Re: 14L G40 Entek (axis) vs odonis (Allies +10) game 2

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria

    Combat - Italians
                Battle in Syria

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Bulgaria to Romania
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                2 aaGuns moved from Northern Italy to Southern France

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Syria : 1 flag, 2 infantry
        Romania : 1 artillery and 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        95 Sea Zone : 1 destroyer
        Greece : 1 flag
        99 Sea Zone : 1 destroyer and 1 transport
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 33 / 33
        Japanese : 56 / 63
        Americans : 52 / 72
        Chinese : 5 / 6
        British : 31 / 37
        UK_Pacific : 6 / 6
        Italians : 14 / 15
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 fighter moved from New South Wales to 56 Sea Zone
                2 fighters moved from South Australia to 56 Sea Zone
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 cruiser moved from 54 Sea Zone to 56 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 fighter moved from New South Wales to 56 Sea Zone
                2 fighters moved from South Australia to 56 Sea Zone
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 cruiser moved from 54 Sea Zone to 56 Sea Zone

    Combat - ANZAC
                Battle in 56 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
                    Japanese defend with 2 submarines
                    ANZAC win with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines

    Non Combat Move - ANZAC
                1 fighter moved from 56 Sea Zone to Western Australia
                2 fighters moved from 56 Sea Zone to Western Australia
                1 mech_infantry moved from South Australia to Western Australia
                2 aaGuns moved from South Australia to Western Australia
                1 artillery and 1 infantry moved from South Australia to Queensland
                2 fighters moved from South Australia to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Gibraltar to Egypt
                2 infantry moved from Scotland to United Kingdom

    Turn Complete - French

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 3 infantry moved from Bessarabia to Ukraine
                3 mech_infantrys moved from Novgorod to Smolensk
                4 tactical_bombers moved from Novgorod to Smolensk
                6 armour, 17 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                2 armour, 1 artillery and 7 infantry moved from Western Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Smolensk
                4 fighters moved from Western Germany to 109 Sea Zone
                2 bombers moved from Western Germany to 109 Sea Zone

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    Scramble orders?

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    no scramble

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 3 infantry moved from Bessarabia to Ukraine
                3 mech_infantrys moved from Novgorod to Smolensk
                4 tactical_bombers moved from Novgorod to Smolensk
                6 armour, 17 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                2 armour, 1 artillery and 7 infantry moved from Western Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Archangel to Smolensk
                4 fighters moved from Western Germany to 109 Sea Zone
                2 bombers moved from Western Germany to 109 Sea Zone

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 9 armour, 1 artillery, 24 infantry and 5 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 9 armour, 1 artillery, 24 infantry and 5 mech_infantrys in Bryansk, round 2 :  9/39 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 9 armour, 1 artillery, 24 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour and 3 infantry
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 1 armour and 3 infantry in Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 3 infantry in Ukraine, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 1 armour and 3 infantry in Ukraine, round 3 :  1/4 hits
                        Russians roll dice for 2 infantry in Ukraine, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 armour and 2 infantry in Ukraine, round 4 :  2/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Smolensk
                    Germans attack with 1 infantry, 3 mech_infantrys and 4 tactical_bombers
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 1 infantry, 3 mech_infantrys and 4 tactical_bombers in Smolensk, round 2 :  3/8 hits
                        Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 :  0/4 hits
                        3 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 1 infantry, 3 mech_infantrys and 4 tactical_bombers in Smolensk, round 3 :  4/8 hits
                        Russians roll dice for 1 artillery in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers and 4 fighters
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 bombers and 4 fighters in 109 Sea Zone, round 2 :  2/6 hits
                        British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
                    Germans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport

    Non Combat Move - Germans
                2 fighters moved from 109 Sea Zone to Normandy Bordeaux
                2 bombers moved from 109 Sea Zone to France
                2 fighters moved from 109 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                4 tactical_bombers moved from Smolensk to Novgorod
                3 aaGuns moved from Belarus to Bryansk
                2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries and 1 infantry moved from Romania to Bessarabia
                1 artillery moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from Western Germany to France
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                3 armour placed in Novgorod
                3 armour placed in Germany
                1 bomber and 2 infantry placed in Western Germany
                Germans undo move 3.
                3 armour placed in Romania

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 4 fighters and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor and 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Romania : 3 armour and 1 factory_minor
        Germany : 1 factory_major
        Denmark : 2 infantry
        Southern Italy : 1 fighter
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 9 armour, 1 artillery, 24 infantry and 5 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 artillery
        Bessarabia : 1 flag, 2 artilleries and 1 infantry
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag, 2 artilleries and 2 infantry
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 4 tactical_bombers
        Smolensk : 1 flag, 3 mech_infantrys
        112 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 28 / 33
        Japanese : 56 / 63
        Americans : 52 / 72
        Chinese : 5 / 6
        British : 31 / 37
        UK_Pacific : 6 / 6
        Italians : 14 / 15
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units
                3 infantry moved from Russia to Smolensk
                2 fighters and 1 tactical_bomber moved from Russia to Smolensk

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units
                3 infantry moved from Russia to Smolensk
                2 fighters and 1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 mech_infantrys
                    Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                1 mech_infantry moved from Caucasus to Rostov
                1 mech_infantry moved from Caucasus to Tambov
                1 armour moved from Caucasus to Samara

    Place Units - Russians
                1 airfield placed in Korea
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Japan to 6 Sea Zone
                1 cruiser and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                2 carriers moved from 19 Sea Zone to 6 Sea Zone
                4 fighters moved from Kwangsi to 6 Sea Zone
                3 armour moved from Kansu to Kazakhstan
                      Japanese take Novosibirsk from Russians
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Kansu to Shensi
                2 armour moved from Szechwan to Shensi
                2 armour moved from Hopei to Yunnan
                2 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Shan State to Yunnan
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
                1 fighter moved from 41 Sea Zone to 79 Sea Zone

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    Scramble and OOL for Sz 6 please

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    scramble three FTRs.

    OOL

    BB (1st hit), DD x 3, CV sunk, CV x2, cruiser x 2, FTR x 4, BB, FTR

    Good luck!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Japan to 6 Sea Zone
                1 cruiser and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                2 carriers moved from 19 Sea Zone to 6 Sea Zone
                4 fighters moved from Kwangsi to 6 Sea Zone
                3 armour moved from Kansu to Kazakhstan
                      Japanese take Novosibirsk from Russians
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Kansu to Shensi
                2 armour moved from Szechwan to Shensi
                2 armour moved from Hopei to Yunnan
                2 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Shan State to Yunnan
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
                1 fighter moved from 41 Sea Zone to 79 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Korea to defend against the attack in 6 Sea Zone
                Battle in Shensi
                    Japanese attack with 2 armour and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 infantry in Shensi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 3 bombers, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 tactical_bombers
                    Americans defend with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 5 fighters and 4 transports
                        Japanese roll dice for 3 bombers, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  7/13 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 5 fighters and 4 transports in 6 Sea Zone, round 2 :  7/14 hits
                        4 destroyers owned by the Americans, 1 carrier owned by the Americans, 1 cruiser owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 3 bombers, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 :  6/10 hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 5 fighters and 4 transports in 6 Sea Zone, round 3 :  4/9 hits
                        3 fighters owned by the Americans, 1 carrier owned by the Americans, 2 cruisers owned by the Americans and 4 fighters owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 4 :  4/6 hits
                        Americans roll dice for 1 battleship, 2 fighters and 4 transports in 6 Sea Zone, round 4 :  2/3 hits
                        2 fighters owned by the Americans, 1 battleship owned by the Americans, 2 tactical_bombers owned by the Japanese and 1 transport owned by the Americans lost in 6 Sea Zone
                        3 transports owned by the Americans lost in 6 Sea Zone
                    Japanese win with 3 bombers and 1 fighter remaining. Battle score for attacker is 62
                    Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 5 fighters and 4 transports
                Battle in 79 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 79 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Yunnan
                    Japanese attack with 2 armour, 2 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 2 armour, 2 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 :  3/9 hits
                        Chinese roll dice for 2 mech_infantrys in Yunnan, round 2 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 armour, 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 :  1/1 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 79 Sea Zone to 38 Sea Zone
                1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 38 Sea Zone
                1 artillery and 2 infantry moved from 38 Sea Zone to Shan State
                2 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                2 armour moved from Kiangsu to Hopei
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Manchuria
                3 bombers moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 infantry placed in Manchuria
                3 fighters placed in Japan
                3 armour placed in Kiangsu
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 fighters and 4 tactical_bombers
        Kiangsu : 1 flag, 3 armour and 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 4 fighters, 1 harbour and 5 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 2 artilleries, 1 factory_minor and 5 infantry
        Shensi : 1 flag, 2 armour and 1 infantry
        Yunnan : 1 flag, 2 armour and 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag, 2 armour
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery and 2 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Kazakhstan : 1 flag, 3 armour
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        38 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
        19 Sea Zone : 1 transport
        6 Sea Zone : 1 submarine
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 27 / 32
        Japanese : 61 / 66
        Americans : 52 / 72
        Chinese : 3 / 6
        British : 31 / 37
        UK_Pacific : 5 / 6
        Italians : 14 / 15
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 92 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 97 Sea Zone to Northern Italy
                2 fighters moved from United Kingdom to 97 Sea Zone
                1 artillery, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Korea to Manchuria

  • 20 19 18 15 13

    scramble off Italy?

  • 20 19 18 17 16

    No Scramble

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry and 3 transports moved from 92 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 97 Sea Zone to Northern Italy
                2 fighters moved from United Kingdom to 97 Sea Zone
                1 artillery, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Korea to Manchuria

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 1 artillery, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 artilleries, 1 factory_minor and 5 infantry
                    Americans win, taking Manchuria from Japanese with 1 artillery, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 artilleries and 5 infantry
                    Casualties for Americans: 4 infantry
                Battle in Northern Italy
                    Americans converts factory_major into different units
                Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from Manchuria to Korea
                2 fighters moved from Western United States to 6 Sea Zone
                2 carriers moved from 26 Sea Zone to 6 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                4 fighters placed in Western United States
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total

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