@simon33 Scramble?
14L G40 ArtofWar1947 (Axis) vs Amon-Sul (Allies + 7) LL
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 infantry moved from Egypt to Trans-Jordan
EDIT: 2 infantry moved from Egypt to Iraq
EDIT: French undo move 2.
EDIT: 2 infantry moved from Egypt to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 4 infantry
Production/PUs Summary :
Germans : 54 / 62
Russians : 38 / 42
Japanese : 19 / 20
Americans : 54 / 79
Chinese : 20 / 26
British : 25 / 0
UK_Pacific : 19 / 18
Italians : 9 / 11
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Poland to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Poland to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 artillery
Italians roll dice for 2 armour and 1 mech_infantry in Eastern Poland, round 2 : 2/1 hits
Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 aaGun and 3 infantry moved from Greater Southern Germany to Northern Italy
2 aaGuns, 3 fighters and 2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Poland to Eastern PolandPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 9 PUs; end with 11 PUs totalTerritory Summary for Italians :
Northern Italy : 3 aaGuns, 1 factory_major, 3 fighters and 8 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag, 1 aaGun, 2 armour and 1 mech_infantry
97 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 54 / 62
Russians : 38 / 42
Japanese : 19 / 20
Americans : 54 / 79
Chinese : 20 / 26
British : 25 / 0
UK_Pacific : 19 / 18
Italians : 9 / 11
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
I just played France man, and now U play Italy again :mrgreen:
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Whoops; loaded the wrong program (UK11 instead of Fre11). Ignore the second Italian campaign. Will play Germany 12 now.
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Hehe :lol:
np
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
2 artilleries moved from Norway to 113 Sea Zone
3 artilleries moved from Western Germany to 113 Sea Zone
9 infantry moved from Western Germany to 113 Sea Zone
5 artilleries, 3 carriers, 1 destroyer, 3 fighters, 9 infantry, 3 submarines, 3 tactical_bombers and 9 transports moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
2 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Poland to Baltic States
1 tactical_bomber moved from 115 Sea Zone to Baltic States
3 fighters and 2 tactical_bombers moved from 115 Sea Zone to Novgorod -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
2 artilleries moved from Norway to 113 Sea Zone
3 artilleries moved from Western Germany to 113 Sea Zone
9 infantry moved from Western Germany to 113 Sea Zone
5 artilleries, 3 carriers, 1 destroyer, 3 fighters, 9 infantry, 3 submarines, 3 tactical_bombers and 9 transports moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
2 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Poland to Baltic States
1 tactical_bomber moved from 115 Sea Zone to Baltic States
3 fighters and 2 tactical_bombers moved from 115 Sea Zone to NovgorodCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/1 hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Novgorod
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 3/1 hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 1/0 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Germans
3 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Finland to Vyborg
5 infantry moved from 115 Sea Zone to Vyborg
5 artilleries moved from 115 Sea Zone to Vyborg
2 infantry moved from Western Germany to Northern Italy
2 aaGuns, 3 artilleries and 5 infantry moved from Poland to Eastern Poland
1 aaGun, 9 armour, 9 artilleries, 5 infantry and 6 mech_infantrys moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
3 fighters and 2 tactical_bombers moved from Novgorod to 115 Sea ZonePlace Units - Germans
2 armour and 8 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 destroyer and 3 submarines
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer and 3 submarines
EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns, 3 fighters and 5 infantry
EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns, 3 fighters and 5 infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 5 bombers, 1 factory_major and 1 harbour
Germany : 2 armour, 1 factory_major and 8 mech_infantrys
Northern Italy : 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 4 armour, 8 artilleries, 12 infantry and 2 mech_infantrys
Eastern Poland : 3 aaGuns, 9 armour, 12 artilleries, 1 fighter, 10 infantry, 6 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 destroyer and 4 submarines
125 Sea Zone : 1 flag, 1 submarine
Eire : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
99 Sea Zone : 1 flag
115 Sea Zone : 3 carriers, 3 fighters, 2 tactical_bombers and 9 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 60 / 67
Russians : 32 / 42
Japanese : 19 / 20
Americans : 54 / 79
Chinese : 20 / 26
British : 25 / 0
UK_Pacific : 19 / 18
Italians : 9 / 11
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5Null / Other
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Baltic States
1 bomber moved from Russia to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Baltic States
1 fighter moved from Ukraine to Baltic States
1 fighter moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Western UkraineCombat - Russians
Battle in Bessarabia
Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Baltic States, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 bomber and 2 mech_infantrys in Novgorod, round 2 : 1/0 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Novgorod to Russia
6 armour, 4 artilleries and 19 mech_infantrys moved from Ukraine to Bryansk
6 armour and 19 mech_infantrys moved from Bryansk to Belarus
1 fighter moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
2 armour moved from Caucasus to Bryansk
9 mech_infantrys moved from Russia to Bryansk
1 fighter, 7 mech_infantrys and 2 tactical_bombers moved from Bryansk to Belarus
2 mech_infantrys moved from Bryansk to Belarus
2 aaGuns and 18 infantry moved from Sakha to AmurPlace Units - Russians
2 infantry placed in Ukraine
2 armour and 6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 4 aaGuns, 7 armour, 20 artilleries, 2 fighters, 28 mech_infantrys and 2 tactical_bombers
Baltic States : 1 mech_infantry
Bryansk : 2 armour and 4 artilleries
Bessarabia : 1 infantry and 1 mech_infantry
Russia : 1 airfield, 2 armour, 1 bomber, 1 factory_major and 6 mech_infantrys
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Iraq : 1 flagProduction/PUs Summary :
Germans : 55 / 67
Russians : 37 / 40
Japanese : 19 / 20
Americans : 54 / 79
Chinese : 20 / 26
British : 25 / 0
UK_Pacific : 19 / 18
Italians : 9 / 11
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I think that the Axis are doomed.
Japan crippled, ANZAC, UK Pacific and China at full strength. USA and Russia aiding in the Pacific.
Russia strong against Germany. USA on the move for Europe.
I do not think Axis can return in this one.
But U may try, of course.
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You are quite possibly right, but would like to continue for the time being. I should not have placed the Italian sub with the Med fleet. This would have directed all Axis ship and air fire at US ships and aircraft.
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Yes, that Med battle was a super punch. The USA get back that heavy loss on the shores of Ireland :lol:
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 battleship and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 battleship and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
3 carriers, 2 cruisers, 2 fighters and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu
2 fighters moved from 19 Sea Zone to Jehol -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 battleship and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 battleship and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
3 carriers, 2 cruisers, 2 fighters and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu
2 fighters moved from 19 Sea Zone to JeholCombat - Japanese
Japanese creates battle in territory 20 Sea Zone
Japanese creates battle in territory 6 Sea Zone
Battle in Jehol
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 cruiser in Jehol, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 battleships in Shantung, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 cruiser in Kiangsu, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
2 fighters moved from Jehol to 19 Sea Zone
2 aaGuns and 6 infantry moved from Manchuria to KoreaPlace Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Japanese collect 16 PUs (9 lost to blockades); end with 18 PUs totalTerritory Summary for Japanese :
Shantung : 1 flag, 2 infantry
Korea : 2 aaGuns, 2 artilleries, 1 factory_minor and 10 infantry
Kiangsu : 1 flag, 1 infantry
Japan : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Kwangtung : 1 flag, 2 aaGuns, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
36 Sea Zone : 1 flag
19 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 fighters and 4 transports
6 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomberProduction/PUs Summary :
Germans : 55 / 67
Russians : 37 / 40
Japanese : 25 / 18
Americans : 54 / 79
Chinese : 14 / 26
British : 25 / 0
UK_Pacific : 19 / 18
Italians : 9 / 11
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.111
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Null / Other
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.750
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
When the US attacked the Italian fleet with bombers, surface ships, and subs, all the Axis hits, including the 2 from the three German fighters, were directed at the subs. Without the Italian DD, the 2 hits from the German fighters would have had to go against the 2 US DDs. The US bombers would still have received no hits, but better to take out 2 DDs than 2 SS.
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You are quite possibly right, but would like to continue for the time being. I should not have placed the Italian sub with the Med fleet. This would have directed all Axis ship and air fire at US ships and aircraft.
This is what confused me ;)
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 carriers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 19 Sea Zone to 6 Sea Zone
2 artilleries moved from Midway to 25 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
1 carrier moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone -
kamikaze sz 6?
and order of loss?
i ll just make one more correction
i will not send the ac with anzac fig and tac
so u cant hit it
it does not have the offensive value so it doesnt matter if i do not pull it off in the program
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6 Kamikazes: 1 on each CA, 1 on DD, and 3 on BB.
OOL: hit 1 on SS, hits 2 to 5 on the 2 CVs, hit 6 on DD, hit 7 on Tac, and hit 8 on Fighter.
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CA means cruiser?