TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 fighters and 3 mech_infantrys; Remaining resources: 7 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Hunan
5 fighters, 3 mech_infantrys and 4 tactical_bombers moved from Shantung to Manchuria
2 fighters moved from Japan to Manchuria
2 bombers moved from Shensi to Dzavhan
1 infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Manchuria
Japanese attack with 7 fighters, 3 mech_infantrys and 4 tactical_bombers
Russians defend with 1 aaGun and 4 infantry; Americans defend with 2 infantry
Japanese win, taking Manchuria from Chinese with 7 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for Americans: 2 infantry
Battle in Dzavhan
Japanese attack with 2 bombers
ANZAC defend with 2 fighters
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 2 bombers
Casualties for ANZAC: 2 fighters
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
7 fighters and 4 tactical_bombers moved from Manchuria to Shantung
1 fighter moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 8 submarines and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
3 submarines moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Belgian Congo to Egypt
7 fighters moved from Japan to Shantung
2 infantry moved from Shantung to Anhwe
2 fighters moved from Shantung to Anhwe
1 fighter moved from Shantung to Anhwe
2 fighters moved from Shantung to Anhwe
2 fighters moved from Shantung to Anhwe
Place Units - Japanese
3 fighters placed in Shantung
Japanese undo move 1.
3 mech_infantrys placed in Shantung
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,2,4,4,2,1,3,6,5
Japanese collect 41 PUs (8 lost to blockades); end with 48 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs