@gamerman01 If I thought I could hold it I would! But it would have just been an all in with very low chances of success, especially since you had the battleship to support the counter. Now those infantry and transports can be used elsewhere. But it was a difficult decision.
UnknownSoldier (Axis) vs. JuanSpain (Allies+11), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Russians
Russians buy 8 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Archangel to Belarus
1 tactical_bomber moved from Archangel to Belarus
1 fighter moved from Archangel to Belarus
1 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Archangel to Ukraine
1 fighter moved from Archangel to Ukraine
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from GermansCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
2 infantry moved from Russia to Bryansk
2 armour moved from Archangel to Bryansk
1 aaGun moved from Archangel to Smolensk
5 infantry moved from Archangel to Smolensk
2 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Finland to Novgorod
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
8 artilleries placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs -
Sorry for all the edits sir. I realized after making them and the noncoms that Western Germany was a lost cause if the US decides to invade
No problem gentleman.
Juan
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery moved from Anhwe to Hunan
Japanese take Hunan from Chinese
2 artilleries and 1 infantry moved from Shantung to 19 Sea Zone
2 submarines moved from 19 Sea Zone to 20 Sea Zone
2 battleships moved from 19 Sea Zone to 20 Sea Zone
2 cruisers moved from 19 Sea Zone to 20 Sea Zone
3 infantry moved from Jehol to 19 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
2 artilleries and 4 infantry moved from 20 Sea Zone to KwangtungCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 2 submarines and 3 transports
ANZAC defend with 1 cruiser
Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the ANZAC lost in 20 Sea Zone
Japanese win with 2 battleships, 2 cruisers, 2 submarines and 3 transports remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Kwangtung
Japanese attack with 2 artilleries and 4 infantry
British defend with 1 aaGun and 1 artillery; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries and 4 infantry in Kwangtung, round 2 : 3/6 hits
UK_Pacific roll dice for 1 aaGun and 1 artillery in Kwangtung, round 2 : 0/1 hits
1 artillery owned by the British and 1 aaGun owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 aaGun and 1 artilleryNon Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 destroyer moved from 19 Sea Zone to 34 Sea Zone
6 carriers, 1 destroyer, 7 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
3 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 fighter and 6 infantry placed in Japan
Japanese undo move 1.
3 infantry placed in Shantung
3 infantry placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag, 1 aaGun, 2 bombers, 1 factory_minor and 3 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 3 infantry
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag, 1 artillery
Hopei : 1 flag, 1 artillery
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 3 infantry
Kwangtung : 1 flag, 2 artilleries, 1 harbour and 4 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 4 infantry
Siberia : 1 flag
Buryatia : 1 flag
34 Sea Zone : 1 destroyer
Dzavhan : 1 flag
20 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 7 fighters, 2 submarines, 2 tactical_bombers and 3 transports
22 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 43 / 47
Russians : 27 / 34
Japanese : 37 / 37
Americans : 55 / 81
Chinese : 8 / 20
British : 38 / 36
UK_Pacific : 21 / 29
Italians : 13 / 23
ANZAC : 18 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Test summary from TripleA, engine version: 1.7.0.3, time: 13:55:05
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Americans
Americans buy 13 submarines; Remaining resources: 3 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 95 Sea Zone
4 fighters moved from 110 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
2 infantry and 2 transports moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Battle in 95 Sea Zone
Americans attack with 1 bomber and 4 fighters
Germans defend with 3 transports; Italians defend with 1 carrier, 1 fighter, 4 submarines and 4 transports
4 submarines owned by the Italians Submerged
Americans win, taking Holland Belgium from Germans with 3 fighters remaining. Battle score for attacker is 53
Casualties for Germans: 3 transports
Casualties for Italians: 1 carrier, 1 fighter and 4 transports
Casualties for Americans: 1 bomber and 1 fighter
Battle in Western Germany
Americans converts factory_major into different units
Battle in Denmark
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 carrier; Italians defend with 1 submarine
Americans win, taking Western Germany from Germans, taking Denmark from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 22
Casualties for Germans: 1 carrier
Casualties for Italians: 1 submarine
Battle in 22 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
8 artilleries moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
9 infantry moved from Morocco to 91 Sea Zone
9 artilleries, 9 infantry and 9 transports moved from 91 Sea Zone to 104 Sea Zone
8 artilleries, 8 infantry and 8 transports moved from 104 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
9 infantry moved from 110 Sea Zone to Normandy Bordeaux
9 artilleries moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Tunisia to Morocco
2 fighters moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea ZonePlace Units - Americans
10 submarines placed in 10 Sea Zone
3 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 battleship
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship, 1 destroyer and 2 submarines
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - British
British buy 1 airfield and 2 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Vyborg to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Norway to Karelia
1 infantry moved from Caucasus to Rostov
5 mech_infantrys moved from Kazakhstan to Rostov
1 armour moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from 81 Sea Zone to Egypt
1 armour moved from Volgograd to RostovCombat - British
Battle in Egypt
Battle in Rostov
British attack with 1 armour, 1 infantry and 5 mech_infantrys
Germans defend with 2 infantry
British win, taking Egypt from Germans, taking Rostov from Germans with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - British
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 mech_infantrys moved from Russia to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Szechwan to Yunnan
4 armour moved from India to Yunnan
1 infantry moved from India to Burma
5 armour moved from Eastern Persia to India
3 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Persia to Caucasus
2 mech_infantrys moved from Trans-Jordan to Northwest Persia
6 armour moved from Trans-Jordan to Northwest PersiaPlace Units - British
2 fighters placed in United Kingdom
1 airfield placed in GibraltarTurn Complete - British
British collect 40 PUs; end with 41 PUs totalPlace Units - UK_Pacific
7 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 7 mech_infantrys -
I fear the tide has turned for good, but I will continue for a few more rounds
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I used the subs to attack in 95 and got 2 hits. How would you like the casualties?
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2 on 1 carrier, I forgot to invade Sicily with 1 transport!! big mistake. Next hit if the 4 are not eliminated would be the destroyer.
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will do sir
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Italians
Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Western GermanyCombat - Italians
Italians creates battle in territory 95 Sea Zone
Battle in 95 Sea Zone
Italians attack with 4 submarines
Americans defend with 2 carriers, 1 destroyer and 4 fighters
Italians roll dice for 4 submarines in 95 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 95 Sea Zone, round 2 : 4/7 hits
1 carrier owned by the Americans and 4 submarines owned by the Italians lost in 95 Sea Zone
Americans win with 1 carrier, 1 destroyer and 4 fighters remaining. Battle score for attacker is -8
Casualties for Italians: 4 submarines
Casualties for Americans: 1 carrier
Battle in Western Germany
Italians attack with 3 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 infantry in Western Germany, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits
Italians roll dice for 3 infantry in Western Germany, round 3 : 0/3 hits
Americans roll dice for 1 infantry in Western Germany, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Western Germany
Italians roll dice for 2 infantry in Western Germany, round 4 : 0/2 hits
Americans roll dice for 1 infantry in Western Germany, round 4 : 0/1 hits
Italians roll dice for 2 infantry in Western Germany, round 5 : 0/2 hits
Americans roll dice for 1 infantry in Western Germany, round 5 : 0/1 hits
Italians roll dice for 2 infantry in Western Germany, round 6 : 0/2 hits
Americans roll dice for 1 infantry in Western Germany, round 6 : 1/1 hits
1 infantry owned by the Italians lost in Western Germany
Italians roll dice for 1 infantry in Western Germany, round 7 : 0/1 hits
Americans roll dice for 1 infantry in Western Germany, round 7 : 1/1 hits
1 infantry owned by the Italians lost in Western Germany
Americans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 3 infantry
2 fighters owned by the Americans could not land and were killedNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag
Northern Italy : 1 aaGun, 1 factory_major, 2 infantry and 2 mech_infantrys
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 28 / 47
Russians : 30 / 34
Japanese : 37 / 37
Americans : 65 / 93
Chinese : 8 / 14
British : 40 / 41
UK_Pacific : 21 / 22
Italians : 13 / 13
ANZAC : 18 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
well western germany held :cry:
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that may prove to be fatal
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 fighters and 1 infantry placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from France to Western Germany
1 bomber moved from France to 112 Sea Zone
1 infantry moved from France to Holland Belgium
1 bomber moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
10 mech_infantrys moved from Germany to Baltic States
3 armour moved from Eastern Poland to Baltic States
2 artilleries and 7 infantry moved from France to Western Germany
2 fighters moved from France to Holland Belgium
1 artillery moved from Northern Italy to Western GermanyCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Germany
Germans attack with 4 artilleries and 8 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 artilleries and 8 infantry in Western Germany, round 2 : 5/12 hits
Americans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Baltic States
Germans attack with 3 armour and 10 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 3 armour and 10 mech_infantrys in Baltic States, round 2 : 3/13 hits
Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
6 fighters and 2 tactical_bombers moved from Western Ukraine to Germany
4 armour and 3 mech_infantrys moved from Eastern Poland to Germany
1 aaGun, 6 armour, 17 artilleries, 33 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
1 bomber moved from Holland Belgium to Germany
2 fighters moved from Holland Belgium to Germany
1 bomber moved from 112 Sea Zone to Germany
1 aaGun moved from France to Western GermanyPlace Units - Germans
1 destroyer placed in 113 Sea Zone
9 infantry placed in Germany
3 infantry placed in Southern France
1 infantry placed in FranceTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs totalTerritory Summary for Germans :
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Germany : 2 aaGuns, 4 armour, 2 bombers, 1 factory_major, 8 fighters, 9 infantry, 3 mech_infantrys and 2 tactical_bombers
Holland Belgium : 2 infantry
Baltic States : 1 flag, 3 armour and 10 mech_infantrys
Eastern Poland : 1 flag, 2 aaGuns, 6 armour, 17 artilleries, 43 infantry and 2 mech_infantrys
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 aaGun
113 Sea Zone : 1 destroyer and 4 submarines
Bulgaria : 1 flagProduction/PUs Summary :
Germans : 37 / 37
Russians : 29 / 34
Japanese : 37 / 37
Americans : 57 / 93
Chinese : 8 / 14
British : 40 / 41
UK_Pacific : 21 / 22
Italians : 13 / 13
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Russians
Russians buy 8 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
British take Alexandria from ItaliansCombat - Russians
Battle in Western Ukraine
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Russians
5 infantry moved from Smolensk to Belarus
2 aaGuns, 2 armour, 20 artilleries, 1 fighter, 44 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
2 infantry moved from Yenisey to Timguska
1 aaGun moved from Smolensk to Belarus
8 artilleries moved from Russia to BryanskPlace Units - Russians
8 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 fighter and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Hunan to Kwangsi
Japanese take Kwangsi from Chinese
3 transports moved from 20 Sea Zone to 19 Sea Zone
3 infantry moved from Manchuria to 19 Sea Zone
3 infantry moved from Shantung to 19 Sea Zone
6 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
2 battleships and 2 cruisers moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
4 fighters moved from 20 Sea Zone to 21 Sea Zone
6 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 20 Sea Zone to French Indo China
2 bombers moved from Shantung to French Indo ChinaCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 4 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 2 cruisers and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 2 cruisers and 3 transports in 36 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 2 cruisers and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in French Indo China
Japanese attack with 2 bombers, 1 fighter and 6 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 2 bombers, 1 fighter and 6 infantry in French Indo China, round 2 : 1/9 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 bombers, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from UK_Pacific with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
6 carriers moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
4 fighters moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsi to Kwangtung
3 infantry moved from Yakut S.S.R. to Dzavhan
2 bombers moved from French Indo China to Kwangtung
1 infantry moved from Anhwe to KiangsiPlace Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Manchuria
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Kwangsi : 1 flag, 1 artillery
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 3 infantry
Shensi : 1 flag, 1 artillery
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 2 artilleries, 2 bombers, 1 harbour and 5 infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
36 Sea Zone : 1 flag, 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 8 fighters, 2 tactical_bombers and 3 transports
35 Sea Zone : 1 submarine
Dzavhan : 1 flag, 3 infantry
21 Sea Zone : 1 submarine
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 35 / 37
Russians : 30 / 39
Japanese : 44 / 44
Americans : 57 / 93
Chinese : 4 / 14
British : 40 / 41
UK_Pacific : 19 / 22
Italians : 13 / 13
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Americans
Americans buy 5 fighters and 7 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 carrier moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
2 fighters moved from 92 Sea Zone to 104 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 91 Sea Zone
7 transports moved from 110 Sea Zone to 102 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
10 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
5 fighters placed in Eastern United States
7 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4
Americans collect 59 PUs (1 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs





