Gargantua vs variance (axis +12)

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 1 damage on 1 factory_major; Remaining resources: 29 PUs; 0 techTokens;
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                1 infantry moved from Archangel to Belarus
                      Russians take Belarus from Germans
                1 mech_infantry moved from Kazakhstan to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Kazakhstan to Tsinghai
                1 mech_infantry moved from Kazakhstan to Tsinghai
                1 armour moved from Caucasus to Tsinghai
                2 infantry moved from Volgograd to Rostov
                1 fighter moved from Volgograd to Rostov
                1 fighter moved from Russia to Rostov

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Russians win, taking Tsinghai from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Rostov to Russia
                1 infantry moved from Vologda to Archangel
                1 artillery and 1 infantry moved from Vologda to Russia
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Tambov
                2 mech_infantrys moved from Volgograd to Russia

    Place Units - Russians
                1 infantry placed in Volgograd
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,6,3
                Russians collect 27 PUs (2 lost to blockades); end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                2 armour and 6 mech_infantrys moved from Burma to India
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to West India
                1 bomber, 3 fighters and 1 tactical_bomber moved from Kweichow to India
                1 tactical_bomber moved from 38 Sea Zone to India
                1 destroyer moved from 18 Sea Zone to 19 Sea Zone
                1 fighter moved from Manchuria to 19 Sea Zone
                1 armour and 2 mech_infantrys moved from Shantung to Kiangsu
                1 fighter moved from Manchuria to Kiangsu
                1 fighter moved from Manchuria to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                1 bomber moved from Manchuria to India

    Combat - Japanese
                Battle in India
                    Japanese attack with 2 armour, 2 bombers, 3 fighters, 6 mech_infantrys and 2 tactical_bombers
                    British defend with 3 aaGuns, 1 artillery, 7 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese captures 12PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour, 1 bomber, 1 fighter and 6 mech_infantrys
                    Casualties for British: 3 aaGuns, 1 artillery, 7 infantry and 2 mech_infantrys
                Battle in West India
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 artillery
                    Japanese win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 artillery
                Battle in Yunnan
                    Japanese attack with 1 fighter and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine and 1 transport
                    Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in Kiangsu
                    Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
                    Americans defend with 2 infantry
                    Japanese win, taking Kiangsu from Chinese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 submarine moved from 52 Sea Zone to 85 Sea Zone
                1 carrier, 1 submarine and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 aaGun moved from Burma to India
                3 armour and 5 mech_infantrys moved from Manchuria to Shantung
                1 mech_infantry moved from Kweichow to Burma
                1 fighter moved from Kiangsu to Shantung
                1 fighter moved from Yunnan to Burma
                1 bomber moved from India to Burma
                1 fighter moved from West India to Burma
                1 carrier, 1 submarine and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 fighter moved from 19 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from India to Burma
                2 carriers moved from 80 Sea Zone to 78 Sea Zone
                1 tactical_bomber moved from India to 38 Sea Zone
                2 fighters moved from India to Burma

    Place Units - Japanese
                3 armour placed in Shantung
                7 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,3,5,1,1,6,4,3,1
                Japanese collect 36 PUs (14 lost to blockades); end with 49 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

  • '17 '16 '15 '14 '12

    I hope my AA gun shoots down your stupid little airplanes.

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kwangtung
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                4 fighters moved from Korea to Yenisey
                1 fighter moved from 6 Sea Zone to Iwo Jima
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                3 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Caroline Islands to 19 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 110 Sea Zone
                3 fighters moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 transports moved from 110 Sea Zone to 107 Sea Zone
                1 transport moved from 107 Sea Zone to 101 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in Kwangtung
                Battle in Normandy Bordeaux
                Battle in Kiangsi
                Battle in Holland Belgium
                    Americans attack with 3 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 :  3/4 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Philippines from Japanese, taking Kwangtung from Japanese, taking Normandy Bordeaux from Germans, taking Kiangsi from Japanese, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Iwo Jima
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 19 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 fighters in 19 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Americans
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from 19 Sea Zone to 35 Sea Zone
                2 fighters moved from 19 Sea Zone to 20 Sea Zone
                1 fighter moved from Iwo Jima to 6 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 fighter moved from Korea to Yenisey
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Holland Belgium to United Kingdom
                2 fighters moved from Holland Belgium to 110 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 fighters placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States
                3 mech_infantrys placed in Korea

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,1
                Americans collect 66 PUs (2 lost to blockades); end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Research Technology - British
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Axis from Eire: 5 infantry
                EDIT: Changing PUs for British from 37 to 42
                EDIT: Turning off Edit Mode
                British spend 5 on tech rolls
                    British rolls :  0/1 hits
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 1 carrier, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - British
                1 submarine moved from 110 Sea Zone to 111 Sea Zone
                2 fighters moved from United Kingdom to 111 Sea Zone
                2 fighters moved from 110 Sea Zone to 111 Sea Zone
                1 armour moved from Volgograd to Ukraine
                6 fighters moved from Russia to Ukraine
                1 mech_infantry moved from Shan State to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery moved from Shan State to Yunnan
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese

    Combat - British
                Battle in 111 Sea Zone
                    British attack with 4 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        British roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 4 fighters in 111 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 111 Sea Zone
                    British win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Yunnan
                    British attack with 1 artillery
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        British roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 3 :  1/1 hits
                        1 artillery owned by the British lost in Yunnan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 artillery
                Battle in Ukraine
                    British attack with 1 armour and 6 fighters
                    Germans defend with 1 aaGun, 1 armour, 1 factory_minor and 1 mech_infantry
                        AA fire in Ukraine :  1/3 hits
                        1 fighter owned by the British lost in Ukraine
                        British roll dice for 1 armour and 5 fighters in Ukraine, round 2 :  4/6 hits
                        Germans roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Ukraine, round 2 :  0/2 hits
                        1 armour owned by the Germans, 1 aaGun owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                    British win, taking Ukraine from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun, 1 armour and 1 mech_infantry
                    Casualties for British: 1 fighter

