@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L Wheatbeer (Axis) vrs. Zhukov (Allies +13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 fighter moved from Sumatra to Yunnan
1 fighter moved from New South Wales to New Zealand
1 cruiser and 1 destroyer moved from 61 Sea Zone to 63 Sea Zone
2 fighters moved from Queensland to New Zealand
1 artillery and 2 infantry moved from Queensland to New South Wales
1 transport moved from 42 Sea Zone to 61 Sea ZoneNon Combat Move - ANZAC
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3,5,1,2,3,2,1,5,2,3,3,5,3
ANZAC collect 10 PUs (4 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
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Just realized I already softened Greece for Italy :lol: Oh well
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 artillery, 2 destroyers, 1 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bulgaria to Greece
1 submarine moved from 93 Sea Zone to 96 Sea Zone
3 fighters and 5 tactical_bombers moved from Libya to 96 Sea Zone
2 bombers moved from Southern Italy to Greece
2 fighters moved from Western Germany to GreeceCombat - Germans
Battle in 96 Sea Zone
Germans attack with 3 fighters, 1 submarine and 5 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 96 Sea Zone
Germans win with 3 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Greece
Germans attack with 2 bombers, 2 fighters and 2 infantry
Neutral_Allies defend with 1 infantry
Germans roll dice for 2 bombers, 2 fighters and 2 infantry in Greece, round 2 : 4/6 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantryNon Combat Move - Germans
2 bombers and 2 fighters moved from Greece to Southern Italy
1 infantry moved from Bulgaria to Yugoslavia
1 artillery moved from Slovakia Hungary to Yugoslavia
11 armour and 4 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Slovakia Hungary to Poland
2 mech_infantrys moved from Western Germany to Poland
2 aaGuns, 3 artilleries and 21 infantry moved from Poland to Baltic States
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 battleship and 1 cruiser moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 submarine moved from 103 Sea Zone to 92 Sea Zone
2 artilleries moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from 96 Sea Zone to Southern Italy
3 fighters and 3 tactical_bombers moved from 96 Sea Zone to Anglo Egyptian Sudan
3 armour moved from Bulgaria to RomaniaPlace Units - Germans
1 destroyer and 2 transports placed in 97 Sea Zone
1 destroyer placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 46 / 56
Russians : 35 / 37
Japanese : 30 / 42
Americans : 52 / 53
Chinese : 8 / 13
British : 28 / 29
UK_Pacific : 21 / 22
Italians : 14 / 15
ANZAC : 14 / 19
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 1 destroyer and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 fighters moved from 37 Sea Zone to 38 Sea Zone
2 fighters moved from 42 Sea Zone to Java
2 infantry moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 61 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea ZoneCombat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Java, round 2 : 1/5 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery and 3 fighters in Java, round 3 : 2/4 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 cruiser
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 cruiser in 41 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Sumatra
Battle in 61 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 61 Sea Zone
Japanese win, taking Sumatra from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Northern Territory
Battle in 38 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer
Japanese roll dice for 2 fighters in 38 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 38 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 destroyer in 38 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 38 Sea Zone
Japanese win, taking Northern Territory from ANZAC with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 39 Sea Zone
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 39 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from Java to 54 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 55 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 38 Sea Zone to Hainan
1 battleship, 2 carriers and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 61 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 cruiser moved from 42 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from Kwangsi to 34 Sea Zone
2 tactical_bombers moved from 34 Sea Zone to Paulau Island
4 infantry moved from Jehol to Anhwe
4 artilleries and 7 infantry moved from Kweichow to Hunan
1 aaGun and 2 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 armour and 2 mech_infantrys moved from Manchuria to Anhwe
1 armour and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 armour and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Kwangtung to HunanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 bombers placed in Japan
1 artillery and 2 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsProduction/PUs Summary :
Germans : 46 / 56
Russians : 36 / 36
Japanese : 52 / 67
Americans : 52 / 53
Chinese : 5 / 13
British : 28 / 29
UK_Pacific : 10 / 22
Italians : 13 / 15
ANZAC : 9 / 19
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Hawaiian Islands to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 bomber moved from Hawaiian Islands to Johnston Island
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 51 Sea Zone to 30 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from 51 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 10 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Eastern United States to Western United States
1 destroyer moved from 63 Sea Zone to 30 Sea Zone
1 submarine moved from 62 Sea Zone to 49 Sea ZonePlace Units - Americans
2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Sikang to KansuNon Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Yunnan
3 infantry placed in Kansu
Chinese undo move 2.
1 infantry placed in Yunnan
2 infantry placed in Kansu
Chinese undo move 2.
1 infantry placed in Kansu
Chinese undo move 3.
