@axis-dominion sounds good fire it up whenever you want
14L G40 JDOW (Axis) vs Karl (Allies+12)
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battle sz 6
kamakaze? etc
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I saw that option, somehow hoped you wouldn’t do it, now as I see it I don’t like it;) But maybe a shortcut to end my misery:D
Full scramble and 2 shots on each DD please.
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If you havent rolled yet NO scramble please!!!
LOl Japan taken otherwise
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now it comes clear that trying to save a blocker was a shortcut to end the game:)
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So the orders are:
1 shot per DD and NO scramble, thanks and sorry (in case it was not too late)
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Got it.
:-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 3 destroyers and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Rio de Oro to Algeria
Americans take Algeria from Italians
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
1 fighter moved from 91 Sea Zone to Portugal
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Rio de Oro to Morocco
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 33 Sea Zone to Iwo Jima
1 fighter moved from Caroline Islands to 22 Sea Zone
4 fighters moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 23 Sea Zone to 17 Sea Zone
1 fighter moved from 22 Sea Zone to 17 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Battle in Portugal
Americans attack with 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 1 infantry and 1 mech_infantry
Americans win, taking Portugal from Italians with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 carrier, 5 destroyers, 1 submarine and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 1 carrier, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Japanese: 1 carrier, 5 destroyers, 1 submarine and 1 tactical_bomber
Casualties for Americans: 2 destroyers, 1 fighter and 2 submarines
Battle in 17 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 17 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 16 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 fighter could not land in Iwo Jima and was removed
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Brazil to Argentina
Americans take Argentina from Neutral_True
1 infantry moved from Brazil to Venezuela
1 infantry moved from Western United States to Central United States
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 1 fighter moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Portugal to 91 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
3 destroyers and 5 submarines placed in 10 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
Hey, I screwed up my casualties the last round of the sea battle (it only lasted 2 rounds) and edited the hits so that I kept a full carrier but lost a plane.
That is the reason for all the screwy edits.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 infantry moved from Persia to Iraq
1 armour, 1 artillery and 4 infantry moved from Saudi Arabia to Iraq
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 bomber moved from Egypt to Turkey
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 destroyer moved from 110 Sea Zone to 91 Sea ZoneCombat - British
Battle in Iraq
British attack with 2 armour, 3 artilleries and 9 infantry
Italians defend with 1 infantry
British win, taking Iraq from Italians with 2 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Gibraltar
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 harbour
British win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Strategic bombing raid in Turkey
Bombing raid in Turkey rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Turkey causes 4 damage total.Non Combat Move - British
1 bomber moved from Turkey to Egypt
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from India to West India
1 infantry moved from India to West India
2 infantry moved from Burma to Shan State
3 aaGuns, 4 artilleries, 1 fighter, 23 infantry and 1 tactical_bomber moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to Burma
1 fighter moved from India to YunnanPlace Units - British
1 transport placed in 106 Sea Zone
3 armour placed in Saudi Arabia
1 artillery, 1 fighter and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
British collect 37 PUs (1 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Ukraine to Ukraine
Italians take Ukraine from Russians
1 infantry moved from Caucasus to Rostov
1 bomber moved from Turkey to Rostov
1 infantry moved from Spain to Portugal
1 infantry moved from Spain to Portugal
1 mech_infantry moved from Spain to Portugal
1 infantry moved from Spain to Gibraltar
1 armour moved from Spain to Gibraltar
1 fighter moved from Spain to Portugal
1 bomber moved from Spain to Portugal
1 fighter moved from Spain to GibraltarCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Portugal
Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Americans defend with 3 infantry and 1 mech_infantry
Italians win, taking 97 Sea Zone from British, taking Portugal from Americans with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for Americans: 3 infantry and 1 mech_infantry
Battle in Gibraltar
Italians attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Rostov
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
retreated to Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
5 mech_infantrys moved from Caucasus to Turkey
3 mech_infantrys moved from Bulgaria to Turkey
1 armour moved from Greece to Turkey
1 bomber moved from Rostov to Southern Italy
1 infantry moved from Northern Italy to Southern France
2 infantry moved from Southern France to Spain
2 mech_infantrys moved from Northern Italy to Spain
4 mech_infantrys moved from Northern Italy to Bulgaria
1 fighter moved from Portugal to Spain
1 fighter moved from Gibraltar to Spain
1 bomber moved from Portugal to Spain
1 armour moved from Eastern Poland to Western UkrainePlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Southern France
7 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 submarine owned by the ANZAC Submerged
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 2 transports
Japanese defend with 1 transport
ANZAC winJapanese win with 1 transport remaining, taking 42 Sea Zone from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in Java
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
2 fighters moved from Caroline Islands to Iwo Jima
1 aaGun and 1 infantry moved from Queensland to New South Wales
1 fighter moved from New South Wales to New ZealandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
1 fighter moved from 91 Sea Zone to MoroccoNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 80 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 39 Sea Zone: 1 destroyer
EDIT: Removing units owned by French from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by French to Egypt: 1 infantry
EDIT: Removing units owned by French from Morocco: 2 infantry
EDIT: Adding units owned by French to Algeria: 2 infantry
EDIT: Removing units owned by French from Morocco: 1 fighter
EDIT: Adding units owned by French to Algeria: 1 fighter
EDIT: Turning off Edit Mode -
I assume no intercept in a 3v1 in Moscow, hope this is ok.
