Soulblighter (Axis) VS axis-dominion (Allies +6)


  • I am just playtesting anyways.


  • Sure, and like I said, you’re definitely making the game interesting.

    I haven’t gotten your turn by the way, but no hurry if you’re still getting to it. Just making sure I didn’t miss anything.


  • @axis-dominion:

    Sure, and like I said, you’re definitely making the game interesting.

    I haven’t gotten your turn by the way, but no hurry if you’re still getting to it. Just making sure I didn’t miss anything.

    You are missing quite a lot actually :lol:. I will do the move later today. In about 8-10 hours.


  • Ok cool. What do you mean by “missing quite a lot”?


  • @axis-dominion:

    Ok cool. What do you mean by “missing quite a lot”?

    Nothing actually :D. It was meant differently.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
                1 armour moved from Morocco to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to Eire
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
                1 artillery, 5 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Scotland
                Battle in Eire
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery, 5 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/7 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Anglo Egyptian Sudan
                    Italians win, taking Scotland from British, taking Eire from British, taking Anglo Egyptian Sudan from British with 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Tunisia to Gibraltar
                1 battleship, 2 cruisers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                1 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
                2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                4 aaGuns and 1 infantry moved from Slovakia Hungary to Germany

    Place Units - Italians
                1 fighter and 7 infantry placed in Northern Italy
                Italians undo move 1.
                7 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
        Egypt : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield, 1 artillery and 1 infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 artillery, 5 infantry and 1 mech_infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Germany : 4 aaGuns and 1 infantry
        Northern Italy : 1 factory_major and 8 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        95 Sea Zone : 4 transports
        Eire : 1 flag, 1 armour and 1 infantry
        109 Sea Zone : 2 transports
        91 Sea Zone : 1 battleship, 2 cruisers and 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 83
        Russians : 39 / 52
        Japanese : 58 / 72
        Americans : 52 / 72
        Chinese : 11 / 17
        British : 21 / 0
        UK_Pacific : 9 / 9
        Italians : 18 / 33
        ANZAC : 8 / 13
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,750
            Median : 3,500
            Variance : 0,857
            Standard Deviation : 0,926
            Total rolls : 8

    British Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3,429
            Median : 3,000
            Variance : 1,167
            Standard Deviation : 1,080
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 49 Sea Zone to 30 Sea Zone

    Combat - ANZAC
                Battle in 30 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 cruiser moved from 29 Sea Zone to 62 Sea Zone
                2 transports moved from 29 Sea Zone to 10 Sea Zone

    Place Units - ANZAC
                1 armour, 1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6,1,5,4,3,5,4,2,3,1,6,2,1,5,2,2,5,2,5,3,6,1,2,2,6,6,4,2,3,3,6,1,1,2,1,5,1,6,6,3,6,1,3,4,2,1,4,1
                ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 11 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 2 factory_majors; Remaining resources: 62 PUs;
                Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from France to Romania
                3 bombers moved from Normandy Bordeaux to Romania
                4 infantry moved from Slovakia Hungary to Romania
                1 armour moved from Egypt to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Egypt


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 2 factory_majors; Remaining resources: 62 PUs;
                Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from France to Romania
                3 bombers moved from Normandy Bordeaux to Romania
                4 infantry moved from Slovakia Hungary to Romania
                1 armour moved from Egypt to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Egypt

    Combat - Germans
                Battle in Romania
                    Germans attack with 5 bombers and 4 infantry
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 5 bombers and 4 infantry in Romania, round 2 :  3/9 hits
                        Russians roll dice for 1 artillery and 3 infantry in Romania, round 2 :  1/4 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                        Germans roll dice for 5 bombers and 3 infantry in Romania, round 3 :  4/8 hits
                        Russians roll dice for 1 artillery in Romania, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 5 bombers and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Germans
                5 bombers moved from Romania to Germany
                2 aaGuns, 4 artilleries and 6 infantry moved from Slovakia Hungary to Germany
                2 aaGuns, 4 armour, 4 artilleries, 9 infantry and 2 mech_infantrys moved from Poland to Germany
                7 transports moved from 110 Sea Zone to 109 Sea Zone
                4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Germans
                2 artilleries and 8 infantry placed in Germany
                10 infantry placed in Western Germany
                Germans undo move 1.
                Germans undo move 1.
                2 artilleries and 8 infantry placed in Western Germany
                10 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag
        Egypt : 1 armour and 1 infantry
        United Kingdom : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 infantry
        Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 8 infantry
        Romania : 3 infantry
        Poland : 1 infantry
        Germany : 4 aaGuns, 4 armour, 8 artilleries, 5 bombers, 1 factory_major, 29 infantry and 2 mech_infantrys
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag, 1 infantry
        109 Sea Zone : 7 transports
        Greece : 1 flag
        Yugoslavia : 1 flag, 1 infantry
        91 Sea Zone : 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 36 / 52
        Japanese : 58 / 72
        Americans : 52 / 72
        Chinese : 11 / 17
        British : 20 / 0
        UK_Pacific : 9 / 9
        Italians : 18 / 33
        ANZAC : 8 / 11
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3,818
            Median : 4,000
            Variance : 1,238
            Standard Deviation : 1,113
            Total rolls : 22

