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    Captain Kong

    @Captain Kong

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    Latest posts made by Captain Kong

    • RE: Friendly game: second edition g40 Captain Kong vs Dawgoneit #2

      hehe, no problem dude, but i cant play yet

      posted in Play Boardgames
      C
      Captain Kong
    • RE: Friendly game: second edition g40 Captain Kong vs Dawgoneit #2

      yeah , ur going to play both axis and allies ?  :-)

      posted in Play Boardgames
      C
      Captain Kong
    • RE: Friendly game: second edition g40 Captain Kong vs Dawgoneit #2

      sorry, im a little busy atm, will get back in the game when i can

      posted in Play Boardgames
      C
      Captain Kong
    • RE: Friendly game: second edition g40 Captain Kong vs Dawgoneit #2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round: 1

      Purchase Units - Russians
                  Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  6 infantry moved from Amur to Buryatia
                  2 aaGuns and 6 infantry moved from Sakha to Buryatia
                  2 infantry moved from Caucasus to Rostov
                  2 infantry moved from Bessarabia to Ukraine
                  2 infantry moved from Eastern Poland to Western Ukraine
                  3 infantry moved from Baltic States to Belarus
                  3 infantry moved from Vyborg to Novgorod
                  2 infantry moved from Karelia to Novgorod
                  1 infantry moved from Archangel to Novgorod
                  2 aaGuns, 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Smolensk

      Place Units - Russians
                  1 artillery and 2 infantry placed in Novgorod
                  3 infantry placed in Ukraine
                  6 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      Territory Summary for Russians :

      Buryatia : 2 aaGuns and 18 infantry
          Belarus : 4 infantry
          Rostov : 2 infantry
          Russia : 1 airfield, 1 factory_major and 6 infantry
          Ukraine : 1 factory_minor and 8 infantry
          Western Ukraine : 1 artillery and 3 infantry
          Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
          Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 14 infantry
          Smolensk : 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
          127 Sea Zone : 1 submarine
          115 Sea Zone : 1 cruiser and 1 submarine

      Production/PUs Summary :

      Germans : 44 / 73
          Russians : 37 / 37
          Japanese : 26 / 26
          Americans : 52 / 52
          Chinese : 12 / 12
          British : 28 / 28
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 10 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      C
      Captain Kong
    • RE: Friendly game: second edition g40 Captain Kong vs Dawgoneit #2

      no scramble ;)

      posted in Play Boardgames
      C
      Captain Kong
    • RE: Friendly game: second edition g40 Captain Kong vs Dawgoneit

      no problem, no this one was 1940 second edition

      posted in Play Boardgames
      C
      Captain Kong
    • RE: Friendly game: second edition g40 Captain Kong vs Dawgoneit

      thank you friend :), yeah i just bought a carrier every round, just made sure u wouldnt try to kill it, then the island and china was safe

      I would like another game too,

      would u want axis this time= ?

      posted in Play Boardgames
      C
      Captain Kong
    • RE: Friendly game: second edition g40 Captain Kong vs Dawgoneit

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 15

      Purchase Units - Japanese
                  Japanese buy 3 armour, 1 battleship, 1 carrier, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 submarine moved from 7 Sea Zone to 25 Sea Zone
                  1 submarine moved from 16 Sea Zone to 25 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                  3 bombers moved from Japan to 25 Sea Zone
                  1 carrier, 1 destroyer, 1 tactical_bomber and 4 transports moved from 38 Sea Zone to 37 Sea Zone
                  6 battleships, 10 carriers, 2 cruisers, 9 fighters and 7 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
                  2 armour moved from Yunnan to India
                  11 armour, 8 artilleries and 29 infantry moved from Burma to India
                  2 armour moved from Amur to Sakha
                  1 armour moved from Kweichow to Shan State
                  3 armour moved from French Indo China to Shan State
                  3 armour moved from Kwangtung to Yunnan