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3 bomber vs 1 fig
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 63 PUs;
Germans buy 1 armour, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries moved from Finland to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 artilleries moved from 115 Sea Zone to Novgorod
2 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
2 mech_infantrys moved from Poland to Novgorod
1 infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Turkey to Russia
2 bombers moved from Western Ukraine to Russia
1 mech_infantry moved from Western Ukraine to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 fighter moved from Western Ukraine to Rostov
1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest PersiaCombat - Germans
Germans creates battle in territory 113 Sea Zone
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,3,7 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Battle in Northwest Persia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Germans win, taking Novgorod from Russians with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 6 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Russia to Turkey
1 tactical_bomber moved from Northwest Persia to Turkey
1 fighter moved from Rostov to Turkey
1 tactical_bomber moved from Rostov to Turkey
1 tactical_bomber moved from Western Germany to Turkey
1 fighter moved from Northwest Persia to Turkey
2 armour moved from Caucasus to Turkey
1 infantry moved from Caucasus to Turkey
4 artilleries moved from Poland to Eastern Poland
3 infantry moved from Poland to Eastern Poland
2 armour and 4 mech_infantrys moved from Germany to Poland
2 mech_infantrys moved from Poland to Western Ukraine
4 infantry moved from Finland to Vyborg
1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 fighter moved from Novgorod to 115 Sea Zone
2 armour and 4 mech_infantrys moved from Poland to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 bomber moved from Russia to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western UkrainePlace Units - Germans
3 infantry placed in Turkey
1 armour and 9 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs -
mom little edit coming
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 63 PUs;
Germans buy 1 armour, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries moved from Finland to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 artilleries moved from 115 Sea Zone to Novgorod
2 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
2 mech_infantrys moved from Poland to Novgorod
1 infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Turkey to Russia
2 bombers moved from Western Ukraine to Russia
1 mech_infantry moved from Western Ukraine to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 fighter moved from Western Ukraine to Rostov
1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest PersiaCombat - Germans
Germans creates battle in territory 113 Sea Zone
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,3,7 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Battle in Northwest Persia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
Germans win, taking Novgorod from Russians with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 6 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Russia to Turkey
1 tactical_bomber moved from Northwest Persia to Turkey
1 fighter moved from Rostov to Turkey
1 tactical_bomber moved from Rostov to Turkey
1 tactical_bomber moved from Western Germany to Turkey
1 fighter moved from Northwest Persia to Turkey
2 armour moved from Caucasus to Turkey
1 infantry moved from Caucasus to Turkey
4 artilleries moved from Poland to Eastern Poland
3 infantry moved from Poland to Eastern Poland
2 armour and 4 mech_infantrys moved from Germany to Poland
2 mech_infantrys moved from Poland to Western Ukraine
4 infantry moved from Finland to Vyborg
1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 fighter moved from Novgorod to 115 Sea Zone
2 armour and 4 mech_infantrys moved from Poland to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 bomber moved from Russia to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Germany
1 infantry moved from Eastern Poland to Western UkrainePlace Units - Germans
3 infantry placed in Turkey
1 armour and 9 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair 12 damage on 12 factory_majors; Remaining resources: 13 PUs;
Russians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
2 infantry moved from Samara to Volgograd
2 infantry moved from Bryansk to Rostov
3 infantry and 1 mech_infantry moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Volgograd
1 fighter moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 fighter moved from Bryansk to Novgorod
1 fighter moved from Bryansk to RostovCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Rostov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Novgorod to Bryansk
1 fighter moved from Volgograd to Russia
1 fighter moved from Rostov to Russia
1 fighter moved from Rostov to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
4 infantry moved from Russia to Bryansk
1 artillery and 3 infantry moved from Russia to Bryansk
4 infantry moved from Evenkiyskiy to Urals
3 infantry moved from Turkmenistan to KazakhstanPlace Units - Russians
1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 bomber, 9 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Suiyuyan to Novosibirsk
Japanese take Novosibirsk from Russians
1 destroyer moved from 22 Sea Zone to 17 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
2 infantry moved from French Indo China to Shan State
2 bombers moved from Philippines to Shan State
1 fighter moved from Manchuria to 19 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 submarine and 2 transports
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 submarine and 2 transports
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine and 1 transport
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Japan
2 fighters moved from 17 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Hopei
3 artilleries moved from Shensi to Tsinghai
2 armour moved from Suiyuyan to Tsinghai
1 mech_infantry moved from Suiyuyan to Tsinghai
2 mech_infantrys moved from Hopei to Tsinghai
1 tactical_bomber moved from Anhwe to Tsinghai
1 fighter moved from Olgiy to Tsinghai
1 tactical_bomber moved from Olgiy to Tsinghai
2 infantry moved from Yenisey to Timguska
1 artillery moved from Kwangsi to Kiangsi
2 bombers moved from Shan State to Hopei
1 mech_infantry moved from French Indo China to Malaya
2 tactical_bombers moved from 35 Sea Zone to Hopei
2 fighters moved from 35 Sea Zone to Hopei
3 fighters moved from Philippines to Hopei
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 transport placed in 36 Sea Zone
1 airfield placed in Hopei
1 artillery and 2 mech_infantrys placed in Manchuria
1 bomber and 9 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,6,4,4,3,4,4,2,6,6,4,6,5,3,2,1,3,4,6,5,6,6,1
Japanese collect 61 PUs (11 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs





