@pacifiersboard I’m realizing infrastructure bids in this format might not be a good idea. Unit bids can be wasted, or used to prevent better bids but their existence still represents a potential problem for the Axis. But infrastructure bids can be placed for the purpose of their capture by Axis. I would suggest we either step back a round and you revisit the s France air base or we proceed with it but with no further infrastructure bids.
13L G40 Gamerman01 vs Steveo (Allies +11)
-
Ya hate those damn Italians lol
-
I understand being confident after the heroic defenses of the Russians in Bryansk and Moscow vs. Italians, but you’ve used up your luck! I hereby revoke your whammy!
Big bucks, big bucks, no whammies, no whammies
-
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 armour, 2 bombers, 3 fighters, 7 mech_infantrys and 4 tactical_bombers moved from Belarus to Russia
1 armour moved from Bryansk to Russia
Germans take Tambov from Russians
5 armour, 5 artilleries, 17 infantry and 6 mech_infantrys moved from Bryansk to Russia
3 bombers moved from Western Germany to Russia
3 bombers moved from Southern Italy to Russia
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from Belarus to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 1 infantry
Russians defend with 1 aaGun
Germans win, taking Smolensk from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in 110 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Russia
Germans attack with 12 armour, 5 artilleries, 8 bombers, 3 fighters, 17 infantry, 13 mech_infantrys and 4 tactical_bombers
British defend with 8 fighters and 1 tactical_bomber; Russians defend with 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 2 fighters, 31 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans captures 51PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -73
Casualties for Germans: 11 armour, 5 artilleries, 7 bombers, 3 fighters, 17 infantry, 13 mech_infantrys and 4 tactical_bombers
Casualties for British: 8 fighters and 1 tactical_bomber
Casualties for Russians: 3 aaGuns, 2 armour, 5 artilleries, 2 fighters, 31 infantry, 3 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
1 infantry moved from Romania to Eastern Poland
1 bomber moved from Russia to Slovakia Hungary
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Belarus to Eastern Poland
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to Northern Italy
1 artillery moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Bryansk
2 artilleries moved from Belarus to Bryansk
1 aaGun moved from Belarus to BryanskPlace Units - Germans
3 infantry placed in France
2 armour, 2 infantry and 3 mech_infantrys placed in Germany
Germans undo move 1.
1 infantry placed in Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 37 PUs; end with 88 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - Russians
1 artillery and 8 infantry moved from Vologda to Russia
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Archangel to Smolensk
1 infantry moved from Volgograd to Tambov
Russians take Tambov from Germans
1 infantry moved from Rostov to Ukraine
1 infantry moved from Novgorod to Belarus
Russians take Belarus from Italians
1 infantry moved from Western Ukraine to UkraineCombat - Russians
Battle in Russia
Russians attack with 1 artillery and 8 infantry
Germans defend with 1 airfield, 1 armour and 1 factory_minor
Russians win, taking Russia from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 infantry
Italians defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 aaGun and 7 infantry moved from Amur to Sakha
1 infantry moved from Siberia to Sakha
6 infantry moved from Novosibirsk to KansuTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs -
Good thing for you I didn’t bring that uk bomber to Moscow lol. Looks like it’s up to Japan for the win now.
-
Good thing for you I didn’t bring that uk bomber to Moscow lol. Looks like it’s up to Japan for the win now.
Yeah, probably, depending on what you do with USA
I also thought that UK bomber would have made the difference
A second or third hit with the hapless Italians would have made a difference too
You had a punishing defense in Russia for a 3rd consecutive time… We have an interesting game. I rarely get to actually take Moscow (although you… wait, you never took a hit on your Russian turn? this is getting out of hand) -
Apparently Russian winter is in effect
Now I see 2 of those victories were 2 infantry against 1. Your dice are making this tough -
After ridiculous AA fire in India, your luck finally ran out
I assumed no scramble to Z39, but if you would have scrambled, we can roll that out
I guess your tac missed both times in the land battle
But if you would have scrambled, I’ll take your word for it and we can roll a Z39 battle with the tac scramblingNow for Z42, I only scored 1 hit and you have a sub and destroyer so I need a casualty choice to continue…
-
I suppose the dice are giving me this one game to get my feet back under me after a lengthy lay off lol.
I will lose the destroyer thanks
-
Thanks!
Finishing J5 -
And… the submarine hits and lives to convoy me for 4 damage
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
COMMENT: Russia broke pact R4
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Burma to India
3 fighters and 3 tactical_bombers moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 battleship moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from Java to India
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 fighters moved from Caroline Islands to New Guinea
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Java to IndiaCombat - Japanese
Battle in Guam
Battle in India
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 4 fighters, 10 infantry, 2 mech_infantrys and 4 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 artillery, 1 harbour, 15 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Guam from Americans, taking India from UK_Pacific with 1 armour, 4 artilleries, 2 bombers, 2 fighters, 5 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 2 fighters, 5 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 1 artillery, 15 infantry and 1 tactical_bomber
Battle in New Guinea
Japanese attack with 3 fighters
ANZAC defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
retreated to 42 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
3 fighters moved from New Guinea to 33 Sea Zone
1 infantry moved from Szechwan to Sikang
1 armour moved from Philippines to 35 Sea Zone
1 armour, 1 battleship, 1 carrier and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 aaGun moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
2 carriers, 1 cruiser, 5 destroyers and 4 submarines moved from 6 Sea Zone to 33 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from India to 80 Sea Zone
1 tactical_bomber moved from India to 80 Sea Zone
1 aaGun moved from Burma to India
2 bombers, 1 fighter and 2 tactical_bombers moved from India to Yunnan
1 infantry moved from French Indo China to Yunnan
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 fighter moved from 42 Sea Zone to Sumatra
4 infantry moved from Manchuria to Amur
1 armour moved from Manchuria to Amur
1 fighter moved from Japan to Caroline Islands
1 armour and 1 mech_infantry moved from Manchuria to Amur
2 artilleries and 1 infantry moved from Shensi to SikangPlace Units - Japanese
1 artillery, 4 infantry and 1 mech_infantry placed in Japan
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 aaGun
EDIT: Adding units owned by Japanese to Kwangsi: 1 aaGun
EDIT: Turning off Edit Mode
1 factory_minor placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1
Japanese collect 65 PUs (4 lost to blockades); end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 submarines moved from 91 Sea Zone to 93 Sea Zone
3 bombers moved from United Kingdom to Germany
2 bombers moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 21 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Germany causes 11 damage total.
Battle in Philippines
Battle in Celebes
Battle in Java
Battle in Borneo
Battle in 110 Sea Zone
Americans attack with 2 bombers, 1 cruiser, 3 destroyers and 2 transports
Germans defend with 1 submarine
Americans win, taking Philippines from Japanese, taking Celebes from Japanese, taking Java from Japanese, taking Borneo from Japanese with 2 bombers, 1 cruiser, 3 destroyers and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking Normandy Bordeaux from Italians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Western Germany
Americans converts factory_major into different unitsNon Combat Move - Americans
1 fighter could not land in 54 Sea Zone and was removed
2 bombers moved from Germany to Novgorod
2 bombers moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 89 Sea Zone to 28 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 10 Sea ZonePlace Units - Americans
2 carriers, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Iraq to Northwest Persia
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Greece to Albania
British take Albania from Italians
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
3 mech_infantrys moved from Kazakhstan to Russia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Karelia to Novgorod
1 armour, 1 artillery, 2 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Malta to Tobruk
1 bomber moved from Egypt to TobrukCombat - British
Battle in Tobruk
British attack with 1 bomber and 1 fighter
Italians defend with 1 armour
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
1 bomber moved from Tobruk to Egypt
1 fighter moved from Tobruk to Egypt
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 battleship, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 artillery and 2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,6,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
British collect 29 PUs (11 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsTurn Complete - UK_Pacific
-
Hey Steveo, I noticed last night (but then forgot to post about it) that you accidentally lost a USA fighter plane in Z54 when you landed a 5th plane on 2 carriers. Triple A automatically deleted the excess plane. You should edit one back - to Queensland or Hawaii or whatever legal adjustment you need to make.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 112 Sea Zone
1 fighter moved from Southern Italy to Poland
1 infantry moved from Slovakia Hungary to Poland
1 artillery and 2 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Southern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 artillery, 2 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Poland
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Poland to Germany
1 fighter moved from 112 Sea Zone to Germany
4 aaGuns, 1 artillery and 2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery, 5 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,2,3
Italians collect 9 PUs (3 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
1 submarine moved from 42 Sea Zone to 54 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
3 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South AustraliaCombat - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to South Australia
1 aaGun moved from New South Wales to South AustraliaPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs





