Ouch, tough luck for Italy. BTW, I think we did the battle in SZ106 correctly, so I just played on.
14L G40 arathorn (Axis) vs. Whackamatt (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 4 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kwangsi to Yunnan
2 bombers, 6 fighters and 6 tactical_bombers moved from Kwangsi to Szechwan
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Yunnan
1 armour moved from Soviet Far East to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery, 7 infantry and 1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 fighter and 2 tactical_bombers moved from Jehol to Yunnan
2 fighters moved from Manchuria to Hunan
2 fighters moved from Manchuria to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 4 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 6 fighters and 6 tactical_bombers
Chinese defend with 7 infantry
Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Chinese: 7 infantryNon Combat Move - Japanese
2 bombers, 4 fighters and 5 tactical_bombers moved from Szechwan to French Indo China
4 fighters moved from Hunan to Kwangsi
1 fighter and 2 tactical_bombers moved from Yunnan to French Indo China
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Amur to Buryatia
1 artillery and 1 infantry moved from Siberia to Amur
1 artillery and 1 infantry moved from Korea to Manchuria
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
2 aaGuns moved from Japan to 6 Sea Zone
2 aaGuns and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Manchuria
1 mech_infantry placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 battleship and 1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to KansuPlace Units - Chinese
5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Malta to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 battleship and 1 cruiser moved from 118 Sea Zone to 106 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Suriname to 88 Sea Zone -
Do you scramble in 97?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer and 3 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Malta to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 battleship and 1 cruiser moved from 118 Sea Zone to 106 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Suriname to 88 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 92 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 97 Sea Zone
British attack with 1 bomber and 1 tactical_bomber
Italians defend with 1 transport
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 106 Sea Zone
British attack with 1 battleship and 1 cruiser
Germans defend with 1 submarine
British win, taking 106 Sea Zone from Germans with 1 battleship and 1 cruiser remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Germans to 106 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from 125 Sea Zone to Scotland
1 fighter moved from 92 Sea Zone to Malta
1 fighter moved from Malta to Egypt
1 tactical_bomber moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
2 infantry moved from Union of South Africa to RhodesiaPlace Units - British
3 fighters placed in Egypt
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3
British collect 23 PUs (3 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
1 aaGun and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 aaGun and 6 infantry -
bump (unofficial)
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bump
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I am back in the US, and will resume playing shortly :)
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For a moment I saw all of the replies and thought you had only spent 12 seconds on your turn! :lol:
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bumpity
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I will make a post now - I am opening triplea for the first time in a month. :)
I hoped to post during vacation, but traveling around Europe and getting settled back in the US demanded more time than I first planned. I PMed you to let you know that it was going to be like that, so in my mind, I’ll regard all of the bumps as unofficial, as I now resume play. I understand you’re impatient to continue the game, and it was my intention to play more than I had time to during my vacation, but I have never been bumped out in a game, as I always finish them. I feel like I am in a strong position in our game, so I will of course finish it :)You’ll see a map shortly.
Alex
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Bulgaria to Greece
2 armour moved from Yugoslavia to Greece
1 bomber and 1 fighter moved from Southern Italy to Greece
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Kenya to Anglo Egyptian SudanCombat - Italians
Battle in Greece
Italians attack with 2 armour, 1 bomber, 1 fighter and 5 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 4 infantryNon Combat Move - Italians
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 aaGun and 1 artillery moved from Yugoslavia to Romania
1 bomber and 1 fighter moved from Greece to Southern Italy
1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
2 armour and 2 mech_infantrys placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total -
Re: the bumps
I don’t really use the bump system, so you may consider all of mine as unofficial. You did indeed warn me about your vacation, so my bumps were mostly to keep them towards the front of the line. I (and my opponent) have actually managed to forget about a game entirely due to lack of bumping!
And in all my games, I have called only one due to a no-show, and that required about 4 months of non-activity with continual bumping.
So no pressure from me, I like to keep it fun and low-key.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian SudanCombat - ANZAC
Battle in Anglo Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
1 infantry moved from Malaya to Shan State
2 fighters moved from Queensland to 62 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Algeria to Tunisia
1 fighter moved from Gibraltar to TunisiaNon Combat Move - French
Turn Complete - French
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Re: the bumps
I don’t really use the bump system, so you may consider all of mine as unofficial. You did indeed warn me about your vacation, so my bumps were mostly to keep them towards the front of the line. I (and my opponent) have actually managed to forget about a game entirely due to lack of bumping!
And in all my games, I have called only one due to a no-show, and that required about 4 months of non-activity with continual bumping.
So no pressure from me, I like to keep it fun and low-key.
No problem. I would not have forgotten about the game as I have the links to all of them saved :)
I had a feeling you didn’t mean them as official, I just wanted to make sure :)I like my games to be relaxing and low key as well ;) It was weird to be back after a month! Had to spend a moment remembering where I was at in each game :-P
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It was weird to be back after a month! Had to spend a moment remembering where I was at in each game :-P
That’s how I feel for ALL of my games, because I have so many going on at once. lol. :-o Probably explains my low win percentage as well. :wink:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 armour moved from Germany to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Baltic States to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Finland
5 fighters and 4 tactical_bombers moved from Eastern Poland to Finland
2 artilleries and 5 infantry moved from Baltic States to Belarus
3 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Romania to Bessarabia
2 bombers moved from Eastern Poland to Russia
3 mech_infantrys moved from Romania to Bessarabia
2 armour moved from Yugoslavia to Bessarabia
1 submarine moved from 106 Sea Zone to 121 Sea Zone
1 armour and 1 mech_infantry moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Belarus





