UnknownSoldier (Axis) vs. ArtofWar1947 (Allies+10) no tech, low luck


  • I ran 4 simulations of the turn using a local game (once with no scramble, once with scrambling 2 Italian fighters, and twice with scrambling two Italian fighters) before taking the actual turn (in which I scrambled 2 Italian fighters). All five runs had exactly the same result: The Soviet MI took N. Italy, no UK transports were lost, and the 2 Italian fighters returned to S. Italy. So the Triplea program and the written rules (at least as I understand them) seem to be in conflict.

  • '13

    @axisandalliesplayer:

    Allied parties may not make any joint attacks. This includes amphibious landings. You could have 50 British bbs and Italy could scramble a lone fighter and prevent the assault. Unless of course at least 1 Russian unit (ftr, tac, etc) was in that same sea zone. In which case a battle would occur solely between the Russian unit(s) and any Italian/German scramblers.

    Nothing happens to the British transport regardless of any sea battle that may or may not occur based on scrambling. And a scramble or lost battle would just keep the Russians on the transport. They don’t die, they’ll just stew on the transport complaining about a lack of a real drink like vodka and wondering what the big deal about tea was.

    @Gamerman01:

    Right.  I would just point out that the Italians have to actually scramble to stop it (commit at least 1 plane).  But axisandalliesplayer is right - once the Italians scramble, it stops the Russians from unloading and no dice are rolled - no combat occurs - the Russians stay on the transport.

    Here are the replies I got to my question in the global forum. I guess it is another one of the things the triplea program allows to happen that is in conflict.


  • Thought invading N. Italy with a Soviet MI might be too good to be true. This why I simulate the turn locally, four times no less. So clearly, triplea has yet another program.

    If the rules are correct and the program is wrong, then please put the Soviet MI back in Greece and subtract 7 from the Soviet IPCs. (There is no sense in the Soviet MI simply sitting in a UK transport.) Thanks.

  • '13

    I agree with you. As good as TripleA is, it does have its flaws. I will make the edits.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from 97 Sea Zone to Northern Italy
                1 infantry moved from Volgograd to Rostov
                4 fighters moved from Russia to Rostov
                1 infantry moved from Samara to Kazakhstan
                1 mech_infantry moved from Russia to Samara
                1 mech_infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 armour moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
                1 mech_infantry moved from Caucasus to Rostov
                1 armour moved from Caucasus to Kazakhstan

    Combat - Russians
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Northern Italy
                    Russians converts factory_major into different units
                Battle in Kazakhstan
                    Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Russians win, taking Northern Italy from Italians, taking Kazakhstan from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 4 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                    Russians win, taking Rostov from Germans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
                4 fighters moved from Rostov to Russia
                1 infantry moved from Russia to Tambov
                1 mech_infantry moved from Russia to Kazakhstan
                2 infantry moved from Russia to Samara
                1 artillery moved from Russia to Samara

    Place Units - Russians
                1 infantry placed in Volgograd
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 36 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Northern Italy: 1 mech_infantry
                EDIT: Adding units owned by Russians to Greece: 1 mech_infantry
                EDIT: Changing ownership of Northern Italy from Russians to Italians
                EDIT: Changing PUs for Russians from 36 to 29
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Kazakhstan : 1 armour and 1 mech_infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Rostov : 1 infantry and 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 5 armour, 19 artilleries, 1 factory_major, 5 fighters, 75 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Novosibirsk : 1 mech_infantry
        Volgograd : 1 factory_minor and 1 infantry
        Samara : 1 artillery and 2 infantry
        125 Sea Zone : 1 submarine
        Greece : 1 mech_infantry
        Iraq : 1 flag

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 3 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Yenisey to Novosibirsk
                1 armour moved from Yenisey to Novosibirsk
                1 infantry moved from Shan State to Burma
                1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Shan State to Malaya
                1 battleship moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from Shan State to Burma
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 armour moved from Shan State to Malaya
                1 tactical_bomber moved from Philippines to Malaya
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                1 bomber moved from Shan State to Burma
                1 bomber moved from Shan State to Malaya

