4d6<=2: 3, 1, 1, 4; Hits: 2
14L G40 Wheatbeer (Allies + 20) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 armour moved from Romania to Ukraine
Italians take Bessarabia from Russians
Italians take Ukraine from Russians
1 bomber moved from Greece to Eastern Poland
3 infantry moved from Romania to Eastern Poland
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Battle in Eastern Poland
Italians attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in SyriaNon Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from Algeria to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from Morocco to Tunisia
1 artillery moved from Morocco to Algeria
1 artillery moved from Romania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
5 infantry moved from Romania to Bessarabia
3 aaGuns moved from Romania to Bessarabia
1 bomber moved from Eastern Poland to GreecePlace Units - Italians
2 fighters and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Yunnan to French Indo China
ANZAC take French Indo China from Japanese
1 fighter moved from Burma to 36 Sea Zone
2 fighters moved from Burma to Shan StateCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Battle in Shan State
ANZAC attack with 2 fighters
Japanese defend with 1 artillery
ANZAC roll dice for 2 fighters in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
ANZAC win, taking Sumatra from Japanese with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 fighters moved from Shan State to India
1 fighter moved from 36 Sea Zone to Kwangsi
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to New South WalesPlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 46 / 56
Russians : 32 / 38
Japanese : 49 / 63
Americans : 50 / 70
Chinese : 10 / 16
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 16 / 31
ANZAC : 16 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Production/PUs Summary :
Germans : 46 / 56
Russians : 32 / 38
Japanese : 49 / 63
Americans : 50 / 70
Chinese : 10 / 16
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 16 / 31
ANZAC : 16 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
11 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Germans creates battle in territory 125 Sea Zone
Germans creates battle in territory 97 Sea ZoneNon Combat Move - Germans
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Greece to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 tactical_bomber moved from Greece to Syria
2 fighters moved from Greece to Syria
1 carrier and 2 fighters moved from 93 Sea Zone to 99 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
3 infantry moved from Romania to Eastern Poland
4 aaGuns, 7 armour, 18 artilleries, 17 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Poland to Eastern Poland
1 artillery moved from Germany to Poland
13 infantry moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Poland
1 fighter moved from Western Germany to Southern ItalyPlace Units - Germans
1 airfield placed in Greece
10 infantry placed in Germany
1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Belarus to Ukraine
16 infantry moved from Siberia to Amur
1 armour moved from Northwest Persia to Trans-Jordan
Russians take Iraq from Neutral_AxisCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Amur
Russians attack with 16 infantry
Japanese defend with 1 aaGun, 3 artilleries and 7 infantry
Russians roll dice for 16 infantry in Amur, round 2 : 0/16 hits
Japanese roll dice for 1 aaGun, 3 artilleries and 7 infantry in Amur, round 2 : 2/10 hits
2 infantry owned by the Russians lost in Amur
Russians roll dice for 14 infantry in Amur, round 3 : 1/14 hits
Japanese roll dice for 1 aaGun, 3 artilleries and 7 infantry in Amur, round 3 : 5/10 hits
5 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Amur
9 infantry owned by the Russians retreated to Siberia
Japanese win with 3 artilleries and 7 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 1 aaGun
Casualties for Russians: 7 infantryNon Combat Move - Russians
2 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 aaGuns, 2 armour, 6 artilleries and 31 infantry moved from Baltic States to Belarus
2 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Ukraine to Belarus
3 infantry moved from Novgorod to Belarus
6 mech_infantrys moved from Russia to Belarus
2 mech_infantrys moved from Russia to BelarusPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUsProduction/PUs Summary :
Germans : 47 / 49
Russians : 35 / 38
Japanese : 49 / 63
Americans : 50 / 70
Chinese : 10 / 16
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 14 / 31
ANZAC : 16 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
gaaaaaah!
