Triple allied move dome
Italy on the move…
Our cool game is Rolling :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 fighter moved from Burma to Yunnan
6 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 0/7 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 2/7 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
3 infantry moved from Kweichow to Yunnan
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Production/PUs Summary :
Germans : 46 / 56
Russians : 36 / 42
Japanese : 47 / 68
Americans : 52 / 81
Chinese : 9 / 15
British : 31 / 29
UK_Pacific : 11 / 18
Italians : 11 / 14
ANZAC : 10 / 31
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
UK is attacking SZ91
UK lost its dd as a casualty from round 1, and I need to know whether or not Germany’s subs submerge or remain surfaced
I may also need OOL since it’s unclear who will win and you may wish to save your carrier before cruiser
whoops, here’s map
Max defense pls, and subs fight, what the hell did I do there? No planes over the carrier and 2 subs letf north.
May be it was just that my dice where owfull in round 1, I don´t remember very well my move.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 aaGun, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 106 Sea Zone to 91 Sea Zone
British take 106 Sea Zone from Germans
1 carrier and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Malta to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
Combat - British
Battle in 91 Sea Zone
British attack with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 1 transport
British roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
British roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 2/3 hits
1 carrier owned by the British, 1 submarine owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the British lost in 91 Sea Zone
British roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 3/3 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 2/3 hits
1 tactical_bomber owned by the British, 1 cruiser owned by the Germans, 1 carrier owned by the Germans, 1 fighter owned by the British and 1 destroyer owned by the Germans lost in 91 Sea Zone
2 submarines owned by the Germans Submerged
British roll dice for 1 fighter in 91 Sea Zone, round 4 : 1/1 hits
1 transport owned by the Germans lost in 91 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Casualties for British: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Non Combat Move - British
1 fighter moved from 91 Sea Zone to French West Africa
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 mech_infantrys moved from India to Burma
1 fighter and 1 tactical_bomber moved from Kweichow to India
1 fighter moved from Burma to Persia
1 infantry moved from Siam to French Indo China
Place Units - British
1 aaGun and 2 fighters placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,3,2
British collect 23 PUs (8 lost to blockades); end with 23 PUs total
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 6 infantry
Production/PUs Summary :
Germans : 46 / 56
Russians : 36 / 42
Japanese : 46 / 68
Americans : 52 / 81
Chinese : 10 / 15
British : 31 / 23
UK_Pacific : 11 / 11
Italians : 11 / 14
ANZAC : 10 / 31
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 4 PUs;
Combat Move - Italians
1 armour moved from Algeria to Morocco
1 artillery moved from Algeria to Morocco
1 bomber moved from Southern Italy to 81 Sea Zone
1 fighter moved from Southern Italy to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery and 1 fighter
French defend with 1 infantry
Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 81 Sea Zone to Greece
1 fighter moved from Morocco to Algeria
1 aaGun moved from Yugoslavia to Romania
5 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 submarine moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from South Australia to Queensland
1 infantry moved from New South Wales to South Australia
1 infantry moved from Shan State to Yunnan
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Production/PUs Summary :
Germans : 46 / 56
Russians : 36 / 42
Japanese : 46 / 68
Americans : 52 / 81
Chinese : 10 / 15
British : 31 / 23
UK_Pacific : 11 / 11
Italians : 12 / 31
ANZAC : 10 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Production/PUs Summary :
Germans : 46 / 56
Russians : 36 / 42
Japanese : 46 / 68
Americans : 52 / 81
Chinese : 10 / 15
British : 31 / 23
UK_Pacific : 11 / 11
Italians : 12 / 31
ANZAC : 10 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
3 armour moved from Romania to Slovakia Hungary
3 infantry moved from Bulgaria to Romania
3 aaGuns, 15 artilleries and 17 infantry moved from Poland to Slovakia Hungary
2 mech_infantrys moved from Germany to Slovakia Hungary
3 artilleries moved from Germany to Slovakia Hungary
3 armour moved from Western Germany to Slovakia Hungary
1 aaGun moved from Germany to Poland
4 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
3 infantry moved from Germany to Poland
2 aaGuns moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Alexandria to Greece
5 fighters moved from Alexandria to Greece
1 armour moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 submarine moved from 119 Sea Zone to 125 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Yugoslavia to Slovakia Hungary
1 armour moved from Southern France to Yugoslavia
1 artillery moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
Place Units - Germans
1 carrier placed in 93 Sea Zone
10 infantry placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Russians
3 artilleries and 20 infantry moved from Eastern Poland to Poland
2 armour moved from Eastern Poland to Baltic States
2 armour moved from Baltic States to Poland
17 infantry moved from Amur to Siberia
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Poland
