0% for April

Whackamatt (Axis) vs. Entek (Allies +12) L40

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Volgograd to Rostov
                2 fighters and 1 tactical_bomber moved from Russia to Rostov
                3 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Rostov
                    Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 aaGun; Italians defend with 1 armour
                        AA fire in Rostov :  1/3 hits
                        1 fighter owned by the Russians lost in Rostov
                        Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Rostov, round 2 :  2/3 hits
                        Italians roll dice for 1 aaGun and 1 armour in Rostov, round 2 :  1/1 hits
                        1 armour owned by the Russians, 1 aaGun owned by the Germans and 1 armour owned by the Italians lost in Rostov
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 aaGun
                    Casualties for Russians: 1 armour and 1 fighter
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                1 infantry moved from Russia to Tambov
                1 artillery moved from Vologda to Russia
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 infantry placed in Volgograd
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total

    Territory Summary for Russians :

    Amur : 3 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 35 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 15 / 15
        Japanese : 30 / 41
        Americans : 53 / 67
        Chinese : 15 / 21
        British : 34 / 40
        UK_Pacific : 26 / 32
        Italians : 15 / 19
        ANZAC : 13 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 12 Sea Zone
                1 bomber and 2 tactical_bombers moved from Hawaiian Islands to 12 Sea Zone
                1 armour moved from Evenkiyskiy to Nenetsia
                      Japanese take Urals from Russians
                      Japanese take Nenetsia from Russians
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                1 artillery moved from Kiangsu to Shantung
                1 artillery moved from Wake Island to 31 Sea Zone
                1 bomber moved from Marshall Islands to 12 Sea Zone
                1 destroyer moved from 13 Sea Zone to 12 Sea Zone

    Combat - Japanese
                Battle in 12 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 3 fighters and 3 tactical_bombers
                    Americans defend with 2 artilleries, 1 carrier, 4 destroyers, 2 fighters, 2 infantry and 2 transports
                    Units damaged: 1 carrier owned by the Americans
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 64
                    Casualties for Japanese: 2 bombers and 1 destroyer
                    Casualties for Americans: 2 artilleries, 1 carrier, 4 destroyers, 2 fighters, 2 infantry and 2 transports
                Battle in Jehol
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shantung
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shantung from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from Korea to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun moved from 19 Sea Zone to Kiangsu
                3 fighters and 3 tactical_bombers moved from 12 Sea Zone to 26 Sea Zone
                1 artillery and 1 transport moved from 31 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Japanese
                1 armour and 2 artilleries placed in Kiangsu
                9 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
                Japanese collect 34 PUs; end with 34 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 mech_infantry moved from French Equatorial Africa to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                3 destroyers and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                3 mech_infantrys moved from Alaska to Western United States
                2 bombers moved from Queensland to India

    Place Units - Americans
                1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    India : 2 bombers
        Philippines : 1 airfield and 1 harbour
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        10 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 submarine
        2 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 2 artilleries, 2 fighters and 3 infantry
        Egypt : 1 mech_infantry
        French Equatorial Africa : 1 infantry
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 3 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 14 / 15
        Japanese : 34 / 39
        Americans : 53 / 74
        Chinese : 12 / 21
        British : 34 / 40
        UK_Pacific : 26 / 32
        Italians : 15 / 19
        ANZAC : 13 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 18 infantry moved from Anhwe to Kiangsu
                1 artillery moved from Kiangsi to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 2 artilleries, 1 fighter and 18 infantry
                    Japanese defend with 2 aaGuns, 6 armour, 5 artilleries, 1 factory_minor and 6 infantry
                        AA fire in Kiangsu :  0/1 hits
                        Chinese roll dice for 2 artilleries, 1 fighter and 18 infantry in Kiangsu, round 2 :  5/21 hits
                        Japanese roll dice for 2 aaGuns, 6 armour, 5 artilleries and 6 infantry in Kiangsu, round 2 :  6/17 hits
                        3 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 6 infantry owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 2 artilleries, 1 fighter and 12 infantry in Kiangsu, round 3 :  3/15 hits
                        Japanese roll dice for 6 armour, 5 artilleries and 3 infantry in Kiangsu, round 3 :  4/14 hits
                        3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kiangsu
                        Chinese roll dice for 2 artilleries, 1 fighter and 8 infantry in Kiangsu, round 4 :  1/11 hits
                        Japanese roll dice for 6 armour and 5 artilleries in Kiangsu, round 4 :  6/11 hits
                        6 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kiangsu
                    2 artilleries owned by the Chinese and 2 infantry owned by the Chinese retreated to Kiangsi
                    Japanese win with 6 armour and 4 artilleries remaining. Battle score for attacker is -16
                    Casualties for Japanese: 2 aaGuns, 1 artillery and 6 infantry
                    Casualties for Chinese: 16 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Kiangsi

    Place Units - Chinese
                1 infantry placed in Chahar
                6 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Territory Summary for Chinese :

    Kiangsi : 2 artilleries, 1 fighter and 8 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 14 / 15
        Japanese : 34 / 39
        Americans : 53 / 74
        Chinese : 12 / 18
        British : 34 / 40
        UK_Pacific : 26 / 32
        Italians : 15 / 19
        ANZAC : 13 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    Don’t forget the UK!

  • 20 19 18 17 16

    Crap it didn’t post and I didn’t save it.  SHould I (A) try to recreate it from the emails or just retake my turn?

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                1 armour moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                      British take 109 Sea Zone from Germans
                1 armour and 1 infantry moved from 125 Sea Zone to Norway
                3 fighters moved from United Kingdom to 125 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to 97 Sea Zone
                1 armour and 1 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 carrier, 4 destroyers, 1 fighter, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Greece
                1 fighter moved from Egypt to 97 Sea Zone
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                2 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Rostov
                      Russians take Rostov from Italians

    Combat - British
                British creates battle in territory 20 Sea Zone
                    Turning on Edit Mode
                    EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
                    EDIT: Removing units owned by Germans from 97 Sea Zone: 1 destroyer
                    EDIT: Removing units owned by British from 97 Sea Zone: 4 destroyers and 1 fighter
                    EDIT: Removing units owned by Italians from 97 Sea Zone: 1 cruiser, 3 destroyers, 5 submarines and 1 transport
                    EDIT: Turning off Edit Mode
                Battle in Caroline Islands
                Battle in 125 Sea Zone
                    British attack with 1 destroyer, 3 fighters and 1 transport; Russians loiter and taunt with
                Battle in Norway
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport
                Battle in Greece

    Non Combat Move - British
                1 fighter moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                1 artillery moved from Alexandria to Egypt
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 fighter moved from Volgograd to Russia
                3 infantry moved from Eastern Persia to Persia
                2 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
                5 armour moved from India to Eastern Persia
                1 fighter moved from Kwangtung to Kiangsi
                2 infantry moved from Kwangsi to Kiangsi
                3 fighters moved from 125 Sea Zone to Scotland

    Place Units - British
                1 destroyer and 1 transport placed in 109 Sea Zone
                2 fighters and 1 infantry placed in Egypt

    Turn Complete - British
                British collect 39 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                4 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 26 PUs; end with 26 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
                Some Units in India change ownership: 4 armour and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Kiangsi : 1 fighter and 2 infantry
        Siam : 1 flag
        Anhwe : 1 armour and 1 mech_infantry
        India : 2 aaGuns, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Malaya : 1 harbour and 1 infantry
        Kwangtung : 1 harbour
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        33 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
        37 Sea Zone : 1 flag
        20 Sea Zone : 1 flag, 1 destroyer
        21 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield and 3 fighters
        Malta : 1 aaGun, 1 bomber, 1 fighter and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Norway : 1 flag, 1 armour and 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Rostov : 2 armour, 1 infantry and 1 mech_infantry
        Russia : 1 fighter
        Novosibirsk : 1 artillery and 1 infantry
        Caucasus : 1 armour and 1 mech_infantry
        125 Sea Zone : 1 flag, 1 destroyer and 1 transport
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 1 destroyer and 1 transport
        Greece : 1 flag, 1 armour and 1 infantry
        97 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag, 5 armour
        Northwest Persia : 2 armour and 1 mech_infantry
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 16 / 15
        Japanese : 34 / 39
        Americans : 53 / 74
        Chinese : 12 / 18
        British : 39 / 46
        UK_Pacific : 26 / 31
        Italians : 11 / 19
        ANZAC : 13 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    I’m pretty sure that’s right, let me know if you see any discrepancies from the emails

