Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
G40 League Odonis (Allies+10) vs JuanSpain (Axis) Rematch
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Scramble?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 4 artilleries, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
2 fighters moved from 6 Sea Zone to 26 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
3 fighters moved from 37 Sea Zone to 42 Sea Zone
4 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
4 carriers moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Kazakhstan to Volgograd
1 infantry moved from Caucasus to Volgograd
2 fighters moved from Kazakhstan to Volgograd
1 fighter moved from Sikang to Volgograd
3 tactical_bombers moved from Sikang to Volgograd
1 artillery moved from Novosibirsk to Vologda
1 bomber moved from Kazakhstan to Russia
1 bomber moved from Kazakhstan to Novosibirsk
1 bomber moved from Novosibirsk to VologdaCombat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Vologda
Japanese attack with 1 artillery and 1 bomber
Russians defend with 1 armour
Japanese win, taking Vologda from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Volgograd
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Japanese win, taking Volgograd from Russians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in 26 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 4 carriers, 1 destroyer, 3 fighters and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 4 carriers, 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
2 battleships moved from 45 Sea Zone to 33 Sea Zone
2 cruisers moved from 45 Sea Zone to 33 Sea Zone
1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Vologda to Novgorod
1 bomber moved from Russia to Novgorod
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 armour moved from Korea to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
5 fighters moved from 26 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java
3 mech_infantrys moved from French Indo China to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 tactical_bomber moved from Volgograd to Novosibirsk
1 fighter moved from Volgograd to Novosibirsk
1 tactical_bomber moved from Volgograd to Novosibirsk
2 fighters moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to CaucasusPlace Units - Japanese
1 fighter placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
3 artilleries placed in Malaya
3 mech_infantrys placed in French Indo China
3 armour placed in KwangtungTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
3 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
5 artilleries and 5 infantry moved from Normandy Bordeaux to France
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
1 tactical_bomber moved from 94 Sea Zone to 99 Sea Zone
1 fighter moved from 94 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
3 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
5 artilleries and 5 infantry moved from Normandy Bordeaux to France
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
1 tactical_bomber moved from 94 Sea Zone to 99 Sea Zone
1 fighter moved from 94 Sea Zone to 98 Sea ZoneCombat - Americans
Battle in 98 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 99 Sea Zone
Americans attack with 1 tactical_bomber
Germans defend with 1 transport; Italians defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 transport
Casualties for Italians: 1 transport
Battle in 26 Sea Zone
Americans attack with 6 fighters
Japanese defend with 1 destroyer
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in France
Americans attack with 5 artilleries and 5 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Americans win, taking France from Germans, taking Normandy Bordeaux from Americans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 3 artilleries and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
2 fighters moved from United Kingdom to 110 Sea Zone
1 carrier moved from 94 Sea Zone to 93 Sea Zone
1 cruiser moved from 94 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
1 fighter moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 99 Sea Zone to Egypt
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from United Kingdom to 110 Sea Zone
5 fighters moved from 26 Sea Zone to Hawaiian Islands
1 aaGun, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 tactical_bomber placed in Western United States
1 armour placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from JapaneseCombat - British
Battle in Holland Belgium
British attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
British win, taking Holland Belgium from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
retreated to Trans-Jordan
Italians win with 2 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 artillery and 2 infantryNon Combat Move - British
2 fighters could not land in 110 Sea Zone and were removed
1 tactical_bomber moved from Trans-Jordan to Egypt
1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Alexandria to Egypt
1 armour moved from Tobruk to Egypt
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Holland Belgium to 110 Sea Zone
1 infantry moved from West India to IndiaPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to France: 2 fighters
EDIT: Turning off Edit Mode
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
1 factory_minor placed in EgyptTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
1 infantry moved from Caucasus to Rostov
Italians take Rostov from Russians
1 fighter moved from Iraq to 81 Sea ZoneCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 93 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 carrier, 1 cruiser and 3 transports
Units damaged: 1 carrier owned by the Americans
Americans win with 3 transports remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber and 2 fighters
Casualties for Americans: 1 carrier and 1 cruiserNon Combat Move - Italians
1 fighter moved from 81 Sea Zone to Iraq
4 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
3 aaGuns moved from Southern Italy to Northern Italy
1 infantry moved from Western Germany to Northern ItalyPlace Units - Italians
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Reseting Bonus Movement of UnitsNon Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from South Australia to New South Wales
2 aaGuns, 1 armour, 1 artillery, 3 fighters, 1 infantry and 2 mech_infantrys moved from Queensland to New South WalesPlace Units - ANZAC
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from France to Holland Belgium
2 infantry moved from France to Southern France
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
French collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to 93 Sea Zone
1 armour moved from Northwest Persia to Kazakhstan
1 fighter moved from Persia to Kazakhstan
1 armour moved from Nenetsia to Timguska
Germans take Urals from Russians
Germans take Timguska from Russians
2 armour moved from Belarus to Smolensk
7 artilleries moved from Belarus to Smolensk
3 artilleries moved from Belarus to Eastern Poland
3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
3 fighters moved from 112 Sea Zone to Holland Belgium
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Eastern Poland
1 infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from BritishCombat - Germans
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 3 transports
Germans win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Holland Belgium
Germans attack with 4 fighters, 5 infantry and 1 tactical_bomber
French defend with 2 infantry; British defend with 2 artilleries and 3 infantry
Germans win, taking Holland Belgium from British with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 3 infantry
Casualties for French: 2 infantry
Casualties for British: 2 artilleries and 3 infantry
Battle in Eastern Poland
Germans attack with 3 artilleries, 1 bomber and 4 mech_infantrys
Russians defend with 6 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Germans: 3 artilleries and 4 mech_infantrys
Casualties for Russians: 6 infantry
Battle in Smolensk
Germans attack with 2 armour and 7 artilleries
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 armour and 6 artilleries remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 1 fighter
British defend with 1 mech_infantry
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Eastern Poland to Western Germany
1 infantry moved from Germany to Poland
2 mech_infantrys moved from Slovakia Hungary to Romania
1 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Poland to Slovakia Hungary
1 aaGun moved from Poland to Germany
5 infantry moved from Germany to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
4 fighters moved from Holland Belgium to Western Germany
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from 93 Sea Zone to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Karelia to Novgorod
1 fighter moved from Kazakhstan to Caucasus
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Syria to Iraq
2 infantry moved from Persia to Iraq
2 artilleries moved from Persia to IraqPlace Units - Germans
3 fighters placed in Western Germany
8 infantry and 2 mech_infantrys placed in Germany
3 infantry placed in Persia
Germans undo move 3.
