i am away for the weekend, so maybe sunday night
14 League G40 Karl7 (Allies + 12) vs JuanSpain (Axis) GAME 5
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Hopei
2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 artillery and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
1 bomber moved from India to French Indo China
1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 armour, 1 artillery and 2 infantry moved from Eastern United States to QuebecCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Trans-Jordan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 battleship, 1 cruiser and 1 transport moved from 76 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 bomber moved from Germany to Belarus
1 bomber moved from French Indo China to IndiaPlace Units - British
2 transports placed in 106 Sea Zone
2 armour and 1 artillery placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,2
British collect 29 PUs (2 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
UK edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 factory_minor and 2 submarines; Remaining resources: 4 PUs;Combat Move - Italians
1 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Baltic States to Bessarabia
1 bomber moved from Baltic States to Bessarabia
1 infantry moved from Iraq to Trans-Jordan
2 fighters moved from 99 Sea Zone to Trans-JordanCombat - Italians
Battle in Bessarabia
Italians attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 2 infantry
Italians win, taking Bessarabia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 carrier moved from 99 Sea Zone to 96 Sea Zone
2 fighters moved from Trans-Jordan to 96 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
2 tactical_bombers moved from Tunisia to 96 Sea Zone
1 bomber moved from Bessarabia to Southern Italy
1 infantry moved from Libya to Tobruk
1 infantry moved from Baltic States to Eastern PolandPlace Units - Italians
2 submarines placed in 95 Sea Zone
1 factory_minor placed in IraqTurn Complete - Italians
Italians collect 16 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Persia to Caucasus
Germans take Northwest Persia from Neutral_Allies
Germans take Caucasus from Russians
1 infantry moved from Tobruk to Alexandria
Germans take Alexandria from British
2 submarines moved from 110 Sea Zone to 88 Sea Zone
3 infantry moved from Karelia to Novgorod
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
1 battleship moved from 99 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from Baltic States to Novgorod
3 fighters moved from Western Germany to Novgorod
1 fighter moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
1 bomber moved from Bulgaria to Novgorod -
Intercept?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Persia to Caucasus
Germans take Northwest Persia from Neutral_Allies
Germans take Caucasus from Russians
1 infantry moved from Tobruk to Alexandria
Germans take Alexandria from British
2 submarines moved from 110 Sea Zone to 88 Sea Zone
3 infantry moved from Karelia to Novgorod
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
1 battleship moved from 99 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from Baltic States to Novgorod
3 fighters moved from Western Germany to Novgorod
1 fighter moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
1 bomber moved from Bulgaria to NovgorodCombat - Germans
Germans creates battle in territory 125 Sea Zone
Air Battle in Egypt
Germans attacks with 2 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Novgorod
Germans attack with 1 bomber, 4 fighters and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Malta
Germans attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Germans win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in 88 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer
Germans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Egypt to 99 Sea Zone
1 carrier and 2 tactical_bombers moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from Novgorod to Western Germany
1 fighter moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Baltic States
1 aaGun moved from Baltic States to Novgorod
10 infantry moved from Poland to Baltic States
13 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Iraq to 99 Sea Zone
1 bomber moved from Iraq to Southern Italy
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 fighter moved from Bulgaria to Southern Italy
1 infantry moved from Syria to Iraq
1 artillery moved from Syria to Iraq
2 tactical_bombers moved from Iraq to Southern Italy
2 transports moved from 99 Sea Zone to 97 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to SyriaPlace Units - Germans
2 submarines placed in 113 Sea Zone
2 infantry and 1 tactical_bomber placed in Western Germany
5 infantry placed in Germany
3 infantry placed in Persia
3 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit Mode -
Gah! My drag didn’t send my Ukraine army into Besarabia…!
If ok, I will do battle here.
