14L G40 ArtofWar1947 (Axis) vs Amon-Sul (Allies + 7) LL–Match 3


  • Correction to the Japanese NCM: The 3 MI placed in Hopei (from Kiangsu) should be placed in Szechwan instead.


  • BUMP.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 6 artilleries, 10 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 63 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                EDIT: 3 mech_infantrys moved from Hopei to Szechwan
                3 bombers moved from Brazil to New South Wales
                1 submarine moved from 20 Sea Zone to 43 Sea Zone
                      Americans take 36 Sea Zone from Japanese
                1 submarine moved from 20 Sea Zone to 44 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to New Hebrides
                2 fighters and 1 tactical_bomber moved from Southeast Mexico to Fiji
                6 submarines moved from 10 Sea Zone to 26 Sea Zone
                6 transports moved from 123 Sea Zone to 109 Sea Zone
                1 battleship, 3 carriers, 4 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
                5 transports moved from 123 Sea Zone to 106 Sea Zone

    Combat - Americans

    Non Combat Move - Americans

    Place Units - Americans
                3 submarines placed in 1 Sea Zone
                10 infantry placed in Central United States
                6 artilleries placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 109 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 106 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Fiji : 2 fighters and 1 tactical_bomber
        New South Wales : 12 bombers and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Alaska : 1 factory_minor and 1 harbour
        Johnston Island : 1 armour, 1 artillery and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        New Hebrides : 1 tactical_bomber
        44 Sea Zone : 1 submarine
        43 Sea Zone : 1 submarine
        30 Sea Zone : 1 destroyer
        36 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag
        26 Sea Zone : 6 submarines
        20 Sea Zone : 1 submarine
        19 Sea Zone : 1 submarine
        1 Sea Zone : 3 submarines
        6 Sea Zone : 2 submarines
        Central United States : 1 factory_major and 10 infantry
        Southeast Mexico : 1 harbour
        Eastern United States : 1 airfield, 6 artilleries, 1 factory_major and 1 harbour
        Trans-Jordan : 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
        125 Sea Zone : 1 flag
        106 Sea Zone : 7 transports
        93 Sea Zone : 1 flag, 3 submarines
        109 Sea Zone : 1 battleship, 3 carriers, 4 cruisers, 4 destroyers and 4 transports
        99 Sea Zone : 1 flag
        97 Sea Zone : 9 submarines
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 transport
        Brazil : 1 flag, 1 factory_minor and 1 harbour
        98 Sea Zone : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 9 / 10
        Japanese : 84 / 74
        Americans : 52 / 72
        Chinese : 1 / 4
        British : 35 / 41
        UK_Pacific : 0 / 0
        Italians : 24 / 19
        ANZAC : 4 / 8
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Kansu : 2 artilleries, 1 fighter and 5 infantry
        Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 9 / 10
        Japanese : 82 / 74
        Americans : 52 / 72
        Chinese : 3 / 4
        British : 35 / 41
        UK_Pacific : 0 / 0
        Italians : 24 / 19
        ANZAC : 4 / 8
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • usa iraq

    DiceRolls: 2@1 2@2 1@3; Total Hits: 32@1: (1, 5)2@2: (2, 2)1@3: (4)

    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British repair 4 damage on 1 factory_major and 1 factory_minor; Remaining resources: 21 PUs;
                British buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                    Turning on Edit Mode
                    EDIT: Removing units owned by Italians from Iraq: 1 infantry
                    EDIT: Changing ownership of Iraq from Italians to Americans
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Trans-Jordan to Syria
                      British take Syria from Italians
                EDIT: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
                1 artillery moved from Kazakhstan to Volgograd
                1 bomber moved from Trans-Jordan to Volgograd
                1 infantry moved from Finland to Karelia
                      Russians take Karelia from Germans
                1 infantry moved from Finland to Vyborg
                      Russians take Vyborg from Germans

