@BobbaRossa
yes, full intercept in moscow.
World War II again S.A. & Dawg
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 fighter moved from Novgorod to Eastern Poland
2 infantry moved from Belarus to Baltic States
1 artillery moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Novgorod to Vyborg
1 armour moved from Novgorod to Vyborg
1 mech_infantry moved from Novgorod to VyborgCombat - Russians
Battle in Vyborg
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vyborg, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Vyborg, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Eastern Poland, round 2 : 1/5 hits
Germans roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Eastern Poland, round 3 : 2/5 hits
Germans roll dice for 2 infantry in Eastern Poland, round 3 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Eastern Poland to Novgorod
1 fighter moved from Baltic States to Novgorod
1 aaGun moved from Western Ukraine to Ukraine
2 infantry moved from Rostov to Ukraine
2 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Iraq to Eastern Persia
Russians take Eastern Persia from Neutral_Allies
2 armour moved from Iraq to Caucasus
3 infantry moved from Iraq to Northwest Persia
3 infantry moved from Central Mongolia to Ulaanbaatar
1 aaGun moved from Central Mongolia to Suiyuyan
1 aaGun moved from Central Mongolia to Tsagaan Olom
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Bryansk to Belarus
4 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Russia to Smolensk
1 cruiser moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUsTerritory Summary for Russians :
Suiyuyan : 1 aaGun
Chahar : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 3 infantry
Tsagaan Olom : 1 flag, 1 aaGun
Belarus : 1 aaGun and 3 infantry
Baltic States : 1 artillery and 2 infantry
Bryansk : 1 artillery and 2 infantry
Rostov : 2 infantry
Vyborg : 1 armour, 1 infantry and 1 mech_infantry
Eastern Poland : 1 artillery and 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 3 infantry
Ukraine : 1 aaGun, 1 artillery, 1 factory_minor, 10 infantry and 2 mech_infantrys
Western Ukraine : 1 aaGun and 4 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Caucasus : 2 armour
Smolensk : 2 infantry
113 Sea Zone : 1 cruiser
Iraq : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry
127 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag
115 Sea Zone : 1 submarine
Finland : 1 flag, 1 armourProduction/PUs Summary :
Germans : 43 / 53
Russians : 38 / 44
Japanese : 37 / 50
Americans : 52 / 77
Chinese : 6 / 6
British : 29 / 27
UK_Pacific : 17 / 17
Italians : 11 / 21
ANZAC : 21 / 21
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.400
Median : 3.000
Variance : 1.542
Standard Deviation : 1.242
Total rolls : 25Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.625
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.294
Median : 3.000
Variance : 1.688
Standard Deviation : 1.299
Total rolls : 17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Reseting Bonus Movement of Units
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Amur
1 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 artillery and 1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 armour moved from Szechwan to Sikang
1 mech_infantry moved from Hopei to Suiyuyan
1 tactical_bomber moved from Kwangsi to Sikang
1 fighter moved from Kwangsi to Shensi
2 infantry moved from Yunnan to Shan State
1 fighter and 2 tactical_bombers moved from Kwangsi to Shan State
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
2 fighters moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Kwangtung
1 armour moved from Kwangsi to Shan State
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
2 fighters and 2 tactical_bombers moved from Hopei to Suiyuyan
1 cruiser and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone -
Care to scramble at Java?
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no thank you
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Reseting Bonus Movement of Units
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Amur
1 infantry moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 artillery and 1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 armour moved from Szechwan to Sikang
1 mech_infantry moved from Hopei to Suiyuyan
1 tactical_bomber moved from Kwangsi to Sikang
1 fighter moved from Kwangsi to Shensi
2 infantry moved from Yunnan to Shan State
1 fighter and 2 tactical_bombers moved from Kwangsi to Shan State
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to Shan State
2 fighters moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Kwangtung
1 armour moved from Kwangsi to Shan State
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
2 fighters and 2 tactical_bombers moved from Hopei to Suiyuyan
1 cruiser and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 3 infantry in Philippines, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 3 : 2/3 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Chahar
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Chahar, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Malaya
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 aaGun; Chinese defend with 2 infantry
AA fire in Suiyuyan : 2/3 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 0/5 hits
Chinese roll dice for 1 aaGun and 2 infantry in Suiyuyan, round 2 : 0/2 hits
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 3 : 3/5 hits
Chinese roll dice for 1 aaGun and 2 infantry in Suiyuyan, round 3 : 1/2 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 aaGun owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -13
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer and 2 transports
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 6/6 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 2/2 hits
2 transports owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 2 submarines owned by the Japanese lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 2 submarines
Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 transports
Battle in Shan State
Japanese attack with 1 armour, 3 fighters, 3 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 armour, 3 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 7/9 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits
3 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantryNon Combat Move - Japanese
1 fighter moved from Shensi to Kweichow
1 tactical_bomber moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol
1 bomber moved from Suiyuyan to Kweichow
1 infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from 44 Sea Zone to Kwangsi
1 fighter moved from Kwangtung to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from Shan State to KwangsiPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs totalDice Statistics:
Total
1 was rolled 20 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.110
Median : 3.000
Variance : 1.097
Standard Deviation : 1.047
Total rolls : 73Japanese Combat
1 was rolled 15 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.058
Median : 3.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 52ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3UK_Pacific Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.875
Median : 4.000
