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13L Playoffs Hobo (axis) vs Gamerman01 (allies +12)


  • So in short, quit complaining.  It’s disrespectful to your opponent.  I was very gracious through the first several turns, agreeing with you and even sympathizing with you about your bad luck, being a good sport.  If you can’t be a good sport, then I hope we can stop commenting altogether.  I prefer to play with interesting and fun comments, but with some people you just can’t do that.  All complaining and no acknowledging good luck - that’s not good sportsmanship.


  • Oh I didn’t know I was complaining.  I was merely pointing out freak low percentage occurrences that happened to me in succession.  If I was on the other end of that, I’ll be the first to acknowledge it.  Comparing 40-50% results to 1-2% results is like apples and oranges.  So I had a few coin flips go my way and the odds are even again?  Try adding the “average” ipc loses for all the battles so far and see who’s way ahead.  And if 1-2% freak results continue to happen against me, I’m going to continue to acknowledge it.  Had a 2% outcome, say for z110 where UK lost everything and Germany only lost 2 subs, I already know what would have been said.

    All I said was that I wasn’t surprised anymore by those kinds of results.  You guys don’t know what real bitching is.  I remember a certain opponent whining for DAYS about how an initial 40% battle turned into a 10% battle in the second round yet he continued to roll the dice and of course things went horribly as they should if you initiate a 10% battle.  Or how about a certain opponent remembering what happened YEARS ago about a certain game.

    Go look at all my games.  When something dramatic goes my way I admit it.  When I lose I admit it.  When someone outplayed me I admit it.  And sure when big battles go horribly against me, I’m going to comment on it.  I made a comment on the dice rolls.  Your comment was directed against a person.  So what’s good sportsmanship?


  • Hobo, stop your whining! Honestly, Gamerman is right. You complain about every dice roll that doesn’t go your way and don’t acknowledge it when you get good dicing or justify your whining because you got a few bad dice rolls. Your lengthly explanations about your version of probability is boring and no one cares. If you lose because of extremely bad luck then explain your point graciously after the game is done. Don’t do so after every dice roll. You sound like we’re back in high school again.

    And your comment about an opponent remembering a game years ago? Really? You’ve been complaining about games and your bad dicing for decades. And Gamerman’s comments about bad sportsmanship is spot on. Don’t complain and whine every single time. It’s exhausting and uncalled for. I could post many stories about your unsportsmanlike conduct in the past. I won’t. Just play the game and don’t complain/whine every single time, if you can help it. I mean all this as constructive criticism of course. LOL!  :-D  :wink:


  • Hobo, I appreciate your response.

    I will point out that I never thought or said that the odds are even again.  I don’t think they are.  Pointing out that you were SILENT when getting obviously lucky results, after pointing out just about every single thing that went wrong for you, was my only point.  No personal attacks intended.


  • Brado is my life long troll  :lol:


  • @hobo:

    Brado is my life long troll  :lol:

    That’s the best you can come up with? You suck with the zingers! Snooze! You can talk smack about me when you move out of daddy’s house and get a car. Are you still living in the garage? The movies Step Brothers and 40 Year Old Virgin come to mind when I think of you. LOL! If Gamerman wins you can give him one of the Madonna posters you had on your wall in college.  :-D  :-o  :lol:  :roll:  :wink:


  • @Boldfresh:

    @Gamerman01:

    Well that’s a good change, 'cause you used to complain constantly  :-)

    exactly - major shift in perspective.

    It is a change in behavior if you still complain about it, but wait till the end of the game to do it.

  • 12

    @Nozdormu:

    @Boldfresh:

    @Gamerman01:

    Well that’s a good change, 'cause you used to complain constantly  :-)

    exactly - major shift in perspective.

    It is a change in behavior if you still complain about it, but wait till the end of the game to do it.

    Is that a statement or a question?  Lol

    I may still state that my luck was bad but I like to wait till the end because of the possibility of it changing.  It’s the most annoying when the guy that starts complaining up a storm ends up being more lucky overall.


  • I’m sorry, I’m unable to play during the day this week, and when I get home I’m exhausted.  Sorry about the delay - I may move tonight, tomorrow night, or Saturday…


  • Moving now


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns moved from Buryatia to Yakut S.S.R.
                1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
                2 fighters and 1 tactical_bomber moved from Russia to Novgorod
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 submarine moved from 111 Sea Zone to 125 Sea Zone
                2 infantry moved from Rostov to Ukraine
                3 artilleries moved from Ukraine to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                5 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Novgorod to Belarus
                1 aaGun moved from Bryansk to Ukraine
                3 infantry moved from Buryatia to Sakha
                1 infantry moved from Buryatia to Sakha
                8 infantry moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Volgograd to Rostov
                1 aaGun moved from Belarus to Bryansk
                1 armour moved from Belarus to Bryansk
                11 infantry moved from Belarus to Bryansk
                1 artillery moved from Belarus to Novgorod
                1 armour moved from Belarus to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 37 PUs total
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 37 to 36
                EDIT: Removing units owned by Russians from Ukraine: 1 infantry
                EDIT: Adding units owned by Russians to Ukraine: 1 artillery
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
                EDIT: Adding units owned by Russians to Ukraine: 1 aaGun
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                2 artilleries and 4 infantry moved from Anhwe to Hunan
                5 fighters and 4 tactical_bombers moved from Kiangsu to Yunnan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 2 artilleries and 4 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 7 fighters, 1 infantry and 6 tactical_bombers
                    Chinese defend with 5 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Japanese
                2 bombers moved from Yunnan to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 aaGun and 6 infantry moved from Jehol to Anhwe
                1 armour moved from Korea to Jehol
                4 infantry moved from Manchuria to Jehol
                1 aaGun moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters moved from 36 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                5 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 infantry placed in Japan
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 37 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 infantry moved from Western United States to 10 Sea Zone
                2 aaGuns moved from Western United States to 10 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                3 aaGuns moved from 26 Sea Zone to Hawaiian Islands
                3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 cruiser moved from 28 Sea Zone to 26 Sea Zone
                1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 destroyer moved from 48 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Central United States to Southeast Mexico
                1 artillery moved from Central United States to Western United States
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 infantry moved from Central United States to Western United States
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Western United States

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                1 bomber placed in Western United States
                3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Shensi to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                2 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - British
                British buy 5 infantry and 3 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - British
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 bomber moved from Malta to 93 Sea Zone
                1 tactical_bomber moved from Malta to 96 Sea Zone
                1 fighter moved from Malta to 98 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 armour moved from India to 39 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from Scotland to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from United Kingdom to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 3 fighters and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Normandy Bordeaux from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Italian Somaliland
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 bomber
                    British win, taking Italian Somaliland from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 bomber
                Battle in 93 Sea Zone
                    British attack with 1 bomber and 1 submarine
                    Italians defend with 1 cruiser
                    British win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 cruiser
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 96 Sea Zone
                    British attack with 1 destroyer and 1 tactical_bomber
                    Italians defend with 1 submarine
                    retreated to 96 Sea Zone
                    Italians win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer

    Non Combat Move - British
                1 fighter moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from Ethiopia to Egypt
                1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 bomber moved from 93 Sea Zone to Malta
                2 artilleries moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 mech_infantry moved from India to Burma
                3 infantry moved from Malaya to Shan State
                1 submarine moved from 111 Sea Zone to 125 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
                1 artillery and 1 infantry moved from 119 Sea Zone to Scotland
                1 mech_infantry moved from Eire to United Kingdom
                3 fighters moved from Normandy Bordeaux to United Kingdom
                2 fighters moved from India to Burma
                1 destroyer moved from 71 Sea Zone to 78 Sea Zone
                1 infantry moved from United Kingdom to Scotland

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 transport placed in 109 Sea Zone
                1 transport placed in 110 Sea Zone
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 armour and 1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 armour and 1 fighter


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 4 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 infantry moved from Kenya to Ethiopia
                      Italians take Ethiopia from British
                3 fighters moved from Southern Italy to Egypt
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 armour, 1 artillery, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians win, taking Egypt from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Italians: 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                1 aaGun and 5 infantry moved from Northern Italy to France
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Yugoslavia to Greater Southern Germany
                2 infantry moved from Bulgaria to Romania

    Turn Complete - Italians
                Italians collect 16 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 4 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 infantry moved from Kenya to Ethiopia
                      Italians take Ethiopia from British
                3 fighters moved from Southern Italy to Egypt
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 2 artilleries, 3 fighters, 4 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 armour, 1 artillery, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians win, taking Egypt from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Italians: 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                1 aaGun and 5 infantry moved from Northern Italy to France
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Yugoslavia to Greater Southern Germany
                2 infantry moved from Bulgaria to Romania

    Turn Complete - Italians
                Italians collect 16 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from France: 1 aaGun and 5 infantry
                EDIT: Adding units owned by Italians to Western Germany: 1 aaGun and 5 infantry
                EDIT: Turning off Edit Mode


  • use second post, italians move to w germany instead of france.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                3 fighters moved from Java to Burma
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 aaGun moved from South Australia to 61 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 cruiser moved from 62 Sea Zone to 57 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total


  • Didn’t forget France - got interrupted

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