0%

14L G40 Whackamatt (Allies+10) vs JuanSpain (Axis)

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers and 4 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 fighter moved from 7 Sea Zone to 6 Sea Zone
                2 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
                1 battleship and 2 cruisers moved from 7 Sea Zone to 5 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 carrier
                    Americans win with 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 carrier
                    Casualties for Americans: 1 submarine
                Battle in Siberia
                Battle in Soviet Far East
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Siberia from Japanese, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to 5 Sea Zone
                2 carriers, 3 destroyers, 2 fighters and 2 submarines moved from 7 Sea Zone to 5 Sea Zone
                1 tactical_bomber moved from 7 Sea Zone to Midway
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                2 destroyers and 2 submarines placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 3 armour and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Tanganyika Territory to Kenya
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                3 infantry moved from Persia to Iraq
                1 fighter moved from Egypt to Kenya
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Kenya
                2 fighters and 1 tactical_bomber moved from India to 42 Sea Zone
                1 transport moved from 46 Sea Zone to 62 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone

    Combat - British
                Battle in 42 Sea Zone
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 2 destroyers
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 2 destroyers
                Battle in Iraq
                    British attack with 1 armour and 4 infantry
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 armour and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Kenya
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 fighters moved from Kenya to Egypt
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java
                2 infantry moved from 83 Sea Zone to French West Africa
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya

    Place Units - British
                2 infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from 72 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                3 armour placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
                British collect 29 PUs (5 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 8 infantry

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 4 transports; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery moved from Algeria to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Malta
                1 infantry moved from 96 Sea Zone to Malta
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 infantry moved from French Equatorial Africa to French Central Africa
                1 artillery moved from French Equatorial Africa to French Central Africa
                1 infantry moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                    Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in French Central Africa
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking French Central Africa from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Romania to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                2 fighters moved from Libya to Southern Italy

    Place Units - Italians
                4 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 13 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone
                3 fighters moved from Queensland to Java
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 infantry moved from Queensland to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                2 aaGuns, 1 artillery and 3 infantry moved from South Australia to Queensland
                3 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 27 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Turn Complete - French

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 91 Sea Zone to 83 Sea Zone

    Combat - Germans
                Battle in 83 Sea Zone
                    Germans attack with 1 destroyer
                    British defend with 1 transport
                    Germans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                1 battleship moved from 91 Sea Zone to 96 Sea Zone
                1 carrier moved from 91 Sea Zone to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from 91 Sea Zone to 96 Sea Zone
                2 bombers moved from Morocco to Southern Italy
                1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 infantry moved from Slovakia Hungary to Romania
                6 aaGuns, 13 artilleries, 14 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
                2 artilleries moved from Slovakia Hungary to Eastern Poland
                5 infantry moved from Slovakia Hungary to Eastern Poland
                9 mech_infantrys moved from Germany to Eastern Poland
                10 artilleries moved from Germany to Poland
                3 armour moved from Germany to Eastern Poland
                2 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to Northern Italy
                1 armour moved from Western Germany to Northern Italy
                2 armour moved from Western Germany to Poland
                6 infantry moved from Finland to Norway

    Place Units - Germans
                3 transports placed in 97 Sea Zone
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians
                2 armour, 1 artillery and 9 infantry moved from Karelia to Finland
                2 armour and 4 infantry moved from Bessarabia to Romania

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Romania
                    Russians attack with 2 armour and 4 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Romania from Germans with 2 armour and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Russians attack with 2 armour, 1 artillery and 9 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Finland from Germans with 2 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Karelia to Novgorod
                3 infantry moved from Belarus to Baltic States
                5 infantry moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Baltic States
                1 armour moved from Novgorod to Bryansk
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 infantry moved from Caucasus to Rostov
                2 infantry moved from Rostov to Bryansk
                1 aaGun, 3 armour and 3 infantry moved from Ukraine to Bryansk
                3 fighters moved from Ukraine to Egypt
                1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 127 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 destroyer and 1 transport placed in 127 Sea Zone
                1 artillery placed in Novgorod
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 armour moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                2 artilleries moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 34 Sea Zone to 42 Sea Zone
                2 artilleries moved from 42 Sea Zone to Java
                2 infantry moved from 42 Sea Zone to Java
                2 tactical_bombers moved from Siam to Java
                2 fighters moved from Siam to Java
                1 artillery moved from Shan State to French Indo China
                1 mech_infantry moved from Kwangtung to French Indo China
                1 mech_infantry moved from Kwangtung to French Indo China
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                3 fighters moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 artilleries moved from Shensi to Tsinghai
                6 infantry moved from Shensi to Tsinghai
                1 bomber moved from Manchuria to Tsinghai
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 cruiser moved from 35 Sea Zone to 43 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to Siberia
                2 fighters moved from 6 Sea Zone to Siberia
                1 artillery moved from Sakha to Siberia
                2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Siberia

