@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 4 PUs;
Combat Move - Italians
1 armour moved from Algeria to Morocco
1 artillery moved from Algeria to Morocco
1 bomber moved from Southern Italy to 81 Sea Zone
1 fighter moved from Southern Italy to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery and 1 fighter
French defend with 1 infantry
Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 81 Sea Zone to Greece
1 fighter moved from Morocco to Algeria
1 aaGun moved from Yugoslavia to Romania
5 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 submarine moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from South Australia to Queensland
1 infantry moved from New South Wales to South Australia
1 infantry moved from Shan State to Yunnan
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Production/PUs Summary :
Germans : 46 / 56
Russians : 36 / 42
Japanese : 46 / 68
Americans : 52 / 81
Chinese : 10 / 15
British : 31 / 23
UK_Pacific : 11 / 11
Italians : 12 / 31
ANZAC : 10 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Production/PUs Summary :
Germans : 46 / 56
Russians : 36 / 42
Japanese : 46 / 68
Americans : 52 / 81
Chinese : 10 / 15
British : 31 / 23
UK_Pacific : 11 / 11
Italians : 12 / 31
ANZAC : 10 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
3 armour moved from Romania to Slovakia Hungary
3 infantry moved from Bulgaria to Romania
3 aaGuns, 15 artilleries and 17 infantry moved from Poland to Slovakia Hungary
2 mech_infantrys moved from Germany to Slovakia Hungary
3 artilleries moved from Germany to Slovakia Hungary
3 armour moved from Western Germany to Slovakia Hungary
1 aaGun moved from Germany to Poland
4 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
3 infantry moved from Germany to Poland
2 aaGuns moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Alexandria to Greece
5 fighters moved from Alexandria to Greece
1 armour moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
1 submarine moved from 119 Sea Zone to 125 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Yugoslavia to Slovakia Hungary
1 armour moved from Southern France to Yugoslavia
1 artillery moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
Place Units - Germans
1 carrier placed in 93 Sea Zone
10 infantry placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Russians
3 artilleries and 20 infantry moved from Eastern Poland to Poland
2 armour moved from Eastern Poland to Baltic States
2 armour moved from Baltic States to Poland
17 infantry moved from Amur to Siberia
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Poland
Russians attack with 2 armour, 3 artilleries and 20 infantry
Germans defend with 1 aaGun and 10 infantry
Russians roll dice for 2 armour, 3 artilleries and 20 infantry in Poland, round 2 : 7/25 hits
Germans roll dice for 1 aaGun and 10 infantry in Poland, round 2 : 4/10 hits
4 infantry owned by the Russians, 6 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Poland
16 infantry owned by the Russians, 2 armour owned by the Russians and 3 artilleries owned by the Russians retreated to Baltic States
Germans win with 4 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 6 infantry
Casualties for Russians: 4 infantry
Battle in Siberia
Russians attack with 17 infantry
Japanese defend with 2 infantry
Russians roll dice for 17 infantry in Siberia, round 2 : 3/17 hits
Japanese roll dice for 2 infantry in Siberia, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Eastern Poland to Belarus
3 artilleries moved from Novgorod to Baltic States
4 mech_infantrys moved from Eastern Poland to Belarus
7 infantry moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
3 infantry moved from Russia to Bryansk
2 aaGuns moved from Amur to Siberia
1 aaGun moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Baltic States
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Western Ukraine to Bryansk
9 infantry moved from Bryansk to Belarus
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
8 infantry moved from Eastern Poland to Baltic States
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
Place Units - Russians
3 infantry placed in Novgorod
8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 38
Japanese : 45 / 68
Americans : 52 / 81
Chinese : 10 / 15
British : 31 / 23
UK_Pacific : 11 / 11
Italians : 12 / 31
ANZAC : 10 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 carriers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Shensi to Sikang
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
2 bombers moved from Hainan to Sikang
1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter moved from Kiangsu to Kwangsi
1 armour moved from Manchuria to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
1 infantry moved from Borneo to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from 36 Sea Zone to French Indo China
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
2 tactical_bombers moved from 20 Sea Zone to Philippines
2 fighters moved from 20 Sea Zone to Philippines
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 carriers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Shensi to Sikang
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
2 bombers moved from Hainan to Sikang
1 tactical_bomber moved from Kiangsu to Kwangsi
1 fighter moved from Kiangsu to Kwangsi
1 armour moved from Manchuria to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
1 infantry moved from Borneo to 43 Sea Zone
1 armour moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from 36 Sea Zone to French Indo China
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 44 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to Philippines
2 tactical_bombers moved from 20 Sea Zone to Philippines
2 fighters moved from 20 Sea Zone to Philippines
Combat - Japanese
Battle in Sikang
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 fighter and 2 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Malaya
Battle in Shan State
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese win, taking French Indo China from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
2 carriers moved from 20 Sea Zone to 35 Sea Zone
4 tactical_bombers moved from Philippines to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 cruiser moved from 41 Sea Zone to 42 Sea Zone
2 destroyers moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
2 bombers moved from Sikang to Shensi
1 fighter moved from Kiangsu to Shensi
1 fighter moved from Kiangsu to Shensi
1 infantry moved from Manchuria to Jehol
1 fighter moved from Kiangsu to Shantung
1 tactical_bomber moved from Kiangsu to Shantung
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
7 infantry moved from Manchuria to Amur
3 artilleries moved from Manchuria to Amur
1 aaGun moved from Manchuria to Amur
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
Place Units - Japanese
3 carriers placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from 46 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from 106 Sea Zone to Quebec
1 infantry and 1 mech_infantry moved from Western United States to Central United States
2 bombers moved from Hawaiian Islands to Western United States
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 artillery placed in Central United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
2 bombers placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Production/PUs Summary :
Germans : 46 / 56
Russians : 35 / 38
Japanese : 58 / 63
Americans : 50 / 70
Chinese : 7 / 15
British : 31 / 23
UK_Pacific : 7 / 11
Italians : 12 / 31
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hunan to Kwangsi
3 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kwangsi, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 3 infantry in Kwangsi, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 2 infantry in Kwangsi, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits
Chinese roll dice for 2 infantry in Kwangsi, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
6 infantry moved from Yunnan to Kweichow
Place Units - Chinese
3 artilleries and 1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Production/PUs Summary :
Germans : 46 / 56
Russians : 35 / 38
Japanese : 55 / 63
Americans : 50 / 70
Chinese : 10 / 16
British : 31 / 23
UK_Pacific : 7 / 11
Italians : 12 / 31
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
2 mech_infantrys moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from India to French Indo China
4 fighters moved from Egypt to Iraq
Combat - British
Battle in Iraq
British attack with 5 fighters and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 5 fighters and 1 mech_infantry in Iraq, round 2 : 4/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
3 infantry owned by the Neutral_Axis, 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Iraq
British win with 4 fighters remaining. Battle score for attacker is -5
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 fighter and 1 mech_infantry
Battle in French Indo China
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits
Japanese roll dice for 1 armour and 1 infantry in French Indo China, round 2 : 2/2 hits
1 armour owned by the Japanese, 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in French Indo China
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour and 1 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
4 fighters moved from Iraq to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from French West Africa to Egypt
1 infantry moved from Eastern Persia to West India
2 infantry moved from Burma to Yunnan
1 aaGun, 1 artillery and 10 infantry moved from Burma to India
1 aaGun moved from Burma to Yunnan
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,5,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
British collect 30 PUs (1 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,2,3,2,4,3,1,4,4,2,4,5,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Production/PUs Summary :
Germans : 46 / 56
Russians : 35 / 38
Japanese : 55 / 63
Americans : 50 / 70
Chinese : 10 / 16
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 12 / 31
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 armour moved from Romania to Ukraine
Italians take Bessarabia from Russians
Italians take Ukraine from Russians
1 bomber moved from Greece to Eastern Poland
3 infantry moved from Romania to Eastern Poland
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Syria
Non Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from Algeria to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from Morocco to Tunisia
1 artillery moved from Morocco to Algeria
1 artillery moved from Romania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
5 infantry moved from Romania to Bessarabia
3 aaGuns moved from Romania to Bessarabia
1 bomber moved from Eastern Poland to Greece
Place Units - Italians
2 fighters and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Yunnan to French Indo China
ANZAC take French Indo China from Japanese
1 fighter moved from Burma to 36 Sea Zone
2 fighters moved from Burma to Shan State
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Battle in Shan State
ANZAC attack with 2 fighters
Japanese defend with 1 artillery
ANZAC roll dice for 2 fighters in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
ANZAC win, taking Sumatra from Japanese with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
2 fighters moved from Shan State to India
1 fighter moved from 36 Sea Zone to Kwangsi
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Production/PUs Summary :
Germans : 46 / 56
Russians : 32 / 38
Japanese : 49 / 63
Americans : 50 / 70
Chinese : 10 / 16
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 16 / 31
ANZAC : 16 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Production/PUs Summary :
Germans : 46 / 56
Russians : 32 / 38
Japanese : 49 / 63
Americans : 50 / 70
Chinese : 10 / 16
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 16 / 31
ANZAC : 16 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
11 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Germans creates battle in territory 97 Sea Zone
Non Combat Move - Germans
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Greece to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 tactical_bomber moved from Greece to Syria
2 fighters moved from Greece to Syria
1 carrier and 2 fighters moved from 93 Sea Zone to 99 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
3 infantry moved from Romania to Eastern Poland
4 aaGuns, 7 armour, 18 artilleries, 17 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Poland to Eastern Poland
1 artillery moved from Germany to Poland
13 infantry moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Poland
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
1 airfield placed in Greece
10 infantry placed in Germany
1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Belarus to Ukraine
16 infantry moved from Siberia to Amur
1 armour moved from Northwest Persia to Trans-Jordan
Russians take Iraq from Neutral_Axis
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Amur
Russians attack with 16 infantry
Japanese defend with 1 aaGun, 3 artilleries and 7 infantry
Russians roll dice for 16 infantry in Amur, round 2 : 0/16 hits
Japanese roll dice for 1 aaGun, 3 artilleries and 7 infantry in Amur, round 2 : 2/10 hits
2 infantry owned by the Russians lost in Amur
Russians roll dice for 14 infantry in Amur, round 3 : 1/14 hits
Japanese roll dice for 1 aaGun, 3 artilleries and 7 infantry in Amur, round 3 : 5/10 hits
5 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Amur
9 infantry owned by the Russians retreated to Siberia
Japanese win with 3 artilleries and 7 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 1 aaGun
Casualties for Russians: 7 infantry
Non Combat Move - Russians
2 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 aaGuns, 2 armour, 6 artilleries and 31 infantry moved from Baltic States to Belarus
2 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Ukraine to Belarus
3 infantry moved from Novgorod to Belarus
6 mech_infantrys moved from Russia to Belarus
2 mech_infantrys moved from Russia to Belarus
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Production/PUs Summary :
Germans : 47 / 49
Russians : 35 / 38
Japanese : 49 / 63
Americans : 50 / 70
Chinese : 10 / 16
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 14 / 31
ANZAC : 16 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
gaaaaaah!
1 hit for 30 rolls @1
Amazing dice sometimes, average was 5 for you and not 1. In one of my current games, my opponent did 30@30 hits in defense, even more difficult than this, sometimes I think that Marti is not average wheighted.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 artilleries moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
3 fighters moved from 35 Sea Zone to 42 Sea Zone
4 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
3 artilleries and 7 infantry moved from Amur to Siberia
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
4 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from 6 Sea Zone to Siberia
2 fighters moved from 6 Sea Zone to Siberia
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangsi
2 fighters moved from Shensi to Kwangsi
2 bombers moved from Shensi to Kwangsi
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Japanese attack with 3 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 9 infantry
Japanese win, taking Siberia from Russians with 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 6 infantry
Casualties for Russians: 2 aaGuns and 9 infantry
Battle in Sumatra
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 3 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 mech_infantrys
ANZAC defend with 1 fighter; Chinese defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 2 bombers, 2 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
4 carriers moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
2 cruisers moved from 37 Sea Zone to 55 Sea Zone
2 battleships moved from 37 Sea Zone to 55 Sea Zone
1 carrier moved from 37 Sea Zone to 55 Sea Zone
4 fighters moved from 42 Sea Zone to 55 Sea Zone
5 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Siberia to Manchuria
2 fighters moved from Siberia to Manchuria
2 fighters moved from Kwangsi to 36 Sea Zone
2 bombers moved from Kwangsi to Philippines
2 carriers moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Shantung to 20 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier placed in 19 Sea Zone
2 fighters placed in Japan
3 mech_infantrys placed in Kiangsu
3 infantry placed in Kwangtung
2 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
ool for SZ41?
US subs whiffed, US planes scored 3 hits
Max defense pls