    Germans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3,824
            Median : 4,000
            Variance : 1,062
            Standard Deviation : 1,031
            Total rolls : 17

    Russians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3,800
            Median : 4,000
            Variance : 1,750
            Standard Deviation : 1,323
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 8 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Russia to Samara
                1 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Baltic States to Poland
                1 infantry moved from Eastern Poland to Poland
                1 armour and 2 mech_infantrys moved from Ukraine to Romania
                3 infantry moved from Eastern Poland to Romania
                1 fighter and 1 tactical_bomber moved from Novgorod to Poland
                3 fighters and 1 tactical_bomber moved from Novgorod to Romania
                12 armour, 1 artillery, 24 infantry and 7 mech_infantrys moved from Eastern Poland to Slovakia Hungary
                2 armour and 1 mech_infantry moved from Western Ukraine to Slovakia Hungary
                1 armour and 2 mech_infantrys moved from Belarus to Slovakia Hungary

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Romania
                    Russians attack with 1 armour, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 infantry
                    Russians win, taking Romania from Germans with 1 armour, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 15 armour, 1 artillery, 24 infantry and 10 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Slovakia Hungary from Germans with 15 armour, 1 artillery, 24 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun moved from Eastern Poland to Slovakia Hungary
                1 aaGun moved from Eastern Poland to Romania
                1 fighter and 1 tactical_bomber moved from Poland to Ukraine
                3 fighters and 1 tactical_bomber moved from Romania to Ukraine
                4 infantry moved from Russia to Tambov
                2 infantry moved from Volgograd to Rostov
                1 aaGun moved from Belarus to Eastern Poland
                1 mech_infantry moved from Novgorod to Eastern Poland
                1 artillery moved from Karelia to Novgorod
                2 infantry moved from Finland to Norway
                1 aaGun and 6 infantry moved from Yenisey to Timguska
                2 infantry moved from Olgiy to Timguska
                1 submarine moved from 127 Sea Zone to 124 Sea Zone
                1 aaGun and 8 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Dzavhan to Yakut S.S.R.
                1 infantry moved from Buyant-Uhaa to Central Mongolia

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Ukraine
                6 armour placed in Russia

    Turn Complete - Russians
                Russians collect 47 PUs; end with 47 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 67 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 5 infantry, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                2 infantry moved from Jehol to Buyant-Uhaa
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                3 artilleries and 10 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 infantry moved from Urals to Nenetsia
                      Japanese take Nenetsia from Russians
                1 submarine moved from 33 Sea Zone to 30 Sea Zone
                1 destroyer moved from 54 Sea Zone to 50 Sea Zone
                4 artilleries, 6 infantry and 5 transports moved from 54 Sea Zone to 30 Sea Zone
                4 artilleries and 6 infantry moved from 30 Sea Zone to Johnston Island
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 62 Sea Zone
                5 fighters and 5 tactical_bombers moved from 54 Sea Zone to 50 Sea Zone
                1 infantry moved from Kazakhstan to Volgograd
                      Japanese take Volgograd from Russians
                1 armour, 6 artilleries, 5 infantry and 1 mech_infantry moved from Kazakhstan to Caucasus

    Combat - Japanese
                Battle in Johnston Island
                Battle in Caucasus
                    Japanese attack with 1 armour, 6 artilleries, 5 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 6 artilleries, 5 infantry and 1 mech_infantry in Caucasus, round 2 :  2/13 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Japanese win, taking Johnston Island from Americans, taking Caucasus from Russians with 1 armour, 6 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 50 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 50 Sea Zone, round 2 :  6/11 hits
                        Americans roll dice for 1 submarine in 50 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 50 Sea Zone
                    Japanese win with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 62 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 cruiser; Americans defend with 2 transports
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the ANZAC lost in 62 Sea Zone
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 62 Sea Zone, round 2 :  3/4 hits
                        2 transports owned by the Americans lost in 62 Sea Zone
                    Japanese win, taking 62 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Americans: 2 transports

