@dawgoneit FYI, I am going to be away until Monday.
Re: 14L G40 Entek (axis) vs odonis (Allies +10) game 2
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 3 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Novgorod to Smolensk
4 tactical_bombers moved from Novgorod to Smolensk
6 armour, 17 infantry and 3 mech_infantrys moved from Belarus to Bryansk
2 armour, 1 artillery and 7 infantry moved from Western Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
4 fighters moved from Western Germany to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea ZoneCombat - Germans
Battle in Bryansk
Germans attack with 9 armour, 1 artillery, 24 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 1 artillery, 24 infantry and 5 mech_infantrys in Bryansk, round 2 : 9/39 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 1 artillery, 24 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour and 3 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour and 3 infantry in Ukraine, round 2 : 1/4 hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 armour and 3 infantry in Ukraine, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour and 2 infantry in Ukraine, round 4 : 2/3 hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 1 infantry, 3 mech_infantrys and 4 tactical_bombers
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 infantry, 3 mech_infantrys and 4 tactical_bombers in Smolensk, round 2 : 3/8 hits
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits
3 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 infantry, 3 mech_infantrys and 4 tactical_bombers in Smolensk, round 3 : 4/8 hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in 109 Sea Zone
Germans attack with 2 bombers and 4 fighters
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 bombers and 4 fighters in 109 Sea Zone, round 2 : 2/6 hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
Germans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Germans
2 fighters moved from 109 Sea Zone to Normandy Bordeaux
2 bombers moved from 109 Sea Zone to France
2 fighters moved from 109 Sea Zone to Normandy Bordeaux
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
4 tactical_bombers moved from Smolensk to Novgorod
3 aaGuns moved from Belarus to Bryansk
2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 1 infantry moved from Romania to Bessarabia
1 artillery moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Western Germany to France
1 infantry moved from Western Germany to FrancePlace Units - Germans
1 destroyer placed in 112 Sea Zone
3 armour placed in Novgorod
3 armour placed in Germany
1 bomber and 2 infantry placed in Western Germany
Germans undo move 3.
3 armour placed in RomaniaTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 4 fighters and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Romania : 3 armour and 1 factory_minor
Germany : 1 factory_major
Denmark : 2 infantry
Southern Italy : 1 fighter
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 9 armour, 1 artillery, 24 infantry and 5 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 artillery
Bessarabia : 1 flag, 2 artilleries and 1 infantry
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 2 artilleries and 2 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 4 tactical_bombers
Smolensk : 1 flag, 3 mech_infantrys
112 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
125 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 55 / 65
Russians : 28 / 33
Japanese : 56 / 63
Americans : 52 / 72
Chinese : 5 / 6
British : 31 / 37
UK_Pacific : 6 / 6
Italians : 14 / 15
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
3 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
3 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 mech_infantry moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Tambov
1 armour moved from Caucasus to SamaraPlace Units - Russians
1 airfield placed in Korea
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Japan to 6 Sea Zone
1 cruiser and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 carriers moved from 19 Sea Zone to 6 Sea Zone
4 fighters moved from Kwangsi to 6 Sea Zone
3 armour moved from Kansu to Kazakhstan
Japanese take Novosibirsk from Russians
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Shensi
2 armour moved from Szechwan to Shensi
2 armour moved from Hopei to Yunnan
2 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shan State to Yunnan
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 fighter moved from 41 Sea Zone to 79 Sea Zone -
Scramble and OOL for Sz 6 please
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scramble three FTRs.
OOL
BB (1st hit), DD x 3, CV sunk, CV x2, cruiser x 2, FTR x 4, BB, FTR
Good luck!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Japan to 6 Sea Zone
1 cruiser and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 carriers moved from 19 Sea Zone to 6 Sea Zone
4 fighters moved from Kwangsi to 6 Sea Zone
3 armour moved from Kansu to Kazakhstan
Japanese take Novosibirsk from Russians
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Shensi
2 armour moved from Szechwan to Shensi
2 armour moved from Hopei to Yunnan
2 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shan State to Yunnan
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 fighter moved from 41 Sea Zone to 79 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Korea to defend against the attack in 6 Sea Zone
Battle in Shensi
Japanese attack with 2 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 infantry in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 3 bombers, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 5 fighters and 4 transports
Japanese roll dice for 3 bombers, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 7/13 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 5 fighters and 4 transports in 6 Sea Zone, round 2 : 7/14 hits
4 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 cruiser owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 3 bombers, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 6/10 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 5 fighters and 4 transports in 6 Sea Zone, round 3 : 4/9 hits
3 fighters owned by the Americans, 1 carrier owned by the Americans, 2 cruisers owned by the Americans and 4 fighters owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 4 : 4/6 hits
Americans roll dice for 1 battleship, 2 fighters and 4 transports in 6 Sea Zone, round 4 : 2/3 hits
2 fighters owned by the Americans, 1 battleship owned by the Americans, 2 tactical_bombers owned by the Japanese and 1 transport owned by the Americans lost in 6 Sea Zone
3 transports owned by the Americans lost in 6 Sea Zone
Japanese win with 3 bombers and 1 fighter remaining. Battle score for attacker is 62
Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 5 fighters and 4 transports
Battle in 79 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 79 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Yunnan
Japanese attack with 2 armour, 2 fighters, 1 infantry and 4 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 2 armour, 2 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 3/9 hits
Chinese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits
2 mech_infantrys owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 fighter moved from 79 Sea Zone to 38 Sea Zone
1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 38 Sea Zone
1 artillery and 2 infantry moved from 38 Sea Zone to Shan State
2 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
2 armour moved from Kiangsu to Hopei
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
3 bombers moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
3 infantry placed in Manchuria
3 fighters placed in Japan
3 armour placed in Kiangsu
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 fighters and 4 tactical_bombers
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 4 fighters, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 artilleries, 1 factory_minor and 5 infantry
Shensi : 1 flag, 2 armour and 1 infantry
Yunnan : 1 flag, 2 armour and 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 2 armour
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 2 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Kazakhstan : 1 flag, 3 armour
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
38 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
19 Sea Zone : 1 transport
6 Sea Zone : 1 submarine
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 54 / 65
Russians : 27 / 32
Japanese : 61 / 66
Americans : 52 / 72
Chinese : 3 / 6
British : 31 / 37
UK_Pacific : 5 / 6
Italians : 14 / 15
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 92 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 97 Sea Zone to Northern Italy
2 fighters moved from United Kingdom to 97 Sea Zone
1 artillery, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Korea to Manchuria -
scramble off Italy?