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 :  1/0 hits
                        ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Sumatra
                        Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 3 :  1/0 hits
                        ANZAC roll dice for 1 armour in Sumatra, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 armour and 1 infantry
                Battle in Burma
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  2/1 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Malaya
                    Japanese attack with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber
                    UK_Pacific defend with 1 harbour; Americans defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber in Malaya, round 2 :  2/1 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                2 armour and 1 mech_infantry moved from Yenisey to Kansu
                1 fighter and 1 tactical_bomber moved from Burma to Shan State
                1 armour and 2 mech_infantrys moved from French Indo China to Shan State
                1 bomber and 1 tactical_bomber moved from Malaya to Shan State
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 battleship, 1 cruiser and 3 submarines moved from 35 Sea Zone to 41 Sea Zone
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                1 fighter moved from 44 Sea Zone to 41 Sea Zone
                1 fighter moved from 43 Sea Zone to 41 Sea Zone
                2 carriers moved from 35 Sea Zone to 41 Sea Zone
                1 carrier and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 artilleries moved from Kiangsu to 19 Sea Zone
                1 carrier and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
                1 bomber moved from Burma to Shan State
                2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                2 carriers, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Shan State to Kwangsi
                2 fighters moved from Philippines to Kwangsi
                2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Japan to Kwangsi
                1 fighter moved from Kwangsi to Shan State
                3 mech_infantrys moved from Hunan to Shensi

    Place Units - Japanese
                1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield and 3 fighters
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
        Hainan : 1 harbour
        Shensi : 1 flag, 3 mech_infantrys
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 2 armour and 1 mech_infantry
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 3 armour, 8 artilleries, 2 bombers, 1 fighter, 3 infantry, 10 mech_infantrys and 2 tactical_bombers
        Burma : 1 flag, 2 infantry
        Malaya : 1 flag, 1 armour, 1 harbour and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 artillery
        Yenisey : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag, 2 artilleries
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 5 infantry
        Sumatra : 1 flag, 1 artillery and 2 infantry
        41 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 cruiser, 4 fighters, 4 submarines, 4 tactical_bombers and 2 transports
        46 Sea Zone : 1 destroyer
        36 Sea Zone : 1 flag, 2 carriers, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
        6 Sea Zone : 1 carrier, 2 destroyers and 2 submarines
        55 Sea Zone : 1 destroyer
        Novosibirsk : 1 flag, 1 armour and 1 mech_infantry

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 16 / 29
        Japanese : 63 / 63
        Americans : 62 / 84
        Chinese : 0 / 6
        British : 33 / 38
        UK_Pacific : 9 / 9
        Italians : 12 / 1
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 transports moved from 110 Sea Zone to 109 Sea Zone
                3 artilleries and 5 infantry moved from United Kingdom to 109 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone
                3 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from Greece to Bulgaria
                1 fighter moved from Greece to Bulgaria
                1 fighter moved from 97 Sea Zone to Bulgaria
                1 bomber moved from United Kingdom to France
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 transports moved from 110 Sea Zone to 109 Sea Zone
                3 artilleries and 5 infantry moved from United Kingdom to 109 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone
                3 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from Greece to Bulgaria
                1 fighter moved from Greece to Bulgaria
                1 fighter moved from 97 Sea Zone to Bulgaria
                1 bomber moved from United Kingdom to France
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 4 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 4 transports in 110 Sea Zone, round 2 :  2/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Normandy Bordeaux
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.
                Battle in Bulgaria
                    Americans attack with 2 fighters and 1 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 2 fighters and 1 infantry in Bulgaria, round 2 :  1/1 hits
                        Germans roll dice for 2 infantry in Bulgaria, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Bulgaria
                    retreated to Bulgaria
                    Germans win, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Bulgaria to Greece
                1 bomber moved from France to United Kingdom
                1 mech_infantry moved from Central United States to Western United States
                1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                3 bombers moved from Western United States to Queensland
                1 destroyer and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                3 fighters placed in Greece
                1 fighter placed in Eastern United States
                Americans undo move 2.
                2 fighters placed in Eastern United States
                1 infantry placed in Western United States
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from United Kingdom: 1 fighter
                EDIT: Removing units owned by Germans from France: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Queensland : 1 armour, 1 artillery, 4 bombers and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
        Midway : 1 airfield
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        26 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 6 submarines and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Gibraltar : 1 aaGun
        United Kingdom : 1 bomber, 2 fighters and 1 tactical_bomber
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        125 Sea Zone : 1 submarine
        Greece : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 5 fighters, 2 infantry and 2 mech_infantrys
        97 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber
        Brazil : 1 flag
        98 Sea Zone : 1 flag
        110 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 4 transports

    Production/PUs Summary :

    Germans : 53 / 66
        Russians : 16 / 29
        Japanese : 63 / 63
        Americans : 64 / 84
        Chinese : 0 / 6
        British : 33 / 38
        UK_Pacific : 9 / 9
        Italians : 12 / 1
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I am attacking the 2 German infantry and artillery in France with five planes from SZ 97 and a fighter from the UK. However, Triplea will not allow this. I have checked with a moderator, and he indicated that it was yet another flaw in Triplea (see exchange below). So I will edit the result of the battle in.

    Quote from: ArtofWar1947 on Today at 12:53:30 pm

    The US tried to fly 4 fighters from CVs in SZ 97 to attack German units in France. Triplea did not allow it, even though N. Italy and France adjoin. Triplea would allow the fighters to fly through France to Normandy It also allowed flightt to S. France, W. Germany, Germany, Greater S. Germany, but NOT Slovakia/Hungry. I did not see anything in rules about these restrictions. Did I miss something or is this just a bug in the Triplea program?

    Right - see the very last item on my list - “other significant complaints, item C”

    Please provide your game save file to Veqryn.  One way to do this is to post it to the Software section - comprehensive Triple A problems thread.  He doesn’t believe me - you have some evidence.  It does happen once in a while.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 6 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 53 / 66
        Russians : 16 / 29
        Japanese : 63 / 63
        Americans : 64 / 84
        Chinese : 0 / 6
        British : 33 / 38
        UK_Pacific : 9 / 9
        Italians : 12 / 1
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 armour moved from Caucasus to Ukraine
                3 fighters moved from Greece to Ukraine
                2 fighters moved from Caucasus to Ukraine
                1 infantry moved from India to Burma
                3 fighters moved from India to Burma


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 armour moved from Caucasus to Ukraine
                3 fighters moved from Greece to Ukraine
                2 fighters moved from Caucasus to Ukraine
                1 infantry moved from India to Burma
                3 fighters moved from India to Burma

    Combat - British
                Battle in Northern Italy
                Battle in Burma
                    British attack with 3 fighters and 1 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 3 fighters and 1 infantry in Burma, round 2 :  2/1 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
                    British win, taking Northern Italy from Italians with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Ukraine
                    British attack with 1 armour and 5 fighters
                    Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                        British roll dice for 1 armour and 5 fighters in Ukraine, round 2 :  3/0 hits
                        Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  1/0 hits
                        1 armour owned by the British, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
                    British win with 5 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 1 armour

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                5 fighters moved from Ukraine to Russia
                1 tactical_bomber moved from Caucasus to Persia
                1 armour moved from Caucasus to Northwest Persia
                1 armour, 2 mech_infantrys and 1 tactical_bomber moved from Persia to Northwest Persia
                1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                3 fighters moved from Burma to India
                7 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                1 fighter and 2 mech_infantrys placed in Persia
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 infantry
                EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry
                EDIT: Changing ownership of Burma from Japanese to British
                EDIT: Removing units owned by British from 97 Sea Zone: 2 transports
                EDIT: Adding units owned by British to 98 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Units Change Ownership
                    Some Units in Burma change ownership: 1 infantry
                    Some Units in India change ownership: 3 infantry
                    Turning on Edit Mode
                    EDIT: Changing PUs for UK_Pacific from 9 to 10
                    EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Burma : 1 infantry
        India : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour, 34 infantry and 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 flag, 1 factory_minor and 1 infantry
        Libya : 1 flag
        Russia : 1 armour and 6 fighters
        106 Sea Zone : 1 flag
        93 Sea Zone : 3 submarines
        Eire : 1 flag
        Greece : 3 armour, 2 artilleries and 9 infantry
        97 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 1 transport
        Eastern Persia : 1 flag
        71 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag, 2 armour, 2 mech_infantrys and 1 tactical_bomber
        Persia : 1 flag, 1 factory_minor, 1 fighter and 2 mech_infantrys
        98 Sea Zone : 1 destroyer and 3 transports
        110 Sea Zone : 7 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 53 / 66
        Russians : 16 / 29
        Japanese : 62 / 63
        Americans : 64 / 84
        Chinese : 0 / 6
        British : 38 / 44
        UK_Pacific : 9 / 10
        Italians : 8 / 1
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Tambov
                2 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Tambov, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Northern Italy
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Northern Italy, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,2,6,1,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,1,4,6,5,3,1,2,5,2,4,3,3,1
                Italians collect 1 PU (11 lost to blockades); end with 2 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 factory_minor and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 11 infantry
        Bryansk : 1 flag

    Production/PUs Summary :

    Germans : 53 / 66
        Russians : 16 / 29
        Japanese : 62 / 63
        Americans : 64 / 84
        Chinese : 0 / 6
        British : 34 / 44
        UK_Pacific : 9 / 10
        Italians : 12 / 2
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 :  1/0 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                2 fighters moved from 55 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Borneo : 2 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        46 Sea Zone : 1 submarine
        54 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 4 fighters
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 53 / 66
        Russians : 16 / 29
        Japanese : 62 / 63
        Americans : 64 / 84
        Chinese : 0 / 6
        British : 34 / 44
        UK_Pacific : 9 / 10
        Italians : 12 / 2
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to 98 Sea Zone
                1 fighter moved from Caucasus to Tambov

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Tambov : 1 fighter
        98 Sea Zone : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 66
        Russians : 16 / 29
        Japanese : 62 / 63
        Americans : 64 / 84
        Chinese : 0 / 6
        British : 34 / 44
        UK_Pacific : 9 / 10
        Italians : 12 / 2
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Bryansk to Tambov
                2 bombers moved from Bryansk to Tambov
                1 bomber moved from Bryansk to Tambov
                2 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Tambov
                1 bomber moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
                3 bombers moved from Bryansk to Rostov

    Combat - Germans
                Battle in Tambov
                    Germans attack with 4 bombers and 2 infantry
                    French defend with 1 fighter
                        Germans roll dice for 4 bombers and 2 infantry in Tambov, round 2 :  3/0 hits
                        Russians roll dice for 1 fighter in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 fighter owned by the French lost in Tambov
                    Germans win, taking Tambov from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 fighter
                Battle in Rostov
                    Germans attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  4/1 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                3 bombers moved from Rostov to Bryansk
                2 bombers moved from Tambov to Bryansk
                2 aaGuns, 7 artilleries and 25 infantry moved from Yugoslavia to Albania
                3 armour moved from Eastern Poland to Bryansk
                3 armour moved from Novgorod to Bryansk
                3 armour moved from Germany to Eastern Poland
                2 bombers moved from Tambov to Bryansk
                1 fighter and 1 tactical_bomber moved from Rostov to Albania
                1 infantry moved from Bryansk to Smolensk

    Place Units - Germans
                10 infantry placed in Western Germany
                3 armour placed in Novgorod
                3 armour placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,6,1,2,4,2,5,3,4,3,5,6,3,2
                Germans collect 52 PUs (5 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag, 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 13 infantry
        Germany : 1 factory_major
        Albania : 2 aaGuns, 7 artilleries, 1 fighter, 26 infantry and 1 tactical_bomber
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 3 aaGuns, 35 armour, 6 artilleries, 7 bombers, 19 infantry and 35 mech_infantrys
        Rostov : 1 flag, 1 infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 3 armour
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 1 infantry
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 1 infantry
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 57 / 62
        Russians : 12 / 29
        Japanese : 62 / 63
        Americans : 64 / 84
        Chinese : 0 / 6
        British : 34 / 44
        UK_Pacific : 9 / 10
        Italians : 12 / 2
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 4 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Samara to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
                1 infantry moved from Volgograd to Rostov
                1 mech_infantry moved from Kazakhstan to Rostov
                2 fighters moved from Russia to Rostov
                2 fighters and 2 infantry moved from Russia to Tambov


