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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 battleship moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Burma to 42 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
1 armour moved from Libya to Tunisia
2 bombers moved from Algeria to Tunisia
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
British take French Equatorial Africa from Italians
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Rhodesia to Egypt
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Tanganyika Territory to Kenya
1 artillery and 2 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Shan State
2 artilleries and 4 infantry moved from India to Burma
3 infantry moved from Malaya to Shan State
1 infantry moved from Burma to Shan State
3 fighters moved from United Kingdom to Algeria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 2 factory_minors, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea Zone
1 battleship moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Burma to 42 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
1 armour moved from Libya to Tunisia
2 bombers moved from Algeria to Tunisia
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
British take French Equatorial Africa from Italians
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Rhodesia to Egypt
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Tanganyika Territory to Kenya
1 artillery and 2 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Shan State
2 artilleries and 4 infantry moved from India to Burma
3 infantry moved from Malaya to Shan State
1 infantry moved from Burma to Shan State
3 fighters moved from United Kingdom to Algeria
Combat - British
Battle in Tunisia
British attack with 1 armour and 2 bombers
Italians defend with 1 artillery
British roll dice for 1 armour and 2 bombers in Tunisia, round 2 : 2/3 hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Italians lost in Tunisia
British win with 2 bombers remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Italians: 1 artillery
Battle in 44 Sea Zone
British attack with 1 cruiser and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
British win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
British attack with 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
British roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
British roll dice for 1 infantry in Celebes, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits
British roll dice for 1 infantry in Celebes, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Celebes, round 5 : 0/1 hits
British roll dice for 1 infantry in Celebes, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Celebes, round 6 : 1/1 hits
1 infantry owned by the British lost in Celebes
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 artilleries and 10 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 10 infantry in Shan State, round 2 : 2/12 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
British attack with 1 battleship and 1 fighter
Japanese defend with 1 destroyer
British roll dice for 1 battleship and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 battleship and 1 fighter in 42 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Neutral with 1 battleship and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 2/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Greece
Non Combat Move - British
1 fighter moved from 42 Sea Zone to Java
1 infantry moved from 81 Sea Zone to Egypt
2 bombers moved from Tunisia to Algeria
Place Units - British
1 factory_minor placed in Egypt
1 factory_minor placed in Persia
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
British collect 37 PUs (2 lost to blockades); end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,6,4,1,5,1,6
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 artilleries and 4 infantry
Territory Summary for British and UK_Pacific :
Yunnan : 1 artillery and 1 infantry
Shan State : 2 artilleries and 10 infantry
Burma : 4 artilleries and 9 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Malaya : 1 harbour
Java : 1 fighter
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship
44 Sea Zone : 1 flag, 1 cruiser and 1 transport
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Kenya : 1 infantry
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Tanganyika Territory : 1 infantry
French Equatorial Africa : 1 flag, 1 infantry
Algeria : 2 bombers and 3 fighters
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 transport
Greece : 1 flag, 1 infantry and 1 mech_infantry
99 Sea Zone : 1 destroyer and 1 transport
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Persia : 1 flag, 1 factory_minor and 3 infantry
Production/PUs Summary :
Germans : 40 / 56
Russians : 36 / 43
Japanese : 51 / 53
Americans : 50 / 70
Chinese : 3 / 3
British : 39 / 42
UK_Pacific : 10 / 6
Italians : 12 / 20
ANZAC : 14 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 11 times
3 was rolled 15 times
4 was rolled 38 times
5 was rolled 22 times
6 was rolled 26 times
Average roll : 3.763
Median : 4.000
Variance : 3.306
Standard Deviation : 1.818
Total rolls : 135
Null / Other
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 11 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.686
Median : 4.000
Variance : 1.265
Standard Deviation : 1.125
Total rolls : 35
Japanese Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 11 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.686
Median : 4.000
Variance : 1.265
Standard Deviation : 1.125
Total rolls : 35
British Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.636
Median : 4.000
Variance : 1.031
Standard Deviation : 1.016
Total rolls : 33
Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 4.276
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 29
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern France to Greece
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 99 Sea Zone
1 transport owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Greece
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Greece, round 2 : 2/4 hits
British roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 1/2 hits
1 infantry owned by the British, 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
2 fighters moved from 99 Sea Zone to Southern Italy
1 bomber and 1 fighter moved from Greece to Southern Italy
