 125 Sea Zone
1 battleship and 1 cruiser moved from 111 Sea Zone to 127 Sea Zone
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
4 infantry moved from Norway to 125 Sea Zone
4 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Novgorod
2 infantry moved from Norway to 125 Sea Zone
2 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Karelia
2 bombers and 1 tactical_bomber moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to KareliaCombat - Germans
Battle in Archangel
Battle in Karelia
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Russians win, taking Archangel from Russians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
1 tactical_bomber owned by the Germans retreated
Battle in Novgorod
Germans attack with 2 bombers, 4 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Germans win, taking Novgorod from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry and 2 mech_infantrys
Battle in United Kingdom
Germans attack with 8 armour, 4 artilleries and 13 infantry
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 10 infantry
Germans captures 20PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 8 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is 40
Casualties for Germans: 11 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 2 armour and 10 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
3 fighters and 1 tactical_bomber moved from Scotland to Western Germany
1 infantry moved from Eire to Scotland
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 carrier moved from 111 Sea Zone to 127 Sea Zone
1 tactical_bomber moved from Karelia to 127 Sea Zone
1 tactical_bomber moved from Novgorod to 127 Sea Zone
2 bombers moved from Novgorod to Slovakia Hungary
5 infantry moved from Romania to Slovakia Hungary
2 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary
12 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Western Germany to Germany
1 armour and 3 mech_infantrys moved from Western Germany to Slovakia Hungary
2 fighters, 1 submarine and 8 transports moved from 111 Sea Zone to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Western GermanyPlace Units - Germans
1 destroyer placed in 112 Sea Zone
2 infantry and 1 mech_infantry placed in Western Germany
1 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 3.
2 mech_infantrys placed in Western Germany
6 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 53 PUs (2 lost to blockades); end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Romania
1 submarine moved from 125 Sea Zone to 127 Sea Zone
3 infantry moved from Vyborg to Novgorod
2 fighters and 2 tactical_bombers moved from Baltic States to 127 Sea Zone
1 tactical_bomber moved from Russia to 127 Sea Zone
1 fighter moved from Baltic States to 127 Sea ZoneCombat - Russians
Battle in Poland
Russians attack with 1 infantry
Italians defend with 1 aaGun
Russians win, taking Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Romania
Russians attack with 1 infantry
Italians defend with 1 aaGun
Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Novgorod
Russians attack with 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 127 Sea Zone
Russians attack with 3 fighters, 1 submarine and 3 tactical_bombers
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 4 transports
Units damaged: 1 carrier owned by the Germans
Units damaged: 1 battleship owned by the Germans
Russians win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 61
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 4 transports
Casualties for Russians: 2 fighters, 1 submarine and 1 tactical_bomberNon Combat Move - Russians
4 aaGuns, 3 armour, 3 artilleries, 19 infantry and 1 mech_infantry moved from Eastern Poland to Romania
3 armour moved from Ukraine to Romania
3 mech_infantrys moved from Baltic States to Romania
1 mech_infantry moved from Turkmenistan to Persia
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 fighter and 2 tactical_bombers moved from 127 Sea Zone to Smolensk
2 aaGuns and 18 infantry moved from Amur to BuryatiaPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 tactical_bomber
EDIT: Adding units owned by Russians to Smolensk: 1 fighter
EDIT: Turning off Edit Mode
3 armour placed in Ukraine
1 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kansu to Shensi
1 armour and 1 mech_infantry moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 bomber moved from Hunan to Shensi
1 bomber moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
2 fighters moved from Hunan to Shan State
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi
1 fighter moved from Manchuria to Kweichow
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 infantry moved from Celebes to 44 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 cruisers moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to PhilippinesCombat - Japanese
Battle in Philippines
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking French Indo China from French, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
3 fighters and 2 tactical_bombers moved from Kweichow to Hunan
2 artilleries moved from Anhwe to Hunan
1 bomber, 1 fighter and 1 tactical_bomber moved from Shensi to Hunan
3 fighters and 1 tactical_bomber moved from Shan State to Hunan
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 destroyers moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
3 infantry moved from Kwangtung to Kiangsi
4 artilleries and 9 infantry moved from Manchuria to Jehol
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 factory_minor placed in Malaya
3 mech_infantrys placed in Manchuria
1 destroyer and 5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 infantry, 4 submarines and 3 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
3 fighters moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 86 Sea Zone
2 mech_infantrys moved from 86 Sea Zone to Brazil
2 fighters moved from 102 Sea Zone to Gibraltar
2 carriers moved from 102 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to GibraltarPlace Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
1 destroyer and 4 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 2 artilleries
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Changing PUs for Americans from 1 to 2
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
3 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to French Indo China
1 infantry moved from Yunnan to French Indo China
2 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from ItaliansCombat - British
Battle in Shan State
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from French Indo China to Yunnan
3 infantry moved from Eastern Persia to Persia
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from India to Yunnan
2 infantry moved from India to Burma
1 carrier and 1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from French West Africa to Gibraltar
1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea ZonePlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,2,5,3,2
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to French Indo China
1 infantry moved from Yunnan to French Indo China
2 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from ItaliansCombat - British
Battle in Shan State
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Shan State to Yunnan
1 fighter moved from French Indo China to Yunnan
3 infantry moved from Eastern Persia to Persia
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from India to Yunnan
2 infantry moved from India to Burma
1 carrier and 1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from French West Africa to Gibraltar
1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea ZonePlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,2,5,3,2
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to 91 Sea Zone: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Slovakia Hungary to Bessarabia
Italians take Eastern Poland from Russians
Italians take Bessarabia from Russians
1 armour and 1 mech_infantry moved from Iraq to Caucasus
Italians take Northwest Persia from Neutral_Allies
1 bomber moved from Southern Italy to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Greece to Bulgaria
3 infantry moved from Greece to 97 Sea Zone
3 infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Caucasus to Trans-JordanPlace Units - Italians
1 destroyer and 2 submarines placed in 97 Sea Zone
1 artillery and 2 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,2,6,2,4,5
Italians collect 24 PUs (2 lost to blockades); end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 6 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to Kwangsi
1 infantry moved from Persia to Northwest Persia
ANZAC take Northwest Persia from Italians
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to KenyaCombat - ANZAC
Battle in Kenya
Battle in Kwangsi
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking Kenya from Italians with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in JavaNon Combat Move - ANZAC
2 fighters moved from Kwangsi to Yunnan
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in PersiaTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 23 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from French Central Africa to Nigeria
1 fighter moved from French West Africa to Nigeria
1 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Battle in Nigeria
French attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
French win, taking Nigeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
1 fighter moved from Nigeria to Kenya
1 destroyer moved from 80 Sea Zone to 78 Sea Zone
1 infantry moved from 91 Sea Zone to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 10 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to Belarus
Germans take Belarus from Russians
1 artillery and 5 infantry moved from Germany to Poland
3 mech_infantrys moved from Germany to Romania
1 infantry moved from Germany to Poland
1 armour, 2 artilleries, 2 bombers, 25 infantry and 3 mech_infantrys moved from Slovakia Hungary to Romania
5 fighters and 3 tactical_bombers moved from Western Germany to RomaniaCombat - Germans
Battle in Poland
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 25 infantry, 6 mech_infantrys and 3 tactical_bombers
Russians defend with 4 aaGuns, 6 armour, 3 artilleries, 20 infantry and 4 mech_infantrys
Germans win, taking Romania from Russians with 1 armour, 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 2 artilleries, 4 fighters, 25 infantry and 6 mech_infantrys
Casualties for Russians: 4 aaGuns, 6 armour, 3 artilleries, 20 infantry and 4 mech_infantrysNon Combat Move - Germans
3 aaGuns moved from Slovakia Hungary to Eastern Poland
3 aaGuns, 3 infantry and 3 mech_infantrys moved from Western Germany to Germany
3 mech_infantrys moved from Germany to Poland
8 transports moved from 112 Sea Zone to 110 Sea Zone
8 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from Scotland to United Kingdom
8 armour and 8 transports moved from 110 Sea Zone to 113 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
8 armour moved from 113 Sea Zone to Germany
2 bombers moved from Romania to Western Germany
1 fighter and 3 tactical_bombers moved from Romania to GermanyPlace Units - Germans
1 carrier, 1 destroyer and 3 submarines placed in 113 Sea Zone
4 mech_infantrys placed in Western Germany
6 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 armour
EDIT: Adding units owned by Germans to Norway: 3 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 aaGun, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Persia to Caucasus
2 armour moved from Ukraine to Caucasus
1 tactical_bomber moved from Smolensk to Caucasus
1 infantry moved from Novgorod to Belarus
1 fighter moved from Smolensk to Belarus
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 armour moved from Ukraine to Caucasus
1 fighter moved from Smolensk to Belarus
1 armour moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 armour moved from Kwangsi to YunnanCombat - Russians
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 3 armour, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
Russians win, taking Caucasus from Italians with 3 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Caucasus to Volgograd
2 fighters moved from Belarus to Ukraine
3 mech_infantrys moved from Russia to Ukraine
1 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
1 aaGun and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
3 mech_infantrys placed in Volgograd
5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
wow my aa finally worked! what a difference it makes when it does!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 armour and 1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Hunan to Kweichow
2 fighters and 2 tactical_bombers moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Hunan to Malaya
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Malaya
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese win, taking Malaya from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kweichow to Hunan
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
9 infantry moved from Jehol to Manchuria
2 bombers moved from Malaya to Hunan
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Java to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 destroyer and 5 submarines moved from 6 Sea Zone to 35 Sea Zone
4 artilleries moved from Jehol to Anhwe
1 transport moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 factory_minor placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
3 mech_infantrys placed in Manchuria
2 destroyers placed in 6 Sea Zone
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 30 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 3 cruisers moved from 54 Sea Zone to 49 Sea Zone
1 battleship and 3 cruisers moved from 49 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Normandy Bordeaux
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Normandy Bordeaux from Germans with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
3 fighters moved from 46 Sea Zone to 33 Sea Zone
3 carriers and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 artillery, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 3 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Western United States to Central United StatesPlace Units - Americans
3 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Central United States
1 destroyer and 3 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs