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 bombers moved from Hawaiian Islands to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 bombers moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 bombers moved from 25 Sea Zone to Queensland
1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 5 battleships, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery, 2 fighters and 2 infantry moved from 54 Sea Zone to Queensland
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to BurmaPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
3 infantry moved from Burma to Shan State
2 artilleries moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Kenya to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Burma to Shan State
2 artilleries moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Kenya to Anglo Egyptian SudanCombat - British
Battle in Shan State
British attack with 2 artilleries and 3 infantry
Japanese defend with 1 armour and 2 infantry
British win, taking Shan State from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 2 infantry
Casualties for British: 2 infantry
Battle in 37 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for British: 1 fighterNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 aaGun, 4 artilleries and 7 infantry moved from India to BurmaPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
British collect 26 PUs (3 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 artillery and 3 infantry moved from Romania to Eastern Poland
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from Algeria to Tunisia
Italians take Tunisia from French
1 cruiser moved from 94 Sea Zone to 96 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to Eastern Poland
1 bomber moved from Western Germany to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 artillery and 3 infantry moved from Romania to Eastern Poland
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from Algeria to Tunisia
Italians take Tunisia from French
1 cruiser moved from 94 Sea Zone to 96 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to Eastern Poland
1 bomber moved from Western Germany to UkraineCombat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Eastern Poland
Italians attack with 1 artillery, 2 fighters and 3 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Eastern Poland, round 2 : 1/6 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Eastern Poland, round 3 : 2/6 hits
Russians roll dice for 1 artillery in Eastern Poland, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Tobruk
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry; British defend with 1 infantry
Italians roll dice for 1 cruiser in Tobruk, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 0/2 hits
British roll dice for 2 infantry in Tobruk, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 artillery in Tobruk, round 3 : 0/1 hits
British roll dice for 2 infantry in Tobruk, round 3 : 2/2 hits
1 artillery owned by the Italians lost in Tobruk
British win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Ukraine to Romania
1 fighter moved from Eastern Poland to Romania
1 infantry moved from Yugoslavia to Bulgaria
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Eastern Poland to RomaniaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 2 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.520
Median : 4.000
Variance : 0.208
Standard Deviation : 0.456
Total rolls : 25Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.250
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.812
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16 -
I’m going to be on vacation next week so I dont think I’ll be able to post
Tanks
Kris -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Java to Malaya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Java to MalayaCombat - ANZAC
Battle in Malaya
ANZAC attack with 3 fighters
Japanese defend with 1 harbour and 2 infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
2 fighters moved from Malaya to BurmaPlace Units - ANZAC
1 fighter and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4,2,6,3,1,2,2,6,6
ANZAC collect 17 PUs (4 lost to blockades); end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Alexandria
1 infantry moved from Scotland to United KingdomTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 armour and 3 infantry moved from Norway to Finland
1 artillery and 3 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to Denmark
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
2 bombers moved from Western Germany to Baltic States
1 armour moved from Morocco to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Tobruk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 armour and 3 infantry moved from Norway to Finland
1 artillery and 3 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Poland to Baltic States
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to Denmark
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
2 bombers moved from Western Germany to Baltic States
1 armour moved from Morocco to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to TobrukCombat - Germans
Battle in Finland
Germans attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Finland, round 2 : 2/6 hits
Russians roll dice for 1 armour in Finland, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Tobruk
Germans attack with 1 armour and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Tobruk, round 2 : 1/2 hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits
1 infantry owned by the British lost in Tobruk
Germans win, taking Tobruk from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/7 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 4/7 hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Baltic States to Western Germany
2 bombers moved from Baltic States to Western Germany
1 fighter and 1 tactical_bomber moved from Finland to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Slovakia Hungary to Romania
3 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Normandy Bordeaux to Western Germany
1 battleship and 1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
1 submarine placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
1 armour, 1 artillery and 4 infantry placed in Germany
1 artillery and 2 infantry placed in Western Germany
1 infantry placed in Western Germany
1 artillery placed in Southern FranceTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.536
Median : 3.500
Variance : 0.296
Standard Deviation : 0.544
Total rolls : 28Germans Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.364
Median : 3.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 22British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
Russians take Buryatia from Japanese
2 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Vyborg to Finland
1 mech_infantry moved from Vyborg to Finland
1 armour moved from Vyborg to Finland
1 armour moved from Novgorod to Finland
1 artillery and 1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
4 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
2 mech_infantrys moved from Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Persia to Kazakhstan
3 infantry moved from Northwest Persia to Caucasus
2 armour moved from Caucasus to Sikang





