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40.2L Mallery(Axis) vs. Dawgoneit(allies13)


  • @Mallery29:

    NM…Just seen it…have a good landing…no scramble.

    Want to take your plane back?  I thought I got this in just in time….

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    yeah sounds good. I just woke up so I wasn’t quite awake when I did my turn.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Western Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 armour and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 fighter moved from Belgian Congo to 98 Sea Zone

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 fighter moved from Belgian Congo to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 2 transports
                    French win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports

    Non Combat Move - French
                1 fighter moved from 98 Sea Zone to Syria

    Turn Complete - French


  • Oh this is killing me now….I’m just making mistakes on all sides of this game…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                8 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                4 infantry moved from Romania to Bessarabia
                3 tactical_bombers moved from Egypt to Southern Italy
                1 infantry moved from Eastern Poland to Western Ukraine
                5 bombers moved from Western Germany to Western Ukraine
                8 armour, 5 artilleries and 18 infantry moved from Eastern Poland to Belarus
                4 armour, 10 artilleries and 9 mech_infantrys moved from Baltic States to Belarus
                7 mech_infantrys moved from Western Germany to Germany
                2 armour moved from Western Germany to Germany

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 5 bombers and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 5 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 12 armour, 15 artilleries, 18 infantry and 9 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 12 armour, 15 artilleries, 18 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Eastern Poland to Belarus
                5 bombers moved from Western Ukraine to Germany
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                1 fighter and 7 infantry placed in Western Germany
                Germans undo move 1.
                1 fighter and 5 mech_infantrys placed in Western Germany
                3 infantry placed in Western Germany
                2 infantry placed in Germany
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Belarus
                1 armour, 2 artilleries, 2 fighters, 24 infantry and 1 mech_infantry moved from Bryansk to Belarus
                1 armour, 3 artilleries, 1 fighter, 24 infantry, 1 mech_infantry and 1 tactical_bomber moved from Smolensk to Belarus
                1 armour and 1 fighter moved from Russia to Belarus

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Belarus
                1 armour, 2 artilleries, 2 fighters, 24 infantry and 1 mech_infantry moved from Bryansk to Belarus
                1 armour, 3 artilleries, 1 fighter, 24 infantry, 1 mech_infantry and 1 tactical_bomber moved from Smolensk to Belarus
                1 armour and 1 fighter moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 3 armour, 5 artilleries, 4 fighters, 49 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 12 armour, 15 artilleries, 18 infantry and 9 mech_infantrys
                    32 infantry owned by the Russians, 3 armour owned by the Russians, 2 mech_infantrys owned by the Russians and 5 artilleries owned by the Russians retreated to Smolensk
                    Germans win with 12 armour, 15 artilleries, 9 infantry and 9 mech_infantrys remaining. Battle score for attacker is -14
                    Casualties for Germans: 2 aaGuns and 9 infantry
                    Casualties for Russians: 17 infantry

    Non Combat Move - Russians
                4 aaGuns moved from Bryansk to Smolensk
                1 infantry moved from Russia to Bryansk
                2 artilleries and 5 infantry moved from Russia to Smolensk
                4 fighters moved from Belarus to Smolensk
                1 tactical_bomber moved from Belarus to Smolensk
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                6 infantry moved from Timguska to Novosibirsk
                1 submarine moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Russians
                1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 40 PUs;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Kiangsu to Kiangsi
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Szechwan to Kweichow
                3 bombers moved from Yunnan to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 3 infantry moved from Suiyuyan to Hopei
                1 tactical_bomber moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Hopei
                1 tactical_bomber moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Hopei
                3 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 3 bombers and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 3 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Kiangsi
                    Japanese attack with 1 armour and 2 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Kiangsi from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in French Indo China
                    Japanese attack with 3 fighters and 4 tactical_bombers
                    British defend with 3 infantry
                    Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -11
                    Casualties for Japanese: 2 fighters
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from Hopei to Kiangsu
                2 tactical_bombers moved from Kweichow to Kiangsu
                1 fighter and 4 tactical_bombers moved from French Indo China to 20 Sea Zone
                2 destroyers moved from 36 Sea Zone to 20 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 5 transports moved from 37 Sea Zone to 20 Sea Zone
                1 aaGun moved from Yunnan to Kweichow
                3 bombers moved from Shensi to Kiangsu
                1 battleship, 1 cruiser and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 fighter and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,1,3,6,6,3,1,2,5,1,5,5,6,1,1
                Japanese collect 27 PUs (8 lost to blockades); end with 67 PUs total

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    sorry. crazy hours at work. some one quit. picking up the slack. will do my turn soon

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 125 Sea Zone to Norway

    Combat - Americans
                Battle in Norway

    Non Combat Move - Americans
                1 destroyer moved from 7 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 2 transports moved from 6 Sea Zone to 7 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 7 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 infantry moved from Central United States to Eastern United States
                2 transports moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 cruiser and 1 destroyer placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Sikang to Shensi

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Tsinghai to Shensi
                1 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 battleship moved from 83 Sea Zone to 88 Sea Zone

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 0 damage on 1 factory_minor; Remaining resources: 19 PUs;
                UK_Pacific buy 3 armour; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 battleship moved from 83 Sea Zone to 88 Sea Zone

    Combat - British

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 88 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 91 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                2 armour, 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 125 Sea Zone
                2 armour, 3 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                2 fighters moved from 109 Sea Zone to Norway
                3 fighters moved from United Kingdom to Norway
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from West India to Eastern Persia
                1 armour, 1 artillery and 1 infantry moved from India to West India
                1 armour moved from West India to Eastern Persia
                1 infantry moved from India to West India
                2 artilleries and 3 infantry moved from India to Burma

    Place Units - British
                2 transports placed in 109 Sea Zone
                1 armour and 1 infantry placed in Union of South Africa
                1 armour placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,3,3
                British collect 29 PUs (1 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                3 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,2,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,4,6,4,5,1,5,4,5,2,5,3,6,1,6,5
                UK_Pacific collect 14 PUs (8 lost to blockades); end with 15 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
                Some Units in India change ownership: 3 armour


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Greece to 97 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Syria
                1 bomber moved from Egypt to Syria
                1 fighter moved from Egypt to Syria
                2 fighters moved from Egypt to Southern Italy
                1 artillery and 1 infantry moved from Tunisia to Libya

    Combat - Italians
                Battle in Syria
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    French defend with 1 fighter
                    Italians win, taking Syria from French with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for French: 1 fighter

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from Neutral_Axis
                1 fighter moved from Syria to Egypt
                1 bomber moved from Syria to Egypt
                2 infantry moved from Northern Italy to France
                1 aaGun moved from France to Western Germany

    Place Units - Italians
                3 infantry placed in Egypt
                1 artillery, 1 fighter and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Western Australia to 37 Sea Zone

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