No intercept
15L wheatbeer (Axis) vs axis-dominion (Allies +18)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 artilleries and 21 infantry moved from Novgorod to Belarus
5 bombers moved from Eastern Poland to Russia
1 mech_infantry moved from Archangel to Smolensk
1 bomber moved from Eastern Poland to Smolensk
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
3 artilleries and 2 infantry moved from Eastern Poland to Belarus
1 armour moved from Vyborg to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod -
Do you want your fighters to intercept my SBR on Moscow?
-
no
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 artilleries and 21 infantry moved from Novgorod to Belarus
5 bombers moved from Eastern Poland to Russia
1 mech_infantry moved from Archangel to Smolensk
1 bomber moved from Eastern Poland to Smolensk
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
3 artilleries and 2 infantry moved from Eastern Poland to Belarus
1 armour moved from Vyborg to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to NovgorodCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/5 hits
Bombing raid in Russia rolls: 4,7,5,7,8 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Cyprus
Battle in Belarus
Germans attack with 10 artilleries and 23 infantry
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 10 artilleries and 23 infantry in Belarus, round 2 : 9/33 hits
Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Belarus
Germans win, taking Cyprus from British, taking Belarus from Russians with 10 artilleries and 22 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
5 bombers moved from Russia to Novgorod
1 bomber moved from Smolensk to Novgorod
7 infantry moved from Vyborg to Novgorod
1 armour and 2 mech_infantrys moved from Poland to Belarus
5 armour and 4 mech_infantrys moved from Archangel to Belarus
3 armour and 3 mech_infantrys moved from Vyborg to Belarus
1 carrier and 1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Western Germany to Iraq
2 tactical_bombers moved from Southern Italy to Iraq
1 mech_infantry moved from Western Germany to Germany
3 armour moved from Germany to Eastern Poland
1 aaGun moved from Poland to Germany
2 artilleries moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 artilleries placed in Novgorod
10 mech_infantrys placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 42 / 52
Russians : 27 / 37
Japanese : 44 / 58
Americans : 52 / 72
Chinese : 9 / 14
British : 30 / 36
UK_Pacific : 11 / 3
Italians : 26 / 36
ANZAC : 14 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians repair 5 damage on 1 factory_major; Remaining resources: 22 PUs;
Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 armour and 1 mech_infantry moved from Hunan to Shensi
2 fighters moved from Hunan to ShensiCombat - Russians
Battle in Shensi
Russians attack with 1 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Shensi from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 fighters moved from Shensi to Szechwan
2 aaGuns, 1 armour, 17 infantry and 1 mech_infantry moved from Bryansk to Russia
1 armour and 2 mech_infantrys moved from Volgograd to Russia
1 mech_infantry moved from Caucasus to Volgograd
1 armour and 2 mech_infantrys moved from Northwest Persia to Volgograd
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Russians
5 infantry placed in Russia
1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kansu to Shensi
2 bombers moved from Hainan to Shensi
2 bombers moved from Hainan to Anhwe
2 tactical_bombers moved from Philippines to Kiangsi
1 battleship moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to Java
2 fighters moved from Sumatra to Java
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier and 1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 battleship, 3 carriers and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
2 submarines moved from 20 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Sumatra to Java
2 fighters moved from Philippines to JavaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 6/10 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Siberia
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 armour and 1 mech_infantry
Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 3/3 hits
Chinese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 1/2 hits
1 armour owned by the Russians, 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shensi
Japanese win, taking Siberia from Russians with 2 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Anhwe
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Anhwe, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
6 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Shensi to Kansu
1 bomber moved from Shensi to Suiyuyan
1 aaGun, 2 armour, 5 artilleries, 10 infantry and 1 mech_infantry moved from Manchuria to Jehol
3 tactical_bombers moved from 37 Sea Zone to Philippines
2 bombers moved from Anhwe to Jehol
2 tactical_bombers moved from Kiangsi to Jehol
1 mech_infantry moved from Kwangtung to Kiangsu
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to JapanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUsProduction/PUs Summary :
Germans : 42 / 52
Russians : 26 / 30
Japanese : 50 / 55
Americans : 52 / 72
Chinese : 8 / 14
British : 30 / 36
UK_Pacific : 11 / 3
Italians : 26 / 36
ANZAC : 10 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to GermanyCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.Non Combat Move - Americans
1 submarine moved from 105 Sea Zone to 91 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
2 artilleries, 1 submarine and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Shan State
5 submarines moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns, 1 infantry and 1 mech_infantry moved from Western United States to Central United States
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Norway
1 bomber moved from Germany to Norway
1 tactical_bomber moved from Eastern United States to Gibraltar
1 fighter moved from United Kingdom to NorwayPlace Units - Americans
4 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Central United States
1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Hunan to Anhwe
1 artillery and 1 infantry moved from Hunan to KiangsiCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hunan
2 artilleries moved from Kweichow to Hunan
2 artilleries and 3 infantry moved from Yunnan to Hunan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Sikang
1 infantry moved from Hunan to Kweichow
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to KweichowPlace Units - Chinese
2 artilleries and 2 infantry placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,2
Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 fighter moved from Russia to Kansu
1 tactical_bomber moved from Yunnan to Kansu
1 fighter moved from Yunnan to Suiyuyan
1 bomber moved from Norway to Germany
2 fighters moved from United Kingdom to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
British creates battle in territory 106 Sea Zone
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Italians defend with 2 infantry
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Suiyuyan
British attack with 1 fighter
Japanese defend with 1 bomber
British win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in Kansu
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 bomber
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.Non Combat Move - British
1 bomber moved from Germany to Norway
1 fighter moved from Suiyuyan to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Kansu to Shensi
2 aaGuns and 4 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Malaya to Shan State
1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Persia to Northwest Persia
2 aaGuns moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 armour moved from Eastern Persia to Persia
1 fighter moved from Holland Belgium to United KingdomPlace Units - British
1 airfield placed in Norway
2 artilleries and 1 infantry placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
1 infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Northwest Persia, round 2 : 1/2 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Iraq
2 artilleries and 2 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Holland Belgium to Southern Italy
2 transports moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from Western Ukraine to UkrainePlace Units - Italians
3 infantry placed in Egypt
3 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 2 infantry
EDIT: Adding units owned by Italians to France: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 39 / 52
Russians : 25 / 30
Japanese : 47 / 55
Americans : 54 / 74
Chinese : 11 / 16
British : 33 / 33
UK_Pacific : 11 / 11
Italians : 25 / 37
ANZAC : 10 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Shan State
1 destroyer moved from 54 Sea Zone to 55 Sea ZonePlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 fighter moved from Gibraltar to NorwayCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 1 factory_major; Remaining resources: 46 PUs;
Germans buy 2 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Novgorod to Russia
1 mech_infantry moved from Smolensk to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British -
intercept Moscow?
-
No
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 1 factory_major; Remaining resources: 46 PUs;
Germans buy 2 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Novgorod to Russia
1 mech_infantry moved from Smolensk to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from BritishCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/4 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3,5,5 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Russia to Belarus
1 armour moved from Novgorod to Bryansk
3 artilleries and 7 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Smolensk
9 armour, 10 artilleries, 21 infantry and 8 mech_infantrys moved from Belarus to Bryansk
2 artilleries moved from Eastern Poland to Belarus
2 bombers moved from Novgorod to Germany
3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from Iraq to Southern Italy
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery and 2 infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
9 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
6 infantry placed in Germany
3 infantry placed in France
1 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsProduction/PUs Summary :
Germans : 45 / 55
Russians : 22 / 30
Japanese : 47 / 55
Americans : 54 / 74
Chinese : 11 / 16
British : 30 / 33
UK_Pacific : 11 / 11
Italians : 25 / 37
ANZAC : 10 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 4 damage on 1 factory_major; Remaining resources: 16 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Finland to Karelia
Russians take Karelia from Germans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from GermansCombat - Russians
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 armour and 4 mech_infantrys moved from Volgograd to Russia
2 fighters moved from Szechwan to Russia
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Jehol to Anhwe
1 infantry moved from Kwangtung to Kiangsi
2 bombers moved from Jehol to Anhwe
1 artillery moved from Kwangtung to Kiangsi
1 fighter moved from Japan to Kiangsi
1 tactical_bomber moved from Philippines to Kiangsi
2 tactical_bombers moved from Jehol to AnhweCombat - Japanese
Battle in Anhwe
Japanese attack with 2 bombers, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/5 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits
1 artillery owned by the Chinese, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 aaGun, 2 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Jehol to Manchuria
1 mech_infantry moved from Kiangsu to Jehol
2 bombers moved from Anhwe to Japan
2 tactical_bombers moved from Anhwe to 6 Sea Zone
1 cruiser and 2 destroyers moved from 20 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 fighter moved from 42 Sea Zone to PhilippinesPlace Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
2 fighters and 1 infantry placed in Japan
3 artilleries placed in ManchuriaTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 44 / 55
Russians : 21 / 26
Japanese : 51 / 56
Americans : 54 / 74
Chinese : 9 / 16
British : 30 / 33
UK_Pacific : 11 / 11
Italians : 25 / 37
ANZAC : 10 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier and 4 fighters; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from Gibraltar to Southern France
1 tactical_bomber moved from Norway to Holland Belgium
1 bomber moved from Norway to Germany
1 fighter moved from Norway to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Norway
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Southern France to Normandy Bordeaux
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 108 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
5 submarines moved from 26 Sea Zone to 54 Sea Zone
5 fighters and 1 tactical_bomber moved from Shan State to India
1 fighter moved from Norway to Russia
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Holland Belgium to United KingdomPlace Units - Americans
1 airfield and 2 fighters placed in Normandy Bordeaux
1 carrier placed in 110 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
2 infantry moved from Hunan to Kiangsi
1 fighter moved from Hunan to Kiangsi
1 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kiangsi to Hunan
1 infantry moved from Kweichow to Hopei
1 infantry moved from Sikang to ShensiPlace Units - Chinese
1 artillery placed in Hopei
3 artilleries placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,6,3,2,5,3,4
Chinese collect 12 PUs (1 lost to blockades); end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs