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Southern France to France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in Southern Italy
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 3 infantry
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 armour, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
93 Sea Zone : 1 flag
Greece : 1 flag, 1 artillery
99 Sea Zone : 1 flag, 1 destroyer
97 Sea Zone : 1 destroyer and 1 transport
92 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 40 / 56
Russians : 36 / 43
Japanese : 51 / 53
Americans : 50 / 70
Chinese : 3 / 3
British : 37 / 42
UK_Pacific : 10 / 6
Italians : 14 / 19
ANZAC : 14 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Queensland to 37 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
3 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Queensland to 37 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
3 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
ANZAC roll dice for 1 artillery and 3 infantry in Celebes, round 4 : 2/4 hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 3 fighters and 2 submarines
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 37 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 5/5 hits
1 cruiser owned by the ANZAC, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 destroyers owned by the ANZAC, 1 submarine owned by the Japanese and 2 submarines owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 3 fighters in 37 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 2/3 hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 fighter in 37 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 cruiser and 1 fighter in 37 Sea Zone, round 4 : 0/2 hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 fighter in 37 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 fighter in 37 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -17
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 2 destroyers, 3 fighters and 2 submarines
1 fighter owned by the Japanese forced to land in Siam
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 artillery and 3 infantry
Java : 1 flag
44 Sea Zone : 2 transports
54 Sea Zone : 2 destroyers
Production/PUs Summary :
Germans : 40 / 56
Russians : 36 / 43
Japanese : 48 / 53
Americans : 50 / 70
Chinese : 3 / 3
British : 37 / 42
UK_Pacific : 10 / 6
Italians : 14 / 19
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.625
Median : 4.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 40
Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.467
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15
ANZAC Combat
1 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.720
Median : 4.000
Variance : 1.042
Standard Deviation : 1.021
Total rolls : 25
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 fighter moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from French Central Africa to French Equatorial Africa
Combat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians and 1 fighter owned by the French lost in 92 Sea Zone
Italians win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 fighter
Casualties for Italians: 1 destroyer
Non Combat Move - French
1 infantry moved from Scotland to Eire
French take Eire from Neutral_Allies
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 infantry
French Equatorial Africa : 1 infantry
Algeria : 1 infantry
Tunisia : 1 infantry
Eire : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 40 / 56
Russians : 36 / 43
Japanese : 48 / 53
Americans : 50 / 70
Chinese : 3 / 3
British : 37 / 42
UK_Pacific : 10 / 6
Italians : 13 / 19
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.568
Median : 4.000
Variance : 0.186
Standard Deviation : 0.431
Total rolls : 44
Japanese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.467
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15
ANZAC Combat
1 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.720
Median : 4.000
Variance : 1.042
Standard Deviation : 1.021
Total rolls : 25
French Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
3 tactical_bombers moved from Eastern Poland to Western Ukraine
3 bombers moved from Eastern Poland to Russia
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
3 fighters moved from Western Germany to Norway
2 artilleries and 2 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
1 armour and 3 infantry moved from Novgorod to Karelia
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Norway
Germans attack with 1 artillery, 3 fighters and 1 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Norway, round 2 : 3/5 hits
Russians roll dice for 1 artillery and 3 infantry in Norway, round 2 : 0/4 hits
3 infantry owned by the Russians lost in Norway
Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Norway, round 3 : 1/5 hits
Russians roll dice for 1 artillery in Norway, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Norway
Germans winRussians win with no units remaining, taking Norway from Russians with 1 artillery and 3 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Western Ukraine
Germans attack with 3 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 3/6 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Karelia
Germans attack with 1 armour and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour and 3 infantry in Karelia, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 armour and 2 infantry in Karelia, round 3 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 armour and 1 infantry in Karelia, round 4 : 1/2 hits
Russians roll dice for 1 artillery in Karelia, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Non Combat Move - Germans
2 bombers moved from Russia to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
3 tactical_bombers moved from Western Ukraine to Novgorod
9 mech_infantrys moved from Germany to Eastern Poland
3 fighters moved from Norway to Western Germany
1 infantry moved from Western Germany to Denmark
Place Units - Germans
1 destroyer placed in 110 Sea Zone
1 artillery and 2 mech_infantrys placed in Novgorod
4 infantry placed in Western Germany
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Germany : 1 factory_major and 6 mech_infantrys
Norway : 1 artillery
Denmark : 2 infantry
Belarus : 1 flag, 2 artilleries and 1 infantry
Karelia : 1 flag, 1 armour and 1 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag, 2 aaGuns, 8 armour and 15 mech_infantrys
Bessarabia : 1 flag, 2 artilleries and 2 infantry
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 3 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 5 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 8 mech_infantrys and 4 tactical_bombers
112 Sea Zone : 1 destroyer and 1 transport
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 49 / 59
Russians : 27 / 43
Japanese : 48 / 53
Americans : 50 / 70
Chinese : 3 / 3
British : 37 / 42
UK_Pacific : 10 / 6
Italians : 13 / 19
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Finland to Norway
1 artillery and 2 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Karelia
1 artillery and 2 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Belarus
2 infantry moved from Siberia to Soviet Far East
1 infantry moved from Siberia to Amur
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Finland to Norway
1 artillery and 2 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Karelia
1 artillery and 2 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Belarus
2 infantry moved from Siberia to Soviet Far East
1 infantry moved from Siberia to Amur
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Amur
Russians attack with 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Norway
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits
Germans roll dice for 1 artillery in Norway, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Western Ukraine
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits
Germans roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits
Germans roll dice for 3 infantry in Western Ukraine, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery and 1 tactical_bomber in Western Ukraine, round 4 : 1/2 hits
Germans roll dice for 2 infantry in Western Ukraine, round 4 : 1/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Karelia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Karelia, round 2 : 0/4 hits
Germans roll dice for 1 armour and 1 infantry in Karelia, round 2 : 0/2 hits
Russians roll dice for 1 artillery and 3 infantry in Karelia, round 3 : 1/4 hits
Germans roll dice for 1 armour and 1 infantry in Karelia, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Karelia
Russians roll dice for 1 artillery and 3 infantry in Karelia, round 4 : 0/4 hits
Germans roll dice for 1 armour in Karelia, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Karelia
Russians roll dice for 1 artillery and 2 infantry in Karelia, round 5 : 1/3 hits
Germans roll dice for 1 armour in Karelia, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 3/4 hits
Germans roll dice for 2 artilleries and 1 infantry in Belarus, round 2 : 1/3 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Battle in Soviet Far East
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 artillery and 2 infantry moved from Volgograd to Tambov
4 aaGuns, 5 armour, 9 infantry and 4 mech_infantrys moved from Bryansk to Russia
1 fighter moved from Belarus to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Russians collect 32 PUs (3 lost to blockades); end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs
Territory Summary for Russians :
Soviet Far East : 1 infantry
Buryatia : 1 aaGun
Norway : 1 flag, 1 artillery and 1 infantry
Belarus : 1 artillery and 1 infantry
Karelia : 1 artillery and 1 infantry
Bryansk : 1 infantry
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 5 armour, 3 artilleries, 1 factory_major, 2 fighters, 26 infantry, 4 mech_infantrys and 1 tactical_bomber
Tambov : 1 artillery and 2 infantry
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 1 factory_minor
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag
Production/PUs Summary :
Germans : 42 / 59
Russians : 35 / 38
Japanese : 47 / 53
Americans : 50 / 70
Chinese : 3 / 3
British : 37 / 42
UK_Pacific : 10 / 6
Italians : 13 / 19
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 16 times
6 was rolled 16 times
Average roll : 3.360
Median : 3.000
Variance : 1.307
Standard Deviation : 1.143
Total rolls : 89
Null / Other
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.304
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 23
Japanese Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Germans Combat
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.304
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 23
Russians Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.450
Median : 3.500
Variance : 0.103
Standard Deviation : 0.320
Total rolls : 40
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 artilleries moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
2 infantry moved from Borneo to 43 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Siam to Malaya
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
2 bombers moved from Kwangsi to 44 Sea Zone
2 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 1 fighter and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 3 tactical_bombers in Yunnan, round 2 : 5/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Malaya
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 2 transports; British defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers in 44 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 cruiser and 3 transports in 44 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 cruiser owned by the British lost in 44 Sea Zone
2 transports owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Japanese win, taking 44 Sea Zone from UK_Pacific with 2 bombers and 1 submarine remaining. Battle score for attacker is 33
Casualties for ANZAC: 2 transports
Casualties for British: 1 cruiser and 1 transport
Non Combat Move - Japanese
2 bombers moved from 44 Sea Zone to Kwangsi
2 fighters moved from Kwangsi to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 fighter moved from Malaya to French Indo China
3 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to French Indo China
1 artillery moved from Manchuria to Amur
1 artillery moved from Manchuria to Korea
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Kiangsu to Kwangtung
1 fighter moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Korea to Kwangtung
Place Units - Japanese
2 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers and 3 tactical_bombers
Korea : 1 aaGun and 1 artillery
Kiangsu : 1 flag, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 2 artilleries
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 artillery
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 fighter, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Amur : 1 flag, 1 artillery
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 9 infantry and 2 mech_infantrys
42 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 destroyer and 2 transports
35 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 42 / 59
Russians : 34 / 38
Japanese : 53 / 53
Americans : 50 / 70
Chinese : 1 / 3
British : 37 / 42
UK_Pacific : 7 / 6
Italians : 13 / 19
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
2 fighters moved from Johnston Island to Caroline Islands
1 bomber moved from Midway to Caroline Islands
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
5 submarines moved from 28 Sea Zone to 26 Sea Zone
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
2 fighters moved from Johnston Island to Caroline Islands
1 bomber moved from Midway to Caroline Islands
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
5 submarines moved from 28 Sea Zone to 26 Sea Zone
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone
Battle in 36 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer, 3 tactical_bombers and 2 transports
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer, 3 tactical_bombers and 2 transports in 36 Sea Zone, round 2 : 2/4 hits
2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Japanese win with 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 submarines
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Southern France
Battle in Formosa
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
Moving scrambled unit from 36 Sea Zone back to originating territory: Kwangsi
Non Combat Move - Americans
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 2 cruisers and 6 submarines moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber, 2 fighters and 1 harbour
Formosa : 1 flag, 1 artillery
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber
26 Sea Zone : 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 7 submarines and 2 transports
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 transport
10 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 armour
United Kingdom : 1 fighter
Morocco : 1 armour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
93 Sea Zone : 1 transport
92 Sea Zone : 1 carrier, 2 cruisers, 2 fighters and 6 submarines
101 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
91 Sea Zone : 2 destroyers and 1 transport
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 42 / 59
Russians : 34 / 38
Japanese : 52 / 53
Americans : 54 / 74
Chinese : 1 / 3
British : 37 / 42
UK_Pacific : 7 / 6
Italians : 10 / 19
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.625
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
Territory Summary for Chinese :
Kansu : 4 infantry
Production/PUs Summary :
Germans : 42 / 59
Russians : 34 / 38
Japanese : 51 / 53
Americans : 54 / 74
Chinese : 2 / 2
British : 37 / 42
UK_Pacific : 7 / 6
Italians : 10 / 19
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.917
Median : 3.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
2 bombers and 3 fighters moved from Algeria to Malta
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from Tanganyika Territory to Belgian Congo
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 7 infantry moved from Shan State to Burma
2 artilleries and 4 infantry moved from India to Burma
1 fighter moved from Java to Burma
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 6 armour and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 bombers and 3 fighters moved from Algeria to Malta
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from Tanganyika Territory to Belgian Congo
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 7 infantry moved from Shan State to Burma
2 artilleries and 4 infantry moved from India to Burma
1 fighter moved from Java to Burma
Combat - British
Battle in Iraq
British attack with 1 artillery, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Iraq, round 3 : 1/6 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Malaya
British attack with 1 artillery and 2 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 artillery and 2 infantry in Malaya, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Iraq to Egypt
Place Units - British
3 armour placed in Egypt
3 armour placed in Persia
2 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,2,1,2
UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for British and UK_Pacific :
Siam : 1 flag, 1 infantry
Burma : 7 artilleries, 1 fighter and 20 infantry
India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Malaya : 1 artillery, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun, 2 bombers and 3 fighters
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
80 Sea Zone : 1 transport
Iraq : 1 flag, 1 artillery and 3 infantry
Eastern Persia : 1 flag
Persia : 1 flag, 3 armour and 1 factory_minor
91 Sea Zone : 1 artillery, 1 infantry and 1 transport
Production/PUs Summary :
Germans : 42 / 59
Russians : 34 / 38
Japanese : 47 / 53
Americans : 54 / 74
Chinese : 2 / 2
British : 39 / 44
UK_Pacific : 11 / 6
Italians : 10 / 19
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.250
Median : 3.000
Variance : 0.638
Standard Deviation : 0.799
Total rolls : 48
Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.636
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.636
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 15
Chinese Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Southern France, round 2 : 1/5 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber and 2 fighters moved from Southern France to Southern Italy
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 artillery and 3 infantry
Northern Italy : 2 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
95 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 42 / 59
Russians : 34 / 38
Japanese : 47 / 53
Americans : 51 / 74
Chinese : 2 / 2
British : 39 / 44
UK_Pacific : 11 / 6
Italians : 13 / 13
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
ANZAC undo move 1.
1 destroyer and 2 submarines placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2
ANZAC collect 15 PUs (2 lost to blockades); end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
1 infantry moved from Eire to Scotland
Turn Complete - French