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Ukraine to Tambov
                1 artillery moved from Algeria to Tunisia

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 fighter
                    Russians defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Bulgaria

    Place Units - Italians
                2 mech_infantrys and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,5
                Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Queensland to Caroline Islands
                1 destroyer moved from 49 Sea Zone to 30 Sea Zone
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 bomber and 1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 artilleries, 1 fighter and 2 infantry
        Shan State : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
        30 Sea Zone : 1 destroyer
        Libya : 2 infantry

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 16 / 15
        Japanese : 34 / 39
        Americans : 53 / 74
        Chinese : 12 / 18
        British : 39 / 46
        UK_Pacific : 26 / 31
        Italians : 11 / 10
        ANZAC : 13 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Caucasus : 1 infantry
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 16 / 15
        Japanese : 34 / 39
        Americans : 53 / 74
        Chinese : 12 / 18
        British : 39 / 46
        UK_Pacific : 26 / 31
        Italians : 11 / 10
        ANZAC : 13 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                1 armour moved from Archangel to Vologda
                1 artillery and 1 infantry moved from Smolensk to Russia
                1 armour moved from Bryansk to Samara
                      Germans take Tambov from Russians
                      Germans take Samara from Russians
                3 armour moved from Bryansk to Volgograd
                1 armour moved from Western Ukraine to Russia
                2 armour moved from Archangel to Russia
                1 armour moved from Smolensk to Vologda
                1 armour moved from Smolensk to Russia
                2 armour moved from Ukraine to Russia
                3 tactical_bombers moved from Novgorod to Russia
                1 artillery moved from Western Ukraine to Bryansk
                1 infantry moved from Bryansk to Tambov
                11 armour, 9 artilleries and 12 infantry moved from Bryansk to Russia
                5 armour moved from Ukraine to Russia
                5 fighters and 1 tactical_bomber moved from Ukraine to 97 Sea Zone

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 3 armour
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 2 armour and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 97 Sea Zone
                    Germans attack with 5 fighters and 1 tactical_bomber
                    British defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Germans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44
                    Casualties for British: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                Battle in Russia
                    Germans attack with 22 armour, 10 artilleries, 13 infantry and 3 tactical_bombers
                    British defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 35 infantry and 1 tactical_bomber
                    Germans captures 15PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 18 armour and 3 tactical_bombers remaining. Battle score for attacker is 73
                    Casualties for Germans: 4 armour, 10 artilleries and 13 infantry
                    Casualties for British: 1 fighter
                    Casualties for Russians: 4 aaGuns, 5 artilleries, 1 fighter, 35 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                3 tactical_bombers moved from Russia to Ukraine
                2 aaGuns moved from Western Ukraine to Ukraine
                1 artillery and 1 infantry moved from Eastern Poland to Belarus
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                5 fighters and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy

    Place Units - Germans
                3 armour placed in Ukraine
                2 armour and 1 mech_infantry placed in Romania
                1 fighter, 1 infantry and 1 mech_infantry placed in Novgorod
                Germans undo move 3.
                Germans undo move 2.
                Germans undo move 1.
                3 infantry placed in Ukraine
                1 fighter and 1 infantry placed in Novgorod
                3 armour, 2 infantry and 2 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to Germany: 1 aaGun
                EDIT: Turning off Edit Mode
                1 armour placed in Novgorod
                1 armour placed in Romania

    Turn Complete - Germans
                Germans collect 62 PUs; end with 78 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs

  • 20 18 17 15

    Whew!  I’m back in it!  This will be close.