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 106 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 bomber moved from Malta to Iraq
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
3 mech_infantrys moved from India to Yunnan
1 fighter moved from Yunnan to Kansu
1 infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 101 Sea Zone to 86 Sea Zone
1 battleship moved from 101 Sea Zone to 106 Sea Zone
British take 106 Sea Zone from Germans
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 battleship moved from 63 Sea Zone to 30 Sea ZoneCombat - British
Battle in Iraq
British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 bomber moved from Iraq to PersiaPlace Units - British
2 artilleries placed in United Kingdom
1 armour and 2 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 infantry and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 2 infantry and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 5 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Southern Italy to Egypt
1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Italians take 97 Sea Zone from BritishCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 2 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 harbour
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 0/4 hits
British roll dice for 3 infantry in Egypt, round 2 : 0/3 hits
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Egypt, round 3 : 0/4 hits
British roll dice for 3 infantry in Egypt, round 3 : 2/3 hits
2 infantry owned by the Italians lost in Egypt
1 artillery owned by the Italians retreated to Anglo Egyptian Sudan
British win with 3 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in 92 Sea Zone
Germans loiter and taunt with ; Italians attack with 1 cruiser and 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 92 Sea Zone
Italians win with 1 cruiser remaining. Battle score for attacker is -2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyerNon Combat Move - Italians
1 bomber moved from Egypt to Greece
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Bulgaria to Romania
1 armour moved from Yugoslavia to RomaniaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 46 / 56
Russians : 36 / 36
Japanese : 51 / 67
Americans : 52 / 77
Chinese : 5 / 11
British : 30 / 30
UK_Pacific : 11 / 10
Italians : 13 / 28
ANZAC : 9 / 19
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
3 fighters moved from New Zealand to New South Wales
1 cruiser and 1 destroyer moved from 63 Sea Zone to 30 Sea Zone
1 infantry moved from Shan State to YunnanNon Combat Move - ANZAC
Place Units - ANZAC
1 infantry, 1 mech_infantry and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4,5,2,4,3,3,2,4,5,3,1,6
ANZAC collect 7 PUs (2 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Algeria to Morocco
1 cruiser moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 83 Sea Zone to 86 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Eastern Poland
2 fighters and 2 tactical_bombers moved from Southern Italy to Eastern Poland
3 fighters and 3 tactical_bombers moved from Anglo Egyptian Sudan to Trans-Jordan
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 bomber moved from Southern Italy to 104 Sea Zone
1 bomber moved from Southern Italy to Trans-Jordan
1 infantry moved from Baltic States to Eastern Poland
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in Egypt
Battle in Trans-Jordan
Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Trans-Jordan, round 2 : 3/7 hits
British roll dice for 4 infantry in Trans-Jordan, round 2 : 0/4 hits
1 infantry owned by the British and 2 infantry owned by the ANZAC lost in Trans-Jordan
retreated to Trans-Jordan
British win, taking Egypt from British with 1 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 2 infantry
Casualties for British: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
French defend with 1 cruiser
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the French lost in 104 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in Eastern Poland
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 aaGun, 1 artillery and 2 mech_infantrys moved from Poland to Baltic States
4 mech_infantrys moved from Germany to Baltic States
3 armour moved from Romania to Baltic States
2 fighters and 2 tactical_bombers moved from Eastern Poland to Baltic States
1 bomber, 3 fighters and 3 tactical_bombers moved from Trans-Jordan to Anglo Egyptian Sudan
1 destroyer and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from France to Northern Italy
1 mech_infantry moved from Western Germany to Poland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
1 armour moved from Yugoslavia to Poland
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 artillery moved from France to Western Germany
1 bomber moved from 104 Sea Zone to Holland Belgium
5 infantry moved from Finland to Vyborg
1 submarine moved from 96 Sea Zone to 98 Sea ZonePlace Units - Germans
2 infantry placed in Western Germany
5 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsProduction/PUs Summary :
Germans : 52 / 67
Russians : 32 / 36
Japanese : 51 / 67
Americans : 52 / 77
Chinese : 5 / 11
British : 28 / 30
UK_Pacific : 11 / 10
Italians : 13 / 28
ANZAC : 9 / 8
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
You can switch the nationality of the surviving infantry in Transjordan (French was just last by default).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Kweichow from Japanese to Russians
EDIT: Changing ownership of Kweichow from Russians to Chinese
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Novgorod to Belarus
1 aaGun and 11 infantry moved from Bryansk to Belarus
1 artillery and 9 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Rostov
6 infantry moved from Timguska to Kansu
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 submarine moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
10 infantry placed in Russia
Russians undo move 1.