      Combat - Japanese
                  Battle in Sakha
                      Japanese attack with 2 armour
                      Americans defend with 1 armour
                          Japanese roll dice for 2 armour in Sakha, round 2 :  2/2 hits
                          Americans roll dice for 1 armour in Sakha, round 2 :  1/1 hits
                          1 armour owned by the Japanese and 1 armour owned by the Americans lost in Sakha
                      Japanese win, taking Sakha from Americans with 1 armour remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 armour
                      Casualties for Americans: 1 armour
                  Battle in 25 Sea Zone
                      Japanese attack with 3 bombers, 1 destroyer and 2 submarines
                      Americans defend with 2 destroyers
                          Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  1/2 hits
                          Japanese roll dice for 3 bombers and 1 destroyer in 25 Sea Zone, round 2 :  4/4 hits
                          Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 :  1/2 hits
                          2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                      Japanese win with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 10
                      Casualties for Japanese: 1 submarine
                      Casualties for Americans: 2 destroyers
                  Battle in India
                      Japanese attack with 13 armour, 8 artilleries and 29 infantry
                      British defend with 3 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 harbour, 28 infantry and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
                          Japanese roll dice for 13 armour, 8 artilleries and 29 infantry in India, round 2 :  20/50 hits
                          UK_Pacific roll dice for 3 aaGuns, 1 armour, 8 artilleries, 28 infantry and 2 mech_infantrys in India, round 2 :  8/39 hits
                          17 infantry owned by the British, 8 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India
                          Japanese roll dice for 13 armour, 8 artilleries and 21 infantry in India, round 3 :  15/42 hits
                          UK_Pacific roll dice for 1 armour, 8 artilleries, 11 infantry and 2 mech_infantrys in India, round 3 :  9/22 hits
                          11 infantry owned by the British, 9 infantry owned by the Japanese, 2 artilleries owned by the British and 2 mech_infantrys owned by the British lost in India
                          Japanese roll dice for 13 armour, 8 artilleries and 12 infantry in India, round 4 :  11/33 hits
                          UK_Pacific roll dice for 1 armour and 6 artilleries in India, round 4 :  2/7 hits
                          1 armour owned by the British, 2 infantry owned by the Japanese and 6 artilleries owned by the British lost in India
                      Japanese captures 5PUs while taking UK_Pacific capital
                      Japanese converts factory_major into different units
                      Japanese win, taking India from UK_Pacific with 13 armour, 8 artilleries and 10 infantry remaining. Battle score for attacker is 88
                      Casualties for Japanese: 19 infantry
                      Casualties for British: 3 aaGuns, 1 armour, 8 artilleries, 28 infantry and 2 mech_infantrys

      Non Combat Move - Japanese
                  3 bombers moved from 25 Sea Zone to Japan

      Place Units - Japanese
                  2 armour and 1 infantry placed in Kwangtung
                  1 armour placed in Kiangsu
                  1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 77 PUs; end with 82 PUs total
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
          Shantung : 1 flag
          Kwangsi : 1 flag
          Kiangsu : 1 flag, 1 aaGun, 1 armour and 1 factory_minor
          Kiangsi : 1 flag
          Japan : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
          Jehol : 1 flag
          Manchuria : 1 flag
          Shensi : 1 flag
          Yunnan : 1 flag, 3 armour
          Suiyuyan : 1 flag
          Kweichow : 1 flag
          Hunan : 1 flag
          Kansu : 1 flag
          Hopei : 1 flag
          Tsinghai : 1 flag
          Szechwan : 1 flag
          Chahar : 1 flag
          Sikang : 1 flag
          Anhwe : 1 flag
          Shan State : 1 flag, 4 armour
          Burma : 1 flag
          India : 1 flag, 1 airfield, 13 armour, 8 artilleries, 1 factory_minor, 1 harbour and 10 infantry
          Malaya : 1 flag, 1 harbour
          Borneo : 1 flag
          Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
          New Guinea : 1 flag, 1 infantry
          Philippines : 1 flag, 1 airfield and 1 harbour
          Sakha : 1 flag, 1 armour
          Evenkiyskiy : 1 flag
          Yenisey : 1 flag, 1 infantry
          Amur : 1 flag
          Yakut S.S.R. : 1 flag
          Timguska : 1 flag
          Buryatia : 1 flag
          French Indo China : 1 flag, 1 factory_minor
          Celebes : 1 flag
          Java : 1 flag
          Dutch New Guinea : 1 flag
          Sumatra : 1 flag
          42 Sea Zone : 1 flag
          41 Sea Zone : 1 flag
          44 Sea Zone : 1 flag
          33 Sea Zone : 6 battleships, 10 carriers, 2 cruisers, 9 fighters and 7 tactical_bombers
          37 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 tactical_bomber and 4 transports
          25 Sea Zone : 1 destroyer and 1 submarine
          6 Sea Zone : 4 battleships, 2 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
          Urals : 1 flag
          Novosibirsk : 1 flag, 1 infantry

      Production/PUs Summary :

      Germans : 72 / 94
          Russians : 1 / 0
          Japanese : 77 / 92
          Americans : 56 / 77
          Chinese : 0 / 3
          British : 32 / 32
          UK_Pacific : 2 / 0
          Italians : 10 / 4
          ANZAC : 10 / 10
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 32 times
                  2 was rolled 39 times
                  3 was rolled 39 times
                  4 was rolled 31 times
                  5 was rolled 31 times
                  6 was rolled 32 times
              Average roll : 3,422
              Median : 3,000
              Variance : 0,374
              Standard Deviation : 0,612
              Total rolls : 204

      Japanese Combat
                  1 was rolled 23 times
                  2 was rolled 29 times
                  3 was rolled 28 times
                  4 was rolled 16 times
                  5 was rolled 18 times
                  6 was rolled 19 times
              Average roll : 3,256
              Median : 3,000
              Variance : 1,114
              Standard Deviation : 1,055
              Total rolls : 133

      UK_Pacific Combat
                  1 was rolled 8 times
                  2 was rolled 10 times
                  3 was rolled 10 times
                  4 was rolled 15 times
                  5 was rolled 12 times
                  6 was rolled 13 times
              Average roll : 3,765
              Median : 4,000
              Variance : 0,478
              Standard Deviation : 0,691
              Total rolls : 68