    Combat - British
                Battle in Volgograd
                    British attack with 1 artillery and 1 bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        British roll dice for 1 artillery and 1 bomber in Volgograd, round 2 :  1/0 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    British win, taking Volgograd from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Volgograd to Samara
                1 aaGun and 1 artillery moved from Turkmenistan to Kazakhstan
                1 mech_infantry moved from Syria to Iraq
                7 armour, 2 artilleries and 4 mech_infantrys moved from Trans-Jordan to Iraq
                3 armour and 1 infantry moved from Egypt to Trans-Jordan
                3 armour moved from Trans-Jordan to Iraq
                1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone

    Place Units - British
                3 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    Paulau Island : 1 flag, 1 infantry
        Kazakhstan : 1 aaGun and 1 artillery
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Syria : 1 flag
        Norway : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Karelia : 1 infantry
        Vyborg : 1 infantry
        Volgograd : 1 artillery
        Samara : 1 bomber
        125 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 destroyer, 1 fighter and 1 tactical_bomber
        97 Sea Zone : 1 flag
        Iraq : 10 armour, 2 artilleries and 5 mech_infantrys
        Finland : 1 flag, 5 aaGuns, 13 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 46 / 62
        Russians : 12 / 10
        Japanese : 82 / 74
        Americans : 54 / 72
        Chinese : 3 / 4
        British : 36 / 41
        UK_Pacific : 0 / 0
        Italians : 21 / 19
        ANZAC : 4 / 8
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • please move o ne of my british mech inf from iraq to nwe persia and take it

    thanks


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 infantry moved from Rostov to Tambov
                2 fighters moved from Bryansk to Tambov
                1 bomber moved from Persia to Tambov
                2 fighters and 2 infantry moved from Persia to Northwest Persia


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 infantry moved from Rostov to Tambov
                2 fighters moved from Bryansk to Tambov
                1 bomber moved from Persia to Tambov
                2 fighters and 2 infantry moved from Persia to Northwest Persia

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Tambov, round 2 :  3/1 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  1/1 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Northwest Persia
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 2 fighters and 2 infantry in Northwest Persia, round 2 :  2/1 hits
                        British roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Northwest Persia to Persia
                1 mech_infantry moved from Eastern Persia to Persia
                1 fighter moved from Southern Italy to Persia
                1 bomber and 2 fighters moved from Tambov to Rostov
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 aaGun moved from Bryansk to Tambov
                2 aaGuns, 1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland

    Place Units - Italians
                1 armour, 1 fighter and 1 infantry placed in Persia

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,3,1,6,4,6,1,6,6,2,1,5,4,4,2,3
                Italians collect 10 PUs (12 lost to blockades); end with 10 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 14 PUs

    Territory Summary for Italians :

    Northern Italy : 2 aaGuns, 1 factory_major and 13 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Bryansk : 1 flag
        Rostov : 1 flag, 1 artillery, 1 bomber, 2 fighters and 2 infantry
        Eastern Poland : 2 aaGuns, 1 artillery and 1 infantry
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 aaGun and 1 armour
        Western Ukraine : 1 flag
        Caucasus : 1 flag
        Greece : 1 flag
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 2 infantry
        Persia : 1 flag, 3 armour, 3 artilleries, 1 factory_minor, 7 fighters, 2 infantry and 2 mech_infantrys
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 46 / 62
        Russians : 11 / 10
        Japanese : 82 / 74
        Americans : 54 / 72
        Chinese : 3 / 4
        British : 36 / 41
        UK_Pacific : 0 / 0
        Italians : 22 / 14
        ANZAC : 4 / 8
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 5 times
            Average roll : 3.364
            Median : 3.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 22

    Null / Other
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

    British Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                4 fighters moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in Queensland
                    ANZAC attack with 4 fighters and 1 infantry
                    Japanese defend with 1 airfield, 1 armour and 1 harbour
                        ANZAC roll dice for 4 fighters and 1 infantry in Queensland, round 2 :  2/1 hits
                        Japanese roll dice for 1 armour in Queensland, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Queensland
                    ANZAC win with 4 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                4 fighters moved from Queensland to New South Wales
                1 submarine moved from 19 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 aaGun and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,3
                ANZAC collect 1 PU (3 lost to blockades); end with 1 PU total