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No Scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 92 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 97 Sea Zone to Northern Italy
2 fighters moved from United Kingdom to 97 Sea Zone
1 artillery, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Korea to ManchuriaCombat - Americans
Battle in Manchuria
Americans attack with 1 artillery, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries, 1 factory_minor and 5 infantry
Americans win, taking Manchuria from Japanese with 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 5 infantry
Casualties for Americans: 4 infantry
Battle in Northern Italy
Americans converts factory_major into different units
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Manchuria to Korea
2 fighters moved from Western United States to 6 Sea Zone
2 carriers moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
4 fighters placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to SuiyuyanPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from India to Kazakhstan
2 artilleries and 2 infantry moved from India to Burma
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 fighter moved from Northwest Persia to Kazakhstan
1 armour and 1 mech_infantry moved from Iraq to Syria
1 armour and 1 mech_infantry moved from Iraq to Syria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from India to Kazakhstan
2 artilleries and 2 infantry moved from India to Burma
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 fighter moved from Northwest Persia to Kazakhstan
1 armour and 1 mech_infantry moved from Iraq to Syria
1 armour and 1 mech_infantry moved from Iraq to SyriaCombat - British
Battle in Burma
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Syria
British attack with 2 armour and 2 mech_infantrys
Italians defend with 2 infantry
British win, taking Syria from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer and 1 transport
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in Kazakhstan
British attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 armour
British win, taking Kazakhstan from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 armour
Casualties for British: 1 mech_infantry and 1 tactical_bomberNon Combat Move - British
1 fighter moved from Kazakhstan to Russia
3 fighters moved from Kazakhstan to Turkmenistan
1 infantry moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from West India to India
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Gibraltar to Northern Italy
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
1 factory_minor placed in Persia
1 fighter placed in Egypt
1 destroyer and 1 transport placed in 98 Sea Zone
British undo move 3.
1 destroyer placed in 98 Sea Zone
1 transport placed in 81 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
British collect 31 PUs (1 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 bomber, 2 fighters and 6 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Romania to Yugoslavia
1 destroyer and 1 transport moved from 99 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 bomber, 2 fighters and 7 infantry
British defend with 1 artillery, 2 fighters and 1 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor and 4 infantry
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 7 infantry in Northern Italy, round 2 : 4/11 hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 5 infantry in Northern Italy, round 2 : 4/10 hits
4 infantry owned by the Americans and 4 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Northern Italy, round 3 : 4/7 hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 1 infantry in Northern Italy, round 3 : 3/6 hits
1 infantry owned by the British, 1 artillery owned by the Americans, 1 artillery owned by the British, 1 armour owned by the Americans and 3 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Northern Italy, round 4 : 3/4 hits
Americans roll dice for 2 fighters in Northern Italy, round 4 : 0/2 hits
2 fighters owned by the British lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 28
Casualties for British: 1 artillery, 2 fighters and 1 infantry
Casualties for Italians: 7 infantry
Casualties for Americans: 1 armour, 1 artillery and 4 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 1 infantry placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,1,2,5
Italians collect 6 PUs (7 lost to blockades); end with 6 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 2 aaGuns, 1 factory_minor and 1 harbour
Northern Italy : 1 artillery and 1 factory_minor
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
95 Sea Zone : 3 destroyers and 1 transport
Greece : 1 flag
Yugoslavia : 1 artillery and 1 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 54 / 65
Russians : 28 / 32
Japanese : 53 / 66
Americans : 52 / 77
Chinese : 9 / 9
British : 32 / 36
UK_Pacific : 6 / 6
Italians : 13 / 6
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Phew! I am so glad I was able to retake N Italy! :-o
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Reseting Bonus Movement of Units
1 cruiser and 1 destroyer moved from 56 Sea Zone to 42 Sea Zone
2 fighters moved from Western Australia to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Reseting Bonus Movement of Units
1 cruiser and 1 destroyer moved from 56 Sea Zone to 42 Sea Zone
2 fighters moved from Western Australia to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Philippines
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 destroyer
ANZAC win, taking Philippines from Japanese, taking 42 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western Australia to New South Wales
1 aaGun moved from Western Australia to South Australia
1 fighter moved from Western Australia to Queensland
2 fighters moved from 42 Sea Zone to Western AustraliaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs