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians
                3 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Manchuria : 3 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 62 / 93
        Russians : 8 / 0
        Japanese : 31 / 39
        Americans : 53 / 74
        Chinese : 15 / 18
        British : 39 / 46
        UK_Pacific : 26 / 31
        Italians : 11 / 10
        ANZAC : 13 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    @Whackamatt:

    Whew!  I’m back in it!  This will be close.

    Yeah, great game

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Jehol to Manchuria
                4 transports moved from 19 Sea Zone to 6 Sea Zone
                8 infantry moved from Japan to 6 Sea Zone
                8 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
                8 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 1 armour and 1 mech_infantry
                    Japanese win, taking Anhwe from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Manchuria
                    Japanese attack with 1 artillery and 8 infantry
                    Russians defend with 3 infantry
                    Japanese win, taking Manchuria from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Amur from Russians to Japanese
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Timguska from Russians to Japanese
                EDIT: Turning off Edit Mode
                1 infantry moved from Buryatia to Amur
                1 armour moved from Nenetsia to Timguska
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                3 carriers moved from 26 Sea Zone to 6 Sea Zone
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to Japan
                3 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 fighter placed in Japan
                1 artillery and 1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
                Japanese collect 37 PUs; end with 37 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 battleship, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                2 bombers moved from India to Timguska
                1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 artilleries, 3 destroyers, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in Timguska
                    Americans attack with 2 bombers
                    Japanese defend with 1 armour
                        Americans roll dice for 2 bombers in Timguska, round 2 :  2/2 hits
                        Japanese roll dice for 1 armour in Timguska, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Timguska
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                1 bomber moved from Timguska to Olgiy

    Place Units - Americans
                1 battleship, 1 destroyer and 3 transports placed in 10 Sea Zone
                2 artilleries and 3 infantry placed in Western United States
                Americans undo move 1.
                1 artillery placed in Western United States
                1 battleship and 3 transports placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 59 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield and 1 harbour
        Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        Olgiy : 1 bomber
        10 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 3 transports
        2 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 fighters
        Egypt : 1 mech_infantry
        French Equatorial Africa : 1 infantry
        Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        101 Sea Zone : 1 destroyer
        Brazil : 1 flag, 2 infantry
        110 Sea Zone : 3 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 60 / 93
        Russians : 6 / 0
        Japanese : 37 / 42
        Americans : 55 / 79
        Chinese : 11 / 18
        British : 39 / 46
        UK_Pacific : 26 / 31
        Italians : 11 / 10
        ANZAC : 13 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries, 1 fighter and 8 infantry moved from Kiangsi to Kiangsu
                1 infantry moved from Chahar to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 2 artilleries, 1 fighter and 8 infantry
                    Japanese defend with 6 armour, 4 artilleries, 1 factory_minor and 1 infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 8 infantry in Kiangsu, round 2 :  5/11 hits
                        Japanese roll dice for 6 armour, 4 artilleries and 1 infantry in Kiangsu, round 2 :  7/11 hits
                        1 infantry owned by the Japanese, 7 infantry owned by the Chinese and 4 artilleries owned by the Japanese lost in Kiangsu
                    2 artilleries owned by the Chinese and 1 infantry owned by the Chinese retreated to Kiangsi
                    Japanese win with 6 armour remaining. Battle score for attacker is -2
                    Casualties for Japanese: 4 artilleries and 1 infantry
                    Casualties for Chinese: 7 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Kiangsi

    Place Units - Chinese
                6 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Territory Summary for Chinese :

    Kiangsi : 2 artilleries, 1 fighter and 7 infantry
        Suiyuyan : 1 infantry

    Production/PUs Summary :

    Germans : 60 / 93
        Russians : 6 / 0
        Japanese : 36 / 42
        Americans : 55 / 79
        Chinese : 12 / 18
        British : 39 / 46
        UK_Pacific : 26 / 31
        Italians : 11 / 10
        ANZAC : 13 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    OOL and Kamikaze In SZ 19 please

  • 20 18 17 15

    1 on each destroyer (x4), 2 on the cruiser

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