3 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Anhwe
1 infantry moved from Northern Territory to Queensland
Japanese take Queensland from ANZAC
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
4 fighters moved from 54 Sea Zone to 49 Sea Zone
2 bombers moved from Caroline Islands to 49 Sea ZoneCombat - Japanese
Battle in 49 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 4 fighters
Americans defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer and 4 fighters in 49 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 49 Sea Zone
Japanese win with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 armour and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 3 infantry and 2 transports moved from 33 Sea Zone to 56 Sea Zone
1 carrier and 1 destroyer moved from 41 Sea Zone to 57 Sea Zone
1 carrier and 1 destroyer moved from 57 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Northern Territory
4 fighters moved from 49 Sea Zone to Northern Territory
2 bombers moved from 49 Sea Zone to Northern Territory
2 bombers moved from Japan to Northern Territory
2 fighters moved from Hainan to 56 Sea Zone
2 fighters and 3 tactical_bombers moved from Hunan to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
2 mech_infantrys moved from Anhwe to Kwangtung
1 mech_infantry moved from Suiyuyan to Anhwe
1 artillery and 2 infantry moved from Manchuria to Jehol
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers and 1 cruiser moved from 54 Sea Zone to 56 Sea Zone
1 battleship and 1 cruiser moved from 55 Sea Zone to 56 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 54 Sea Zone to 56 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 56 Sea Zone
2 tactical_bombers moved from Paulau Island to Northern Territory
2 fighters and 2 tactical_bombers moved from Caroline Islands to Northern Territory
1 aaGun, 4 artilleries and 9 infantry moved from Hunan to Anhwe
1 transport moved from 42 Sea Zone to 56 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 49 / 67
Russians : 35 / 35
Japanese : 54 / 59
Americans : 52 / 77
Chinese : 4 / 11
British : 28 / 30
UK_Pacific : 11 / 10
Italians : 13 / 28
ANZAC : 7 / 8
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by French from Trans-Jordan: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
EDIT: Adding units owned by Americans to Central United States: 1 factory_major
EDIT: Adding units owned by Americans to Western United States: 1 factory_major
EDIT: Turning off Edit Mode
Americans buy 3 destroyers, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
6 fighters and 1 tactical_bomber moved from 30 Sea Zone to 49 Sea Zone
1 submarine moved from 30 Sea Zone to 49 Sea Zone
1 bomber moved from Johnston Island to 49 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 104 Sea ZoneCombat - Americans
Battle in 49 Sea Zone
Americans attack with 1 bomber, 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 carrier moved from 101 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
6 fighters and 1 tactical_bomber moved from 49 Sea Zone to 63 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 2 artilleries, 1 battleship, 4 carriers, 3 cruisers, 7 destroyers, 3 infantry, 2 submarines and 3 transports moved from 30 Sea Zone to 63 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 63 Sea Zone to New Zealand
1 bomber moved from 49 Sea Zone to New Zealand
2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 aaGun moved from Eastern United States to Central United StatesPlace Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
2 fighters and 1 tactical_bomber placed in Western United States
3 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 artillery and 12 infantry moved from Yunnan to Kweichow
1 fighter moved from Kansu to YunnanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from Persia to 98 Sea Zone
1 bomber moved from Persia to Greece
1 fighter moved from Yunnan to Sikang
2 mech_infantrys moved from Yunnan to Sikang
1 tactical_bomber moved from Yunnan to Sikang
1 fighter moved from Kansu to Sikang
1 mech_infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kweichow
4 mech_infantrys moved from India to Yunnan
2 artilleries and 9 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Siam to Shan State
1 battleship moved from 30 Sea Zone to 63 Sea Zone
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 3 infantry moved from Rhodesia to Belgian Congo
1 cruiser and 1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Morocco to 92 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 2 fighters
Italians defend with 1 cruiser
retreated to 92 Sea Zone
Italians win with 1 cruiser remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in 98 Sea Zone
British attack with 1 fighter
Germans defend with 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 harbour and 2 infantry
British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Greece
British attack with 1 bomber
Italians defend with 1 bomber
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in Sikang
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Sikang from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Sikang to Kweichow
1 aaGun moved from Yunnan to Burma
1 aaGun moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Persia to Syria
1 infantry moved from Iraq to Syria
1 infantry moved from Trans-Jordan to Syria
1 fighter moved from 98 Sea Zone to Syria
1 bomber moved from Greece to Syria
1 fighter moved from 92 Sea Zone to 91 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 28 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
UK_Pacific collect 10 PUs (1 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Baltic States to Eastern Poland
1 artillery moved from Romania to Eastern Poland
3 infantry moved from Romania to Eastern Poland
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 2 armour, 1 artillery and 3 infantry
Russians defend with 1 artillery
Italians roll dice for 2 armour, 1 artillery and 3 infantry in Eastern Poland, round 2 : 2/6 hits
Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 aaGun moved from Romania to Eastern Poland
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
1 airfield placed in Anglo Egyptian Sudan
Italians undo move 2.
1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 49 / 67
Russians : 34 / 35
Japanese : 48 / 59
Americans : 54 / 77
Chinese : 10 / 15
British : 28 / 34
UK_Pacific : 11 / 12
Italians : 14 / 24
ANZAC : 7 / 8
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





