TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 artillery and 2 infantry moved from Samara to Tambov
3 artilleries and 3 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 aaGuns moved from Samara to Kazakhstan
13 artilleries moved from Samara to Kazakhstan
13 infantry moved from Samara to Kazakhstan
Turn Complete - Russians
Territory Summary for Russians :
Kazakhstan : 3 aaGuns, 16 artilleries and 16 infantry
Tambov : 1 artillery and 2 infantry
Novosibirsk : 1 infantry
Volgograd : 1 armour and 1 factory_minor
Samara : 1 infantry
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 65 / 94
Russians : 8 / 0
Japanese : 79 / 89
Americans : 51 / 71
Chinese : 0 / 4
British : 35 / 37
UK_Pacific : 0 / 0
Italians : 10 / 2
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 1 fighter, 5 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Malaya to 41 Sea Zone
6 artilleries moved from Caroline Islands to 33 Sea Zone
6 infantry moved from Caroline Islands to 33 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 33 Sea Zone to 56 Sea Zone
6 artilleries and 6 infantry moved from 56 Sea Zone to Western Australia
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Western Australia
Non Combat Move - Japanese
6 carriers and 7 fighters moved from 33 Sea Zone to 56 Sea Zone
2 fighters moved from Caroline Islands to 56 Sea Zone
2 fighters moved from Philippines to 56 Sea Zone
1 fighter moved from Java to Philippines
1 fighter moved from 41 Sea Zone to 56 Sea Zone
1 fighter moved from India to Malaya
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 56 Sea Zone
5 infantry moved from West India to India
3 artilleries moved from West India to India
3 armour moved from West India to India
1 artillery moved from Tsinghai to Shensi
1 armour and 3 infantry moved from Kansu to Shensi
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Amur to Korea
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 battleships, 1 destroyer and 1 submarine moved from 33 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to French Indo China
1 bomber moved from Caroline Islands to Philippines
3 tactical_bombers moved from 33 Sea Zone to Philippines
1 bomber moved from Caroline Islands to Japan
1 tactical_bomber moved from Caroline Islands to Philippines
Place Units - Japanese
3 infantry placed in India
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Manchuria
1 submarine placed in 37 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
Japanese undo move 4.
1 destroyer placed in 37 Sea Zone
1 destroyer and 1 submarine placed in 36 Sea Zone
Japanese undo move 6.
Japanese undo move 5.
1 submarine placed in 37 Sea Zone
2 destroyers placed in 36 Sea Zone
1 fighter placed in Japan
Japanese undo move 7.
2 infantry placed in Malaya
1 fighter placed in Japan
Japanese undo move 7.
1 infantry placed in Japan
1 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
Japanese collect 79 PUs (1 lost to blockades); end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 43 Sea Zone to 35 Sea Zone
3 bombers moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/2 hits
Americans win, taking 35 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in 109 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 3 bombers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 bombers, 4 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/8 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 3 bombers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Americans: 1 submarine
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Java
Americans roll dice for 1 artillery in Java, round 3 : 1/1 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Non Combat Move - Americans
3 bombers moved from 42 Sea Zone to Queensland
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
3 fighters moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
3 infantry moved from Queensland to New South Wales
2 fighters moved from Hawaiian Islands to 54 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 transport moved from 54 Sea Zone to 26 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 31 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 armour and 5 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone
1 armour and 5 infantry moved from 80 Sea Zone to Persia
1 tactical_bomber moved from Egypt to Persia
1 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 bomber moved from 104 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Egypt
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 infantry and 1 mech_infantry placed in Central United States
2 fighters placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 artillery and 1 infantry
Marshall Islands : 1 flag, 1 infantry
Queensland : 3 bombers and 3 fighters
New South Wales : 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 6 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 submarine and 1 transport
44 Sea Zone : 1 flag
48 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag, 2 submarines
26 Sea Zone : 3 destroyers, 2 submarines and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 5 submarines and 1 tactical_bomber
Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 aaGun, 1 bomber, 1 fighter and 2 infantry
Egypt : 1 fighter
United Kingdom : 1 fighter
Tobruk : 1 flag
80 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 3 transports
104 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 1 flag, 1 destroyer and 1 submarine
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 2 submarines
Iraq : 1 infantry
92 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Persia : 1 armour, 5 infantry and 1 tactical_bomber
91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 65 / 94
Russians : 8 / 0
Japanese : 76 / 89
Americans : 55 / 75
Chinese : 0 / 4
British : 35 / 37
UK_Pacific : 0 / 0
Italians : 10 / 2
ANZAC : 9 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern Persia to West India
4 fighters and 1 tactical_bomber moved from Persia to West India
2 fighters moved from 80 Sea Zone to West India
Combat - British
Battle in West India
British attack with 6 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in West India, round 2 : 5/8 hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from West India to 80 Sea Zone
4 fighters and 1 tactical_bomber moved from West India to Persia
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
4 infantry moved from Persia to Northwest Persia
3 artilleries and 3 infantry moved from Trans-Jordan to Iraq
4 mech_infantrys moved from Egypt to Iraq
2 artilleries moved from Egypt to Trans-Jordan
2 destroyers and 2 transports moved from 81 Sea Zone to 71 Sea Zone
2 armour and 1 mech_infantry moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
Place Units - British
2 armour and 1 infantry placed in Persia
2 artilleries placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
British collect 33 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Syria : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 mech_infantry
80 Sea Zone : 2 fighters
106 Sea Zone : 1 artillery, 1 destroyer and 1 infantry
Eire : 1 flag
Iraq : 1 flag, 3 artilleries, 3 infantry and 4 mech_infantrys
Eastern Persia : 1 flag, 3 armour and 3 mech_infantrys
71 Sea Zone : 2 destroyers and 2 transports
Northwest Persia : 1 artillery and 5 infantry
Persia : 1 flag, 8 armour, 1 factory_minor, 4 fighters, 1 infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 65 / 94
Russians : 8 / 0
Japanese : 74 / 89
Americans : 55 / 75
Chinese : 0 / 4
British : 35 / 38
UK_Pacific : 2 / 0
Italians : 10 / 2
ANZAC : 9 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 bomber moved from Southern Italy to Ukraine
1 armour and 2 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Northern Italy to Romania
1 mech_infantry moved from Yugoslavia to Romania
1 armour moved from Romania to Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,6
Italians collect 8 PUs (2 lost to blockades); end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 cruiser moved from 54 Sea Zone to 61 Sea Zone
1 carrier moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 49 Sea Zone to 62 Sea Zone
1 fighter moved from 54 Sea Zone to 62 Sea Zone
4 fighters moved from Queensland to New South Wales
1 fighter moved from 54 Sea Zone to New South Wales
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour and 4 infantry
Dutch New Guinea : 1 flag, 1 infantry
43 Sea Zone : 1 flag
54 Sea Zone : 1 submarine and 1 transport
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
61 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 65 / 94
Russians : 8 / 0
Japanese : 74 / 89
Americans : 55 / 75
Chinese : 0 / 4
British : 35 / 38
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 9 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 65 / 94
Russians : 8 / 0
Japanese : 74 / 89
Americans : 55 / 75
Chinese : 0 / 4
British : 35 / 38
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 9 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 88 PUs;
Germans buy 9 armour, 1 bomber, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Philippines to 42 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
2 fighters moved from Western Germany to 109 Sea Zone
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Caucasus
6 artilleries moved from Russia to Tambov
1 infantry moved from Rostov to Tambov
6 armour moved from Rostov to Volgograd
3 armour moved from Ukraine to Volgograd
3 armour moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Samara
2 bombers moved from Ukraine to Novosibirsk
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Caucasus
1 fighter moved from Ukraine to Samara
1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
4 mech_infantrys moved from Rostov to Volgograd
Scramble / submerge 109?
no scramble and submerge the sub
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 88 PUs;
Germans buy 9 armour, 1 bomber, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Philippines to 42 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
2 fighters moved from Western Germany to 109 Sea Zone
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Caucasus
6 artilleries moved from Russia to Tambov
1 infantry moved from Rostov to Tambov
6 armour moved from Rostov to Volgograd
3 armour moved from Ukraine to Volgograd
3 armour moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Samara
2 bombers moved from Ukraine to Novosibirsk
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Caucasus
1 fighter moved from Ukraine to Samara
1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
4 mech_infantrys moved from Rostov to Volgograd
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Volgograd
Germans attack with 12 armour, 1 infantry and 5 mech_infantrys
Russians defend with 1 armour and 1 factory_minor
Germans win, taking Volgograd from Russians with 12 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Tambov
Germans attack with 6 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans win, taking Tambov from Russians with 6 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 42 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 109 Sea Zone
Germans attack with 1 bomber, 3 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Germans win, taking 109 Sea Zone from Americans with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Caucasus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Novosibirsk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in New Zealand
Non Combat Move - Germans
1 bomber moved from 42 Sea Zone to Philippines
1 aaGun moved from Rostov to Volgograd
3 fighters and 3 tactical_bombers moved from Tambov to Rostov
14 armour and 20 mech_infantrys moved from Russia to Volgograd
2 fighters moved from Samara to Russia
1 tactical_bomber moved from Samara to Russia
2 bombers moved from Novosibirsk to Russia
3 armour moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
2 armour moved from Germany to Romania
1 mech_infantry moved from Romania to Ukraine
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from 109 Sea Zone to Western Germany
1 bomber moved from 104 Sea Zone to Western Germany
1 fighter moved from Ukraine to Rostov
1 aaGun moved from Denmark to Western Germany
1 infantry moved from Denmark to Western Germany
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to France
2 fighters moved from 109 Sea Zone to Normandy Bordeaux
4 artilleries moved from France to Normandy Bordeaux
12 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to France
1 infantry moved from Denmark to Western Germany
Place Units - Germans
2 armour and 1 mech_infantry placed in Russia
3 armour placed in Ukraine
3 armour placed in Western Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 mech_infantry placed in Germany
1 bomber placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,6
Germans collect 70 PUs (2 lost to blockades); end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
1 artillery and 2 infantry moved from Kazakhstan to Caucasus
1 artillery moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 artillery moved from Kazakhstan to Tsinghai
1 artillery moved from Kazakhstan to Sikang
2 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Caucasus
2 artilleries and 3 infantry moved from Kazakhstan to Sikang
2 artilleries and 2 infantry moved from Kazakhstan to Sikang
Combat - Russians
Battle in Caucasus
Russians attack with 2 artilleries and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 4 infantry in Caucasus, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tsinghai
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Russians attack with 5 artilleries and 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 artilleries and 5 infantry in Sikang, round 2 : 2/10 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Kazakhstan to Sikang
1 aaGun moved from Kazakhstan to Turkmenistan
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Novosibirsk
2 artilleries moved from Kazakhstan to Turkmenistan
2 infantry moved from Kazakhstan to Turkmenistan
1 artillery moved from Kazakhstan to Tsinghai
4 artilleries moved from Kazakhstan to Sikang
1 artillery moved from Kazakhstan to Sikang
Turn Complete - Russians
Territory Summary for Russians :
Tsinghai : 2 artilleries and 2 infantry
Sikang : 2 aaGuns, 10 artilleries and 5 infantry
Kazakhstan : 1 infantry
Novosibirsk : 1 infantry
Turkmenistan : 1 aaGun, 2 artilleries and 2 infantry
Caucasus : 2 artilleries and 4 infantry
Samara : 1 infantry
114 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 70 / 95
Russians : 5 / 0
Japanese : 72 / 89
Americans : 55 / 75
Chinese : 2 / 4
British : 35 / 38
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 7 / 14
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Western Australia
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 submarine moved from 56 Sea Zone to 61 Sea Zone
1 submarine moved from 56 Sea Zone to 55 Sea Zone
8 fighters moved from 56 Sea Zone to 61 Sea Zone
3 fighters moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from 56 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Celebes to 42 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from Philippines to 55 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 artillery and 2 infantry moved from India to West India
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
Combat - Japanese
Japanese creates battle in territory 44 Sea Zone
Japanese creates battle in territory 43 Sea Zone
Battle in 61 Sea Zone
Japanese attack with 8 fighters and 1 submarine
ANZAC defend with 1 cruiser and 1 destroyer
Japanese win, taking 44 Sea Zone from Americans, taking 43 Sea Zone from ANZAC with 8 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in West India
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Java from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 2 submarines
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Non Combat Move - Japanese
8 fighters moved from 61 Sea Zone to 56 Sea Zone
2 fighters moved from 55 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to Western Australia
1 fighter moved from Malaya to India
1 fighter moved from 55 Sea Zone to Western Australia
2 fighters moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
3 transports moved from 56 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 56 Sea Zone
1 submarine moved from 43 Sea Zone to 56 Sea Zone
1 submarine moved from 41 Sea Zone to 57 Sea Zone
1 submarine moved from 57 Sea Zone to 56 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Szechwan
1 armour and 1 artillery moved from Shensi to Kweichow
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 bomber moved from Java to Western Australia
1 tactical_bomber moved from 42 Sea Zone to Western Australia
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 56 Sea Zone
1 fighter moved from Western Australia to 56 Sea Zone
1 tactical_bomber moved from French Indo China to India
Place Units - Japanese
1 carrier placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 airfield and 1 harbour placed in Western Australia
1 fighter and 2 infantry placed in India
1 destroyer and 1 submarine placed in 6 Sea Zone
2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
ok…I’m going to concede now…when Germany controls New Zealand it’s time for the allies to surrender!
You played an excellent game!
OK, thanks for a great game. I appreciate that you stuck it out as long as you did! Yeah, I dont think I have ever seen a Nazi NZ before haha.
I started a game with Commander Brado, but i think having two games going at once is a bit much for me. I think i’ll finish the game with him and then have a break before maybe playing some league games next year. But it has been a real pleasure playing with you, and I hope we can play again some time.
Thanks again!
It has been fun!
The new league has already started for 2015 so you don’t have to wait to start playing for next year.