Dawg axis -vs- vold allies +9


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Place Units - Italians
                2 armour and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
                Italians collect 5 PUs (3 lost to blockades); end with 5 PUs total

    Territory Summary for Italians :

    Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
        95 Sea Zone : 1 submarine
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 49 / 69
        Russians : 36 / 45
        Japanese : 22 / 24
        Americans : 61 / 87
        Chinese : 13 / 18
        British : 36 / 42
        UK_Pacific : 18 / 24
        Italians : 8 / 5
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from New South Wales to 54 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone
                1 tactical_bomber placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Nenetsia to Novosibirsk
                      Germans take Urals from Russians
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Nenetsia to Urals
                3 armour moved from Nenetsia to Timguska
                      Germans take Timguska from Russians
                3 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Nenetsia to Timguska
                2 mech_infantrys moved from Nenetsia to Smolensk
                2 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
                2 artilleries moved from Bessarabia to Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                1 armour moved from Poland to Western Ukraine
                1 bomber moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Poland to Western Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Nenetsia to Novosibirsk
                      Germans take Urals from Russians
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Nenetsia to Urals
                3 armour moved from Nenetsia to Timguska
                      Germans take Timguska from Russians
                3 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Nenetsia to Timguska
                2 mech_infantrys moved from Nenetsia to Smolensk
                2 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
                2 artilleries moved from Bessarabia to Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                1 armour moved from Poland to Western Ukraine
                1 bomber moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Poland to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Western Ukraine, round 2 :  3/4 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 3 :  0/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 4 :  2/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 2 artilleries and 1 bomber
                    Russians defend with 1 artillery and 1 factory_minor
                        Germans roll dice for 2 artilleries and 1 bomber in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery in Ukraine, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 4 :  2/3 hits
                        Russians roll dice for 1 artillery in Belarus, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 armour moved from Normandy Bordeaux to France
                2 armour moved from Southern France to France
                1 artillery moved from Southern France to France
                3 infantry moved from Normandy Bordeaux to France
                2 infantry moved from Southern France to France
                2 infantry moved from Yugoslavia to Northern Italy
                5 armour and 3 mech_infantrys moved from Poland to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland
                2 armour moved from Western Germany to Poland
                1 fighter and 1 tactical_bomber moved from Smolensk to Eastern Poland
                1 bomber moved from Ukraine to Eastern Poland

    Place Units - Germans
                1 bomber and 1 fighter placed in France
                6 infantry placed in Western Germany
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                1 armour placed in Western Germany
                4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
                Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag, 3 armour
        Timguska : 1 flag, 4 armour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 4 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter and 6 infantry
        Western Germany : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 11 infantry
        Poland : 2 armour and 2 mech_infantrys
        Germany : 1 factory_major and 4 infantry
        Denmark : 2 infantry
        Northern Italy : 3 infantry
        Belarus : 1 flag, 1 artillery and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag, 1 artillery and 1 infantry
        Urals : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 2 aaGuns, 6 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 flag, 1 aaGun and 2 armour
        Ukraine : 1 flag, 2 artilleries and 1 factory_minor
        Western Ukraine : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
        Novosibirsk : 1 flag, 1 armour
        Novgorod : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Smolensk : 1 flag, 1 mech_infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 63
        Russians : 26 / 45
        Japanese : 22 / 24
        Americans : 61 / 87
        Chinese : 13 / 18
        British : 36 / 42
        UK_Pacific : 18 / 24
        Italians : 8 / 5
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.098
            Standard Deviation : 0.312
            Total rolls : 42

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.296
            Median : 3.000
            Variance : 0.192
            Standard Deviation : 0.439
            Total rolls : 27

    Russians Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.154
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Vologda to Urals
                1 bomber moved from Russia to Urals
                1 bomber moved from Russia to Novosibirsk
                2 infantry moved from Bryansk to Ukraine
                2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
                2 artilleries and 2 infantry moved from Vologda to Nenetsia
                1 bomber moved from Russia to Nenetsia
                1 armour and 1 mech_infantry moved from Tsinghai to Novosibirsk
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Smolensk
                2 artilleries and 2 infantry moved from Bryansk to Belarus
                4 artilleries and 8 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine
                1 bomber moved from Russia to Western Ukraine
                1 tactical_bomber moved from Russia to Western Ukraine
                1 bomber moved from Russia to Finland

