like you said, let’s change it up!
14L G40 captain walker (axis) vs dawgoneit (allies +12)
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
6 destroyers moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 carrier moved from 4 Sea Zone to 6 Sea Zone
2 fighters moved from 4 Sea Zone to 6 Sea Zone
2 cruisers moved from 4 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Korea to 6 Sea Zone
5 fighters moved from Korea to 6 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from Egypt to IraqCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 carrier, 2 cruisers, 6 destroyers, 7 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 carrier, 1 cruiser, 5 destroyers, 5 fighters and 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 2 cruisers, 6 destroyers, 7 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 12/17 hits
Japanese roll dice for 1 carrier, 1 cruiser, 5 destroyers and 5 fighters in 6 Sea Zone, round 2 : 3/12 hits
1 submarine owned by the Americans , 2 destroyers owned by the Americans , 1 cruiser owned by the Japanese , 1 carrier owned by the Japanese , 5 destroyers owned by the Japanese , 3 fighters owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 carrier, 2 cruisers, 4 destroyers, 7 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 7/15 hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 carrier, 2 cruisers, 3 destroyers, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 94
Casualties for Japanese: 1 carrier, 1 cruiser, 5 destroyers, 5 fighters and 1 submarine
Casualties for Americans: 3 destroyers and 1 submarine
Battle in 110 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Caucasus
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 2 mech_infantrys
Americans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Italians lost in Caucasus
Americans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits
Americans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits
Americans roll dice for 1 armour in Caucasus, round 5 : 1/1 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 5 : 1/1 hits
1 mech_infantry owned by the Italians and 1 armour owned by the Americans lost in Caucasus
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 2 mech_infantrys
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 101 Sea Zone to 91 Sea Zone
5 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea
2 armour, 2 artilleries and 3 infantry moved from Soviet Far East to 4 Sea Zone
2 armour, 2 artilleries, 3 infantry and 4 transports moved from 4 Sea Zone to 6 Sea Zone
2 armour, 2 artilleries and 3 infantry moved from 6 Sea Zone to Korea
1 artillery and 3 infantry moved from Amur to KoreaPlace Units - Americans
1 cruiser and 1 transport placed in 6 Sea Zone
1 fighter placed in Korea
1 destroyer and 2 submarines placed in 101 Sea Zone
1 armour, 2 artilleries and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3
Americans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Shantung : 1 mech_infantry
Korea : 1 flag, 1 airfield, 2 armour, 5 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 9 infantry and 2 tactical_bombers
Jehol : 2 armour
Chahar : 3 armour
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
26 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 5 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag, 1 artillery and 3 infantry
Tunisia : 1 flag
93 Sea Zone : 1 flag
109 Sea Zone : 1 destroyer and 1 submarine
99 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer
Iraq : 1 mech_infantry
101 Sea Zone : 1 destroyer, 2 submarines and 2 transports
91 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
110 Sea Zone : 2 submarines
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 62 / 81
Russians : 15 / 15
Japanese : 10 / 10
Americans : 58 / 81
Chinese : 23 / 28
British : 34 / 35
UK_Pacific : 20 / 22
Italians : 14 / 6
ANZAC : 22 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 21 times
4 was rolled 5 times
5 was rolled 17 times
6 was rolled 14 times
Average roll : 3.568
Median : 3.000
Variance : 1.862
Standard Deviation : 1.365
Total rolls : 81Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.941
Median : 5.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.941
Median : 5.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17Germans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Americans Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.244
Median : 3.000
Variance : 1.075
Standard Deviation : 1.037
Total rolls : 41 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Sikang
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Sikang
2 artilleries and 4 infantry moved from Anhwe to HopeiPlace Units - Chinese
2 infantry placed in Sikang
2 infantry placed in Tsinghai
1 artillery placed in Sikang
1 infantry placed in Tsinghai
2 infantry placed in Kansu
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield
Kansu : 1 artillery and 9 infantry
Hopei : 2 artilleries and 4 infantry
Tsinghai : 1 artillery and 9 infantry
Sikang : 2 artilleries and 9 infantryProduction/PUs Summary :
Germans : 62 / 81
Russians : 15 / 15
Japanese : 10 / 10
Americans : 58 / 81
Chinese : 23 / 29
British : 34 / 35
UK_Pacific : 20 / 22
Italians : 14 / 6
ANZAC : 22 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 21 times
4 was rolled 5 times
5 was rolled 17 times
6 was rolled 14 times
Average roll : 3.568
Median : 3.000
Variance : 1.862
Standard Deviation : 1.365
Total rolls : 81Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.941
Median : 5.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.941
Median : 5.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 17Germans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Americans Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.244
Median : 3.000
Variance : 1.075
Standard Deviation : 1.037
Total rolls : 41 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - British
1 armour moved from Northwest Persia to Rostov
Russians take Caucasus from Germans
Russians take Rostov from Italians
1 artillery and 1 infantry moved from Turkmenistan to Kazakhstan
Russians take Kazakhstan from Germans
1 artillery moved from Northwest Persia to Caucasus
3 armour moved from Persia to Northwest Persia
2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Tobruk to Iraq
1 bomber moved from Egypt to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
3 armour moved from Egypt to Iraq
3 armour and 1 mech_infantry moved from India to Eastern Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Northwest Persia to Rostov
Russians take Caucasus from Germans
Russians take Rostov from Italians
1 artillery and 1 infantry moved from Turkmenistan to Kazakhstan
Russians take Kazakhstan from Germans
1 artillery moved from Northwest Persia to Caucasus
3 armour moved from Persia to Northwest Persia
2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Tobruk to Iraq
1 bomber moved from Egypt to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
3 armour moved from Egypt to Iraq
3 armour and 1 mech_infantry moved from India to Eastern PersiaCombat - British
Non Combat Move - British
2 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to ScotlandPlace Units - British
3 armour placed in Persia
2 armour and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
British collect 33 PUs (1 lost to blockades); end with 34 PUs totalPlace Units - UK_Pacific
3 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
UK_Pacific collect 16 PUs (4 lost to blockades); end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 3 armour and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 2 aaGuns
Shan State : 1 aaGun
India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 4 infantry
Philippines : 1 artillery and 1 infantry
Kazakhstan : 1 artillery and 1 infantry
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 6 infantry
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Rostov : 1 armour
Russia : 1 tactical_bomber
Caucasus : 1 artillery
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber
Iraq : 1 flag, 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Eastern Persia : 1 flag, 3 armour and 1 mech_infantry
Northwest Persia : 1 flag, 5 armour, 1 bomber and 2 mech_infantrys
Persia : 1 flag, 3 armour and 1 factory_minorProduction/PUs Summary :
Germans : 59 / 81
Russians : 20 / 15
Japanese : 10 / 10
Americans : 58 / 81
Chinese : 23 / 29
British : 34 / 34
UK_Pacific : 20 / 21
Italians : 12 / 6
ANZAC : 22 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 13 times
3 was rolled 23 times
4 was rolled 7 times
5 was rolled 18 times
6 was rolled 16 times
Average roll : 3.549
Median : 3.000
Variance : 1.589
Standard Deviation : 1.261
Total rolls : 91Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.857
Median : 4.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.857
Median : 4.000
Variance : 0.850
Standard Deviation : 0.922
Total rolls : 21Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8Americans Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.244
Median : 3.000
Variance : 1.075
Standard Deviation : 1.037
Total rolls : 41 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
3 mech_infantrys moved from Greece to Romania
1 armour moved from Northern Italy to Romania
3 mech_infantrys moved from France to Northern ItalyPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,4,6,5,1,1,1,6,2,4,6,2,2
Italians collect 2 PUs (10 lost to blockades); end with 2 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 artillery and 2 infantry
Romania : 1 armour and 3 mech_infantrys
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 2 infantry and 6 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Greece : 1 flagProduction/PUs Summary :
Germans : 59 / 81
Russians : 20 / 15
Japanese : 10 / 10
Americans : 58 / 81
Chinese : 23 / 29
British : 34 / 34
UK_Pacific : 20 / 21
Italians : 12 / 2
ANZAC : 22 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 carrier moved from 38 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to West India
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Egypt to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 carrier moved from 38 Sea Zone to 37 Sea Zone
1 bomber moved from Queensland to West India
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 carrier and 2 destroyers
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 carrier and 2 destroyers in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 carrier and 2 destroyers in 37 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 carrier and 2 destroyers in 37 Sea Zone, round 4 : 2/2 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 carrier and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea ZonePlace Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
ANZAC undo move 1.
2 destroyers and 1 transport placed in 54 Sea Zone
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Paulau Island : 1 flag, 1 artillery and 1 infantry
Formosa : 1 flag, 1 infantry
Marianas : 1 flag, 1 artillery and 1 infantry
Szechwan : 1 infantry
Queensland : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Northern Territory : 2 aaGuns
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 destroyer
44 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 1 carrier and 2 destroyers
36 Sea Zone : 1 flag
19 Sea Zone : 1 flag
57 Sea Zone : 1 armour, 1 infantry and 1 transport
54 Sea Zone : 2 destroyers and 1 transport
62 Sea Zone : 1 destroyer
West India : 1 bomber
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 59 / 81
Russians : 20 / 15
Japanese : 10 / 10
Americans : 58 / 81
Chinese : 23 / 29
British : 34 / 34
UK_Pacific : 20 / 21
Italians : 12 / 2
ANZAC : 22 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.909
Median : 5.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.857
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to CaucasusTurn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Caucasus : 2 infantryProduction/PUs Summary :
Germans : 59 / 81
Russians : 20 / 15
Japanese : 10 / 10
Americans : 58 / 81
Chinese : 23 / 29
British : 34 / 34
UK_Pacific : 20 / 21
Italians : 12 / 2
ANZAC : 22 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.909
Median : 5.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4ANZAC Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.857
Median : 5.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 bomber moved from Southern France to 110 Sea Zone
3 armour moved from Ukraine to Russia
3 armour moved from Volgograd to Russia
7 fighters and 2 tactical_bombers moved from Volgograd to Russia
1 artillery, 5 infantry and 1 mech_infantry moved from Tambov to Russia
1 mech_infantry moved from Tambov to Russia
1 tactical_bomber moved from Bryansk to Russia
5 armour, 5 artilleries, 6 infantry and 20 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
2 bombers and 1 tactical_bomber moved from Novgorod to Russia
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 2 submarines
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 submarines in 110 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 bomber and 1 destroyer in 110 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Russia
Germans attack with 11 armour, 6 artilleries, 2 bombers, 7 fighters, 11 infantry, 22 mech_infantrys and 4 tactical_bombers
British defend with 1 tactical_bomber; Russians defend with 1 airfield, 3 armour, 15 artilleries, 1 factory_major, 2 fighters, 22 infantry, 1 mech_infantry and 1 tactical_bomber
Germans roll dice for 11 armour, 6 artilleries, 2 bombers, 7 fighters, 11 infantry, 22 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 18/63 hits
Russians roll dice for 3 armour, 15 artilleries, 2 fighters, 22 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 2 : 22/45 hits
18 infantry owned by the Russians , 11 infantry owned by the Germans and 11 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 6 artilleries, 2 bombers, 7 fighters, 11 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 19/41 hits
Russians roll dice for 3 armour, 15 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 3 : 9/27 hits
4 infantry owned by the Russians , 14 artilleries owned by the Russians , 1 mech_infantry owned by the Russians and 9 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 6 artilleries, 2 bombers, 7 fighters, 2 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 12/32 hits
Russians roll dice for 3 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Russia, round 4 : 4/8 hits
1 tactical_bomber owned by the British , 1 tactical_bomber owned by the Russians , 3 armour owned by the Russians , 1 artillery owned by the Russians , 2 fighters owned by the Russians , 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans captures 15PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 4 artilleries, 2 bombers, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 61
Casualties for Germans: 2 artilleries, 11 infantry and 22 mech_infantrys
Casualties for British: 1 tactical_bomber
Casualties for Russians: 3 armour, 15 artilleries, 2 fighters, 22 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
1 artillery and 2 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Novgorod to Bryansk
1 bomber moved from Russia to Poland
1 bomber moved from Russia to Poland
4 tactical_bombers moved from Russia to Ukraine
7 fighters moved from Russia to Ukraine
1 bomber moved from 110 Sea Zone to Western Germany
1 artillery and 2 infantry moved from Southern France to France
1 mech_infantry moved from Germany to Eastern PolandPlace Units - Germans
3 infantry placed in Volgograd
3 armour placed in Ukraine
1 bomber and 2 fighters placed in Western Germany
3 mech_infantrys placed in Novgorod
1 armour and 1 artillery placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,1,6,2,4,4,4,3,4,2,6,6,6
Germans collect 63 PUs (2 lost to blockades); end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
Poland : 2 bombers
Germany : 1 armour, 2 artilleries, 1 factory_major and 3 infantry
Norway : 2 infantry
Denmark : 1 aaGun and 4 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 artillery, 2 infantry and 2 mech_infantrys
Urals : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 mech_infantry
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 11 armour, 4 artilleries and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 3 armour, 1 factory_minor, 7 fighters, 3 mech_infantrys and 4 tactical_bombers
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 infantry
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag, 1 infantry
Samara : 1 flag
112 Sea Zone : 1 cruiser
125 Sea Zone : 1 flag
113 Sea Zone : 2 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 airfield and 3 mech_infantrys
Finland : 1 flag
110 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 65 / 98
Russians : 14 / 0
Japanese : 10 / 10
Americans : 58 / 81
Chinese : 23 / 29
British : 34 / 34
UK_Pacific : 20 / 21
Italians : 12 / 2
ANZAC : 22 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 11 infantry moved from Yakut S.S.R. to YeniseyTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
Combat - Japanese
Japanese creates battle in territory 43 Sea ZoneNon Combat Move - Japanese
Place Units - Japanese
1 artillery and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Japan: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,5,6,3,1,5,5,1,5
Japanese collect 5 PUs (5 lost to blockades); end with 5 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Japan : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
Hainan : 1 harbour
43 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 65 / 98
Russians : 14 / 0
Japanese : 10 / 5
Americans : 58 / 81
Chinese : 23 / 29
British : 34 / 34
UK_Pacific : 20 / 21
Italians : 12 / 2
ANZAC : 22 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I added my three fighters back to Japan…I said no scramble when you asked for scramble orders.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
2 armour and 3 artilleries moved from Korea to 6 Sea Zone
5 infantry moved from Korea to 6 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 6 Sea Zone to Japan
2 tactical_bombers moved from Korea to Japan
6 fighters moved from Korea to Japan
2 fighters moved from 6 Sea Zone to Japan
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
2 armour and 3 artilleries moved from Korea to 6 Sea Zone
5 infantry moved from Korea to 6 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 6 Sea Zone to Japan
2 tactical_bombers moved from Korea to Japan
6 fighters moved from Korea to Japan
2 fighters moved from 6 Sea Zone to Japan
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern FranceCombat - Americans
Battle in Japan
Americans attack with 2 armour, 3 artilleries, 8 fighters, 5 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
Americans roll dice for 3 cruisers in Japan, round 2 : 1/3 hits
Americans roll dice for 2 armour, 3 artilleries, 8 fighters, 5 infantry and 2 tactical_bombers in Japan, round 2 : 6/20 hits
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 11 infantry in Japan, round 2 : 5/17 hits
5 infantry owned by the Japanese , 2 bombers owned by the Japanese and 5 infantry owned by the Americans lost in Japan
Americans roll dice for 2 armour, 3 artilleries, 8 fighters and 2 tactical_bombers in Japan, round 3 : 7/15 hits
Japanese roll dice for 1 artillery, 3 fighters and 6 infantry in Japan, round 3 : 6/10 hits
2 fighters owned by the Americans , 3 artilleries owned by the Americans , 6 infantry owned by the Japanese , 1 armour owned by the Americans and 1 artillery owned by the Japanese lost in Japan
Americans roll dice for 1 armour, 6 fighters and 2 tactical_bombers in Japan, round 4 : 3/9 hits
Japanese roll dice for 3 fighters in Japan, round 4 : 2/3 hits
2 fighters owned by the Americans and 3 fighters owned by the Japanese lost in Japan
Americans captures 5PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 artillery, 2 bombers, 3 fighters and 11 infantry
Casualties for Americans: 1 armour, 3 artilleries, 4 fighters and 5 infantry
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Southern FranceNon Combat Move - Americans
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Algeria to Tunisia
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Iraq to Caucasus
3 armour moved from Chahar to Kansu
2 infantry moved from Korea to Amur
1 artillery moved from Korea to Amur
1 artillery and 2 infantry moved from Korea to Manchuria
2 armour moved from Jehol to Suiyuyan
1 mech_infantry moved from Shantung to Hopei
4 fighters and 2 tactical_bombers moved from Japan to JeholPlace Units - Americans
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2
Americans collect 67 PUs (2 lost to blockades); end with 75 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Japan : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Jehol : 4 fighters and 2 tactical_bombers
Manchuria : 1 artillery and 2 infantry
Suiyuyan : 2 armour
Kansu : 3 armour
Hopei : 1 mech_infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Amur : 1 artillery and 2 infantry
41 Sea Zone : 1 flag
26 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 carrier, 3 cruisers, 3 destroyers and 5 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Morocco : 1 flag, 1 armour, 1 artillery and 2 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag, 1 artillery and 3 infantry
Caucasus : 1 mech_infantry
93 Sea Zone : 1 flag, 1 transport
99 Sea Zone : 1 flag
101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
110 Sea Zone : 1 destroyer and 1 submarine
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 62 / 98
Russians : 14 / 0
Japanese : 2 / 0
Americans : 69 / 100
Chinese : 23 / 29
British : 34 / 34
UK_Pacific : 20 / 21
Italians : 12 / 2
ANZAC : 22 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 23 times
3 was rolled 7 times
4 was rolled 24 times
5 was rolled 24 times
6 was rolled 23 times
Average roll : 3.735
Median : 4.000
Variance : 2.026
Standard Deviation : 1.423
Total rolls : 117Null / Other
1 was rolled 3 times
2 was rolled 9 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.719
Median : 4.000
Variance : 1.806
Standard Deviation : 1.344
Total rolls : 32Japanese Combat
1 was rolled 3 times
2 was rolled 9 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.719
Median : 4.000
Variance : 1.806
Standard Deviation : 1.344
Total rolls : 32Germans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 3.745
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 51 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 4 infantry moved from Hopei to ShensiPlace Units - Chinese
2 infantry placed in Sikang
1 artillery and 2 infantry placed in Tsinghai
1 infantry placed in Tsinghai
1 artillery and 2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield
Shensi : 2 artilleries and 4 infantry
Kansu : 2 artilleries and 11 infantry
Tsinghai : 2 artilleries and 12 infantry
Sikang : 2 artilleries and 11 infantryProduction/PUs Summary :
Germans : 62 / 98
Russians : 14 / 0
Japanese : 2 / 0
Americans : 69 / 100
Chinese : 23 / 29
British : 34 / 34
UK_Pacific : 20 / 21
Italians : 12 / 2
ANZAC : 22 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 23 times
3 was rolled 7 times
4 was rolled 24 times
5 was rolled 24 times
6 was rolled 23 times
Average roll : 3.735
Median : 4.000
Variance : 2.026
Standard Deviation : 1.423
Total rolls : 117Null / Other
1 was rolled 3 times
2 was rolled 9 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.719
Median : 4.000
Variance : 1.806
Standard Deviation : 1.344
Total rolls : 32Japanese Combat
1 was rolled 3 times
2 was rolled 9 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.719
Median : 4.000
Variance : 1.806
Standard Deviation : 1.344
Total rolls : 32Germans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 3.745
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 51 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - British
1 armour moved from Rostov to Samara
British take Tambov from Germans
British take Samara from Germans
1 artillery moved from Caucasus to Rostov
5 armour and 2 mech_infantrys moved from Northwest Persia to Volgograd
1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
1 fighter and 1 tactical_bomber moved from Iraq to Volgograd
1 bomber moved from Northwest Persia to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Rostov to Samara
British take Tambov from Germans
British take Samara from Germans
1 artillery moved from Caucasus to Rostov
5 armour and 2 mech_infantrys moved from Northwest Persia to Volgograd
1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
1 fighter and 1 tactical_bomber moved from Iraq to Volgograd
1 bomber moved from Northwest Persia to VolgogradCombat - British
Battle in Novosibirsk
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novosibirsk
British win, taking Novosibirsk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
British attack with 5 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 5 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 6/10 hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 5 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - British
1 fighter moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
3 armour moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
3 armour moved from Iraq to Caucasus
1 mech_infantry moved from Eastern Persia to Northwest Persia
3 armour moved from Eastern Persia to Northwest Persia
2 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from 97 Sea Zone to Caucasus
3 fighters moved from 97 Sea Zone to Caucasus
2 carriers, 3 cruisers and 3 destroyers moved from 97 Sea Zone to 98 Sea Zone
3 armour and 1 mech_infantry moved from India to Eastern Persia
4 infantry moved from Kwangtung to Kwangsi
3 infantry moved from French Indo China to Yunnan
1 aaGun moved from Shan State to Yunnan
2 aaGuns moved from Yunnan to SzechwanPlace Units - British
3 armour placed in Persia
2 armour and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs totalPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
UK_Pacific collect 17 PUs (3 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Kwangsi : 4 infantry
Siam : 1 flag
Yunnan : 1 aaGun and 3 infantry
Szechwan : 2 aaGuns
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Philippines : 1 artillery and 1 infantry
French Indo China : 1 flag, 1 factory_minor
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 6 infantry
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Rostov : 1 artillery
Tambov : 1 flag
Novosibirsk : 1 flag, 1 artillery and 1 infantry
Volgograd : 1 flag, 5 armour, 1 factory_minor and 2 mech_infantrys
Caucasus : 6 armour, 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers
Samara : 1 flag, 1 armour
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 2 armour and 1 mech_infantry
Eastern Persia : 1 flag, 3 armour and 1 mech_infantry
Northwest Persia : 1 flag, 3 armour and 1 mech_infantry
Persia : 1 flag, 3 armour and 1 factory_minor
98 Sea Zone : 2 carriers, 3 cruisers and 3 destroyersProduction/PUs Summary :
Germans : 57 / 98
Russians : 14 / 0
Japanese : 2 / 0
Americans : 69 / 100
Chinese : 23 / 29
British : 39 / 39
UK_Pacific : 20 / 23
Italians : 12 / 2
ANZAC : 22 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 26 times
3 was rolled 11 times
4 was rolled 28 times
5 was rolled 25 times
6 was rolled 27 times
Average roll : 3.679
Median : 4.000
Variance : 1.551
Standard Deviation : 1.246
Total rolls : 137Null / Other
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 1 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.765
Median : 4.000
Variance : 1.515
Standard Deviation : 1.231
Total rolls : 34Japanese Combat
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 1 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.765
Median : 4.000
Variance : 1.515
Standard Deviation : 1.231
Total rolls : 34Germans Combat
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.583
Median : 2.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Americans Combat
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 11 times
6 was rolled 11 times
Average roll : 3.745
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 51 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
1 artillery and 2 infantry moved from France to Southern France
1 artillery moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 artilleries, 1 bomber and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Southern France, round 2 : 2/5 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 armour and 3 mech_infantrys moved from Romania to Ukraine
1 bomber moved from Southern France to Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 2 aaGuns, 1 factory_major, 2 infantry and 6 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
Ukraine : 1 armour and 3 mech_infantrys
Greece : 1 flagProduction/PUs Summary :
Germans : 57 / 98
Russians : 14 / 0
Japanese : 2 / 0
Americans : 66 / 100
Chinese : 23 / 29
British : 39 / 39
UK_Pacific : 20 / 23
Italians : 15 / 17
ANZAC : 22 / 32
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
that was a pretty good round…Russia and Japan both went out of the game. It’s gonna be a showdown in the middle east now!