1 hit for 30 rolls @1
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Amazing dice sometimes, average was 5 for you and not 1. In one of my current games, my opponent did 30@30 hits in defense, even more difficult than this, sometimes I think that Marti is not average wheighted.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 artilleries moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from 35 Sea Zone to 42 Sea Zone
4 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
3 artilleries and 7 infantry moved from Amur to Siberia
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
4 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from 6 Sea Zone to Siberia
2 fighters moved from 6 Sea Zone to Siberia
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangsi
2 fighters moved from Shensi to Kwangsi
2 bombers moved from Shensi to KwangsiCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Japanese attack with 3 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 9 infantry
Japanese win, taking Siberia from Russians with 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 6 infantry
Casualties for Russians: 2 aaGuns and 9 infantry
Battle in Sumatra
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 3 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 mech_infantrys
ANZAC defend with 1 fighter; Chinese defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 2 bombers, 2 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
4 carriers moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
2 cruisers moved from 37 Sea Zone to 55 Sea Zone
2 battleships moved from 37 Sea Zone to 55 Sea Zone
1 carrier moved from 37 Sea Zone to 55 Sea Zone
4 fighters moved from 42 Sea Zone to 55 Sea Zone
5 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Siberia to Manchuria
2 fighters moved from Siberia to Manchuria
2 fighters moved from Kwangsi to 36 Sea Zone
2 bombers moved from Kwangsi to Philippines
2 carriers moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Shantung to 20 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 carrier placed in 19 Sea Zone
2 fighters placed in Japan
3 mech_infantrys placed in Kiangsu
3 infantry placed in Kwangtung
2 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
ool for SZ41?
US subs whiffed, US planes scored 3 hits
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Max defense pls
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 bombers moved from Eastern United States to 109 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 55 Sea Zone to 41 Sea Zone
2 submarines moved from 54 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 8 Sea Zone to 5 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 armour and 1 mech_infantry in Gibraltar, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 109 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 41 Sea Zone
Americans attack with 2 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans roll dice for 3 submarines in 41 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 2/4 hits
1 fighter owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 41 Sea Zone
Americans roll dice for 3 submarines in 41 Sea Zone, round 3 : 1/3 hits
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 fighter in 41 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 3 submarines in 41 Sea Zone, round 4 : 2/3 hits
1 transport owned by the Japanese lost in 41 Sea Zone
3 submarines owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 18
Casualties for Japanese: 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports
Casualties for Americans: 2 fighters and 1 tactical_bomber
1 fighter owned by the Japanese forced to land in SumatraNon Combat Move - Americans
2 bombers moved from 109 Sea Zone to United Kingdom
1 submarine moved from 106 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to French West Africa
3 fighters moved from 46 Sea Zone to 26 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 infantry and 3 transports moved from 54 Sea Zone to 26 Sea Zone
1 carrier moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from Western United States to Midway
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to Midway
1 mech_infantry moved from Western United States to Central United States
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 infantry placed in Central United States
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsProduction/PUs Summary :
Germans : 47 / 49
Russians : 31 / 38
Japanese : 58 / 63
Americans : 50 / 72
Chinese : 9 / 16
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 14 / 31
ANZAC : 12 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 artilleries placed in KweichowTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 47 / 49
Russians : 31 / 38
Japanese : 56 / 63
Americans : 50 / 72
Chinese : 11 / 17
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 14 / 31
ANZAC : 12 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 aaGun, 1 airfield and 2 armour; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
5 fighters and 1 infantry moved from Egypt to Alexandria
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in Alexandria
British attack with 5 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 5 fighters and 1 infantry in Alexandria, round 2 : 3/6 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
5 fighters moved from Alexandria to Trans-Jordan
2 aaGuns, 1 armour, 3 artilleries and 10 infantry moved from Egypt to Trans-Jordan
1 aaGun and 1 infantry moved from Yunnan to Kweichow
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from West India to Eastern Persia
2 aaGuns, 1 artillery and 20 infantry moved from India to Burma
2 mech_infantrys moved from India to West IndiaPlace Units - British
1 airfield placed in Trans-Jordan
1 aaGun and 2 armour placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
British collect 26 PUs (5 lost to blockades); end with 26 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Kweichow: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to India: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 47 / 49
Russians : 31 / 38
Japanese : 55 / 63
Americans : 50 / 72
Chinese : 11 / 17
British : 31 / 31
UK_Pacific : 8 / 8
Italians : 14 / 31
ANZAC : 12 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Italians
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - Italians
Italians buy 5 armour; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
2 fighters moved from 99 Sea Zone to Alexandria
5 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Romania to Ukraine
1 bomber moved from Greece to Egypt
1 infantry moved from Syria to Iraq
Italians take Iraq from RussiansCombat - Italians
Battle in Alexandria
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Ukraine
Italians attack with 1 armour and 5 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Egypt causes 4 damage total.Non Combat Move - Italians
2 fighters moved from Alexandria to 99 Sea Zone
1 bomber moved from Egypt to Southern Italy
1 artillery moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Libya
1 armour moved from Tunisia to Libya
1 armour moved from Libya to Tunisia
1 artillery moved from Syria to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Albania
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
3 aaGuns moved from Bessarabia to Ukraine
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to RomaniaPlace Units - Italians
5 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 carrier moved from 62 Sea Zone to 29 Sea Zone
2 aaGuns and 4 infantry moved from South Australia to New South Wales
1 fighter and 1 tactical_bomber moved from Queensland to New South Wales
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from India to Trans-Jordan
1 infantry moved from French Indo China to Siam
1 submarine moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4,3,5
ANZAC collect 14 PUs (2 lost to blockades); end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 47 / 49
Russians : 25 / 38
Japanese : 51 / 63
Americans : 50 / 72
Chinese : 11 / 17
British : 31 / 31
UK_Pacific : 8 / 8
Italians : 20 / 28
ANZAC : 16 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
Production/PUs Summary :
Germans : 47 / 49
Russians : 25 / 38
Japanese : 51 / 63
Americans : 50 / 72
Chinese : 11 / 17
British : 31 / 31
UK_Pacific : 8 / 8
Italians : 20 / 28
ANZAC : 16 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to 91 Sea Zone
2 submarines moved from 92 Sea Zone to 91 Sea Zone
3 bombers moved from Southern Italy to 91 Sea Zone
1 bomber moved from Southern Italy to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 armour moved from Syria to Northwest Persia
Germans take Northwest Persia from Russians
1 armour moved from Syria to Northwest Persia -
Scramble?
-
no scramble SZ109
also, US sub will not surface in SZ91
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to 91 Sea Zone
2 submarines moved from 92 Sea Zone to 91 Sea Zone
3 bombers moved from Southern Italy to 91 Sea Zone
1 bomber moved from Southern Italy to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 armour moved from Syria to Northwest Persia
Germans take Northwest Persia from Russians
1 armour moved from Syria to Northwest PersiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 91 Sea Zone
Germans attack with 3 bombers, 1 fighter and 2 submarines
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Germans win with 3 bombers, 1 fighter and 2 submarines remaining. Battle score for attacker is 34
Casualties for Americans: 1 cruiser, 1 destroyer and 2 transports
Battle in 109 Sea Zone
Germans attack with 1 bomber, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Germans
5 fighters and 1 tactical_bomber could not land in Northwest Persia and were removed
1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
1 bomber moved from 109 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Morocco
3 bombers moved from 91 Sea Zone to Southern France
1 carrier and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
2 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 aaGun, 1 artillery and 12 infantry moved from Poland to Eastern Poland
10 infantry moved from Germany to Poland
2 fighters moved from Syria to Northwest Persia
1 tactical_bomber moved from Syria to Northwest Persia
3 fighters moved from Greece to Northwest Persia
2 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to UkrainePlace Units - Germans
1 bomber placed in Western Germany
4 artilleries placed in Germany
4 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 fighters
EDIT: Adding units owned by Germans to Southern France: 1 fighter
EDIT: Adding units owned by Germans to Southern France: 1 fighter
EDIT: Adding units owned by Germans to Eastern Poland: 1 tactical_bomber
EDIT: Turning off Edit Mode