Friendly game: second edition g40 Captain Kong vs Dawgoneit


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 submarines moved from 91 Sea Zone to 95 Sea Zone
                2 destroyers moved from 10 Sea Zone to 25 Sea Zone
                2 battleships, 3 carriers, 4 cruisers, 1 destroyer and 6 fighters moved from 54 Sea Zone to 26 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 submarines moved from 91 Sea Zone to 95 Sea Zone
                2 destroyers moved from 10 Sea Zone to 25 Sea Zone
                2 battleships, 3 carriers, 4 cruisers, 1 destroyer and 6 fighters moved from 54 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 1 submarine
                        Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 destroyers in 25 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 95 Sea Zone
                    Americans attack with 4 submarines
                    Italians defend with 2 carriers and 1 submarine
                        Americans roll dice for 4 submarines in 95 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 1 carrier owned by the Italians
                        1 carrier owned by the Italians lost in 95 Sea Zone
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 carrier in 95 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 submarines in 95 Sea Zone, round 3 :  2/4 hits
                        1 carrier owned by the Italians lost in 95 Sea Zone
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Italians lost in 95 Sea Zone
                    Americans win with 4 submarines remaining. Battle score for attacker is 38
                    Casualties for Italians: 2 carriers and 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                7 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 96 Sea Zone to 93 Sea Zone
                5 carriers, 3 cruisers, 8 fighters and 2 transports moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from Algeria to Tunisia
                1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
                1 armour moved from Algeria to Tunisia
                1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 4 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 1 Sea Zone to 10 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from British Columbia to Western United States

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 cruiser and 1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Sakha : 1 flag, 1 armour
        Soviet Far East : 1 artillery
        Siberia : 1 flag
        26 Sea Zone : 1 flag, 2 battleships, 3 carriers, 6 cruisers, 4 destroyers and 6 fighters
        25 Sea Zone : 2 destroyers
        10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Morocco : 1 armour, 2 artilleries and 3 infantry
        Algeria : 1 flag, 1 artillery and 2 infantry
        Tunisia : 1 flag, 1 armour, 1 artillery and 2 infantry
        Libya : 1 flag, 1 mech_infantry
        95 Sea Zone : 4 submarines
        93 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 7 submarines
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 cruiser and 1 destroyer
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 5 carriers, 3 cruisers, 4 destroyers, 8 fighters and 5 transports

    Production/PUs Summary :

    Germans : 74 / 103
        Russians : 1 / 0
        Japanese : 73 / 78
        Americans : 57 / 77
        Chinese : 0 / 3
        British : 29 / 29
        UK_Pacific : 5 / 6
        Italians : 11 / 0
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 6 times
            Average roll : 3.294
            Median : 3.000
            Variance : 1.438
            Standard Deviation : 1.199
            Total rolls : 17

    Japanese Combat
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 74 / 103
        Russians : 1 / 0
        Japanese : 73 / 78
        Americans : 57 / 77
        Chinese : 0 / 3
        British : 29 / 29
        UK_Pacific : 5 / 6
        Italians : 11 / 0
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 6 times
            Average roll : 3.294
            Median : 3.000
            Variance : 1.438
            Standard Deviation : 1.199
            Total rolls : 17

    Japanese Combat
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 88 Sea Zone to 91 Sea Zone
                1 armour moved from Egypt to Iraq
                      British take Trans-Jordan from Italians
                      British take Iraq from Germans
                1 armour moved from Egypt to Iraq
                1 armour moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 tactical_bomber moved from Malta to Gibraltar
                1 artillery and 1 infantry moved from Tunisia to Libya
                1 artillery moved from Algeria to Tunisia
                1 bomber moved from Anglo Egyptian Sudan to Gibraltar
                3 armour moved from Belgian Congo to Egypt
                3 armour moved from Union of South Africa to Belgian Congo

    Combat - British

    Non Combat Move - British

    Place Units - British
                3 armour placed in Egypt
                1 infantry and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 factory_major, 1 harbour, 28 infantry and 2 mech_infantrys
        Belgian Congo : 3 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor and 1 infantry
        Gibraltar : 1 airfield, 1 bomber, 1 harbour and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 6 armour, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Morocco : 1 flag
        Tunisia : 1 artillery
        Tobruk : 1 flag, 1 armour
        Libya : 1 artillery and 1 infantry
        Ethiopia : 1 flag
        Iraq : 1 flag, 2 armour
        Eastern Persia : 1 flag
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 destroyer and 1 submarine
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 72 / 103
        Russians : 1 / 0
        Japanese : 73 / 78
        Americans : 57 / 77
        Chinese : 0 / 3
        British : 32 / 32
        UK_Pacific : 5 / 5
        Italians : 10 / 0
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 6 times
            Average roll : 3.294
            Median : 3.000
            Variance : 1.438
            Standard Deviation : 1.199
            Total rolls : 17

    Japanese Combat
                5 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.750
            Median : 2.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Italians
                2 transports moved from 97 Sea Zone to 94 Sea Zone

    Combat - Italians
                Italians creates battle in territory 95 Sea Zone

    Non Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,4,4,4,2,2,1,2,6,1,3,2
                Italians collect 2 PUs (8 lost to blockades); end with 2 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 4 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 carriers, 1 cruiser and 4 fighters moved from 54 Sea Zone to 26 Sea Zone
                5 fighters moved from Queensland to Hawaiian Islands

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 battleship, 2 carriers, 2 destroyers, 1 factory_minor and 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                17 armour moved from Tambov to Caucasus
                1 armour moved from Volgograd to Caucasus
                24 artilleries moved from Tambov to Rostov
                1 artillery moved from Volgograd to Caucasus
                8 armour moved from Russia to Rostov
                2 armour and 1 mech_infantry moved from Belarus to Rostov
                1 armour moved from Archangel to Bryansk
                1 armour moved from Nenetsia to Smolensk
                2 infantry moved from Archangel to Novgorod

    Combat - Germans
                Germans creates battle in territory 97 Sea Zone
                Battle in 97 Sea Zone
                    Germans attack with 9 battleships, 5 carriers, 1 cruiser, 3 fighters, 2 tactical_bombers and 2 transports
                    Americans defend with 7 submarines
                    7 submarines owned by the Americans Submerged

    Non Combat Move - Germans
                6 aaGuns moved from Poland to Germany

    Place Units - Germans
                7 infantry placed in Germany
                1 factory_minor placed in Yugoslavia
                1 battleship, 2 carriers and 2 destroyers placed in 112 Sea Zone
                Germans undo move 3.
                1 battleship, 2 carriers and 2 destroyers placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,3,4,4,4,2,4,5,5,1,3,5
                Germans collect 65 PUs (7 lost to blockades); end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 10 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 3 tactical_bombers
        Western Germany : 1 airfield, 9 armour, 6 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Germany : 6 aaGuns, 1 factory_major and 8 infantry
        Southern Italy : 6 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 armour
        Rostov : 1 flag, 10 armour, 24 artilleries and 1 mech_infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Caucasus : 1 flag, 18 armour and 1 artillery
        Smolensk : 1 flag, 1 armour
        Samara : 1 flag
        113 Sea Zone : 1 battleship, 2 carriers and 2 destroyers
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour, 1 factory_minor and 1 infantry
        97 Sea Zone : 9 battleships, 5 carriers, 1 cruiser, 3 fighters, 2 tactical_bombers and 2 transports
        Northwest Persia : 1 flag
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag, 6 infantry
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 72 / 94
        Russians : 1 / 0
        Japanese : 73 / 78
        Americans : 57 / 77
        Chinese : 0 / 3
        British : 32 / 32
        UK_Pacific : 5 / 5
        Italians : 10 / 4
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
            Average roll : 3,357
            Median : 3,500
            Variance : 1,077
            Standard Deviation : 1,038
            Total rolls : 14

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 3 times
            Average roll : 3,357
            Median : 3,500
            Variance : 1,077
            Standard Deviation : 1,038
            Total rolls : 14


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 battleship, 1 carrier, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 7 Sea Zone to 25 Sea Zone
                1 submarine moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                3 bombers moved from Japan to 25 Sea Zone
                1 carrier, 1 destroyer, 1 tactical_bomber and 4 transports moved from 38 Sea Zone to 37 Sea Zone
                6 battleships, 10 carriers, 2 cruisers, 9 fighters and 7 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
                2 armour moved from Yunnan to India
                11 armour, 8 artilleries and 29 infantry moved from Burma to India
                2 armour moved from Amur to Sakha
                1 armour moved from Kweichow to Shan State
                3 armour moved from French Indo China to Shan State
                3 armour moved from Kwangtung to Yunnan

    Combat - Japanese
                Battle in Sakha
                    Japanese attack with 2 armour
                    Americans defend with 1 armour
                        Japanese roll dice for 2 armour in Sakha, round 2 :  2/2 hits
                        Americans roll dice for 1 armour in Sakha, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 armour owned by the Americans lost in Sakha
                    Japanese win, taking Sakha from Americans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 armour
                Battle in 25 Sea Zone
                    Japanese attack with 3 bombers, 1 destroyer and 2 submarines
                    Americans defend with 2 destroyers
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 3 bombers and 1 destroyer in 25 Sea Zone, round 2 :  4/4 hits
                        Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 :  1/2 hits
                        2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 2 destroyers
                Battle in India
                    Japanese attack with 13 armour, 8 artilleries and 29 infantry
                    British defend with 3 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 harbour, 28 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 13 armour, 8 artilleries and 29 infantry in India, round 2 :  20/50 hits
                        UK_Pacific roll dice for 3 aaGuns, 1 armour, 8 artilleries, 28 infantry and 2 mech_infantrys in India, round 2 :  8/39 hits
                        17 infantry owned by the British, 8 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India
                        Japanese roll dice for 13 armour, 8 artilleries and 21 infantry in India, round 3 :  15/42 hits
                        UK_Pacific roll dice for 1 armour, 8 artilleries, 11 infantry and 2 mech_infantrys in India, round 3 :  9/22 hits
                        11 infantry owned by the British, 9 infantry owned by the Japanese, 2 artilleries owned by the British and 2 mech_infantrys owned by the British lost in India
                        Japanese roll dice for 13 armour, 8 artilleries and 12 infantry in India, round 4 :  11/33 hits
                        UK_Pacific roll dice for 1 armour and 6 artilleries in India, round 4 :  2/7 hits
                        1 armour owned by the British, 2 infantry owned by the Japanese and 6 artilleries owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 13 armour, 8 artilleries and 10 infantry remaining. Battle score for attacker is 88
                    Casualties for Japanese: 19 infantry
                    Casualties for British: 3 aaGuns, 1 armour, 8 artilleries, 28 infantry and 2 mech_infantrys

    Non Combat Move - Japanese
                3 bombers moved from 25 Sea Zone to Japan

    Place Units - Japanese
                2 armour and 1 infantry placed in Kwangtung
                1 armour placed in Kiangsu
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 77 PUs; end with 82 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 aaGun, 1 armour and 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 3 armour
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 4 armour
        Burma : 1 flag
        India : 1 flag, 1 airfield, 13 armour, 8 artilleries, 1 factory_minor, 1 harbour and 10 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 armour
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        33 Sea Zone : 6 battleships, 10 carriers, 2 cruisers, 9 fighters and 7 tactical_bombers
        37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 tactical_bomber and 4 transports
        25 Sea Zone : 1 destroyer and 1 submarine
        6 Sea Zone : 4 battleships, 2 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
        Urals : 1 flag
        Novosibirsk : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 72 / 94
        Russians : 1 / 0
        Japanese : 77 / 92
        Americans : 56 / 77
        Chinese : 0 / 3
        British : 32 / 32
        UK_Pacific : 2 / 0
        Italians : 10 / 4
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 32 times
                2 was rolled 39 times
                3 was rolled 39 times
                4 was rolled 31 times
                5 was rolled 31 times
                6 was rolled 32 times
            Average roll : 3,422
            Median : 3,000
            Variance : 0,374
            Standard Deviation : 0,612
            Total rolls : 204

    Japanese Combat
                1 was rolled 23 times
                2 was rolled 29 times
                3 was rolled 28 times
                4 was rolled 16 times
                5 was rolled 18 times
                6 was rolled 19 times
            Average roll : 3,256
            Median : 3,000
            Variance : 1,114
            Standard Deviation : 1,055
            Total rolls : 133

    UK_Pacific Combat
                1 was rolled 8 times
                2 was rolled 10 times
                3 was rolled 10 times
                4 was rolled 15 times
                5 was rolled 12 times
                6 was rolled 13 times
            Average roll : 3,765
            Median : 4,000
            Variance : 0,478
            Standard Deviation : 0,691
            Total rolls : 68

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3


  • I do believe this one is over.
    thank you for the game.
    if you are interested in playing again just let me no.
    I had fun with this one. holy crap your Japan navy was huge.

    well played #1.png
    well played #2.jpg


  • thank you friend :), yeah i just bought a carrier every round, just made sure u wouldnt try to kill it, then the island and china was safe

    I would like another game too,

    would u want axis this time= ?


  • sure but it might be tomorrow before I can get to it.
    I had a blast with this one.

    it was 1942?


  • no problem, no this one was 1940 second edition

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