Posting may be slow/nonexistent until after Oct 12- have a trip this weekend and then family coming to town for a wedding on the 12th
Whackamatt (Axis) vs. captain walker (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries and 4 infantry moved from Bessarabia to Eastern Poland
1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
2 fighters and 1 tactical_bomber moved from Rostov to IraqCombat - Russians
Battle in Eastern Poland
Russians attack with 4 artilleries and 7 infantry
Germans defend with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Russians roll dice for 4 artilleries and 7 infantry in Eastern Poland, round 2 : 3/11 hits
Germans roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 3/6 hits
3 infantry owned by the Russians, 1 infantry owned by the Germans, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 4 artilleries and 4 infantry in Eastern Poland, round 3 : 1/8 hits
Germans roll dice for 1 armour and 2 artilleries in Eastern Poland, round 3 : 2/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
Russians roll dice for 4 artilleries and 2 infantry in Eastern Poland, round 4 : 5/6 hits
Germans roll dice for 1 armour and 1 artillery in Eastern Poland, round 4 : 0/2 hits
1 armour owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 4 artilleries and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Casualties for Russians: 5 infantry
Battle in Iraq
Russians attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/6 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
1 aaGun moved from Belarus to Eastern Poland
4 artilleries moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
12 infantry moved from Novgorod to Belarus
2 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
6 infantry moved from Timguska to NovosibirskPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUsTerritory Summary for Russians :
Buryatia : 2 aaGuns and 12 infantry
Belarus : 1 aaGun, 4 artilleries and 12 infantry
Baltic States : 1 infantry
Bryansk : 1 aaGun, 2 artilleries and 3 infantry
Eastern Poland : 1 aaGun, 4 artilleries and 2 infantry
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 4 infantry
Ukraine : 1 armour, 2 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Iraq : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 2 fighters and 1 tactical_bomber
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 59
Russians : 39 / 42
Japanese : 47 / 58
Americans : 55 / 80
Chinese : 4 / 5
British : 23 / 0
UK_Pacific : 17 / 12
Italians : 13 / 24
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 destroyers, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour moved from Manchuria to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
1 mech_infantry moved from Kansu to Shensi
2 artilleries, 5 infantry and 1 mech_infantry moved from Shensi to Sikang
2 fighters and 2 tactical_bombers moved from Kwangsi to Sikang
1 mech_infantry moved from Chahar to Kweichow
1 infantry moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 artillery moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 armour moved from Kwangtung to French Indo China
Japanese take French Indo China from UK_Pacific
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 submarines moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 carrier and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
3 infantry moved from Jehol to Chahar
3 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Kwangsi to Kweichow
1 armour moved from Manchuria to Chahar
1 submarine moved from 42 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in 80 Sea Zone
Japanese attack with 2 submarines
French defend with 1 destroyer; British defend with 1 transport
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 2 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 8 infantry
Japanese win, taking Sikang from Chinese with 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 4 infantry
Casualties for Chinese: 1 fighter and 8 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter and 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
2 bombers moved from Philippines to Borneo
EDIT: 1 tactical_bomber moved from Kweichow to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Sikang to Shensi
1 fighter moved from Shan State to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Java
1 tactical_bomber moved from Shan State to KweichowPlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in Kiangsu
1 armour and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 3 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 cruiser
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter in 104 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 cruiser in 104 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the Germans lost in 104 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Celebes
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery and 2 infantry in Celebes, round 3 : 3/3 hits
Japanese roll dice for 2 infantry in Celebes, round 3 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 fighter moved from Hawaiian Islands to Queensland
2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 104 Sea Zone to Gibraltar
1 bomber moved from Gibraltar to Egypt
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 destroyers, 1 fighter, 1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Queensland : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 artillery and 1 infantry
44 Sea Zone : 2 transports
26 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Central United States : 1 factory_major, 2 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 fighter and 2 infantry
Egypt : 1 bomber
Morocco : 1 flag, 1 artillery
Algeria : 1 flag
Tunisia : 1 flag, 1 armour
104 Sea Zone : 1 submarine
86 Sea Zone : 1 transport
101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 4 transports
Brazil : 1 flag, 1 artillery and 1 infantry
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 52 / 59
Russians : 37 / 42
Japanese : 59 / 67
Americans : 58 / 78
Chinese : 3 / 5
British : 23 / 0
UK_Pacific : 7 / 12
Italians : 11 / 24
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsTerritory Summary for Chinese :
Yunnan : 1 infantry
Production/PUs Summary :
Germans : 52 / 59
Russians : 37 / 42
Japanese : 59 / 67
Americans : 58 / 78
Chinese : 3 / 11
British : 23 / 0
UK_Pacific : 7 / 12
Italians : 11 / 24
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 unit repaired.
2 infantry moved from Burma to Shan State
2 fighters moved from India to Shan State
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 artillery moved from Yunnan to Shan State
1 infantry moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 bomber moved from Gibraltar to Alexandria
1 infantry moved from Egypt to AlexandriaCombat - British
Battle in Shan State
British attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery, 2 fighters and 2 infantry in Shan State, round 2 : 1/5 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 battleship moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 fighters moved from Shan State to India
2 infantry moved from Burma to Yunnan
2 infantry moved from India to BurmaPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 4 infantryTerritory Summary for British and UK_Pacific :
Kwangsi : 1 infantry
Siam : 1 flag
Yunnan : 1 aaGun and 3 infantry
Hunan : 1 infantry
Shan State : 1 artillery and 1 infantry
Burma : 1 aaGun and 2 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 14 infantry
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 1 bomber, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 2 infantry
76 Sea Zone : 1 battleship and 1 transport
106 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 1 transport
Persia : 1 flag
98 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Germans : 52 / 59
Russians : 37 / 42
Japanese : 56 / 67
Americans : 58 / 78
Chinese : 5 / 11
British : 23 / 0
UK_Pacific : 8 / 8
Italians : 11 / 24
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 bomber moved from Southern Italy to 98 Sea Zone
1 artillery moved from Tobruk to Libya
1 armour and 3 infantry moved from Libya to Tunisia
2 armour moved from Romania to BessarabiaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 cruiser
British win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in Tunisia
Italians attack with 1 armour and 3 infantry
Americans defend with 1 armour
Italians win, taking Tunisia from Americans with 1 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Bessarabia
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Romania to Bessarabia
1 armour moved from Greece to Romania
2 artilleries moved from Greece to BulgariaPlace Units - Italians
2 submarines placed in 95 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine; Americans loiter and taunt with
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
3 destroyers moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 cruiser, 4 destroyers and 1 transport
62 Sea Zone : 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 52 / 59
Russians : 37 / 42
Japanese : 56 / 67
Americans : 57 / 78
Chinese : 5 / 11
British : 23 / 0
UK_Pacific : 8 / 8
Italians : 12 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Production/PUs Summary :
Germans : 52 / 59
Russians : 37 / 42
Japanese : 56 / 67
Americans : 57 / 78
Chinese : 5 / 11
British : 23 / 0
UK_Pacific : 8 / 8
Italians : 12 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 infantry, 1 mech_infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Iceland to 123 Sea Zone
1 armour and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 armour moved from 109 Sea Zone to Eire
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 armour moved from Scotland to United Kingdom
1 carrier, 1 destroyer and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 carrier moved from 110 Sea Zone to 104 Sea Zone
8 infantry moved from Western Germany to 112 Sea Zone
6 armour and 3 artilleries moved from Norway to 112 Sea Zone
1 armour and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
5 armour, 2 artilleries, 7 infantry and 7 transports moved from 112 Sea Zone to 127 Sea Zone
5 armour, 2 artilleries and 7 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 2 infantry moved from Poland to Baltic States
2 infantry and 1 mech_infantry moved from Poland to Eastern Poland
2 bombers moved from United Kingdom to Eastern Poland
1 armour moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
2 armour moved from Romania to Eastern Poland
1 fighter and 2 tactical_bombers moved from Romania to Eastern Poland
1 armour, 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 destroyer moved from 125 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 104 Sea Zone
Germans attack with 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Germans win with 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eire
Battle in Novgorod
Germans attack with 6 armour, 3 artilleries and 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Eire from Neutral_Allies, taking Novgorod from Russians with 6 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 4 artilleries and 2 infantry
Germans win, taking Eastern Poland from Russians with 2 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 4 artilleries and 2 infantryNon Combat Move - Germans
2 artilleries and 2 infantry moved from Germany to Poland
2 bombers, 1 fighter and 2 tactical_bombers moved from Eastern Poland to Romania
4 aaGuns moved from Romania to Eastern Poland
2 aaGuns moved from Poland to Eastern Poland
1 fighter moved from 91 Sea Zone to 104 Sea ZonePlace Units - Germans
3 submarines placed in 93 Sea Zone
1 tactical_bomber placed in United Kingdom
2 armour and 1 mech_infantry placed in Romania
2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
2 artilleries and 3 infantry moved from Ukraine to Bessarabia
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
10 infantry moved from Buryatia to Amur
Russians take Amur from JapaneseCombat - Russians
Battle in Bessarabia
Russians attack with 2 artilleries and 3 infantry
Italians defend with 2 aaGuns and 2 armour
Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 2/5 hits
Italians roll dice for 2 aaGuns and 2 armour in Bessarabia, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 aaGuns owned by the Italians lost in Bessarabia
Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 3 : 0/3 hits
Italians roll dice for 2 armour in Bessarabia, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 2 artilleries in Bessarabia, round 4 : 1/2 hits
Italians roll dice for 2 armour in Bessarabia, round 4 : 1/2 hits
1 artillery owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
Russians roll dice for 1 artillery in Bessarabia, round 5 : 0/1 hits
Italians roll dice for 1 armour in Bessarabia, round 5 : 0/1 hits
Russians roll dice for 1 artillery in Bessarabia, round 6 : 0/1 hits
Italians roll dice for 1 armour in Bessarabia, round 6 : 0/1 hits
Russians roll dice for 1 artillery in Bessarabia, round 7 : 1/1 hits
Italians roll dice for 1 armour in Bessarabia, round 7 : 1/1 hits
1 artillery owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
Italians win with no units remaining. Battle score for attacker is 5
Casualties for Russians: 2 artilleries and 3 infantry
Casualties for Italians: 2 aaGuns and 2 armour
Battle in Western Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 1/4 hits
Germans roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
4 artilleries moved from Belarus to Bryansk
1 infantry moved from Belarus to Archangel
1 aaGun and 10 infantry moved from Belarus to Bryansk
1 artillery and 4 infantry moved from Russia to Bryansk
1 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 fighters and 1 tactical_bomber moved from Northwest Persia to Russia
6 infantry moved from Novosibirsk to Samara
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Buryatia to Sakha
2 aaGuns moved from Buryatia to AmurPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Volgograd
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
Russians collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUsTerritory Summary for Russians :
Kansu : 2 infantry
Sakha : 2 infantry
Amur : 2 aaGuns and 10 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 4 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 armour and 1 mech_infantry
Belarus : 1 infantry
Bryansk : 2 aaGuns, 6 artilleries and 14 infantry
Archangel : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 6 infantry and 1 tactical_bomber
Ukraine : 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
Western Ukraine : 1 artillery and 3 infantry
Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
Samara : 6 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 69
Russians : 33 / 34
Japanese : 54 / 67
Americans : 57 / 78
Chinese : 6 / 11
British : 23 / 0
UK_Pacific : 8 / 8
Italians : 12 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 3 artilleries, 1 destroyer, 1 harbour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 bombers moved from Borneo to Celebes
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 armour, 1 artillery and 1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Hunan
1 infantry moved from Kweichow to Hunan
1 armour moved from Chahar to Kansu
1 mech_infantry moved from Sikang to Kansu
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries moved from Sikang to Szechwan
Japanese take Szechwan from Chinese
1 tactical_bomber moved from Shensi to Kansu
1 tactical_bomber moved from Kweichow to Hunan
1 armour and 2 mech_infantrys moved from Kweichow to Yunnan
2 fighters and 1 tactical_bomber moved from Shensi to Yunnan
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine; Americans defend with 2 transports
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 submarine
Casualties for Americans: 2 transports
Battle in Hunan
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Celebes
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun and 3 infantry; Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 aaGun and 3 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Celebes from Americans to Japanese
EDIT: Turning off Edit Mode
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 tactical_bomber moved from Kansu to Chahar
1 tactical_bomber moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 airfield placed in Java
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Celebes: 2 bombers
EDIT: Adding units owned by Japanese to Java: 2 bombers
EDIT: Turning off Edit Mode
1 harbour placed in Kiangsu
3 artilleries placed in Manchuria
1 armour and 1 mech_infantry placed in Kiangsu
1 transport placed in 19 Sea Zone
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
My apologies for the edit. I got a phone call while doing the turn and was distracted…didn’t notice I hadn’t finished my CM to actually land infantry on Celebs. lol.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
2 carriers, 2 cruisers and 4 destroyers moved from 54 Sea Zone to 45 Sea Zone
1 battleship moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Queensland
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 2 submarines placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Queensland : 1 bomber and 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber
26 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 1 destroyer
Central United States : 1 factory_major, 2 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Gibraltar : 1 fighter and 2 infantry
Egypt : 1 bomber
Morocco : 1 flag, 1 artillery
Algeria : 1 flag
89 Sea Zone : 1 artillery, 1 infantry and 1 transport
101 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 3 submarines and 4 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 57 / 69
Russians : 32 / 34
Japanese : 64 / 69
Americans : 54 / 74
Chinese : 1 / 11
British : 23 / 0
UK_Pacific : 7 / 8
Italians : 12 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalTerritory Summary for Chinese :
Kansu : 3 infantry
Production/PUs Summary :
Germans : 57 / 69
Russians : 32 / 34
Japanese : 64 / 69
Americans : 54 / 74
Chinese : 1 / 3
British : 23 / 0
UK_Pacific : 7 / 8
Italians : 12 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Yunnan
2 fighters moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 2 fighters and 1 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits
1 infantry owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - British
2 fighters moved from Yunnan to India
3 infantry moved from India to Burma
1 infantry moved from Eastern Persia to West India
1 bomber moved from Egypt to India
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 battleship and 1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 cruiser moved from 98 Sea Zone to 72 Sea ZonePlace Units - UK_Pacific
1 artillery and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Burma : 1 aaGun and 3 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
West India : 1 infantry
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Anglo Egyptian Sudan : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 1 cruiser
71 Sea Zone : 1 battleship and 2 transports
Persia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 57 / 69
Russians : 32 / 34
Japanese : 64 / 69
Americans : 54 / 74
Chinese : 1 / 3
British : 23 / 0
UK_Pacific : 7 / 6
Italians : 12 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy nothing; Remaining resources: 12 PUs;Combat Move - Italians
1 armour moved from Romania to Belarus
1 submarine moved from 95 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Belarus
3 infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Libya
2 artilleries moved from Bulgaria to GreeceCombat - Italians
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to RomaniaTurn Complete - Italians
Italians collect 13 PUs; end with 25 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
3 fighters moved from Queensland to Dutch New Guinea
1 cruiser and 2 destroyers moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 54 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 airfield placed in Dutch New GuineaTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag, 1 airfield, 3 fighters and 3 infantry
45 Sea Zone : 1 cruiser, 4 destroyers, 1 submarine and 1 transport
Egypt : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Combat - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Production/PUs Summary :
Germans : 57 / 69
Russians : 31 / 34
Japanese : 64 / 69
Americans : 54 / 74
Chinese : 1 / 3
British : 23 / 0
UK_Pacific : 7 / 6
Italians : 13 / 30
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
2 armour and 1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Romania to Ukraine
2 bombers and 1 fighter moved from Romania to Ukraine
4 transports moved from 127 Sea Zone to 112 Sea Zone
1 armour moved from Novgorod to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 armour and 1 infantry moved from 127 Sea Zone to Nenetsia
1 artillery and 6 infantry moved from Karelia to 127 Sea Zone
1 artillery and 6 infantry moved from 127 Sea Zone to Archangel
5 armour, 3 artilleries and 7 infantry moved from Novgorod to Archangel
2 armour moved from Eastern Poland to Ukraine
1 infantry moved from Vyborg to Novgorod
3 submarines moved from 93 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from United Kingdom to 104 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in Nenetsia
Battle in Ukraine
Germans attack with 4 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
Germans win, taking Nenetsia from Russians, taking Ukraine from Russians with 2 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Russians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 5 armour, 4 artilleries and 13 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 5 armour, 4 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Ukraine to Southern Italy
1 fighter and 2 tactical_bombers moved from Ukraine to Eastern Poland
2 artilleries and 2 infantry moved from Poland to Eastern Poland
2 artilleries and 2 infantry moved from Germany to Poland
1 artillery and 2 infantry moved from Baltic States to Eastern PolandPlace Units - Germans
2 destroyers placed in 110 Sea Zone
1 submarine placed in 93 Sea Zone
3 armour placed in Romania
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 armour and 1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
2 infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 artillery moved from Western Ukraine to Ukraine
2 infantry moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
2 infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Belarus
1 tactical_bomber moved from Russia to 127 Sea Zone
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in 127 Sea Zone
Russians attack with 1 tactical_bomber
Germans defend with 5 transports
5 transports owned by the Germans lost in 127 Sea Zone
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 5 transports
Battle in Ukraine
Russians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 2 armour and 1 factory_minor
Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ukraine, round 2 : 2/6 hits
Germans roll dice for 2 armour in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 3 infantry
Italians defend with 1 armour
Russians roll dice for 2 fighters and 3 infantry in Belarus, round 2 : 1/5 hits
Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits
1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
2 fighters moved from Belarus to Russia
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Samara to Vologda
1 tactical_bomber moved from 127 Sea Zone to Vologda
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Samara to Kazakhstan
2 infantry moved from Samara to Novosibirsk
2 infantry moved from Central Mongolia to DzavhanPlace Units - Russians
1 infantry placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,4,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Russians collect 31 PUs (4 lost to blockades); end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Suiyuyan : 2 infantry
Amur : 2 aaGuns and 9 infantry
Siberia : 2 infantry
Kazakhstan : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 2 infantry
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag, 1 armour and 1 mech_infantry
Belarus : 3 infantry
Bryansk : 1 aaGun, 6 artilleries and 8 infantry
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters and 15 infantry
Ukraine : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Western Ukraine : 1 infantry
Novosibirsk : 2 infantry
Vologda : 2 infantry and 1 tactical_bomber
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 infantry
Smolensk : 1 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 71
Russians : 35 / 37
Japanese : 59 / 69
Americans : 54 / 74
Chinese : 2 / 3
British : 23 / 0
UK_Pacific : 7 / 6
Italians : 12 / 30
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0