      Americans Combat
                  1 was rolled 1 times
                  3 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 3,000
              Median : 3,000
              Variance : 1,500
              Standard Deviation : 1,225
              Total rolls : 3

      posted in Play Boardgames
      C
      Captain Kong
    • RE: Friendly game: second edition g40 Captain Kong vs Dawgoneit

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 15

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 1 battleship, 2 carriers, 2 destroyers, 1 factory_minor and 7 infantry; Remaining resources: 2 PUs;

      Combat Move - Germans
                  17 armour moved from Tambov to Caucasus
                  1 armour moved from Volgograd to Caucasus
                  24 artilleries moved from Tambov to Rostov
                  1 artillery moved from Volgograd to Caucasus
                  8 armour moved from Russia to Rostov
                  2 armour and 1 mech_infantry moved from Belarus to Rostov
                  1 armour moved from Archangel to Bryansk
                  1 armour moved from Nenetsia to Smolensk
                  2 infantry moved from Archangel to Novgorod

      Combat - Germans
                  Germans creates battle in territory 97 Sea Zone
                  Battle in 97 Sea Zone
                      Germans attack with 9 battleships, 5 carriers, 1 cruiser, 3 fighters, 2 tactical_bombers and 2 transports
                      Americans defend with 7 submarines
                      7 submarines owned by the Americans Submerged

      Non Combat Move - Germans
                  6 aaGuns moved from Poland to Germany

      Place Units - Germans
                  7 infantry placed in Germany
                  1 factory_minor placed in Yugoslavia
                  1 battleship, 2 carriers and 2 destroyers placed in 112 Sea Zone
                  Germans undo move 3.
                  1 battleship, 2 carriers and 2 destroyers placed in 113 Sea Zone

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 7
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,3,4,4,4,2,4,5,5,1,3,5
                  Germans collect 65 PUs (7 lost to blockades); end with 67 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                  Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs

      Territory Summary for Germans :

      Kazakhstan : 1 flag
          Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 10 infantry
          Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
          France : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 3 tactical_bombers
          Western Germany : 1 airfield, 9 armour, 6 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
          Germany : 6 aaGuns, 1 factory_major and 8 infantry
          Southern Italy : 6 infantry
          Belarus : 1 flag
          Karelia : 1 flag
          Baltic States : 1 flag
          Bryansk : 1 flag, 1 armour
          Rostov : 1 flag, 10 armour, 24 artilleries and 1 mech_infantry
          Nenetsia : 1 flag
          Vyborg : 1 flag
          Archangel : 1 flag
          Eastern Poland : 1 flag
          Bessarabia : 1 flag
          Russia : 1 flag, 1 airfield and 1 factory_minor
          Tambov : 1 flag
          Ukraine : 1 flag, 1 factory_minor
          Western Ukraine : 1 flag
          Vologda : 1 flag
          Volgograd : 1 flag, 1 factory_minor
          Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
          Caucasus : 1 flag, 18 armour and 1 artillery
          Smolensk : 1 flag, 1 armour
          Samara : 1 flag
          113 Sea Zone : 1 battleship, 2 carriers and 2 destroyers
          106 Sea Zone : 1 flag
          Bulgaria : 1 flag
          Greece : 1 flag, 1 armour, 1 factory_minor and 1 infantry
          97 Sea Zone : 9 battleships, 5 carriers, 1 cruiser, 3 fighters, 2 tactical_bombers and 2 transports
          Northwest Persia : 1 flag
          Yugoslavia : 1 flag, 1 factory_minor
          Finland : 1 flag, 6 infantry
          105 Sea Zone : 1 flag

      Production/PUs Summary :

      Germans : 72 / 94
          Russians : 1 / 0
          Japanese : 73 / 78
          Americans : 57 / 77
          Chinese : 0 / 3
          British : 32 / 32
          UK_Pacific : 5 / 5
          Italians : 10 / 4
          ANZAC : 10 / 10
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 2 times
                  2 was rolled 1 times
                  3 was rolled 4 times
                  4 was rolled 4 times
                  5 was rolled 3 times
              Average roll : 3,357
              Median : 3,500
              Variance : 1,077
              Standard Deviation : 1,038
              Total rolls : 14

      Null / Other
                  1 was rolled 2 times
                  2 was rolled 1 times
                  3 was rolled 4 times
                  4 was rolled 4 times
                  5 was rolled 3 times
              Average roll : 3,357
              Median : 3,500
              Variance : 1,077
              Standard Deviation : 1,038
              Total rolls : 14

      posted in Play Boardgames
      C
      Captain Kong
    • RE: Friendly game: second edition g40 Captain Kong vs Dawgoneit

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 14

      Combat Move - Italians
                  2 transports moved from 97 Sea Zone to 94 Sea Zone

      Combat - Italians
                  Italians creates battle in territory 95 Sea Zone

      Non Combat Move - Italians

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 8
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,4,4,4,2,2,1,2,6,1,3,2
                  Italians collect 2 PUs (8 lost to blockades); end with 2 PUs total
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 4 PUs

      posted in Play Boardgames
      C
      Captain Kong