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G4014L Amon-Sul(Allies+10) v. Karl7(Axis) Round 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Italians
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 mech_infantry moved from Kazakhstan to Vologda
                1 armour moved from Kazakhstan to Vologda
                2 infantry moved from Kazakhstan to Samara
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Vologda
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Samara

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Vologda
                        Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Vologda, round 3 :  3/3 hits
                        Germans roll dice for 1 armour in Vologda, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Vologda
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Samara
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Samara, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                4 aaGuns, 2 armour, 28 artilleries and 30 infantry moved from Kazakhstan to Caucasus
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Dzavhan to Yakut S.S.R.
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                2 infantry moved from Olgiy to Dzavhan
                1 fighter and 1 tactical_bomber moved from Vologda to Kansu
                1 fighter and 1 tactical_bomber moved from Samara to Kansu

    Turn Complete - Russians

    Territory Summary for Russians :

    Jehol : 1 infantry
        Kansu : 2 fighters and 2 tactical_bombers
        Chahar : 1 infantry
        Yakut S.S.R. : 2 aaGuns and 20 infantry
        Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 2 infantry
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Turkmenistan : 1 harbour
        Caucasus : 4 aaGuns, 2 armour, 28 artilleries and 31 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 56 / 77
        Russians : 13 / 0
        Japanese : 36 / 52
        Americans : 53 / 75
        Chinese : 14 / 18
        British : 34 / 44
        UK_Pacific : 16 / 23
        Italians : 21 / 8
        ANZAC : 15 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                3 infantry moved from Philippines to 35 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 infantry and 3 transports moved from 35 Sea Zone to 42 Sea Zone
                3 infantry moved from 42 Sea Zone to Java
                3 fighters moved from 42 Sea Zone to Java
                2 infantry moved from Kiangsi to Kwangtung
                2 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                2 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
                2 tactical_bombers moved from Kiangsu to Anhwe
                1 bomber and 1 tactical_bomber moved from Kiangsu to Kwangtung
                1 bomber moved from Japan to Anhwe

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Jehol
                    Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 bomber, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 artilleries
                    Japanese win, taking Anhwe from Chinese with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 artilleries
                Battle in Kwangtung
                    Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports
                    ANZAC defend with 1 transport
                    Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 3 fighters and 3 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from ANZAC with 3 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from Java to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 bomber and 1 tactical_bomber moved from Kwangtung to Kiangsu
                1 artillery and 1 infantry moved from Kiangsi to Kiangsu
                2 tactical_bombers moved from Anhwe to Kiangsu
                1 bomber moved from Anhwe to Kiangsu
                1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu
                1 armour and 1 mech_infantry moved from Shantung to Kiangsu
                1 infantry moved from Korea to Manchuria
                1 aaGun moved from Manchuria to Jehol
                2 tactical_bombers moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu
                3 infantry placed in Manchuria
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 5 bombers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters, 3 infantry and 3 tactical_bombers
                    Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 2 :  1/3 hits
                        Americans roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 :  5/8 hits
                        Italians roll dice for 3 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Italians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in 97 Sea Zone
                    Americans attack with 8 submarines
                    Italians defend with 1 destroyer and 3 fighters
                        Americans roll dice for 8 submarines in 97 Sea Zone, round 2 :  2/8 hits
                        Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 :  2/4 hits
                        2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                    6 submarines owned by the Americans Submerged
                    Italians win with 3 fighters remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 2 submarines
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 7 Sea Zone to 25 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                1 bomber and 3 fighters moved from Hawaiian Islands to Midway
                2 fighters moved from Western United States to 10 Sea Zone
                1 transport moved from 10 Sea Zone to 12 Sea Zone
                2 carriers, 1 destroyer, 2 fighters and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 transport moved from 12 Sea Zone to 10 Sea Zone
                1 bomber moved from Western United States to Midway
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 artillery, 5 bombers and 1 infantry placed in Western United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 5 bombers, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 2 bombers, 3 fighters, 1 harbour and 2 infantry
        25 Sea Zone : 6 carriers, 1 cruiser, 4 destroyers, 5 fighters, 6 submarines, 3 tactical_bombers and 1 transport
        10 Sea Zone : 1 destroyer and 1 transport
        17 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 aaGuns
        United Kingdom : 1 aaGun, 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        93 Sea Zone : 1 flag, 2 submarines
        97 Sea Zone : 7 submarines
        92 Sea Zone : 1 destroyer
        Brazil : 1 flag
        110 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 7 transports