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair 3 damage on 1 factory_major; Remaining resources: 25 PUs;
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from Russia to Vologda
1 mech_infantry moved from Western Ukraine to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Ukraine to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair 3 damage on 1 factory_major; Remaining resources: 25 PUs;
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Reseting Bonus Movement of Units
1 artillery and 1 infantry moved from Russia to Vologda
1 mech_infantry moved from Western Ukraine to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Ukraine to RostovCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Russians win, taking Vologda from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Western Ukraine to Russia
1 aaGun moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Western UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 carrier, 1 harbour, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
4 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 battleships, 2 cruisers, 2 infantry and 2 transports moved from 33 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 armour, 1 artillery, 2 battleships, 2 cruisers, 2 infantry and 2 transports moved from 46 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from 63 Sea Zone to New Zealand
1 armour moved from 63 Sea Zone to New Zealand
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
5 fighters moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
2 tactical_bombers moved from Novosibirsk to Russia
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Caucasus to Russia
2 bombers moved from Novgorod to Russia -
Scramble?
-
none
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 carrier, 1 harbour, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
4 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 battleships, 2 cruisers, 2 infantry and 2 transports moved from 33 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 armour, 1 artillery, 2 battleships, 2 cruisers, 2 infantry and 2 transports moved from 46 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from 63 Sea Zone to New Zealand
1 armour moved from 63 Sea Zone to New Zealand
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
5 fighters moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
2 tactical_bombers moved from Novosibirsk to Russia
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Caucasus to Russia
2 bombers moved from Novgorod to RussiaCombat - Japanese
Battle in Johnston Island
Battle in New Zealand
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Johnston Island from Americans, taking New Zealand from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
Americans defend with 1 destroyer, 1 submarine and 2 transports
Japanese win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 28
Casualties for Americans: 1 destroyer, 1 submarine and 2 transports
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 4 tactical_bombers
ANZAC defend with 1 cruiser
Japanese win with 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Russia
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_major, 5 infantry and 2 mech_infantrys
Russians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -47
Casualties for Japanese: 2 bombers, 2 fighters and 2 tactical_bombers
Casualties for Russians: 5 infantry and 1 mech_infantryNon Combat Move - Japanese
1 artillery moved from Volgograd to Caucasus
1 fighter moved from Caucasus to Northern Italy
1 tactical_bomber moved from Caucasus to Northern Italy
4 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
3 fighters moved from 55 Sea Zone to 42 Sea Zone
3 carriers moved from 25 Sea Zone to 30 Sea Zone
1 submarine moved from 25 Sea Zone to 30 Sea Zone
6 fighters moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
3 artilleries moved from Malaya to Shan State
3 mech_infantrys moved from French Indo China to Yunnan
3 armour moved from Kwangtung to YunnanPlace Units - Japanese
3 artilleries placed in Malaya
3 artilleries placed in French Indo China
3 mech_infantrys placed in Kwangtung
Japanese undo move 3.
2 mech_infantrys placed in Kwangtung
1 carrier placed in 20 Sea Zone
2 infantry and 1 mech_infantry placed in Volgograd
1 harbour placed in Java
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
5 artilleries and 4 infantry moved from France to Northern Italy
3 artilleries and 3 infantry moved from Southern France to Northern Italy
3 fighters moved from United Kingdom to Northern Italy
2 fighters moved from 110 Sea Zone to Northern Italy
1 tactical_bomber moved from Western United States to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Reseting Bonus Movement of Units
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
5 artilleries and 4 infantry moved from France to Northern Italy
3 artilleries and 3 infantry moved from Southern France to Northern Italy
3 fighters moved from United Kingdom to Northern Italy
2 fighters moved from 110 Sea Zone to Northern Italy
1 tactical_bomber moved from Western United States to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 26 Sea Zone from Japanese with 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Northern Italy
Americans attack with 8 artilleries, 5 fighters and 7 infantry
Japanese defend with 1 fighter and 1 tactical_bomber; Germans defend with 1 fighter and 2 infantry; Italians defend with 3 aaGuns, 2 artilleries, 1 factory_major and 10 infantry
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 5 artilleries and 5 fighters remaining. Battle score for attacker is 57
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Italians: 3 aaGuns, 2 artilleries and 10 infantry
Casualties for Americans: 3 artilleries and 7 infantryNon Combat Move - Americans
5 fighters moved from Northern Italy to France
1 battleship, 1 carrier, 1 cruiser and 7 transports moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Central United States to Eastern United States
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Tobruk to Tunisia
1 fighter and 1 tactical_bomber moved from Egypt to 92 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 bomber and 2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
4 armour, 3 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from France to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium





