Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from Dutch New Guinea to New Guinea
ANZAC take New Guinea from Japanese
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
ANZAC creates battle in territory 54 Sea Zone
Battle in Malaya
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Java: 4 bombers
EDIT: Adding units owned by Americans to Queensland: 4 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Eastern Persia: 1 aaGun and 2 infantry
EDIT: Removing units owned by ANZAC from West India: 2 infantry
EDIT: Removing units owned by Americans from West India: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to Eastern Persia: 1 infantry
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from West India to Eastern Persia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Vologda
12 infantry moved from Archangel to Smolensk
1 armour and 2 mech_infantrys moved from Baltic States to Smolensk
4 armour and 2 mech_infantrys moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Vologda
1 infantry moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
2 bombers moved from Novgorod to Rostov
9 armour, 3 artilleries, 20 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
Combat - Germans
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 5 armour, 12 infantry and 4 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 5 armour, 12 infantry and 4 mech_infantrys in Smolensk, round 2 : 3/21 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 5 armour, 12 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 fighters; Russians defend with 1 mech_infantry
Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/8 hits
Russians roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 2/3 hits
2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
Germans roll dice for 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 5/6 hits
Russians roll dice for 2 fighters in Rostov, round 3 : 2/2 hits
2 fighters owned by the British and 2 artilleries owned by the Germans lost in Rostov
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 2 fighters
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
3 aaGuns moved from Ukraine to Bryansk
1 artillery and 6 infantry moved from Western Germany to Germany
4 infantry moved from France to Western Germany
1 artillery and 2 infantry moved from Northern Italy to France
4 infantry moved from Bulgaria to Yugoslavia
1 bomber moved from Vologda to Bryansk
2 bombers moved from Rostov to Bryansk
3 bombers moved from Bryansk to Novgorod
Place Units - Germans
1 carrier and 2 fighters placed in 112 Sea Zone
3 infantry placed in Germany
1 armour and 1 mech_infantry placed in Germany
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,4,1,1
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Territory Summary for Germans :
Kazakhstan : 1 fighter and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 14 infantry and 1 mech_infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Germany : 1 armour, 1 artillery, 1 factory_major, 9 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 9 armour, 3 artilleries, 21 infantry and 3 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Ukraine : 1 flag, 1 factory_minor
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag
Smolensk : 1 flag, 5 armour, 12 infantry and 4 mech_infantrys
112 Sea Zone : 4 carriers, 5 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag, 4 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 55 / 68
Russians : 13 / 28
Japanese : 64 / 77
Americans : 64 / 84
Chinese : 0 / 2
British : 30 / 36
UK_Pacific : 2 / 0
Italians : 15 / 13
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 armour and 6 mech_infantrys moved from Volgograd to Russia
4 aaGuns and 2 artilleries moved from Samara to Russia
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Volgograd
4 armour and 6 mech_infantrys moved from Kazakhstan to Volgograd
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 artillery and 1 infantry moved from Shan State to Malaya
1 fighter moved from 36 Sea Zone to Malaya
1 infantry moved from Shan State to Malaya
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to Malaya
1 bomber moved from India to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Urals to Volgograd
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 7/8 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters and 2 infantry
ANZAC defend with 1 factory_minor, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Malaya, round 2 : 0/5 hits
ANZAC roll dice for 2 infantry in Malaya, round 2 : 2/2 hits
2 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 artillery and 2 fighters in Malaya, round 3 : 0/3 hits
ANZAC roll dice for 2 infantry in Malaya, round 3 : 0/2 hits
Japanese roll dice for 1 artillery and 2 fighters in Malaya, round 4 : 1/3 hits
ANZAC roll dice for 2 infantry in Malaya, round 4 : 0/2 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese roll dice for 1 artillery and 2 fighters in Malaya, round 5 : 2/3 hits
ANZAC roll dice for 1 infantry in Malaya, round 5 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Battle in Volgograd
Japanese attack with 5 armour, 7 mech_infantrys and 1 tactical_bomber
British defend with 2 fighters and 1 tactical_bomber; Russians defend with 1 factory_minor
Japanese roll dice for 5 armour, 7 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/13 hits
Russians roll dice for 2 fighters and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits
1 tactical_bomber owned by the British , 2 fighters owned by the British and 2 mech_infantrys owned by the Japanese lost in Volgograd
Japanese win, taking Volgograd from Russians with 5 armour, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 fighters and 1 tactical_bomber
Non Combat Move - Japanese
1 tactical_bomber moved from Volgograd to Kazakhstan
1 armour and 2 mech_infantrys moved from Kansu to Kazakhstan
1 aaGun and 1 artillery moved from Kansu to Tsinghai
1 mech_infantry moved from Hopei to Tsinghai
2 infantry moved from Anhwe to Hopei
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 infantry moved from Shan State to French Indo China
1 bomber moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from India to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
2 fighters moved from Malaya to 36 Sea Zone
1 artillery and 3 infantry moved from Korea to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China
4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 destroyer and 1 transport placed in 36 Sea Zone
1 artillery and 2 infantry placed in India
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
1 bomber placed in French Indo China
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 artillery and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys
Tsinghai : 1 flag, 1 aaGun, 1 artillery and 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 7 fighters, 1 harbour, 13 infantry and 4 tactical_bombers
Malaya : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 artillery and 1 infantry
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Kazakhstan : 1 flag, 1 armour, 2 mech_infantrys and 1 tactical_bomber
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 factory_minor and 5 infantry
Celebes : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
Olgiy : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 1 submarine and 4 transports
35 Sea Zone : 1 destroyer
Dzavhan : 1 flag
25 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
6 Sea Zone : 2 battleships, 5 carriers, 2 destroyers, 6 fighters and 4 tactical_bombers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
West India : 1 flag, 1 infantry
Urals : 1 flag
Novosibirsk : 1 flag, 2 infantry
Volgograd : 1 flag, 5 armour, 1 factory_minor and 5 mech_infantrys
Samara : 1 flag
Production/PUs Summary :
Germans : 55 / 68
Russians : 10 / 22
Japanese : 72 / 77
Americans : 64 / 84
Chinese : 0 / 2
British : 30 / 36
UK_Pacific : 0 / 0
Italians : 15 / 13
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Hawaiian Islands to 25 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 bombers moved from Queensland to 35 Sea Zone
Scramble Japanese fighter to SZ 35?
No thanks.
Suspected that would be the case but you’re owed the courtesy of the option.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Hawaiian Islands to 25 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 bombers moved from Queensland to 35 Sea Zone
Combat - Americans
Battle in Malaya
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in 35 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers in 35 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 bombers in 35 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers and 1 destroyer in 25 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
2 bombers moved from 25 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from 35 Sea Zone to Northern Territory
5 bombers moved from Eastern United States to United Kingdom
Place Units - Americans
2 carriers and 2 submarines placed in 10 Sea Zone
4 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Territory Summary for Americans :
Malaya : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Borneo : 1 flag, 2 infantry
Queensland : 2 bombers
Northern Territory : 2 bombers
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 7 bombers, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
Sumatra : 1 flag, 1 infantry
37 Sea Zone : 1 transport
26 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 2 transports
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag
10 Sea Zone : 2 carriers, 4 fighters and 2 submarines
54 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 7 bombers, 1 fighter and 3 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Libya : 1 flag
106 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
Eastern Persia : 1 infantry
Brazil : 1 flag
110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 3 transports
Production/PUs Summary :
Germans : 55 / 68
Russians : 10 / 22
Japanese : 69 / 77
Americans : 67 / 87
Chinese : 0 / 2
British : 30 / 36
UK_Pacific : 0 / 0
Italians : 15 / 13
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.818
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 55 / 68
Russians : 10 / 22
Japanese : 69 / 77
Americans : 67 / 87
Chinese : 0 / 2
British : 30 / 36
UK_Pacific : 0 / 0
Italians : 15 / 13
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.818
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Turkmenistan: 1 infantry
EDIT: Removing units owned by Americans from Turkmenistan: 1 infantry
EDIT: Turning off Edit Mode
2 armour, 1 artillery, 4 infantry and 9 mech_infantrys moved from Eastern Persia to Persia
1 fighter moved from 98 Sea Zone to Persia
1 submarine moved from 80 Sea Zone to 78 Sea Zone
1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Turkmenistan: 1 infantry
EDIT: Removing units owned by Americans from Turkmenistan: 1 infantry
EDIT: Turning off Edit Mode
2 armour, 1 artillery, 4 infantry and 9 mech_infantrys moved from Eastern Persia to Persia
1 fighter moved from 98 Sea Zone to Persia
1 submarine moved from 80 Sea Zone to 78 Sea Zone
1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Non Combat Move - British
Place Units - British
1 fighter placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
3 submarines placed in 110 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern Persia: 1 infantry
EDIT: Adding units owned by Americans to Persia: 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Tobruk : 1 flag
Sicily : 1 flag
93 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
Eastern Persia : 1 flag
81 Sea Zone : 1 carrier
Northwest Persia : 1 flag
Persia : 1 flag, 2 armour, 1 artillery, 1 fighter, 4 infantry and 9 mech_infantrys
98 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 submarine
78 Sea Zone : 1 submarine
110 Sea Zone : 1 carrier, 4 destroyers, 2 fighters, 3 submarines and 1 transport
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 55 / 68
Russians : 10 / 22
Japanese : 69 / 77
Americans : 67 / 87
Chinese : 0 / 2
British : 30 / 35
UK_Pacific : 0 / 0
Italians : 15 / 13
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.818
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 bomber moved from Ukraine to Southern Italy
1 fighter moved from Kazakhstan to Yugoslavia
1 mech_infantry moved from Romania to Germany
1 artillery and 1 infantry moved from Yugoslavia to Greater Southern Germany
2 aaGuns moved from Ukraine to Western Ukraine
1 artillery and 2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,1,4,3
Italians collect 8 PUs (7 lost to blockades); end with 9 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Greater Southern Germany : 1 artillery and 1 infantry
Western Germany : 1 artillery and 4 infantry
Germany : 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 21 infantry
Belarus : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 aaGuns
99 Sea Zone : 1 flag
Yugoslavia : 1 fighter
Production/PUs Summary :
Germans : 55 / 68
Russians : 10 / 22
Japanese : 69 / 77
Americans : 67 / 87
Chinese : 0 / 2
British : 30 / 35
UK_Pacific : 0 / 0
Italians : 15 / 9
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 aaGun, 2 armour, 3 artilleries, 5 fighters, 1 infantry and 3 mech_infantrys moved from Queensland to Northern Territory
1 aaGun and 2 infantry moved from Eastern Persia to Persia
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 mech_infantry placed in New South Wales
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
France?