A
Rolls: 6@1 4@2 2@3; Total Hits: 46@1: (3, 2, 1, 2, 6, 5)4@2: (3, 2, 1, 3)2@3: (5, 1)D
Rolls: 1@2; Total Hits: 11@2: (2) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
2 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Manchuria
2 infantry moved from Volgograd to Caucasus
1 armour moved from Ukraine to Caucasus
1 artillery and 3 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Eastern Poland
1 cruiser moved from 114 Sea Zone to 115 Sea ZoneCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 aaGun and 1 infantry
Russians win, taking Eastern Poland from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun and 1 infantry
Battle in Caucasus
Russians attack with 1 armour and 2 infantry
Germans defend with 1 armour
Russians win, taking Caucasus from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 1 armour
EDIT: Changing ownership of Bessarabia from Italians to Russians
EDIT: Removing units owned by Russians from Ukraine: 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
EDIT: Adding units owned by Russians to Bessarabia: 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Eastern Poland to Belarus
10 infantry moved from Bryansk to Belarus
6 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 tactical_bomber moved from 61 Sea Zone to 44 Sea Zone
1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from Kwangtung to 34 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
2 infantry moved from Korea to Manchuria
3 fighters moved from Korea to Manchuria
2 fighters moved from Japan to Manchuria
2 tactical_bombers moved from Kwangtung to 20 Sea Zone
2 fighters moved from Kwangtung to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from ChineseCombat - Japanese
Battle in Manchuria
Japanese attack with 5 fighters and 2 infantry
Russians defend with 3 infantry
Japanese win with 5 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Dutch New Guinea
Battle in 21 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking Dutch New Guinea from ANZAC with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
5 fighters moved from Manchuria to Korea
1 bomber moved from 34 Sea Zone to Philippines
2 armour moved from Hunan to Szechwan
2 artilleries moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Malaya to Shan State
2 infantry moved from Malaya to Shan State
2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Kwangsi
4 fighters moved from 21 Sea Zone to Japan
2 tactical_bombers moved from 21 Sea Zone to Japan
2 tactical_bombers moved from 20 Sea Zone to Japan
2 fighters moved from 20 Sea Zone to Korea
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 61 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 61 Sea Zone to 44 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 fighters and 1 infantry placed in Japan
3 infantry placed in Malaya
3 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,4,2,2,6
Japanese collect 41 PUs (11 lost to blockades); end with 41 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 109 Sea Zone to 125 Sea Zone
Americans take 119 Sea Zone from Germans
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
Russians loiter and taunt with ; Americans attack with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 submarine moved from 17 Sea Zone to 19 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 7 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 armour, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Western United States to Caroline Islands
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 infantry and 1 mech_infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Hopei to Kweichow
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 fighter moved from Hopei to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Anhwe
5 infantry moved from Hopei to AnhwePlace Units - Chinese
3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from India to Malaya
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Trans-Jordan
1 bomber moved from Belarus to Egypt
1 battleship, 1 cruiser and 1 transport moved from 71 Sea Zone to 83 Sea ZoneCombat - British
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in Alexandria
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Alexandria
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter moved from Alexandria to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from Malaya to India
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 123 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 123 Sea Zone to IcelandPlace Units - British
3 armour placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,1
British collect 29 PUs (2 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
2 tactical_bombers moved from 94 Sea Zone to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
2 fighters moved from 96 Sea Zone to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 artillery moved from Baltic States to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 artillery
Russians defend with 1 artillery
Russians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in Caucasus
Italians attack with 1 bomber and 2 fighters
Russians defend with 1 armour and 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour and 1 infantry
Casualties for Italians: 1 bomber
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Caucasus to Northwest Persia
2 tactical_bombers moved from Trans-Jordan to Iraq
2 submarines moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 transport moved from 99 Sea Zone to 95 Sea Zone
1 carrier moved from 96 Sea Zone to 95 Sea ZonePlace Units - Italians
2 artilleries and 1 infantry placed in Iraq
2 artilleries and 2 infantry placed in Northern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
On German´s turn, I will attack SZ125 with subs and planes, let me know if russian sub fights pls.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser moved from 17 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
2 aaGuns, 1 artillery, 1 fighter and 3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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hmm, didn’t see those planes in Southern Italy could fly up… well, that is probably the game. But let’s play on for fun.
No, the sub won’t fight.