Russians attack with 2 armour, 3 artilleries and 20 infantry
Germans defend with 1 aaGun and 10 infantry
Russians roll dice for 2 armour, 3 artilleries and 20 infantry in Poland, round 2 : 7/25 hits
Germans roll dice for 1 aaGun and 10 infantry in Poland, round 2 : 4/10 hits
4 infantry owned by the Russians, 6 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Poland
16 infantry owned by the Russians, 2 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Baltic States
Germans win with 4 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 6 infantry
Casualties for Russians: 4 infantry
Battle in Siberia
Russians attack with 17 infantry
Japanese defend with 2 infantry
Russians roll dice for 17 infantry in Siberia, round 2 : 3/17 hits
Japanese roll dice for 2 infantry in Siberia, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Eastern Poland to Belarus
3 artilleries moved from Novgorod to Baltic States
4 mech_infantrys moved from Eastern Poland to Belarus
7 infantry moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
3 infantry moved from Russia to Bryansk
2 aaGuns moved from Amur to Siberia
1 aaGun moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Baltic States
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Western Ukraine to Bryansk
9 infantry moved from Bryansk to Belarus
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
8 infantry moved from Eastern Poland to Baltic States
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
Place Units - Russians
3 infantry placed in Novgorod
8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 38
Japanese : 45 / 68
Americans : 52 / 81
Chinese : 10 / 15
British : 31 / 23
UK_Pacific : 11 / 11
Italians : 12 / 31
ANZAC : 10 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 carriers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Shensi to Sikang
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
2 bombers moved from Hainan to Sikang
1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter moved from Kiangsu to Kwangsi
1 armour moved from Manchuria to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
1 infantry moved from Borneo to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from 36 Sea Zone to French Indo China
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
2 tactical_bombers moved from 20 Sea Zone to Philippines
2 fighters moved from 20 Sea Zone to Philippines
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 carriers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Shensi to Sikang
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
2 bombers moved from Hainan to Sikang
1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter moved from Kiangsu to Kwangsi
1 armour moved from Manchuria to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
1 infantry moved from Borneo to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from 36 Sea Zone to French Indo China
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
2 tactical_bombers moved from 20 Sea Zone to Philippines
2 fighters moved from 20 Sea Zone to Philippines
Combat - Japanese
Battle in Sikang
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 fighter and 2 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Malaya
Battle in Shan State
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese win, taking French Indo China from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
2 carriers moved from 20 Sea Zone to 35 Sea Zone
4 tactical_bombers moved from Philippines to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
2 destroyers moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
2 bombers moved from Sikang to Shensi
1 fighter moved from Kiangsu to Shensi
1 fighter moved from Kiangsu to Shensi
1 infantry moved from Manchuria to Jehol
1 fighter moved from Kiangsu to Shantung
1 tactical_bomber moved from Kiangsu to Shantung
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
7 infantry moved from Manchuria to Amur
3 artilleries moved from Manchuria to Amur
1 aaGun moved from Manchuria to Amur
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
Place Units - Japanese
3 carriers placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from 46 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from 106 Sea Zone to Quebec
1 infantry and 1 mech_infantry moved from Western United States to Central United States
2 bombers moved from Hawaiian Islands to Western United States
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 artillery placed in Central United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
2 bombers placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Production/PUs Summary :
Germans : 46 / 56
Russians : 35 / 38
Japanese : 58 / 63
Americans : 50 / 70
Chinese : 7 / 15
British : 31 / 23
UK_Pacific : 7 / 11
Italians : 12 / 31
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hunan to Kwangsi
3 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kwangsi, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 3 infantry in Kwangsi, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 2 infantry in Kwangsi, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Kwangsi, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
6 infantry moved from Yunnan to Kweichow
Place Units - Chinese
3 artilleries and 1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Production/PUs Summary :
Germans : 46 / 56
Russians : 35 / 38
Japanese : 55 / 63
Americans : 50 / 70
Chinese : 10 / 16
British : 31 / 23
UK_Pacific : 7 / 11
Italians : 12 / 31
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
2 mech_infantrys moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from India to French Indo China
4 fighters moved from Egypt to Iraq
Combat - British
Battle in Iraq
British attack with 5 fighters and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 5 fighters and 1 mech_infantry in Iraq, round 2 : 4/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
3 infantry owned by the Neutral_Axis, 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Iraq
British win with 4 fighters remaining. Battle score for attacker is -5
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 fighter and 1 mech_infantry
Battle in French Indo China
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits
Japanese roll dice for 1 armour and 1 infantry in French Indo China, round 2 : 2/2 hits
1 armour owned by the Japanese, 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in French Indo China
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
4 fighters moved from Iraq to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from French West Africa to Egypt
1 infantry moved from Eastern Persia to West India
2 infantry moved from Burma to Yunnan
1 aaGun, 1 artillery and 10 infantry moved from Burma to India
1 aaGun moved from Burma to Yunnan
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,5,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
British collect 30 PUs (1 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,3,2,4,3,1,4,4,2,4,5,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Production/PUs Summary :
Germans : 46 / 56
Russians : 35 / 38
Japanese : 55 / 63
Americans : 50 / 70
Chinese : 10 / 16
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 12 / 31
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 armour moved from Romania to Ukraine
Italians take Bessarabia from Russians
Italians take Ukraine from Russians
1 bomber moved from Greece to Eastern Poland
3 infantry moved from Romania to Eastern Poland
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Syria
Non Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from Algeria to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from Morocco to Tunisia
1 artillery moved from Morocco to Algeria
1 artillery moved from Romania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
5 infantry moved from Romania to Bessarabia
3 aaGuns moved from Romania to Bessarabia
1 bomber moved from Eastern Poland to Greece
Place Units - Italians
2 fighters and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Yunnan to French Indo China
ANZAC take French Indo China from Japanese
1 fighter moved from Burma to 36 Sea Zone
2 fighters moved from Burma to Shan State
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Battle in Shan State
ANZAC attack with 2 fighters
Japanese defend with 1 artillery
ANZAC roll dice for 2 fighters in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
ANZAC win, taking Sumatra from Japanese with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Shan State to India
1 fighter moved from 36 Sea Zone to Kwangsi
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Production/PUs Summary :
Germans : 46 / 56
Russians : 32 / 38
Japanese : 49 / 63
Americans : 50 / 70
Chinese : 10 / 16
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 16 / 31
ANZAC : 16 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Production/PUs Summary :
Germans : 46 / 56
Russians : 32 / 38
Japanese : 49 / 63
Americans : 50 / 70
Chinese : 10 / 16
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 16 / 31
ANZAC : 16 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
11 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Germans creates battle in territory 97 Sea Zone
Non Combat Move - Germans
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Greece to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 tactical_bomber moved from Greece to Syria
2 fighters moved from Greece to Syria
1 carrier and 2 fighters moved from 93 Sea Zone to 99 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
3 infantry moved from Romania to Eastern Poland
4 aaGuns, 7 armour, 18 artilleries, 17 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Poland to Eastern Poland
1 artillery moved from Germany to Poland
13 infantry moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Poland
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
1 airfield placed in Greece
10 infantry placed in Germany
1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Belarus to Ukraine
16 infantry moved from Siberia to Amur
1 armour moved from Northwest Persia to Trans-Jordan
Russians take Iraq from Neutral_Axis
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Amur
Russians attack with 16 infantry
Japanese defend with 1 aaGun, 3 artilleries and 7 infantry
Russians roll dice for 16 infantry in Amur, round 2 : 0/16 hits
Japanese roll dice for 1 aaGun, 3 artilleries and 7 infantry in Amur, round 2 : 2/10 hits
2 infantry owned by the Russians lost in Amur
Russians roll dice for 14 infantry in Amur, round 3 : 1/14 hits
Japanese roll dice for 1 aaGun, 3 artilleries and 7 infantry in Amur, round 3 : 5/10 hits
5 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Amur
9 infantry owned by the Russians retreated to Siberia
Japanese win with 3 artilleries and 7 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 1 aaGun
Casualties for Russians: 7 infantry
Non Combat Move - Russians
2 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 aaGuns, 2 armour, 6 artilleries and 31 infantry moved from Baltic States to Belarus
2 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Ukraine to Belarus
3 infantry moved from Novgorod to Belarus
6 mech_infantrys moved from Russia to Belarus
2 mech_infantrys moved from Russia to Belarus
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Production/PUs Summary :
Germans : 47 / 49
Russians : 35 / 38
Japanese : 49 / 63
Americans : 50 / 70
Chinese : 10 / 16
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 14 / 31
ANZAC : 16 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0