    Non Combat Move - British
                5 fighters moved from Ukraine to Russia
                2 fighters and 1 tactical_bomber moved from Eastern Persia to Russia
                1 fighter moved from Persia to Egypt
                1 armour moved from Egypt to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from 111 Sea Zone to 110 Sea Zone
                2 fighters moved from 111 Sea Zone to United Kingdom

    Place Units - British
                1 carrier, 1 destroyer and 1 fighter placed in 110 Sea Zone
                1 infantry placed in Persia

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

  • Liaison TripleA '11 '10

    Stop spending money on that damn fleet!  It’s killing me!

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Holland Belgium

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 1 bomber
                    British defend with 1 armour; Russians defend with 1 factory_minor
                    Italians win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                    Italians win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Southern Italy
                3 aaGuns moved from Northern Italy to Southern Italy
                2 artilleries and 13 infantry moved from Northern Italy to France
                2 armour moved from Western Germany to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,3
                Italians collect 9 PUs (5 lost to blockades); end with 9 PUs total

  • '17 '16 '15 '14 '12

    decided not to give you Rome LOL.  map

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 43 Sea Zone to 38 Sea Zone
                1 submarine moved from 41 Sea Zone to 38 Sea Zone
                1 infantry moved from Caucasus to Volgograd
                1 fighter moved from Korea to Yenisey

    Combat - ANZAC
                Battle in Borneo
                Battle in 38 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    2 submarines owned by the ANZAC Submerged
                    Japanese win, taking Borneo from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Japanese: 1 carrier, 1 submarine and 1 transport
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Burma

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 38 Sea Zone: 2 submarines
                EDIT: Adding units owned by ANZAC to 41 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                1 fighter moved from Queensland to Java
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                2 aaGuns and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry
                EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
                EDIT: Turning off Edit Mode
                1 submarine and 1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Caucasus to Volgograd

    Non Combat Move - French

    Turn Complete - French

  • Liaison TripleA '11 '10

    FYI - With the ANZAC subs, I clicked Submerge instead of Retreat, so I had to edit them back to Sumatra.

    Only 2 more Carriers to go!

  • '17 '16 '15 '14 '12

    Oh bother, what awful dice.  You had a 36% chance of winning that and you won.  Oh well 1 in 3 is 1 in 3.

  • Liaison TripleA '11 '10

    Well I lost that fight last round…  and I had no reason not to go for it again…

    And your Cruiser VS my Battleship,

    Or your destroyer Vs my Cru/Dst last turn,

    Or your Battleship/Sub vs my 2 subs 1 dst 1 fgt which all got smoked for nothing…

    Been a fair trade all around I would say. ;)

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 9

    Politics - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Allies from Germany: 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 1 destroyer and 13 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Archangel
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Rostov
                1 bomber moved from Bryansk to Tambov
                1 bomber moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Bryansk to Smolensk
                6 mech_infantrys moved from Poland to Belarus
                2 tactical_bombers moved from Novgorod to Archangel
                2 tactical_bombers moved from Novgorod to Smolensk
                1 destroyer moved from 112 Sea Zone to 111 Sea Zone
                3 fighters moved from Western Germany to 111 Sea Zone
                4 fighters moved from 112 Sea Zone to 111 Sea Zone

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 1 destroyer and 7 fighters
                    British defend with 1 submarine
                    Germans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Rostov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                    retreated to Rostov
                    Russians win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 6 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Archangel to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                2 tactical_bombers moved from Smolensk to Bryansk
                1 bomber moved from Tambov to Bryansk
                4 infantry moved from Finland to Norway
                1 mech_infantry moved from Novgorod to Bryansk
                9 mech_infantrys moved from Western Ukraine to Bryansk
                1 infantry moved from Romania to Bessarabia
                1 bomber moved from Rostov to Bryansk
                6 mech_infantrys moved from Western Germany to Poland
                4 fighters moved from 111 Sea Zone to 112 Sea Zone
                3 fighters moved from 111 Sea Zone to Western Germany
                3 infantry moved from Bryansk to Ukraine

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                1 destroyer placed in 112 Sea Zone
                9 mech_infantrys placed in Western Germany
                1 mech_infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Norway: 4 infantry
                EDIT: Adding units owned by Germans to Finland: 4 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,5
                Germans collect 51 PUs (2 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

  • '17 '16 '15 '14 '12

    Attrition all around.  Win some, lose some.

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                2 fighters moved from Russia to Ukraine
                2 infantry moved from Rostov to Ukraine
                1 mech_infantry moved from Tsinghai to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 armour moved from Tsinghai to Volgograd
                1 infantry moved from Tsinghai to Shensi
                1 artillery and 1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Tambov
                1 mech_infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 4 infantry
                    retreated to Ukraine
                    Germans win with 2 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 fighter and 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 infantry and 1 mech_infantry placed in Volgograd
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs

  • Liaison TripleA '11 '10

    After 2 hits to 1 in Ukraine on the opening round, I thought I had you!

    Turns out my worthless planes had no more ammunition, and Vassilez Zaitsev never made a single shot the entire encounter.

  • Liaison TripleA '11 '10

    For the record.  We are no longer bothering to take, clothe, feed, and medically treat POW’s.

    It’s a waste of war resources.

  • Liaison TripleA '11 '10

    Is this game considered 15L or 14L?

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