14L Wheatbeer (Axis) vrs. Zhukov (Allies +13)

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 30 Sea Zone
                2 fighters moved from Hawaiian Islands to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
                1 bomber moved from Hawaiian Islands to Johnston Island
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 51 Sea Zone to 30 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 30 Sea Zone to Johnston Island
                2 fighters moved from 51 Sea Zone to 30 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                2 carriers, 1 destroyer and 1 fighter moved from 10 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from Eastern United States to Western United States
                1 destroyer moved from 63 Sea Zone to 30 Sea Zone
                1 submarine moved from 62 Sea Zone to 49 Sea Zone

    Place Units - Americans
                2 submarines placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Sikang to Kansu

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery placed in Yunnan
                3 infantry placed in Kansu
                Chinese undo move 2.
                1 infantry placed in Yunnan
                2 infantry placed in Kansu
                Chinese undo move 2.
                1 infantry placed in Kansu
                Chinese undo move 3.
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from 106 Sea Zone to Morocco
                2 fighters and 1 tactical_bomber moved from Egypt to Iraq
                3 infantry moved from Persia to Iraq
                1 bomber moved from Malta to Iraq
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                3 mech_infantrys moved from India to Yunnan
                1 fighter moved from Yunnan to Kansu
                1 infantry moved from Egypt to Trans-Jordan
                1 cruiser moved from 101 Sea Zone to 86 Sea Zone
                1 battleship moved from 101 Sea Zone to 106 Sea Zone
                      British take 106 Sea Zone from Germans
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 battleship moved from 63 Sea Zone to 30 Sea Zone

    Combat - British
                Battle in Iraq
                    British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                2 fighters and 1 tactical_bomber moved from Iraq to Persia
                1 bomber moved from Iraq to Persia

    Place Units - British
                2 artilleries placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 2 infantry and 4 mech_infantrys

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                      Italians take 97 Sea Zone from British

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 harbour
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 :  0/4 hits
                        British roll dice for 3 infantry in Egypt, round 2 :  0/3 hits
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Egypt, round 3 :  0/4 hits
                        British roll dice for 3 infantry in Egypt, round 3 :  2/3 hits
                        2 infantry owned by the Italians lost in Egypt
                    1 artillery owned by the Italians retreated to Anglo Egyptian Sudan
                    British win with 3 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry
                Battle in 92 Sea Zone
                    Germans loiter and taunt with ; Italians attack with 1 cruiser and 1 destroyer
                    British defend with 1 submarine
                        Italians roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the British lost in 92 Sea Zone
                    Italians win with 1 cruiser remaining. Battle score for attacker is -2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from Egypt to Greece
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Bulgaria to Romania
                1 armour moved from Yugoslavia to Romania

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 36 / 36
        Japanese : 51 / 67
        Americans : 52 / 77
        Chinese : 5 / 11
        British : 30 / 30
        UK_Pacific : 11 / 10
        Italians : 13 / 28
        ANZAC : 9 / 19
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Egypt to Trans-Jordan
                3 fighters moved from New Zealand to New South Wales
                1 cruiser and 1 destroyer moved from 63 Sea Zone to 30 Sea Zone
                1 infantry moved from Shan State to Yunnan

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 infantry, 1 mech_infantry and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4,5,2,4,3,3,2,4,5,3,1,6
                ANZAC collect 7 PUs (2 lost to blockades); end with 8 PUs total

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Algeria to Morocco
                1 cruiser moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 83 Sea Zone to 86 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Baltic States to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Southern Italy to Eastern Poland
                3 fighters and 3 tactical_bombers moved from Anglo Egyptian Sudan to Trans-Jordan
                1 submarine moved from 92 Sea Zone to 104 Sea Zone
                1 bomber moved from Southern Italy to 104 Sea Zone
                1 bomber moved from Southern Italy to Trans-Jordan
                1 infantry moved from Baltic States to Eastern Poland
                1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone

    Combat - Germans
                Battle in Egypt
                Battle in Trans-Jordan
                    Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 infantry
                        Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Trans-Jordan, round 2 :  3/7 hits
                        British roll dice for 4 infantry in Trans-Jordan, round 2 :  0/4 hits
                        1 infantry owned by the British and 2 infantry owned by the ANZAC lost in Trans-Jordan
                    retreated to Trans-Jordan
                    British win, taking Egypt from British with 1 infantry remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    French defend with 1 cruiser
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber in 104 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 cruiser in 104 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the French lost in 104 Sea Zone
                    Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser
                Battle in Eastern Poland
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser and 1 destroyer
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 :  1/3 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                1 aaGun, 1 artillery and 2 mech_infantrys moved from Poland to Baltic States
                4 mech_infantrys moved from Germany to Baltic States
                3 armour moved from Romania to Baltic States
                2 fighters and 2 tactical_bombers moved from Eastern Poland to Baltic States
                1 bomber, 3 fighters and 3 tactical_bombers moved from Trans-Jordan to Anglo Egyptian Sudan
                1 destroyer and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from Yugoslavia to Northern Italy
                1 artillery moved from France to Northern Italy
                1 mech_infantry moved from Western Germany to Poland
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from 114 Sea Zone to Poland
                1 armour moved from Yugoslavia to Poland
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 artillery moved from France to Western Germany
                1 bomber moved from 104 Sea Zone to Holland Belgium
                5 infantry moved from Finland to Vyborg
                1 submarine moved from 96 Sea Zone to 98 Sea Zone

    Place Units - Germans
                2 infantry placed in Western Germany
                5 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 32 / 36
        Japanese : 51 / 67
        Americans : 52 / 77
        Chinese : 5 / 11
        British : 28 / 30
        UK_Pacific : 11 / 10
        Italians : 13 / 28
        ANZAC : 9 / 8
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '17

    You can switch the nationality of the surviving infantry in Transjordan (French was just last by default).

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland
                1 artillery and 1 infantry moved from Belarus to Eastern Poland
                1 artillery and 1 infantry moved from Belarus to Novgorod
                1 fighter moved from Russia to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Kweichow from Japanese to Russians
                EDIT: Changing ownership of Kweichow from Russians to Chinese
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                1 fighter moved from Novgorod to Belarus
                1 aaGun and 11 infantry moved from Bryansk to Belarus
                1 artillery and 9 infantry moved from Russia to Bryansk
                2 infantry moved from Volgograd to Rostov
                6 infantry moved from Timguska to Kansu
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                10 infantry placed in Russia
                Russians undo move 1.
                3 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 armour moved from Kweichow to Anhwe
                1 infantry moved from Northern Territory to Queensland
                      Japanese take Queensland from ANZAC
                1 destroyer moved from 54 Sea Zone to 49 Sea Zone
                4 fighters moved from 54 Sea Zone to 49 Sea Zone
                2 bombers moved from Caroline Islands to 49 Sea Zone

    Combat - Japanese
                Battle in 49 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer and 4 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 2 bombers, 1 destroyer and 4 fighters in 49 Sea Zone, round 2 :  4/7 hits
                        Americans roll dice for 1 submarine in 49 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 49 Sea Zone
                    Japanese win with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
                1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 armour and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 33 Sea Zone to 56 Sea Zone
                1 carrier and 1 destroyer moved from 41 Sea Zone to 57 Sea Zone
                1 carrier and 1 destroyer moved from 57 Sea Zone to 56 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Northern Territory
                4 fighters moved from 49 Sea Zone to Northern Territory
                2 bombers moved from 49 Sea Zone to Northern Territory
                2 bombers moved from Japan to Northern Territory
                2 fighters moved from Hainan to 56 Sea Zone
                2 fighters and 3 tactical_bombers moved from Hunan to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                2 mech_infantrys moved from Anhwe to Kwangtung
                1 mech_infantry moved from Suiyuyan to Anhwe
                1 artillery and 2 infantry moved from Manchuria to Jehol
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                1 battleship, 2 carriers and 1 cruiser moved from 54 Sea Zone to 56 Sea Zone
                1 battleship and 1 cruiser moved from 55 Sea Zone to 56 Sea Zone
                1 destroyer moved from 55 Sea Zone to 56 Sea Zone
                1 submarine moved from 54 Sea Zone to 56 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 56 Sea Zone
                2 tactical_bombers moved from Paulau Island to Northern Territory
                2 fighters and 2 tactical_bombers moved from Caroline Islands to Northern Territory
                1 aaGun, 4 artilleries and 9 infantry moved from Hunan to Anhwe
                1 transport moved from 42 Sea Zone to 56 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Manchuria
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    Production/PUs Summary :

    Germans : 49 / 67
        Russians : 35 / 35
        Japanese : 54 / 59
        Americans : 52 / 77
        Chinese : 4 / 11
        British : 28 / 30
        UK_Pacific : 11 / 10
        Italians : 13 / 28
        ANZAC : 7 / 8
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by French from Trans-Jordan: 1 infantry
                EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
                EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
                EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
                EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
                EDIT: Adding units owned by Americans to Central United States: 1 factory_major
                EDIT: Adding units owned by Americans to Western United States: 1 factory_major
                EDIT: Turning off Edit Mode
                Americans buy 3 destroyers, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                6 fighters and 1 tactical_bomber moved from 30 Sea Zone to 49 Sea Zone
                1 submarine moved from 30 Sea Zone to 49 Sea Zone
                1 bomber moved from Johnston Island to 49 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 104 Sea Zone

    Combat - Americans
                Battle in 49 Sea Zone
                    Americans attack with 1 bomber, 6 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 104 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                6 fighters and 1 tactical_bomber moved from 49 Sea Zone to 63 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Johnston Island to 30 Sea Zone
                1 armour, 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 7 destroyers, 3 infantry, 2 submarines and 3 transports moved from 30 Sea Zone to 63 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 63 Sea Zone to New Zealand
                1 bomber moved from 49 Sea Zone to New Zealand
                2 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 aaGun moved from Eastern United States to Central United States

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 infantry placed in Central United States
                2 fighters and 1 tactical_bomber placed in Western United States
                3 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
                Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 artillery and 12 infantry moved from Yunnan to Kweichow
                1 fighter moved from Kansu to Yunnan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 6 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - British
                1 fighter moved from Persia to 98 Sea Zone
                1 bomber moved from Persia to Greece
                1 fighter moved from Yunnan to Sikang
                2 mech_infantrys moved from Yunnan to Sikang
                1 tactical_bomber moved from Yunnan to Sikang
                1 fighter moved from Kansu to Sikang
                1 mech_infantry moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Kweichow
                4 mech_infantrys moved from India to Yunnan
                2 artilleries and 9 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from Siam to Shan State
                1 battleship moved from 30 Sea Zone to 63 Sea Zone
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 3 infantry moved from Rhodesia to Belgian Congo
                1 cruiser and 1 destroyer moved from 86 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Morocco to 92 Sea Zone

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 cruiser
                    retreated to 92 Sea Zone
                    Italians win with 1 cruiser remaining. Battle score for attacker is -10
                    Casualties for British: 1 fighter
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 submarine and 1 transport
                    1 submarine owned by the Germans Submerged
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Gibraltar
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 harbour and 2 infantry
                    British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Greece
                    British attack with 1 bomber
                    Italians defend with 1 bomber
                    British win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 bomber
                Battle in Sikang
                    British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Sikang from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Sikang to Kweichow
                1 aaGun moved from Yunnan to Burma
                1 aaGun moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Persia to Syria
                1 infantry moved from Iraq to Syria
                1 infantry moved from Trans-Jordan to Syria
                1 fighter moved from 98 Sea Zone to Syria
                1 bomber moved from Greece to Syria
                1 fighter moved from 92 Sea Zone to 91 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
                British collect 28 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 12 PUs total
                Some Units in India change ownership: 2 mech_infantrys