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 4 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Samara to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
                1 infantry moved from Volgograd to Rostov
                1 mech_infantry moved from Kazakhstan to Rostov
                2 fighters moved from Russia to Rostov
                2 fighters and 2 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 :  2/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Russians, 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Rostov, round 2 :  2/1 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
                2 fighters moved from Tambov to Russia
                2 fighters moved from Rostov to Russia
                1 armour moved from Kazakhstan to Volgograd

    Place Units - Russians
                1 artillery, 1 infantry and 1 mech_infantry placed in Russia
                2 infantry placed in Volgograd
                3 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 28 PUs

    Territory Summary for Russians :

    Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Rostov : 1 infantry and 1 mech_infantry
        Russia : 4 aaGuns, 1 airfield, 5 armour, 23 artilleries, 1 factory_major, 5 fighters, 74 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 2 infantry
        Novosibirsk : 1 artillery
        Volgograd : 1 armour, 1 factory_minor and 2 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        Greece : 1 mech_infantry
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 16 / 28
        Japanese : 61 / 63
        Americans : 64 / 84
        Chinese : 0 / 6
        British : 34 / 44
        UK_Pacific : 9 / 10
        Italians : 12 / 2
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Shensi to Kazakhstan
                      Japanese take Kazakhstan from Russians
                2 mech_infantrys moved from Shensi to Novosibirsk
                2 armour and 1 mech_infantry moved from Kansu to Novosibirsk
                1 infantry moved from Shan State to Burma
                1 infantry moved from Shan State to Burma
                1 fighter and 2 tactical_bombers moved from Shan State to Burma
                1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
                2 battleships and 1 cruiser moved from 41 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Celebes
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone
                2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes

    Combat - Japanese
                Battle in Borneo
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 :  3/1 hits
                        UK_Pacific roll dice for 2 infantry in Borneo, round 2 :  0/1 hits
                        2 infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Celebes
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Celebes, round 2 :  2/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/1 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Java, round 2 :  4/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/1 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 :  2/0 hits
                        British roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from British with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 2 armour and 3 mech_infantrys
                    Russians defend with 1 artillery
                        Japanese roll dice for 2 armour and 3 mech_infantrys in Novosibirsk, round 2 :  1/1 hits
                        Russians roll dice for 1 artillery in Novosibirsk, round 2 :  1/1 hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Japanese lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Burma to Shan State
                1 destroyer moved from 36 Sea Zone to 46 Sea Zone
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                4 carriers and 4 submarines moved from 41 Sea Zone to 44 Sea Zone
                2 carriers, 1 destroyer and 2 submarines moved from 36 Sea Zone to 44 Sea Zone
                3 fighters and 3 tactical_bombers moved from Java to 44 Sea Zone
                1 fighter moved from Celebes to 44 Sea Zone
                1 tactical_bomber moved from Celebes to 44 Sea Zone
                2 fighters moved from Borneo to 44 Sea Zone
                2 tactical_bombers moved from Borneo to 44 Sea Zone
                1 carrier, 2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                3 mech_infantrys moved from Manchuria to Chahar
                2 artilleries moved from Amur to Manchuria
                1 infantry moved from Soviet Far East to Siberia
                1 artillery moved from Sakha to Siberia
                3 infantry moved from French Indo China to Yunnan
                1 armour moved from Malaya to Shan State

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                3 infantry placed in French Indo China
                2 infantry placed in Manchuria
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield and 3 fighters
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 3 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour and 2 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 3 mech_infantrys
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 4 armour, 8 artilleries, 2 bombers, 1 infantry, 10 mech_infantrys and 1 tactical_bomber
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 artillery and 1 infantry
        Kazakhstan : 1 flag, 1 mech_infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 infantry
        Celebes : 1 flag, 2 artilleries and 1 infantry
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag
        42 Sea Zone : 1 transport
        41 Sea Zone : 1 flag
        44 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 6 fighters, 6 submarines, 6 tactical_bombers and 2 transports
        43 Sea Zone : 1 transport
        46 Sea Zone : 1 destroyer
        36 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
        6 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        55 Sea Zone : 1 destroyer
        Novosibirsk : 1 flag, 2 armour and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 14 / 28
        Japanese : 75 / 80
        Americans : 57 / 84
        Chinese : 0 / 6
        British : 33 / 44
        UK_Pacific : 5 / 10
        Italians : 12 / 2
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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