    Production/PUs Summary :

    Germans : 56 / 77
        Russians : 11 / 0
        Japanese : 47 / 52
        Americans : 55 / 75
        Chinese : 12 / 18
        British : 34 / 44
        UK_Pacific : 13 / 23
        Italians : 19 / 8
        ANZAC : 11 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kwangsi to Kwangtung
                1 fighter moved from Hunan to Kwangtung
                1 artillery and 2 infantry moved from Hunan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 harbour and 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    Chinese win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangtung to Hunan

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Hopei
                Chinese undo move 1.
                3 artilleries and 2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kiangsi : 1 infantry
        Hunan : 10 artilleries, 1 fighter and 13 infantry
        Anhwe : 1 artillery and 2 infantry
        Kwangtung : 1 infantry

    Production/PUs Summary :

    Germans : 56 / 77
        Russians : 11 / 0
        Japanese : 42 / 52
        Americans : 55 / 75
        Chinese : 14 / 20
        British : 34 / 44
        UK_Pacific : 16 / 23
        Italians : 19 / 8
        ANZAC : 11 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

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  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 11 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from Yunnan to Volgograd

    Combat - British
                Battle in Sumatra
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Sumatra from Japanese, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 4 damage total.

    Non Combat Move - British
                1 bomber moved from Volgograd to Caucasus
                2 armour, 7 artilleries, 11 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
                2 infantry moved from Iraq to Northwest Persia
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                5 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 infantry moved from Yunnan to Kwangsi
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                4 aaGuns, 2 artilleries and 3 infantry moved from Yunnan to Hunan
                4 mech_infantrys moved from Yunnan to Hunan
                1 mech_infantry moved from Yunnan to Sikang
                2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
                1 aaGun moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Egypt
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 infantry and 5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 1 infantry and 5 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 infantry
        Siam : 1 flag, 1 infantry
        Hunan : 4 aaGuns, 2 artilleries, 2 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
        Sikang : 1 mech_infantry
        Shan State : 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 5 mech_infantrys
        Malaya : 1 harbour and 1 infantry
        Kwangtung : 1 harbour
        French Indo China : 1 flag, 1 infantry
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 destroyer and 1 transport
        39 Sea Zone : 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Holland Belgium : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Caucasus : 2 armour, 7 artilleries, 1 bomber, 11 infantry and 3 mech_infantrys
        125 Sea Zone : 1 submarine
        80 Sea Zone : 1 battleship and 1 cruiser
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 1 armour, 1 artillery, 4 infantry and 7 mech_infantrys
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
        110 Sea Zone : 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 77
        Russians : 11 / 0
        Japanese : 38 / 52
        Americans : 55 / 75
        Chinese : 14 / 20
        British : 37 / 42
        UK_Pacific : 20 / 25
        Italians : 19 / 8
        ANZAC : 11 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to Volgograd
                3 armour and 1 mech_infantry moved from Rostov to Volgograd

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 2 artilleries and 2 infantry
                    Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Americans: 1 aaGun and 2 infantry

    Non Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from France to Western Germany
                1 artillery moved from France to Western Germany

    Place Units - Italians
                1 artillery and 1 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,3,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,4,6,3,4,5,2,6,3,2,6,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1,4,4
                Italians collect 7 PUs (14 lost to blockades); end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 24 Sea Zone to 16 Sea Zone
                2 fighters moved from 25 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - ANZAC
                Battle in 16 Sea Zone
                    ANZAC attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    ANZAC win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 16 Sea Zone to 25 Sea Zone
                1 bomber moved from 16 Sea Zone to Midway
                2 tactical_bombers moved from New Zealand to 25 Sea Zone
                1 submarine moved from 63 Sea Zone to 26 Sea Zone
                1 cruiser moved from 26 Sea Zone to 25 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 fighter
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Midway : 1 bomber
        Dutch New Guinea : 1 flag, 2 infantry
        26 Sea Zone : 1 submarine
        25 Sea Zone : 1 cruiser, 2 fighters and 2 tactical_bombers
        16 Sea Zone : 1 submarine
        63 Sea Zone : 1 destroyer and 1 transport
        Trans-Jordan : 1 infantry
        Ethiopia : 1 flag
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 77
        Russians : 11 / 0
        Japanese : 38 / 52
        Americans : 53 / 75
        Chinese : 14 / 20
        British : 37 / 42
        UK_Pacific : 20 / 25
        Italians : 21 / 8
        ANZAC : 11 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 infantry moved from Trans-Jordan to Iraq
                EDIT: 1 infantry moved from Iraq to Northwest Persia
                EDIT: 1 fighter moved from Yunnan to Caucasus

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus

    Turn Complete - French

    Territory Summary for French :

    Caucasus : 1 infantry
        110 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 77
        Russians : 11 / 0
        Japanese : 38 / 52
        Americans : 53 / 75
        Chinese : 14 / 20
        British : 37 / 42
        UK_Pacific : 20 / 25
        Italians : 21 / 8
        ANZAC : 11 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • please move my des and tra from New Zealand to Fiji

    thanks

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 73 PUs;
                Germans buy 6 armour, 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Volgograd to Kazakhstan
                1 armour and 1 mech_infantry moved from Tambov to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 bomber moved from Russia to Persia
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea Zone

    Combat - Germans
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    British defend with 1 submarine
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 submarine
                Battle in Kazakhstan
                    Germans attack with 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 aaGun, 1 artillery and 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun, 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                2 infantry moved from Germany to Western Germany
                3 tactical_bombers moved from Ukraine to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                2 aaGuns, 22 armour, 39 infantry and 4 mech_infantrys moved from Tambov to Volgograd
                1 aaGun, 6 armour, 7 artilleries and 9 infantry moved from Rostov to Volgograd
                3 mech_infantrys moved from Bryansk to Volgograd
                3 infantry moved from Ukraine to Rostov
                3 mech_infantrys moved from Ukraine to Volgograd
                3 infantry moved from Russia to Tambov
                3 armour moved from Romania to Ukraine
                1 bomber moved from Persia to Volgograd

    Place Units - Germans
                3 artilleries placed in Volgograd
                3 infantry placed in Ukraine
                3 armour placed in Western Ukraine
                3 armour placed in Russia
                1 fighter and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,5,3,1,5,2,6,3,6,5,6,6
                Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians
                1 artillery and 1 infantry moved from Caucasus to Kazakhstan
                2 fighters and 2 tactical_bombers moved from Kansu to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 :  3/6 hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 aaGuns, 2 armour, 27 artilleries and 30 infantry moved from Caucasus to Northwest Persia
                2 fighters and 2 tactical_bombers moved from Kazakhstan to Northwest Persia
                1 infantry moved from Dzavhan to Central Mongolia
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Yakut S.S.R. to Ulaanbaatar
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Dzavhan

    Turn Complete - Russians

    Territory Summary for Russians :

    Chahar : 1 infantry
        Yenisey : 1 infantry
        Kazakhstan : 1 artillery
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag, 2 aaGuns and 18 infantry
        Central Mongolia : 1 flag, 1 infantry
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag
        Turkmenistan : 1 harbour
        Northwest Persia : 4 aaGuns, 2 armour, 27 artilleries, 2 fighters, 30 infantry and 2 tactical_bombers
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 57 / 76
        Russians : 10 / 0
        Japanese : 38 / 52
        Americans : 53 / 75
        Chinese : 14 / 20
        British : 34 / 42
        UK_Pacific : 20 / 25
        Italians : 21 / 8
        ANZAC : 11 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Java to 42 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry and 3 transports moved from 42 Sea Zone to 41 Sea Zone
                3 infantry moved from 41 Sea Zone to Sumatra
                4 fighters moved from 41 Sea Zone to Sumatra
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Amur to Ulaanbaatar
                1 bomber moved from Kiangsu to Ulaanbaatar
                1 artillery and 3 infantry moved from Amur to Buryatia
                1 infantry moved from Buyant-Uhaa to Chahar
                3 infantry moved from Jehol to Anhwe
                1 bomber moved from Kiangsu to Chahar
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 fighter and 3 tactical_bombers moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kiangsi
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 3 infantry and 3 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Ulaanbaatar
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Ulaanbaatar from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports
                    British defend with 1 destroyer and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Chahar
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Sumatra
                    Japanese attack with 4 fighters and 3 infantry
                    British defend with 2 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 4 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                4 fighters moved from Sumatra to 41 Sea Zone
                4 fighters moved from 16 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                4 infantry moved from Manchuria to Jehol
                1 aaGun and 1 infantry moved from Jehol to Shantung
                1 fighter and 3 tactical_bombers moved from Anhwe to Kiangsu
                1 bomber moved from Chahar to Kiangsu
                1 bomber moved from Ulaanbaatar to Manchuria
                1 tactical_bomber moved from Kiangsi to Kiangsu

    Place Units - Japanese
                3 destroyers and 1 submarine placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kiangsu
                3 infantry placed in Manchuria
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 airfield, 4 bombers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                2 bombers moved from Midway to Japan
                5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 7 Sea Zone
                3 fighters moved from Midway to 16 Sea Zone
                2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark

    Combat - Americans
                Battle in Soviet Far East
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 7 Sea Zone
                    Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 :  3/7 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Denmark
                Battle in Norway
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Denmark from Germans, taking Norway from Germans with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Strategic bombing raid in Japan
                        AA fire in Japan :  0/2 hits
                    Bombing raid in Japan rolls: 3,5 and causes: 8 damage to unit: factory_major
                    Bombing raid in Japan causes 8 damage total.

    Non Combat Move - Americans
                2 bombers moved from Japan to Iwo Jima
                2 infantry moved from Midway to 25 Sea Zone
                1 destroyer moved from 25 Sea Zone to 5 Sea Zone
                6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 5 submarines, 2 tactical_bombers and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                3 fighters moved from 16 Sea Zone to Iwo Jima
                5 fighters and 1 tactical_bomber moved from 7 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                5 bombers moved from Western United States to United Kingdom
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun, 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from 112 Sea Zone to Norway
                1 mech_infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                2 tactical_bombers moved from 16 Sea Zone to 17 Sea Zone

    Place Units - Americans
                2 submarines placed in 101 Sea Zone
                4 bombers placed in Western United States
                1 airfield placed in Iwo Jima

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 airfield, 1 artillery, 2 bombers, 3 fighters and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        Soviet Far East : 1 flag, 1 artillery and 1 infantry
        17 Sea Zone : 1 flag, 6 carriers, 1 cruiser, 3 destroyers, 5 fighters, 5 submarines, 3 tactical_bombers and 1 transport
        7 Sea Zone : 1 destroyer
        3 Sea Zone : 1 transport
        5 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 aaGuns
        United Kingdom : 5 bombers, 1 fighter and 2 tactical_bombers
        Norway : 1 flag, 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry
        Denmark : 1 flag, 1 infantry
        112 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 7 transports
        93 Sea Zone : 1 flag, 2 submarines
        97 Sea Zone : 7 submarines
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 2 submarines
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 52 / 76
        Russians : 8 / 0
        Japanese : 45 / 51
        Americans : 59 / 79
        Chinese : 12 / 20
        British : 34 / 42
        UK_Pacific : 16 / 25
        Italians : 21 / 8
        ANZAC : 11 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangtung to Kiangsi
                1 artillery moved from Hunan to Kiangsi
                1 fighter moved from Hunan to Kiangsi
                9 artilleries and 13 infantry moved from Hunan to Anhwe

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 9 artilleries and 13 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 9 artilleries and 13 infantry in Anhwe, round 2 :  7/22 hits
                        Japanese roll dice for 3 infantry in Anhwe, round 2 :  1/3 hits
                        3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 9 artilleries and 12 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Yunnan

    Place Units - Chinese
                1 infantry placed in Chahar
                2 artilleries and 3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kiangsi : 1 artillery
        Yunnan : 1 fighter
        Chahar : 1 infantry
        Anhwe : 11 artilleries and 15 infantry

    Production/PUs Summary :

    Germans : 52 / 76
        Russians : 8 / 0
        Japanese : 43 / 51
        Americans : 59 / 79
        Chinese : 14 / 20
        British : 34 / 42
        UK_Pacific : 16 / 25
        Italians : 21 / 8
        ANZAC : 11 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British repair 6 damage on 6 factory_minors; Remaining resources: 36 PUs;
                British buy 6 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Caucasus to Samara
                      British take Samara from Germans
                1 mech_infantry moved from Sikang to Novosibirsk
                1 armour moved from Caucasus to Novosibirsk
                1 bomber moved from Caucasus to Novosibirsk
                4 mech_infantrys moved from Hunan to Jehol
                2 fighters and 2 tactical_bombers moved from Hunan to Jehol

    Combat - British
                Battle in Jehol
                    British attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 4 infantry
                        British roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Jehol, round 2 :  1/8 hits
                        Japanese roll dice for 4 infantry in Jehol, round 2 :  0/4 hits
                        1 infantry owned by the Japanese lost in Jehol
                        British roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Jehol, round 3 :  2/8 hits
                        Japanese roll dice for 3 infantry in Jehol, round 3 :  1/3 hits
                        2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Jehol
                        British roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Jehol, round 4 :  5/7 hits
                        Japanese roll dice for 1 infantry in Jehol, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Jehol
                    British win, taking Jehol from Japanese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 4 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Novosibirsk
                    British attack with 1 armour, 1 bomber and 1 mech_infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Novosibirsk, round 2 :  2/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novosibirsk
                    British win, taking Novosibirsk from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Novosibirsk to Northwest Persia
                1 armour, 7 artilleries, 11 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Persia to Northwest Persia
                3 mech_infantrys moved from Iraq to Northwest Persia
                3 mech_infantrys moved from Egypt to Iraq
                1 submarine moved from 39 Sea Zone to 43 Sea Zone
                1 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Hunan to Kwangsi
                4 aaGuns, 2 artilleries and 2 infantry moved from Hunan to Anhwe
                2 fighters and 2 tactical_bombers moved from Jehol to Anhwe
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
                2 mech_infantrys moved from India to Eastern Persia

    Place Units - British
                3 mech_infantrys placed in Egypt
                3 artilleries placed in Iraq
                3 artilleries placed in Persia

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 aaGun and 5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 1 aaGun and 5 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 infantry
        Jehol : 2 mech_infantrys
        Siam : 1 flag, 1 infantry
        Anhwe : 4 aaGuns, 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
        Shan State : 1 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 8 mech_infantrys
        Malaya : 1 harbour and 1 infantry
        Kwangtung : 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 infantry
        43 Sea Zone : 1 submarine
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Norway : 1 armour, 3 artilleries and 3 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Novosibirsk : 1 flag, 1 armour and 1 mech_infantry
        Samara : 1 flag, 1 mech_infantry
        112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        80 Sea Zone : 1 battleship and 1 cruiser
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 3 artilleries, 1 factory_minor and 3 mech_infantrys
        Eastern Persia : 1 flag, 2 mech_infantrys
        Northwest Persia : 1 flag, 2 armour, 8 artilleries, 1 bomber, 15 infantry and 15 mech_infantrys
        Persia : 1 flag, 3 artilleries and 1 factory_minor

    Production/PUs Summary :

    Germans : 50 / 76
        Russians : 8 / 0
        Japanese : 42 / 51
        Americans : 59 / 79
        Chinese : 15 / 20
        British : 36 / 41
        UK_Pacific : 16 / 21
        Italians : 21 / 8
        ANZAC : 11 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 1 bomber moved from Volgograd to Caucasus
                1 armour and 1 mech_infantry moved from Volgograd to Samara

    Combat - Italians
                Battle in Samara
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Italians win, taking Samara from British with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Caucasus
                    Italians attack with 2 armour and 1 bomber
                    ANZAC defend with 1 fighter; French defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 fighter
                    Casualties for French: 1 infantry
                    Casualties for Italians: 2 armour

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Volgograd
                2 artilleries and 2 infantry moved from Normandy Bordeaux to France
                1 artillery and 1 infantry moved from Southern France to France
                2 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,2,3,4,3,5,1,1,1,4,5,2,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                Italians collect 7 PUs (15 lost to blockades); end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 26 Sea Zone to 24 Sea Zone
                1 bomber moved from Midway to 24 Sea Zone
                2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 24 Sea Zone

    Combat - ANZAC
                Battle in 24 Sea Zone
                    ANZAC attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 24 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 24 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 24 Sea Zone
                    ANZAC win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 cruiser moved from 25 Sea Zone to 17 Sea Zone
                1 bomber moved from 24 Sea Zone to Iwo Jima
                2 fighters and 2 tactical_bombers moved from 24 Sea Zone to 17 Sea Zone
                1 destroyer and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
                1 infantry moved from Iraq to Northwest Persia

    Place Units - ANZAC
                1 fighter and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Iwo Jima : 1 bomber
        Queensland : 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Dutch New Guinea : 1 flag, 2 infantry
        24 Sea Zone : 1 submarine
        17 Sea Zone : 1 cruiser, 2 fighters and 2 tactical_bombers
        62 Sea Zone : 1 destroyer and 1 transport
        Ethiopia : 1 flag
        Northwest Persia : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 76
        Russians : 8 / 0
        Japanese : 42 / 51
        Americans : 59 / 79
        Chinese : 15 / 20
        British : 35 / 41
        UK_Pacific : 16 / 21
        Italians : 22 / 7
        ANZAC : 11 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 112 Sea Zone to Norway

    Turn Complete - French

    Territory Summary for French :

    Norway : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 76
        Russians : 8 / 0
        Japanese : 42 / 51
        Americans : 59 / 79
        Chinese : 15 / 20
        British : 35 / 41
        UK_Pacific : 16 / 21
        Italians : 22 / 7
        ANZAC : 11 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Volgograd to Novosibirsk
                2 infantry moved from Volgograd to Kazakhstan
                1 bomber moved from Volgograd to Persia
                1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
                3 tactical_bombers moved from Volgograd to Novosibirsk
                3 infantry moved from Western Germany to Denmark
                2 fighters and 2 tactical_bombers moved from Western Germany to Denmark
                28 armour, 10 artilleries, 46 infantry and 8 mech_infantrys moved from Volgograd to Caucasus
                      Germans take Caucasus from Russians

    Combat - Germans
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.
                Battle in Denmark
                    Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Americans defend with 1 infantry
                    Germans win, taking Denmark from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                    Germans win, taking Kazakhstan from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Novosibirsk
                    Germans attack with 2 mech_infantrys and 3 tactical_bombers
                    British defend with 1 armour and 1 mech_infantry
                    Germans win, taking Novosibirsk from British with 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - Germans
                3 tactical_bombers moved from Novosibirsk to Volgograd
                3 aaGuns moved from Volgograd to Caucasus
                3 infantry moved from Rostov to Caucasus
                3 armour moved from Ukraine to Caucasus
                3 armour moved from Russia to Volgograd
                3 infantry moved from Tambov to Volgograd
                3 infantry moved from Ukraine to Rostov
                3 armour moved from Western Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
                4 infantry moved from Western Germany to 113 Sea Zone
                1 battleship, 1 cruiser, 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Vyborg
                1 fighter moved from Germany to Novgorod
                1 fighter moved from Western Germany to Novgorod
                1 fighter moved from Denmark to Western Germany
                2 tactical_bombers moved from Denmark to Western Germany
                1 fighter moved from Denmark to Germany
                1 artillery and 1 infantry moved from Holland Belgium to Western Germany
                3 infantry moved from France to Western Germany
                1 submarine moved from 113 Sea Zone to 115 Sea Zone
                3 infantry moved from Western Germany to Germany
                2 tactical_bombers moved from Western Germany to Germany
                3 infantry moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                1 bomber moved from Persia to Volgograd

    Place Units - Germans
                1 fighter and 2 infantry placed in Novgorod
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 mech_infantrys placed in Russia
                2 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,2,4,3,5,1,5,5,1,4,1,2
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs

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Axis & Allies Boardgaming Custom Painted Miniatures

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