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Baltic States to Eastern Poland
                1 artillery moved from Romania to Eastern Poland
                3 infantry moved from Romania to Eastern Poland
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 2 armour, 1 artillery and 3 infantry
                    Russians defend with 1 artillery
                        Italians roll dice for 2 armour, 1 artillery and 3 infantry in Eastern Poland, round 2 :  2/6 hits
                        Russians roll dice for 1 artillery in Eastern Poland, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Italians
                1 aaGun moved from Romania to Eastern Poland
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy
                1 airfield placed in Anglo Egyptian Sudan
                Italians undo move 2.
                1 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 49 / 67
        Russians : 34 / 35
        Japanese : 48 / 59
        Americans : 54 / 77
        Chinese : 10 / 15
        British : 28 / 34
        UK_Pacific : 11 / 12
        Italians : 14 / 24
        ANZAC : 7 / 8
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 30 Sea Zone to 63 Sea Zone
                3 fighters moved from New South Wales to Queensland
                1 tactical_bomber moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - ANZAC
                Battle in Queensland
                    ANZAC attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC win, taking Queensland from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                3 fighters and 1 tactical_bomber moved from Queensland to New Zealand

    Place Units - ANZAC
                1 aaGun and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 86 Sea Zone to 91 Sea Zone
                3 infantry moved from Morocco to Algeria
                1 fighter moved from Morocco to Algeria
                1 infantry moved from Nigeria to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

  • '16 '15 '10

    out of town for a while, bb friday.

  • '17

    okay, have a pleasant trip

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber, 3 fighters and 3 tactical_bombers moved from Anglo Egyptian Sudan to Syria
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 mech_infantry moved from Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
                1 infantry moved from Egypt to Trans-Jordan
                      Germans take Trans-Jordan from British

    Combat - Germans
                Germans creates battle in territory 114 Sea Zone
                Battle in Novgorod
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery in Novgorod, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 3 :  0/4 hits
                        Russians roll dice for 1 artillery in Novgorod, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 4 :  0/3 hits
                        Russians roll dice for 1 artillery in Novgorod, round 4 :  0/1 hits
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 5 :  1/3 hits
                        Russians roll dice for 1 artillery in Novgorod, round 5 :  1/1 hits
                        1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Syria
                    Germans attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                        Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in Syria, round 2 :  6/9 hits
                        French roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Syria, round 2 :  2/6 hits
                        2 infantry owned by the British, 1 bomber owned by the British, 1 tactical_bomber owned by the British, 1 infantry owned by the Germans, 2 fighters owned by the British and 1 artillery owned by the Germans lost in Syria
                    Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 42
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                3 fighters and 3 tactical_bombers moved from Syria to Greece
                1 bomber moved from Syria to Greece
                1 artillery and 1 infantry moved from Romania to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                6 infantry moved from Vyborg to Finland
                1 armour, 1 artillery and 1 infantry moved from Poland to Eastern Poland
                5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                3 aaGuns, 14 armour, 4 artilleries, 16 infantry and 10 mech_infantrys moved from Baltic States to Eastern Poland
                1 tactical_bomber moved from Novgorod to Eastern Poland
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                2 mech_infantrys placed in Western Germany
                2 infantry placed in Yugoslavia
                3 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Production/PUs Summary :

    Germans : 54 / 69
        Russians : 30 / 35
        Japanese : 46 / 59
        Americans : 54 / 77
        Chinese : 10 / 15
        British : 27 / 34
        UK_Pacific : 11 / 12
        Italians : 14 / 24
        ANZAC : 9 / 9
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Belarus to Novgorod
                1 fighter moved from Belarus to Novgorod
                1 fighter moved from Belarus to Western Ukraine
                1 tactical_bomber moved from Belarus to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                      Russians take 93 Sea Zone from Italians

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 95 Sea Zone
                    Russians attack with 1 submarine
                    Italians defend with 1 cruiser
                    Italians win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 aaGuns, 1 armour, 2 artilleries, 45 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                9 infantry moved from Russia to Bryansk
                1 armour moved from Bryansk to Russia
                1 mech_infantry moved from Bryansk to Russia
                1 fighter moved from Novgorod to Russia
                1 armour and 1 mech_infantry moved from Yunnan to Sikang
                6 infantry moved from Kansu to Novosibirsk
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Rostov to Bryansk
                3 infantry moved from Ukraine to Bryansk

    Place Units - Russians
                1 mech_infantry placed in Volgograd
                1 artillery and 9 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 armour
                EDIT: Adding units owned by Russians to Bryansk: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

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