Whackamatt (Allies +11) vs. souL (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 4 mech_infantrys moved from Caucasus to Sikang
                1 bomber moved from Iraq to Sikang

    Combat - Italians
                Battle in Sikang
                    Italians attack with 2 armour, 1 bomber and 4 mech_infantrys
                    Americans defend with 1 armour
                        Italians roll dice for 2 armour, 1 bomber and 4 mech_infantrys in Sikang, round 2 :  3/7 hits
                        Chinese roll dice for 1 armour in Sikang, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Sikang
                    Italians win, taking Sikang from Chinese with 2 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Sikang to Caucasus
                1 aaGun, 1 artillery and 3 infantry moved from Northwest Persia to Iraq
                1 mech_infantry moved from Trans-Jordan to Iraq
                4 infantry moved from Caucasus to Northwest Persia
                1 armour and 1 mech_infantry moved from Rostov to Northwest Persia

    Place Units - Italians
                3 infantry placed in Iraq
                1 mech_infantry placed in Caucasus

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,5,2,1,4,1
                Italians collect 14 PUs (6 lost to blockades); end with 14 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs

    Territory Summary for Italians :

    Tsinghai : 1 flag
        Sikang : 1 flag, 2 armour and 4 mech_infantrys
        Kazakhstan : 1 flag
        Trans-Jordan : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
        Caucasus : 1 flag, 1 bomber, 1 factory_minor and 1 mech_infantry
        Greece : 1 flag
        Iraq : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 factory_minor, 4 fighters, 8 infantry and 6 mech_infantrys
        Northwest Persia : 1 armour, 4 infantry and 1 mech_infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 69 / 96
        Russians : 3 / 0
        Japanese : 17 / 6
        Americans : 63 / 88
        Chinese : 19 / 26
        British : 30 / 22
        UK_Pacific : 22 / 22
        Italians : 20 / 18
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 5 infantry and 3 transports moved from 42 Sea Zone to 79 Sea Zone
                1 armour and 6 infantry moved from 79 Sea Zone to West India
                1 cruiser, 4 destroyers and 2 transports moved from 81 Sea Zone to 79 Sea Zone
                1 carrier moved from 42 Sea Zone to 79 Sea Zone
                1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 2 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                EDIT: 1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 bombers, 1 destroyer, 3 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 infantry moved from 123 Sea Zone to Iceland
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                4 fighters moved from 112 Sea Zone to 104 Sea Zone
                1 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Iraq to Trans-Jordan
                3 bombers moved from Western Germany to Trans-Jordan

    Combat - Germans
                Battle in Iceland
                Battle in 104 Sea Zone
                    Germans attack with 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win, taking Iceland from British with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Trans-Jordan
                    Germans attack with 4 bombers and 1 infantry
                    French defend with 1 infantry
                        Germans roll dice for 4 bombers and 1 infantry in Trans-Jordan, round 2 :  2/5 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                4 bombers moved from Trans-Jordan to Iraq
                3 armour and 3 mech_infantrys moved from Northwest Persia to Iraq
                3 mech_infantrys moved from Caucasus to Iraq
                1 armour and 2 mech_infantrys moved from Volgograd to Sikang
                2 armour and 1 mech_infantry moved from Kazakhstan to Sikang
                1 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Novosibirsk to Kansu
                3 infantry moved from Timguska to Yenisey
                3 mech_infantrys moved from Novosibirsk to Yenisey
                3 infantry moved from Vologda to Novosibirsk
                3 infantry moved from Russia to Samara
                1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 infantry moved from Normandy Bordeaux to France
                2 submarines moved from 109 Sea Zone to 112 Sea Zone
                4 fighters moved from 104 Sea Zone to 112 Sea Zone
                1 infantry moved from France to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Rostov
                2 armour and 1 mech_infantry placed in Volgograd
                3 infantry placed in Russia
                1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
                2 bombers placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,2,6,4,5,6
                Germans collect 68 PUs (2 lost to blockades); end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs

    Territory Summary for Germans :

    Kansu : 1 flag, 1 infantry
        Tsinghai : 1 infantry
        Sikang : 3 armour and 3 mech_infantrys
        Yenisey : 3 infantry and 4 mech_infantrys
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Iceland : 1 flag, 1 airfield and 1 infantry
        Trans-Jordan : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 5 bombers, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
        Germany : 1 factory_major
        Southern Italy : 1 aaGun, 3 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Novosibirsk : 3 infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 armour and 2 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 3 infantry
        112 Sea Zone : 2 carriers, 5 destroyers, 4 fighters, 4 submarines and 6 transports
        125 Sea Zone : 1 flag
        123 Sea Zone : 1 transport
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 3 aaGuns, 26 armour, 1 artillery, 4 bombers, 2 infantry and 35 mech_infantrys
        Northwest Persia : 1 flag, 1 armour and 2 mech_infantrys
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 70 / 95
        Russians : 3 / 0
        Japanese : 17 / 6
        Americans : 63 / 88
        Chinese : 19 / 26
        British : 30 / 22
        UK_Pacific : 22 / 22
        Italians : 19 / 18
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 armour; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 2 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 bomber, 15 fighters and 7 tactical_bombers moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 bomber, 15 fighters, 3 infantry and 7 tactical_bombers
                    Chinese defend with 6 infantry; Americans defend with 1 armour
                        Japanese roll dice for 1 armour, 1 bomber, 15 fighters, 3 infantry and 7 tactical_bombers in Kwangsi, round 2 :  13/27 hits
                        Chinese roll dice for 1 armour and 6 infantry in Kwangsi, round 2 :  2/7 hits
                        2 infantry owned by the Japanese, 1 armour owned by the Americans and 6 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 bomber, 15 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 6 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Japanese
                1 bomber, 15 fighters and 7 tactical_bombers moved from Kwangsi to Kwangtung

    Place Units - Japanese
                1 armour placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5,5,4,6,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,4,5,1,4,2,3,1,6,5,1,4,5,3,5,4,4,3,4
                Japanese collect 10 PUs (8 lost to blockades); end with 10 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Kwangsi : 1 flag, 1 armour and 1 infantry
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 17 infantry
        Kwangtung : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 15 fighters, 1 harbour and 7 tactical_bombers
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Timguska : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 70 / 95
        Russians : 3 / 0
        Japanese : 18 / 10
        Americans : 63 / 88
        Chinese : 18 / 26
        British : 30 / 22
        UK_Pacific : 22 / 22
        Italians : 19 / 18
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 1 destroyer, 2 fighters, 1 harbour, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 106 Sea Zone to 123 Sea Zone
                3 armour and 3 infantry moved from Algeria to 92 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                2 carriers and 6 destroyers moved from 92 Sea Zone to 98 Sea Zone
                4 transports moved from 92 Sea Zone to 89 Sea Zone
                2 artilleries and 2 infantry moved from Southeast Mexico to 89 Sea Zone
                4 fighters moved from Eastern United States to Gibraltar
                2 fighters moved from Gibraltar to Egypt
                2 armour moved from Burma to Kwangsi
                1 infantry moved from Amur to Ulaanbaatar
                1 fighter, 1 infantry and 1 tactical_bomber moved from Yakut S.S.R. to Ulaanbaatar
                3 armour moved from Korea to Ulaanbaatar
                2 armour moved from Jehol to Ulaanbaatar
                1 armour moved from Jehol to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 armour moved from Jehol to Hopei
                2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 101 Sea Zone

    Combat - Americans
                Battle in 123 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 transport
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Kwangsi
                    Americans attack with 2 armour
                    Japanese defend with 1 armour and 1 infantry
                    Americans win, taking Kwangsi from Japanese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Americans
                3 armour moved from Hopei to Szechwan
                2 fighters moved from West India to Szechwan
                3 armour and 3 infantry moved from 98 Sea Zone to Egypt
                1 armour moved from Shensi to Szechwan

    Place Units - Americans
                1 harbour placed in Korea
                3 armour placed in Korea
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 artillery, 2 fighters and 3 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 2 aaGuns and 5 infantry
                EDIT: Adding units owned by Americans to Southeast Mexico: 2 aaGuns and 5 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Tsinghai
                3 infantry moved from Shensi to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 3 infantry
                    Germans defend with 1 infantry
                    Chinese win, taking Kansu from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tsinghai
                    Chinese attack with 3 infantry
                    Germans defend with 1 infantry
                    Chinese win, taking Tsinghai from Italians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                8 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                British buy 2 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun, 1 artillery and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                2 infantry moved from Algeria to 92 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                7 fighters moved from Egypt to Trans-Jordan
                1 transport moved from 92 Sea Zone to 89 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone

    Combat - British
                Battle in Trans-Jordan
                    British attack with 7 fighters and 2 infantry
                    Germans defend with 1 infantry
                    British win, taking Trans-Jordan from Germans with 7 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                7 fighters moved from Trans-Jordan to Egypt
                2 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from 79 Sea Zone to West India
                3 aaGuns and 3 infantry moved from India to West India

    Place Units - British
                2 armour and 1 infantry placed in Egypt
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 aaGun, 1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 23 PUs total
                Some Units in India change ownership: 1 aaGun, 1 artillery and 4 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Iraq to Trans-Jordan
                4 fighters moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Caucasus to Tsinghai
                1 armour and 1 mech_infantry moved from Sikang to Tsinghai
                1 armour and 3 mech_infantrys moved from Sikang to Shensi
                1 bomber moved from Caucasus to Tsinghai

    Combat - Italians
                Battle in Shensi
                    Italians attack with 1 armour and 3 mech_infantrys
                    Americans defend with 1 armour
                        Italians roll dice for 1 armour and 3 mech_infantrys in Shensi, round 2 :  0/4 hits
                        Chinese roll dice for 1 armour in Shensi, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 3 mech_infantrys in Shensi, round 3 :  1/4 hits
                        Chinese roll dice for 1 armour in Shensi, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 armour owned by the Americans lost in Shensi
                    Italians win, taking Shensi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 armour
                Battle in Tsinghai
                    Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Chinese defend with 2 infantry
                        Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Tsinghai, round 2 :  0/4 hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians lost in Tsinghai
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 3 :  1/3 hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 3 :  1/2 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Tsinghai
                        Italians roll dice for 1 armour and 1 bomber in Tsinghai, round 4 :  0/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 4 :  0/1 hits
                        Italians roll dice for 1 armour and 1 bomber in Tsinghai, round 5 :  1/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 5 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Italians win, taking Tsinghai from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for Chinese: 2 infantry
                Battle in Trans-Jordan
                    Italians attack with 4 fighters and 1 infantry
                    British defend with 2 infantry
                        Italians roll dice for 4 fighters and 1 infantry in Trans-Jordan, round 2 :  3/5 hits
                        British roll dice for 2 infantry in Trans-Jordan, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                4 fighters moved from Trans-Jordan to Iraq
                1 armour, 4 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                1 bomber moved from Tsinghai to Romania

    Place Units - Italians
                3 infantry placed in Iraq
                3 infantry placed in Caucasus

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,1,5,4,1,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,1,3,3,4,3,3,4,6,6,3,1
                Italians collect 18 PUs (3 lost to blockades); end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs

    Territory Summary for Italians :

    Shensi : 1 flag, 1 armour and 2 mech_infantrys
        Tsinghai : 1 flag, 1 armour
        Sikang : 1 flag
        Kazakhstan : 1 flag
        Trans-Jordan : 1 flag, 1 infantry
        Romania : 1 bomber
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
        Caucasus : 1 flag, 1 factory_minor and 3 infantry
        Greece : 1 flag
        Iraq : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 1 factory_minor, 4 fighters, 14 infantry and 7 mech_infantrys
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 68 / 95
        Russians : 3 / 0
        Japanese : 16 / 10
        Americans : 63 / 88
        Chinese : 20 / 30
        British : 30 / 31
        UK_Pacific : 22 / 23
        Italians : 21 / 22
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 fighters and 1 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in Trans-Jordan
                    ANZAC attack with 2 fighters and 1 infantry
                    Italians defend with 1 infantry
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Trans-Jordan to Egypt
                1 armour and 2 infantry moved from Java to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 aaGun, 1 armour, 1 destroyer, 2 infantry and 2 transports moved from 42 Sea Zone to 79 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from 79 Sea Zone to West India
                2 transports moved from 79 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 armour and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 3 armour, 1 bomber, 1 destroyer, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 submarine moved from 112 Sea Zone to 123 Sea Zone
                2 bombers moved from Western Germany to 123 Sea Zone
                4 fighters moved from 112 Sea Zone to 104 Sea Zone
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Germans take Yakut S.S.R. from Americans
                3 infantry moved from Novosibirsk to Kansu
                1 mech_infantry moved from Sikang to Suiyuyan
                      Germans take Suiyuyan from Chinese
                1 mech_infantry moved from Sikang to Kweichow
                      Germans take Kweichow from Chinese
                3 armour and 1 mech_infantry moved from Sikang to Hopei
                1 bomber moved from Iraq to Kansu
                4 mech_infantrys moved from Yenisey to Kansu
                1 infantry moved from Iraq to Trans-Jordan
                3 bombers moved from Iraq to Trans-Jordan
                1 fighter moved from Southern Italy to Trans-Jordan
                3 bombers moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in 123 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 123 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 123 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 123 Sea Zone
                    Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 104 Sea Zone
                    Germans attack with 3 bombers, 4 fighters and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 3 bombers and 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Trans-Jordan
                    Germans attack with 3 bombers, 1 fighter and 1 infantry
                    French defend with 1 infantry
                        Germans roll dice for 3 bombers, 1 fighter and 1 infantry in Trans-Jordan, round 2 :  1/5 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Trans-Jordan
                    Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry
                Battle in Hopei
                    Germans attack with 3 armour and 1 mech_infantry
                    Americans defend with 1 armour
                        Germans roll dice for 3 armour and 1 mech_infantry in Hopei, round 2 :  1/4 hits
                        Chinese roll dice for 1 armour in Hopei, round 2 :  1/1 hits
                        1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Hopei
                    Germans win, taking Hopei from Chinese with 3 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour
                Battle in Kansu
                    Germans attack with 1 bomber, 3 infantry and 4 mech_infantrys
                    Chinese defend with 3 infantry
                        Germans roll dice for 1 bomber, 3 infantry and 4 mech_infantrys in Kansu, round 2 :  3/8 hits
                        Chinese roll dice for 3 infantry in Kansu, round 2 :  2/3 hits
                        2 infantry owned by the Germans and 3 infantry owned by the Chinese lost in Kansu
                    Germans win, taking Kansu from Chinese with 1 bomber, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Germans
                3 bombers and 1 fighter moved from Trans-Jordan to Iraq
                1 bomber moved from Kansu to Tsinghai
                1 mech_infantry moved from Volgograd to Sikang
                2 armour moved from Volgograd to Tsinghai
                3 infantry moved from Samara to Novosibirsk
                3 infantry moved from Russia to Samara
                1 armour and 2 mech_infantrys moved from Caucasus to Iraq
                1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
                1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus
                3 bombers moved from 104 Sea Zone to Western Germany
                4 fighters moved from 104 Sea Zone to 112 Sea Zone
                8 infantry moved from Western Germany to 112 Sea Zone
                8 infantry moved from 112 Sea Zone to Norway
                2 bombers moved from 123 Sea Zone to Norway

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Volgograd
                2 armour and 1 mech_infantry placed in Rostov
                3 mech_infantrys placed in Ukraine
                1 bomber and 2 infantry placed in Russia
                1 airfield placed in Romania
                1 destroyer and 1 submarine placed in 112 Sea Zone
                2 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,6,4,6,6,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,2,6,6,1,6,3,5,1,6,2,4
                Germans collect 69 PUs (4 lost to blockades); end with 69 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs

    Territory Summary for Germans :