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 62 Sea Zone to 30 Sea Zone
                5 fighters and 5 tactical_bombers moved from 50 Sea Zone to 30 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                1 battleship, 7 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
                3 fighters moved from Japan to Manchuria
                1 aaGun moved from Manchuria to Buyant-Uhaa
                2 bombers moved from Borneo to Manchuria
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Place Units - Japanese
                1 artillery and 2 infantry placed in Manchuria
                3 infantry placed in Malaya
                1 destroyer and 2 submarines placed in 6 Sea Zone
                3 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 4 fighters and 2 infantry
        Hainan : 1 harbour
        Suiyuyan : 1 flag
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Johnston Island : 1 flag, 4 artilleries and 6 infantry
        Sakha : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        Kazakhstan : 1 flag
        Buryatia : 1 flag, 1 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        50 Sea Zone : 1 destroyer
        33 Sea Zone : 2 destroyers and 1 submarine
        30 Sea Zone : 1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 7 fighters, 3 submarines, 7 tactical_bombers and 5 transports
        37 Sea Zone : 1 flag
        6 Sea Zone : 1 destroyer and 2 submarines
        Buyant-Uhaa : 1 flag, 1 aaGun, 1 artillery and 4 infantry
        Ulaanbaatar : 1 flag, 3 artilleries and 10 infantry
        62 Sea Zone : 1 flag, 1 submarine
        Nenetsia : 1 flag, 1 infantry
        Urals : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Caucasus : 1 flag, 1 armour, 6 artilleries, 5 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 40 / 58
        Russians : 40 / 67
        Japanese : 61 / 66
        Americans : 52 / 72
        Chinese : 12 / 17
        British : 20 / 0
        UK_Pacific : 9 / 9
        Italians : 18 / 33
        ANZAC : 8 / 11
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3,613
            Median : 4,000
            Variance : 0,700
            Standard Deviation : 0,837
            Total rolls : 31

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3,552
            Median : 4,000
            Variance : 0,964
            Standard Deviation : 0,982
            Total rolls : 29

    Russians Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 fighters, 1 harbour, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 6 submarines moved from 89 Sea Zone to 64 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 8 submarines moved from 10 Sea Zone to 64 Sea Zone
                3 fighters moved from Eastern United States to 64 Sea Zone
                2 artilleries moved from Central United States to Eastern United States
                1 destroyer and 4 transports moved from 101 Sea Zone to 64 Sea Zone
                3 bombers moved from Southeast Mexico to Western United States

    Place Units - Americans
                1 harbour placed in Southeast Mexico
                1 submarine placed in 10 Sea Zone
                4 fighters and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 fighter moved from Yunnan to Anhwe
                2 infantry moved from Szechwan to Sikang
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Hopei to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                7 infantry moved from Shan State to Malaya
                2 armour and 4 mech_infantrys moved from Burma to Malaya
                2 tactical_bombers moved from India to Malaya
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                2 infantry moved from Burma to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                2 infantry moved from Burma to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Germans

    Combat - British
                Battle in Sumatra
                Battle in Borneo
                Battle in Malaya
                    British attack with 2 armour, 7 infantry, 4 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 1 factory_minor, 1 harbour and 6 infantry
                    British win, taking Sumatra from Japanese, taking Borneo from Japanese, taking Malaya from Japanese with 2 armour, 1 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 6 infantry
                    Casualties for British: 6 infantry

    Non Combat Move - British
                2 tactical_bombers moved from Malaya to Yunnan
                4 infantry moved from Burma to Shan State
                1 aaGun moved from Shan State to Malaya
                2 fighters moved from India to 39 Sea Zone
                1 aaGun and 2 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                2 artilleries moved from Kwangsi to Yunnan
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in 39 Sea Zone change ownership: 1 destroyer


  • When you look at Japan sitting at a whopping 1036 TUV, it is far greater militarily than all other powers, the closest being America at 841. And yet, Japan has lost a vast amount of her conquered territory and has been economically reduced to just 38 production. Even UK pacific is at 30 PUs now!


  • In other words, Japan bought way too much navy…


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British
                6 infantry moved from Northern Italy to 95 Sea Zone
                6 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
                6 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship and 2 cruisers moved from 91 Sea Zone to 101 Sea Zone


  • Haven’t finished the move yet. Might change it, but leaving it as it is for now.


  • ok post it when you’re done then :)

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