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Belarus from Germans with 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Urals
                    Russians attack with 1 bomber and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Russians attack with 1 bomber
                    Japanese defend with 1 bomber
                    Russians win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber
                Battle in Ukraine
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 artilleries and 1 factory_minor
                    retreated to Ukraine
                    Germans win with 1 artillery remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 3 infantry
                Battle in Nenetsia
                    Russians attack with 2 artilleries, 1 bomber and 2 infantry
                    Japanese defend with 1 tactical_bomber; Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Nenetsia from Germans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 2 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery and 2 mech_infantrys
                    Russians win, taking Western Ukraine from Germans with 2 artilleries, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 armour, 1 artillery and 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Germans defend with 1 armour
                    Russians win, taking Novosibirsk from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Novosibirsk to Russia
                1 bomber and 1 tactical_bomber moved from Western Ukraine to Russia
                1 fighter moved from Ukraine to Russia
                1 bomber moved from Urals to Russia
                1 bomber moved from Nenetsia to Russia
                5 armour and 4 mech_infantrys moved from Russia to Smolensk
                1 bomber moved from Finland to Norway
                2 infantry moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk

    Place Units - Russians
                2 armour, 1 bomber and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                1 artillery moved from Chahar to Suiyuyan
                1 bomber moved from Kiangsu to Suiyuyan
                6 fighters moved from 19 Sea Zone to Kiangsi
                2 fighters moved from Japan to 20 Sea Zone
                1 tactical_bomber moved from Kiangsu to 20 Sea Zone
                1 fighter and 2 tactical_bombers moved from Kiangsu to Kwangsi


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                1 artillery moved from Chahar to Suiyuyan
                1 bomber moved from Kiangsu to Suiyuyan
                6 fighters moved from 19 Sea Zone to Kiangsi
                2 fighters moved from Japan to 20 Sea Zone
                1 tactical_bomber moved from Kiangsu to 20 Sea Zone
                1 fighter and 2 tactical_bombers moved from Kiangsu to Kwangsi

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    British defend with 1 artillery and 1 mech_infantry
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in Kwangsi, round 2 :  2/3 hits
                        Chinese roll dice for 1 artillery and 1 mech_infantry in Kwangsi, round 2 :  1/2 hits
                        1 tactical_bomber owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Kwangsi
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 artillery and 1 mech_infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 6 fighters and 1 mech_infantry
                    British defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 6 fighters and 1 mech_infantry in Kiangsi, round 2 :  2/8 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Kiangsi, round 2 :  0/2 hits
                        1 armour owned by the British and 1 mech_infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 1 bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 bomber in Suiyuyan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer; Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 20 Sea Zone
                        1 transport owned by the Americans lost in 20 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 tactical_bomber moved from 20 Sea Zone to Kiangsu
                2 fighters moved from 20 Sea Zone to 19 Sea Zone
                4 fighters moved from Kiangsi to 19 Sea Zone
                2 fighters moved from Kiangsi to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
                1 bomber moved from Suiyuyan to Kiangsu

    Place Units - Japanese
                1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
                Japanese collect 24 PUs (1 lost to blockades); end with 24 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Kiangsu : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
        Kiangsi : 1 flag, 1 artillery and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun
        Suiyuyan : 1 flag, 1 artillery
        Chahar : 1 flag
        Anhwe : 1 flag, 1 infantry
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        19 Sea Zone : 2 battleships, 3 carriers, 4 cruisers, 6 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 32 / 47
        Japanese : 25 / 24
        Americans : 61 / 87
        Chinese : 10 / 18
        British : 36 / 42
        UK_Pacific : 18 / 24
        Italians : 8 / 5
        ANZAC : 17 / 27
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 2 times
            Average roll : 3.630
            Median : 4.000
            Variance : 1.962
            Standard Deviation : 1.401
            Total rolls : 27

    Null / Other
                1 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                1 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.562
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

    Americans Combat
                1 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.800
            Median : 5.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 3 bombers, 7 infantry and 4 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                6 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
                3 bombers moved from Morocco to Denmark
                2 bombers moved from Morocco to Spain
                1 mech_infantry moved from Gibraltar to Spain
                1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Gibraltar to Spain
                2 fighters moved from Morocco to Spain
                4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
                3 artilleries, 1 carrier, 6 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Spain

    Combat - Americans
                Battle in Denmark
                    Americans attack with 2 artilleries, 3 bombers and 2 infantry
                    Germans defend with 2 infantry
                    Americans win, taking Denmark from Germans with 2 artilleries, 3 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Spain
                    Americans attack with 1 armour, 9 artilleries, 2 bombers, 2 fighters, 12 infantry and 3 mech_infantrys
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 1 armour, 9 artilleries, 2 bombers, 2 fighters, 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 5 infantry

    Non Combat Move - Americans
                2 fighters moved from Spain to Morocco
                2 bombers moved from Spain to United Kingdom
                3 bombers moved from Denmark to Norway
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone

    Place Units - Americans
                3 bombers placed in French Indo China
                4 transports placed in 101 Sea Zone
                7 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 artillery and 1 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                6 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 10

    Purchase Units - British
                British buy 4 fighters; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to 109 Sea Zone
                1 carrier, 5 destroyers, 4 infantry and 2 transports moved from 109 Sea Zone to 113 Sea Zone
                1 armour and 1 infantry moved from Norway to 112 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 armour and 5 infantry moved from 113 Sea Zone to Germany
                2 bombers moved from United Kingdom to Germany
                1 fighter moved from United Kingdom to Germany
                2 bombers moved from Malta to Western Germany
                3 armour, 2 artilleries and 4 infantry moved from Iraq to Turkey
                1 armour and 1 mech_infantry moved from Northwest Persia to Turkey
                3 fighters moved from Egypt to Turkey
                2 armour and 3 mech_infantrys moved from Yunnan to Kiangsi

    Combat - British
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 7,3 and causes: 10 damage to unit: factory_major
                    Bombing raid in Western Germany causes 10 damage total.
                Battle in Germany
                    British attack with 1 armour, 2 bombers, 1 fighter and 5 infantry
                    Germans defend with 1 factory_major and 4 infantry
                    British captures 63PUs while taking Germans capital
                    British converts factory_major into different units
                    British win, taking Germany from Germans with 1 armour, 2 bombers, 1 fighter and 5 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 infantry
                Battle in Turkey
                    British attack with 4 armour, 2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry
                    Neutral_True defend with 8 infantry
                    British win, taking Turkey from Neutral_True with 4 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Kiangsi
                    British attack with 2 armour and 3 mech_infantrys
                    Japanese defend with 1 artillery and 1 mech_infantry
                    British win, taking Kiangsi from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - British
                1 armour and 4 mech_infantrys moved from India to Yunnan
                1 infantry moved from Yunnan to Hunan
                3 fighters moved from Turkey to Caucasus
                1 mech_infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 fighter moved from Germany to 113 Sea Zone
                2 bombers moved from Germany to Norway
                2 bombers moved from Western Germany to Norway

    Place Units - British
                4 fighters placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 104 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 112 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 43 PUs; end with 108 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 113 PUs

    Place Units - UK_Pacific
                1 bomber and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 bomber and 3 mech_infantrys


  • aaaahhhhhh. yikes. you are way to good. you had enough yet. or would you like to try that again. I’m in no hurry in between turns.

  • '13

    nah, I just caught a lucky opening.  You had a good move there with the german tanks running down the Russian tundra, it was just a bit too late.

    I’m up for another, but I have to catch up on some other stuff first.  I’ll ping you in a few days/week.

    V


  • cool, thank you kindly 8-)

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