    Suiyuyan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag, 1 mech_infantry
        Kansu : 1 flag, 1 infantry and 4 mech_infantrys
        Hopei : 1 flag, 3 armour
        Tsinghai : 2 armour and 1 bomber
        Sikang : 1 mech_infantry
        Yenisey : 2 infantry
        Yakut S.S.R. : 1 flag, 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Iceland : 1 flag, 1 airfield and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
        Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Romania : 1 airfield
        Germany : 1 factory_major
        Norway : 2 bombers and 8 infantry
        Southern Italy : 1 aaGun, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 2 infantry
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Novosibirsk : 3 infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Caucasus : 3 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 3 infantry
        112 Sea Zone : 2 carriers, 6 destroyers, 4 fighters, 3 submarines and 6 transports
        125 Sea Zone : 1 flag
        123 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 3 aaGuns, 28 armour, 1 artillery, 3 bombers, 1 fighter, 1 infantry and 39 mech_infantrys
        Northwest Persia : 1 flag, 1 armour and 2 mech_infantrys
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 73 / 96
        Russians : 3 / 0
        Japanese : 16 / 10
        Americans : 62 / 88
        Chinese : 16 / 30
        British : 31 / 31
        UK_Pacific : 22 / 23
        Italians : 20 / 22
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber, 6 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
                2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
                7 fighters and 3 tactical_bombers moved from Kwangtung to Kiangsi
                1 armour moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 7 fighters and 3 tactical_bombers
                    Americans defend with 1 armour
                        Japanese roll dice for 7 fighters and 3 tactical_bombers in Kiangsi, round 2 :  6/10 hits
                        Chinese roll dice for 1 armour in Kiangsi, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Kiangsi
                    Japanese win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 bomber, 8 fighters and 4 tactical_bombers
                    Americans defend with 1 armour
                        Japanese roll dice for 1 armour, 1 bomber, 8 fighters and 4 tactical_bombers in Kwangsi, round 2 :  8/14 hits
                        Chinese roll dice for 1 armour in Kwangsi, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 armour owned by the Americans lost in Kwangsi
                    Japanese win with 1 bomber, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 armour

    Non Combat Move - Japanese
                1 bomber, 8 fighters and 4 tactical_bombers moved from Kwangsi to Kwangtung
                7 fighters and 3 tactical_bombers moved from Kiangsi to Kwangtung

    Place Units - Japanese
                2 infantry and 1 mech_infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,5,2,2,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,4,4,3,1,6,1,4,6,2,3,2,2,4,3,5,4,4,2
                Japanese collect 5 PUs (11 lost to blockades); end with 5 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 17 infantry
        Kwangtung : 1 flag, 1 bomber, 1 factory_minor, 15 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 7 tactical_bombers
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Timguska : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 73 / 96
        Russians : 3 / 0
        Japanese : 16 / 5
        Americans : 62 / 88
        Chinese : 16 / 30
        British : 31 / 31
        UK_Pacific : 22 / 23
        Italians : 20 / 22
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 5 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 destroyers, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                3 artilleries and 5 infantry moved from 91 Sea Zone to Spain
                4 armour, 4 artilleries, 2 fighters, 9 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
                4 fighters moved from Gibraltar to Trans-Jordan
                1 destroyer moved from 106 Sea Zone to 123 Sea Zone
                1 bomber moved from United Kingdom to 123 Sea Zone
                1 bomber moved from United Kingdom to Iceland
                4 infantry moved from Southeast Mexico to 89 Sea Zone
                4 infantry moved from 89 Sea Zone to Venezuela
                1 fighter moved from Eastern United States to Venezuela
                2 carriers, 6 destroyers and 3 transports moved from 98 Sea Zone to 92 Sea Zone
                3 fighters moved from United Kingdom to Spain
                2 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 armour moved from Ulaanbaatar to Yakut S.S.R.
                2 armour moved from Ulaanbaatar to Yenisey
                      Americans take Dzavhan from Germans
                2 armour moved from Ulaanbaatar to Suiyuyan
                1 tactical_bomber moved from Ulaanbaatar to Yenisey
                1 fighter moved from Ulaanbaatar to Suiyuyan
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 81 Sea Zone
                2 armour moved from Szechwan to Kweichow
                2 armour moved from Szechwan to Shensi
                2 fighters moved from Szechwan to Shensi
                2 transports moved from 6 Sea Zone to 26 Sea Zone
                3 armour moved from Korea to Jehol

    Combat - Americans
                Battle in 123 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Suiyuyan
                    Americans attack with 2 armour and 1 fighter
                    Germans defend with 1 mech_infantry
                    Americans win, taking Suiyuyan from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Yenisey
                    Americans attack with 2 armour and 1 tactical_bomber
                    Germans defend with 2 infantry
                    retreated to Yenisey
                    Japanese win with 2 infantry remaining. Battle score for attacker is -12
                    Casualties for Americans: 2 armour
                Battle in Shensi
                    Americans attack with 2 armour and 2 fighters
                    Italians defend with 1 armour and 2 mech_infantrys
                    Americans win, taking Shensi from Italians with 2 armour and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 armour and 2 mech_infantrys
                Battle in Spain
                    Americans attack with 3 artilleries, 3 fighters and 5 infantry
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 3 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 3 infantry
                Battle in Iceland
                    Americans attack with 1 bomber
                    Germans defend with 1 airfield and 1 infantry
                    Americans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kweichow
                    Americans attack with 2 armour
                    Germans defend with 1 mech_infantry
                    Americans win, taking Kweichow from Germans with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour
                Battle in Venezuela
                    Americans attack with 1 fighter and 4 infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Venezuela from Neutral_True with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Yakut S.S.R.
                    Americans attack with 1 armour and 2 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Yakut S.S.R. from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from Yenisey to Buryatia
                2 fighters moved from Shensi to Szechwan
                1 fighter moved from Suiyuyan to Szechwan
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                3 fighters moved from Spain to Gibraltar
                2 aaGuns and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                2 aaGuns, 1 infantry and 2 transports moved from 89 Sea Zone to 92 Sea Zone
                2 aaGuns and 1 infantry moved from 92 Sea Zone to Spain
                1 fighter moved from Venezuela to French Guiana
                1 fighter moved from Eastern United States to 92 Sea Zone
                1 bomber moved from Iceland to Scotland
                1 bomber moved from 123 Sea Zone to United Kingdom
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone

    Place Units - Americans
                3 armour placed in Korea
                1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
                2 armour, 1 artillery and 3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Szechwan to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 4 infantry
                    Germans defend with 1 mech_infantry
                    Chinese win, taking Sikang from Italians with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Anhwe
                1 infantry placed in Chahar
                3 artilleries and 4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

  • '20 '19 '18 '17 '16

    How’s the Napoleon game going?

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 2 destroyers moved from 79 Sea Zone to 81 Sea Zone
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 81 Sea Zone
                1 battleship moved from 98 Sea Zone to 81 Sea Zone
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone
                1 carrier, 1 cruiser and 4 destroyers moved from 98 Sea Zone to 92 Sea Zone
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
                1 transport moved from 89 Sea Zone to 106 Sea Zone

    Combat - British
                Battle in Iceland

    Non Combat Move - British
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                5 aaGuns, 7 armour, 1 artillery, 7 fighters and 27 infantry moved from Egypt to Trans-Jordan
                1 aaGun, 1 artillery and 4 infantry moved from India to West India

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 fighters and 1 infantry placed in Egypt

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 24 PUs total
                Some Units in India change ownership: 7 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians

    Non Combat Move - Italians
                3 infantry moved from Caucasus to Northwest Persia
                4 fighters moved from Iraq to Southern Italy
                1 bomber moved from Romania to Southern Italy
                1 armour moved from Tsinghai to Caucasus

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Caucasus
                3 infantry placed in Iraq
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,6,1,5,3,2,3,2
                Italians collect 8 PUs (10 lost to blockades); end with 8 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 12 PUs

    Territory Summary for Italians :

    Tsinghai : 1 flag
        Kazakhstan : 1 flag
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 11 infantry
        Caucasus : 1 flag, 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
        Greece : 1 flag
        Iraq : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 1 factory_minor, 17 infantry and 7 mech_infantrys
        Northwest Persia : 3 infantry
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 70 / 96
        Russians : 3 / 0
        Japanese : 16 / 5
        Americans : 67 / 92
        Chinese : 20 / 26
        British : 31 / 36
        UK_Pacific : 22 / 24
        Italians : 18 / 12
        ANZAC : 14 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 4 infantry; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 armour and 8 infantry moved from West India to 79 Sea Zone
                2 armour, 1 carrier, 1 cruiser, 5 destroyers, 8 infantry and 5 transports moved from 79 Sea Zone to 81 Sea Zone
                2 armour and 8 infantry moved from 81 Sea Zone to Trans-Jordan
                2 aaGuns, 4 fighters and 1 infantry moved from Egypt to Trans-Jordan
                1 transport moved from 42 Sea Zone to 62 Sea Zone
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                2 infantry placed in Queensland
                1 destroyer placed in 54 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French
                1 destroyer moved from 79 Sea Zone to 81 Sea Zone
                2 infantry moved from United Kingdom to Scotland

    Non Combat Move - French

    Turn Complete - French

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