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships and 3 transports
                    ANZAC defend with 1 destroyer and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 42 Sea Zone from Neutral with 2 battleships and 3 transports remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Tsinghai
                    Japanese attack with 2 artilleries, 1 bomber and 6 infantry
                    Chinese defend with 1 fighter and 6 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery and 6 infantry
                    Casualties for Chinese: 1 fighter and 6 infantry
                Battle in Siberia
                    Japanese attack with 1 artillery, 3 fighters and 2 tactical_bombers
                    Americans defend with 2 infantry
                    Japanese win, taking Siberia from Russians with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 1 carrier, 2 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 1 carrier, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in French Indo China
                    Japanese attack with 1 artillery and 2 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking French Indo China from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Java
                    Japanese attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                    ANZAC defend with 3 fighters and 2 infantry; British defend with 2 fighters and 1 tactical_bomber
                    Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 35
                    Casualties for Japanese: 1 artillery, 2 infantry and 2 tactical_bombers
                    Casualties for ANZAC: 3 fighters and 2 infantry
                    Casualties for British: 2 fighters and 1 tactical_bomber

    Non Combat Move - Japanese
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 cruiser moved from 35 Sea Zone to 19 Sea Zone
                2 carriers moved from 19 Sea Zone to 6 Sea Zone
                1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                3 fighters moved from Siberia to Sakha
                2 tactical_bombers moved from Siberia to Sakha
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Tsinghai to Shensi

    Place Units - Japanese
                1 carrier and 1 fighter placed in 6 Sea Zone
                1 factory_minor placed in Kwangtung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 59 PUs total

  • 20 18 17 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Central America to 89 Sea Zone
                1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 cruiser, 3 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Midway to 6 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines moved from 5 Sea Zone to 6 Sea Zone

  • 20 18 17 15

    Kamikaze in SZ6?  You have 6 tokens

  • 19 18 17 16 15

    3 on battleship please.

    3 on 1 cruiser.

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Central America to 89 Sea Zone
                1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 cruiser, 3 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Midway to 6 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines moved from 5 Sea Zone to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 5,2,4
                    Units damaged: 1 battleship owned by the Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4,6,5
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber
                    Japanese defend with 5 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 3 carriers owned by the Japanese
                    Japanese win with 3 fighters remaining. Battle score for attacker is -54
                    Casualties for Japanese: 5 carriers, 1 cruiser, 1 destroyer, 1 submarine and 3 tactical_bombers
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber
                Battle in Morocco
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 harbour and 1 infantry
                    Americans win, taking Morocco from Italians, taking Gibraltar from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    3 fighters owned by the Japanese forced to land in Japan

    Non Combat Move - Americans
                2 transports moved from 5 Sea Zone to 8 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Eastern United States to Midway
                1 fighter moved from Eastern United States to Western United States

    Place Units - Americans
                3 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
                1 bomber placed in Western United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 aaGun, 2 armour and 1 factory_minor; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry moved from Kenya to 72 Sea Zone
                2 infantry moved from Iraq to 80 Sea Zone
                1 armour moved from Iraq to Egypt
                1 fighter moved from United Kingdom to Finland

    Non Combat Move - British
                2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 destroyer, 4 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                6 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - British
                1 factory_minor placed in Persia
                1 aaGun and 2 armour placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 armour placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 aaGun, 1 artillery and 11 infantry
                EDIT: Adding units owned by British to Burma: 1 aaGun, 1 artillery and 11 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 14 PUs total
                Some Units in India change ownership: 2 armour

  • 20 18 17 15

    Wow.  You weren’t supposed to win that SZ6 battle.  Uh-oh for the US.  lol

  • 20 18 17 15

    I used max defense for you, by the way, and boy did it pay off!  :cry:

  • 19 18 17 16 15

    Yes, I was very lucky on that one, allthough the kamis missed one hit on the battleship.

  • 19 18 17 16 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 artillery and 1 transport
                EDIT: Adding units owned by Italians to Trans-Jordan: 1 artillery
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

  • 19 18 17 16 15

    Could not post with Italy as I was editing unloading not just the infantry in Trans Jordan but also my artillery and had issues with Edit, saved and posted after editing at the beginning of Anzac move but did not start that turn.

    Thx

T-shirts, Hats, and More

Suggested Topics

  • 39
  • 112
  • 166
  • 74
  • 143
  • 96
  • 221
  • 274
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

18.0k

Users

40.8k

Topics

1.8m

Posts