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New Britain : 1 artillery
        New South Wales : 5 aaGuns, 2 armour, 3 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        35 Sea Zone : 1 submarine
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 46 / 62
        Russians : 11 / 10
        Japanese : 82 / 74
        Americans : 54 / 72
        Chinese : 3 / 4
        British : 36 / 41
        UK_Pacific : 0 / 0
        Italians : 22 / 14
        ANZAC : 4 / 1
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Trans-Jordan to Iraq
                2 infantry moved from United Kingdom to 109 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    109 Sea Zone : 2 infantry
        Iraq : 1 fighter

    Production/PUs Summary :

    Germans : 46 / 62
        Russians : 11 / 10
        Japanese : 82 / 74
        Americans : 54 / 72
        Chinese : 3 / 4
        British : 36 / 41
        UK_Pacific : 0 / 0
        Italians : 22 / 14
        ANZAC : 4 / 1
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                    Germans captures 10PUs while taking Russians capital
                    Germans converts factory_major into different units
                2 infantry moved from Novgorod to Karelia
                2 tactical_bombers moved from Novgorod to Karelia
                3 artilleries and 3 infantry moved from Novgorod to Vyborg
                1 infantry moved from Smolensk to Vologda
                2 bombers moved from Bryansk to Vologda
                1 infantry moved from Bryansk to Russia
                      Germans take Russia from Russians
                2 mech_infantrys moved from Bryansk to Volgograd
                2 fighters moved from Bryansk to Volgograd


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                    Germans captures 10PUs while taking Russians capital
                    Germans converts factory_major into different units
                2 infantry moved from Novgorod to Karelia
                2 tactical_bombers moved from Novgorod to Karelia
                3 artilleries and 3 infantry moved from Novgorod to Vyborg
                1 infantry moved from Smolensk to Vologda
                2 bombers moved from Bryansk to Vologda
                1 infantry moved from Bryansk to Russia
                      Germans take Russia from Russians
                2 mech_infantrys moved from Bryansk to Volgograd
                2 fighters moved from Bryansk to Volgograd

    Combat - Germans
                Battle in Karelia
                    Germans attack with 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Karelia, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Karelia
                    Germans win, taking Karelia from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Vyborg
                    Germans attack with 3 artilleries and 3 infantry
                    British defend with 1 infantry
                        Germans roll dice for 3 artilleries and 3 infantry in Vyborg, round 2 :  2/0 hits
                        Russians roll dice for 1 infantry in Vyborg, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Vyborg
                    Germans win, taking Vyborg from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Vologda
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 :  2/1 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 fighters and 2 mech_infantrys
                    British defend with 1 artillery; Russians defend with 1 factory_minor
                        Germans roll dice for 2 fighters and 2 mech_infantrys in Volgograd, round 2 :  1/1 hits
                        Russians roll dice for 1 artillery in Volgograd, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                1 fighter moved from Bryansk to Persia
                1 tactical_bomber moved from Bryansk to Persia
                2 mech_infantrys moved from Bryansk to Rostov
                1 aaGun, 2 armour, 5 artilleries, 1 bomber, 5 fighters, 14 infantry, 9 mech_infantrys and 2 tactical_bombers moved from Bryansk to Tambov
                1 artillery and 1 infantry moved from Belarus to Novgorod
                3 infantry moved from Belarus to Smolensk
                1 tactical_bomber moved from Novgorod to Tambov
                2 fighters moved from Volgograd to Tambov
                2 bombers moved from Vologda to Tambov
                3 armour moved from Ukraine to Rostov
                1 armour and 6 mech_infantrys moved from Baltic States to Vyborg
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Vyborg
                2 carriers, 1 destroyer and 4 fighters moved from 54 Sea Zone to 62 Sea Zone
                2 tactical_bombers moved from Karelia to Novgorod

    Place Units - Germans
                3 armour placed in Novgorod
                2 armour and 1 mech_infantry placed in Ukraine
                1 armour, 1 artillery and 2 infantry placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,4,3,3,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                Germans collect 49 PUs (3 lost to blockades); end with 59 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs

    Territory Summary for Germans :

    62 Sea Zone : 2 carriers, 1 destroyer and 1 submarine
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 6 infantry
        Germany : 1 armour, 1 artillery, 1 factory_major and 2 infantry
        Belarus : 1 flag
        Karelia : 1 flag, 2 infantry
        Baltic States : 1 flag
        Rostov : 3 armour and 2 mech_infantrys
        Vyborg : 1 flag, 1 armour, 5 artilleries, 5 infantry and 6 mech_infantrys
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Tambov : 1 aaGun, 2 armour, 5 artilleries, 3 bombers, 7 fighters, 14 infantry, 9 mech_infantrys and 3 tactical_bombers
        Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 tactical_bombers
        Smolensk : 1 flag, 3 infantry
        80 Sea Zone : 1 flag
        113 Sea Zone : 3 submarines
        Bulgaria : 1 flag
        Persia : 1 aaGun, 1 armour, 1 fighter and 1 tactical_bomber
        115 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 52 / 79
        Russians : 5 / 0
        Japanese : 82 / 74
        Americans : 54 / 72
        Chinese : 3 / 4
        British : 36 / 41
        UK_Pacific : 0 / 0
        Italians : 22 / 14
        ANZAC : 4 / 1
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.556
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Null / Other
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • I need to reconsider the German NCM in the Pacific. Will repost later.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Kansu to Urals
                2 mech_infantrys moved from Samara to Urals

    Combat - Russians
                Battle in Urals
                    Russians attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 artilleries and 1 infantry
                        Russians roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Urals, round 2 :  2/1 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Urals, round 2 :  1/0 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Urals
                        Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Urals, round 3 :  3/1 hits
                        Japanese roll dice for 1 artillery in Urals, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Urals
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Urals to Kansu
                4 aaGuns, 6 armour, 13 artilleries, 8 infantry and 6 mech_infantrys moved from Samara to Novosibirsk
                6 armour and 2 mech_infantrys moved from Novosibirsk to Kansu
                1 mech_infantry moved from Novosibirsk to Kansu

    Turn Complete - Russians

    Territory Summary for Russians :

    Kansu : 2 aaGuns, 6 armour, 1 artillery, 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
        Kazakhstan : 1 harbour
        Olgiy : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Novosibirsk : 4 aaGuns, 13 artilleries, 8 infantry and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 52 / 79
        Russians : 5 / 0
        Japanese : 82 / 74
        Americans : 54 / 72
        Chinese : 3 / 4
        British : 36 / 41
        UK_Pacific : 0 / 0
        Italians : 22 / 14
        ANZAC : 4 / 1
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                    Germans captures 10PUs while taking Russians capital
                    Germans converts factory_major into different units
                2 infantry moved from Novgorod to Karelia
                2 tactical_bombers moved from Novgorod to Karelia
                3 artilleries and 3 infantry moved from Novgorod to Vyborg
                1 infantry moved from Smolensk to Vologda
                2 bombers moved from Bryansk to Vologda
                1 infantry moved from Bryansk to Russia
                      Germans take Russia from Russians
                2 mech_infantrys moved from Bryansk to Volgograd
                2 fighters moved from Bryansk to Volgograd

    Combat - Germans
                Battle in Karelia
                    Germans attack with 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Karelia, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Karelia
                    Germans win, taking Karelia from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Vyborg
                    Germans attack with 3 artilleries and 3 infantry
                    British defend with 1 infantry
                        Germans roll dice for 3 artilleries and 3 infantry in Vyborg, round 2 :  2/0 hits
                        Russians roll dice for 1 infantry in Vyborg, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Vyborg
                    Germans win, taking Vyborg from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Vologda
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Vologda, round 2 :  2/1 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 fighters and 2 mech_infantrys
                    British defend with 1 artillery; Russians defend with 1 factory_minor
                        Germans roll dice for 2 fighters and 2 mech_infantrys in Volgograd, round 2 :  1/1 hits
                        Russians roll dice for 1 artillery in Volgograd, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                1 fighter moved from Bryansk to Persia
                1 tactical_bomber moved from Bryansk to Persia
                2 mech_infantrys moved from Bryansk to Rostov
                1 aaGun, 2 armour, 5 artilleries, 1 bomber, 5 fighters, 14 infantry, 9 mech_infantrys and 2 tactical_bombers moved from Bryansk to Tambov
                1 artillery and 1 infantry moved from Belarus to Novgorod
                3 infantry moved from Belarus to Smolensk
                1 tactical_bomber moved from Novgorod to Tambov
                2 fighters moved from Volgograd to Tambov
                2 bombers moved from Vologda to Tambov
                3 armour moved from Ukraine to Rostov
                1 armour and 6 mech_infantrys moved from Baltic States to Vyborg
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Vyborg
                2 carriers, 1 destroyer and 4 fighters moved from 54 Sea Zone to 62 Sea Zone
                2 tactical_bombers moved from Karelia to Novgorod

    Place Units - Germans
                3 armour placed in Novgorod
                2 armour and 1 mech_infantry placed in Ukraine
                1 armour, 1 artillery and 2 infantry placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,4,3,3,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                Germans collect 49 PUs (3 lost to blockades); end with 59 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 62 Sea Zone: 4 fighters
                EDIT: Removing units owned by Germans from 62 Sea Zone: 2 carriers and 1 destroyer
                EDIT: Adding units owned by Germans to 37 Sea Zone: 2 carriers and 1 destroyer
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 4 fighters
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    37 Sea Zone : 2 carriers and 1 destroyer
        62 Sea Zone : 1 submarine
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 6 infantry
        Germany : 1 armour, 1 artillery, 1 factory_major and 2 infantry
        Belarus : 1 flag
        Karelia : 1 flag, 2 infantry
        Baltic States : 1 flag
        Rostov : 3 armour and 2 mech_infantrys
        Vyborg : 1 flag, 1 armour, 5 artilleries, 5 infantry and 6 mech_infantrys
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Tambov : 1 aaGun, 2 armour, 5 artilleries, 3 bombers, 7 fighters, 14 infantry, 9 mech_infantrys and 3 tactical_bombers
        Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 tactical_bombers
        Smolensk : 1 flag, 3 infantry
        80 Sea Zone : 1 flag
        113 Sea Zone : 3 submarines
        Bulgaria : 1 flag
        Persia : 1 aaGun, 1 armour, 1 fighter and 1 tactical_bomber
        115 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 52 / 79
        Russians : 5 / 0
        Japanese : 82 / 74
        Americans : 54 / 72
        Chinese : 3 / 4
        British : 36 / 41
        UK_Pacific : 0 / 0
        Italians : 22 / 14
        ANZAC : 4 / 1
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.556
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Null / Other
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 factory_minor, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan
                2 bombers moved from Solomon Islands to New Hebrides
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 battleship moved from 54 Sea Zone to 44 Sea Zone
                1 carrier moved from 54 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Solomon Islands to 30 Sea Zone
                1 submarine moved from 54 Sea Zone to 30 Sea Zone
                1 armour and 1 mech_infantry moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 factory_minor, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan
                2 bombers moved from Solomon Islands to New Hebrides
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 battleship moved from 54 Sea Zone to 44 Sea Zone
                1 carrier moved from 54 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Solomon Islands to 30 Sea Zone
                1 submarine moved from 54 Sea Zone to 30 Sea Zone
                1 armour and 1 mech_infantry moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier and 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 battleship, 1 carrier and 1 destroyer in 44 Sea Zone, round 2 :  1/0 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 30 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 30 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in New Hebrides
                    Japanese attack with 2 bombers
                    Americans defend with 1 tactical_bomber
                        Japanese roll dice for 2 bombers in New Hebrides, round 2 :  1/1 hits
                        French roll dice for 1 tactical_bomber in New Hebrides, round 2 :  0/1 hits
                        1 tactical_bomber owned by the Americans lost in New Hebrides
                    Japanese win with 2 bombers remaining. Battle score for attacker is 11
                    Casualties for Americans: 1 tactical_bomber
                Battle in Suiyuyan
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 armour and 3 mech_infantrys moved from Szechwan to Shensi
                1 fighter moved from Suiyuyan to Shensi
                2 mech_infantrys moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Eastern Persia to Persia
                3 mech_infantrys moved from India to Eastern Persia
                3 fighters moved from 37 Sea Zone to Queensland
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                1 carrier moved from 54 Sea Zone to 44 Sea Zone
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 armour, 1 artillery, 6 fighters, 5 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
                1 tactical_bomber moved from Solomon Islands to 35 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                2 bombers moved from New Hebrides to Queensland
                1 fighter and 1 tactical_bomber moved from 30 Sea Zone to Queensland
                2 fighters moved from Solomon Islands to Queensland
                3 carriers moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from Yenisey to Yakut S.S.R.

    Place Units - Japanese
                1 factory_minor placed in Queensland
                1 fighter placed in Malaya
                1 destroyer and 1 submarine placed in 37 Sea Zone
                2 mech_infantrys placed in India
                2 destroyers and 1 fighter placed in 20 Sea Zone
                1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,5
                Japanese collect 71 PUs (12 lost to blockades); end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 aaGun, 6 armour, 2 artilleries, 1 fighter and 10 mech_infantrys
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 2 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 2 mech_infantrys
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Malaya : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Queensland : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 12 fighters, 1 harbour, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
        Northern Territory : 1 flag
        New Zealand : 1 flag, 1 airfield and 1 harbour
        Western Australia : 1 flag
        Solomon Islands : 1 flag, 1 airfield
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 3 infantry
        Yakut S.S.R. : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 fighter
        30 Sea Zone : 1 submarine
        37 Sea Zone : 1 destroyer and 1 submarine
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 tactical_bomber
        Dzavhan : 1 flag
        39 Sea Zone : 1 flag
        20 Sea Zone : 3 carriers, 2 destroyers and 1 fighter
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        54 Sea Zone : 5 transports
        62 Sea Zone : 1 submarine
        West India : 1 flag
        Urals : 1 flag
        Eastern Persia : 3 mech_infantrys
        Persia : 2 mech_infantrys

    Production/PUs Summary :

    Germans : 52 / 79
        Russians : 5 / 0
        Japanese : 83 / 81
        Americans : 54 / 72
        Chinese : 2 / 4
        British : 36 / 41
        UK_Pacific : 0 / 0
        Italians : 22 / 14
        ANZAC : 4 / 1
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 3 times
                5 was rolled 11 times
                6 was rolled 7 times
            Average roll : 4.176
            Median : 5.000
            Variance : 2.121
            Standard Deviation : 1.456
            Total rolls : 34

    Null / Other
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 4.071
            Median : 4.500
            Variance : 1.385
            Standard Deviation : 1.177
            Total rolls : 14

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    French Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 4.071
            Median : 4.500
            Variance : 1.385
            Standard Deviation : 1.177
            Total rolls : 14


  • How can U post Germany after my USSR move?

    is everything ok ?


  • After posting the German turn, I posted a message that I was reconsidering my NCM by the German ships in the Pacific and would repost later. This was down before you posted the Soviet move.

Suggested Topics

  • 8
  • 90
  • 28
  • 27
  • 237
  • 198
  • 98
  • 67
Axis & Allies Boardgaming Custom Painted Miniatures

18

Online

17.8k

Users

40.5k

Topics

1.8m

Posts