@Amon-Sul turn complete!
14L G40 TheWell-KnownSoldier(axis) vs Karl7(allies+12) Game 2
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
1 artillery owned by the Chinese retreated to Shensi
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
retreated to Yunnan
Japanese win with 2 infantry remaining. Battle score for attacker is -12
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 artillery and 1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Shan StateCombat - British
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
British attack with 3 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
retreated to Shan State
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 artilleries moved from India to Burma
1 aaGun moved from India to Burma
10 infantry moved from India to Burma
2 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 bomber moved from Anglo Egyptian Sudan to India
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Egypt to Eastern Persia
2 infantry moved from Northwest Persia to Iraq
1 infantry moved from Kenya to 72 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
3 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United KingdomPlace Units - British
1 airfield placed in Egypt
1 fighter placed in Egypt
2 transports placed in 110 Sea Zone
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - British
British collect 37 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry -
You have rolled more 1’s than I have ever seen!
this is turning into a dice game… :-P
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Bryansk
Italians take Bryansk from Russians
2 armour and 1 mech_infantry moved from Slovakia Hungary to Western Ukraine
3 fighters moved from Slovakia Hungary to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy BordeauxCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Holland Belgium
Italians attack with 3 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
retreated to Holland Belgium
British win, taking 97 Sea Zone from British with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
2 infantry moved from Greece to Bulgaria
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
1 artillery and 5 infantry moved from Northern Italy to FrancePlace Units - Italians
3 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 artilleries and 5 infantry
Tunisia : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Western Germany : 2 aaGuns, 1 bomber, 3 fighters and 1 infantry
Northern Italy : 1 aaGun, 1 factory_major and 6 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Bryansk : 1 flag, 1 armour
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 2 armour and 1 mech_infantry
94 Sea Zone : 1 submarine
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 39 / 59
Russians : 28 / 36
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 8 / 7
British : 35 / 43
UK_Pacific : 6 / 8
Italians : 25 / 25
ANZAC : 6 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3,067
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 15Russians Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1,667
Median : 2,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3,364
Median : 3,000
Variance : 2,700
Standard Deviation : 1,643
Total rolls : 11 -
Axis did get a great of 1 last “turn”. I was hoping the dice statistics would provide information for the total game unfortunately that feature wasn’t quite that awesome. :-(
-
One sec will alter my Italian ncm a little.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Bryansk
Italians take Bryansk from Russians
2 armour and 1 mech_infantry moved from Slovakia Hungary to Western Ukraine
3 fighters moved from Slovakia Hungary to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy BordeauxCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Holland Belgium
Italians attack with 3 fighters and 2 infantry
British defend with 2 infantry
retreated to Holland Belgium
British win, taking 97 Sea Zone from British with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
2 infantry moved from Greece to Bulgaria
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
1 artillery and 5 infantry moved from Northern Italy to FrancePlace Units - Italians
3 infantry placed in Southern Italy
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 2 artilleries and 5 infantry
EDIT: Adding units owned by Italians to Western Germany: 2 artilleries and 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode -
Better beef up W.Germany in anticipation of the Luftwaffe’s departure. :evil:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 3 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
2 fighters moved from New South Wales to Northern Territory
2 fighters moved from New South Wales to Western Australia
1 transport moved from 42 Sea Zone to 58 Sea ZoneCombat - ANZAC
Battle in Queensland
ANZAC attack with 1 artillery and 4 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC win, taking Queensland from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in Western Australia
ANZAC attack with 2 fighters
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -17
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 fighters
Battle in Northern Territory
ANZAC attack with 2 fighters
Japanese defend with 1 armour and 1 infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantryNon Combat Move - ANZAC
2 fighters moved from Northern Territory to New South WalesPlace Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1,4,1,1,2,1,2,3,4,3,6,1,6
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Morocco to Algeria
French take Algeria from Italians
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
-
That is insane… a reason why I hate this game sometimes… totally arbitrary
Battle in Western Australia
ANZAC attack with 2 fighters
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -17
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 fighters -
It’s the prize you pay for playing a game with an element of chance. But I also fear you suffer from conformation bias. If you look at both your strafing attacks your expected number of fighter losses was ~2.6 in return for killing my four land units. So from an ipc perspective you got about the average result.
-
Of course from the perspective of hoping to rob Japan of land units to allow a attack on NSW your are out of luck, on the other hand you had only ~70% chance to pull that of so it’s not like your failure was a one in a million…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 3 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Novgorod to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
3 aaGuns, 15 armour, 5 artilleries, 16 infantry and 3 mech_infantrys moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
4 armour, 1 fighter, 6 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Bryansk
3 fighters and 4 tactical_bombers moved from Western Germany to Bryansk
1 transport moved from 113 Sea Zone to 126 Sea Zone
2 artilleries and 3 infantry moved from France to Western Germany
2 bombers moved from Holland Belgium to Western GermanyPlace Units - Germans
3 tactical_bombers placed in Novgorod
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 4 bombers, 1 factory_major, 1 harbour and 3 infantry
Germany : 1 factory_major
Holland Belgium : 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 22 armour, 5 artilleries, 4 fighters, 16 infantry, 9 mech_infantrys and 5 tactical_bombers
Vyborg : 1 flag
Eastern Poland : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 3 tactical_bombers
125 Sea Zone : 1 flag
126 Sea Zone : 1 transport
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 42 / 54
Russians : 28 / 36
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 8 / 7
British : 32 / 43
UK_Pacific : 6 / 8
Italians : 24 / 25
ANZAC : 8 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@TheWell-KnownSoldier:
Of course from the perspective of hoping to rob Japan of land units to allow a attack on NSW your are out of luck, on the other hand you had only ~70% chance to pull that of so it’s not like your failure was a one in a million…
On a second though I gave you too good odds. In fact you had only ~30% chance to wipe all my land units so even from that perspective you got the average result.
-
@TheWell-KnownSoldier:
@TheWell-KnownSoldier:
Of course from the perspective of hoping to rob Japan of land units to allow a attack on NSW your are out of luck, on the other hand you had only ~70% chance to pull that of so it’s not like your failure was a one in a million…
On a second though I gave you too good odds. In fact you had only ~30% chance to wipe all my land units so even from that perspective you got the average result.
30%? Huh? In that battle I had 100% hit 1st round, you had 60%, round 2 assuming we both hit, I had 50% vs 30%. As worst it would have been mutual annihilation.
-
The point remains, that I was well within the margin of luck to stop your raid on NSW. But extremem dice intervened to throw the game .
-
First off you had two strafing battles with ~60% to win (ie wipe my land units) in one and ~50% in the second. 60% x 50% = 30%
As I said you have conformation bias. But don’t feel bad we all do. :-)The point remains, that I was well within the margin of luck to stop your raid on NSW. But extremem dice intervened to throw the game .
No you had 30% chance, so you would need luck to pull it off.
-
Actually my numbers are still off. You don’t need to win to wipe my units you only need to draw. But that it still 73% x 65% = 47% So you had almost a coin flip to avoid your fate. But that is fare from extreme bad luck… :roll:
-
how are you getting 50% in the second. All the battles were the same – I had 100% surety of hit, you had 60%. 2 ftrs at 3 vs 2 land at 2 each. The other was 4inf, 1art vs 2 land which I had over 100% chance to hit.
It has been a long time since I’ve taken statistics, but you are saying you multiply odds across iterations?
Anyhow, the dice are the dice. You are going to get Moscow and NSW which will set the Allies too far back.
The game is over I think.





